Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
A Titan, Ornery | cooba | Battle | N/A |
//1045726534
//This is a standard library created by MLLE to read some JJ2+ properties from a level file whose script includes this library. DO NOT MANUALLY MODIFY THIS FILE.
#pragma require 'MLLE-Include-1.7w.asc'
namespace MLLE {
jjPAL@ Palette;
dictionary@ _layers, _palettes;
se::WeaponHook@ WeaponHook;
array<_offgridObject>@ _offGridObjects;
bool Setup(array<MLLEWeaponApply@> w) {
jjPAL palette = jjBackupPalette;
@Palette = @palette;
dictionary layers;
@_layers = @layers;
dictionary palettes;
@_palettes = @palettes;
jjSTREAM crcCheck('MLLE-Include-1.7w.asc');
string crcLine;
if (crcCheck.isEmpty() || !crcCheck.getLine(crcLine)) {
jjDebug('MLLE::Setup: Include file has been renamed!');
return false;
}
array<string> regexResults;
if (!jjRegexMatch(crcLine, '\\/\\/(\\d+)\\r?', regexResults)) {
jjDebug('MLLE::Setup: Include file is improperly formatted!');
return false;
}
if (parseUInt(regexResults[1]) != jjCRC32(crcCheck)) {
jjDebug('MLLE::Setup: Include file has been damaged!');
return false;
}
jjSTREAM level(jjLevelFileName);
if (level.isEmpty()) {
jjDebug('MLLE::Setup: Error reading "' + jjLevelFileName + '"!');
return false;
}
level.discard(230);
array<uint> CompressedDataSizes(4, 0);
for (uint i = 0; i < CompressedDataSizes.length; ++i) {
level.pop(CompressedDataSizes[i]);
level.discard(4);
}
for (uint i = 0; i < CompressedDataSizes.length; ++i)
level.discard(CompressedDataSizes[i]);
if (level.getSize() < 20) {
jjDebug('MLLE::Setup: Level file does not contain any additional data!');
return false;
}
string magic;
level.get(magic, 'MLLE'.length);
if (magic != 'MLLE') {
jjDebug('MLLE::Setup: Level was not saved by MLLE!');
return false;
}
uint levelDataVersion;
level.pop(levelDataVersion);
if (levelDataVersion != 0x107) {
jjDebug('MLLE::Setup: Level\'s Data5 section was saved in a different version of MLLE than this script!');
return false;
}
uint csize, usize;
level.pop(csize); level.pop(usize);
jjSTREAM data5;
if (!jjZlibUncompress(level, data5, usize)) {
jjDebug('MLLE::Setup: Error during ZLIB uncompression!');
return false;
}
bool pbool; uint8 pbyte; int8 pchar; int16 pshort; float pfloat; int pint; uint puint, puint2;
data5.pop(pbool); jjIsSnowing = pbool;
data5.pop(pbool); jjIsSnowingOutdoorsOnly = pbool;
data5.pop(pbyte); jjSnowingIntensity = pbyte;
data5.pop(pbyte); jjSnowingType = SNOWING::Type(pbyte);
if (jjIsSnowing) {
if (jjSnowingType == SNOWING::SNOW && jjAnimSets[ANIM::SNOW] == 0)
jjAnimSets[ANIM::SNOW].load();
else if (jjSnowingType == SNOWING::LEAF && jjAnimSets[ANIM::PLUS_SCENERY] == 0)
jjAnimSets[ANIM::PLUS_SCENERY].load();
}
data5.pop(pbool); jjWarpsTransmuteCoins = pbool;
data5.pop(pbool); jjDelayGeneratedCrateOrigins = pbool;
data5.pop(pint); jjEcho = pint;
data5.pop(puint); jjSetDarknessColor(_colorFromArgb(puint));
data5.pop(pfloat);jjWaterChangeSpeed = pfloat;
data5.pop(pbyte); jjWaterInteraction = WATERINTERACTION::WaterInteraction(pbyte);
data5.pop(pint); jjWaterLayer = pint;
data5.pop(pbyte); jjWaterLighting = WATERLIGHT::wl(pbyte);
data5.pop(pfloat); if (int(pfloat) < jjLayerHeight[4] * 32) jjSetWaterLevel(pfloat, true);
data5.pop(puint); data5.pop(puint2); jjSetWaterGradient(_colorFromArgb(puint), _colorFromArgb(puint2));
data5.pop(pbool); if (pbool) {
_readPalette(data5, palette);
palette.apply();
data5.pop(pbool);
}
data5.pop(pbyte);
array<uint8> mappingIndices(pbyte);
puint = 0;
while (pbyte-- != 0) {
jjPAL extra;
string paletteName = _read7BitEncodedStringFromStream(data5);
_readPalette(data5, extra);
int index = jjSpriteModeFirstFreeMapping();
if (index < 0) {
jjDebug('MLLE::Setup: Not enough room for additional palette ' + paletteName);
} else {
mappingIndices[puint++] = uint8(index);
_palettes.set(paletteName, uint8(index));
array<uint8> indexMapping(256);
for (uint i = 0; i < 256; ++i)
indexMapping[i] = jjPalette.findNearestColor(extra.color[i]);
jjSpriteModeSetMapping(index, indexMapping, extra);
}
}
_recolorAnimationIf(data5, ANIM::PINBALL, 0, 4);
_recolorAnimationIf(data5, ANIM::PINBALL, 2, 4);
_recolorAnimationIf(data5, ANIM::CARROTPOLE, 0, 1);
_recolorAnimationIf(data5, ANIM::DIAMPOLE, 0, 1);
_recolorAnimationIf(data5, ANIM::PINBALL, 4, 8);
_recolorAnimationIf(data5, ANIM::JUNGLEPOLE, 0, 1);
_recolorAnimationIf(data5, ANIM::PLUS_SCENERY, 0, 17);
_recolorAnimationIf(data5, ANIM::PSYCHPOLE, 0, 1);
_recolorAnimationIf(data5, ANIM::SMALTREE, 0, 1);
_recolorAnimationIf(data5, ANIM::SNOW, 0, 8);
_recolorAnimationIf(data5, ANIM::COMMON, 2, 18);
_recolorAnimationIf(data5, ANIM::BOLLPLAT, 0, 2);
_recolorAnimationIf(data5, ANIM::FRUITPLAT, 0, 2);
_recolorAnimationIf(data5, ANIM::GRASSPLAT, 0, 2);
_recolorAnimationIf(data5, ANIM::PINKPLAT, 0, 2);
_recolorAnimationIf(data5, ANIM::SONICPLAT, 0, 2);
_recolorAnimationIf(data5, ANIM::SPIKEPLAT, 0, 2);
_recolorAnimationIf(data5, ANIM::SPIKEBOLL, 0, 2);
_recolorAnimationIf(data5, ANIM::SPIKEBOLL3D, 0, 2);
_recolorAnimationIf(data5, ANIM::VINE, 1, 1);
data5.pop(pbyte);
for (uint i = 0; i < pbyte; ++i) {
string tilesetFilename = _read7BitEncodedStringFromStream(data5);
uint16 tileStart, tileCount;
data5.pop(tileStart); data5.pop(tileCount);
array<uint8>@ colors = null;
data5.pop(pbool); if (pbool) {
@colors = array<uint8>(256);
for (uint j = 0; j < 256; ++j)
data5.pop(colors[j]);
}
if (!jjTilesFromTileset(tilesetFilename, tileStart, tileCount, colors)) {
jjDebug('MLLE::Setup: Error reading "' + tilesetFilename + '"!');
return false;
}
}
if (pbyte != 0) {
array<uint> layersIDsWithTileMaps;
for (uint i = 1; i <= 8; ++i)
if (jjLayers[i].hasTileMap)
layersIDsWithTileMaps.insertLast(i);
if (jjLayersFromLevel(jjLevelFileName, layersIDsWithTileMaps).length == 0) {
jjDebug('MLLE::Setup: Error reading "' + jjLevelFileName + '"!');
}
}
array<jjLAYER@> newLayerOrder, nonDefaultLayers;
data5.pop(puint);
for (uint i = 8; i < puint; i += 8) {
array<uint> layerIDsToGrab;
for (uint j = i; j < puint && j < i + 8; ++j) {
layerIDsToGrab.insertLast((j & 7) + 1);
}
const string extraLayersFilename = jjLevelFileName.substr(0, jjLevelFileName.length() - 4) + '-MLLE-Data-' + (i/8) + '.j2l';
array<jjLAYER@> extraLayers = jjLayersFromLevel(extraLayersFilename, layerIDsToGrab);
if (extraLayers.length == 0) {
jjDebug('MLLE::Setup: Error reading "' + extraLayersFilename + '"!');
return false;
}
for (uint j = 0; j < extraLayers.length(); ++j)
nonDefaultLayers.insertLast(extraLayers[j]);
}
uint nextNonDefaultLayerID = 0;
for (uint i = 0; i < puint; ++i) {
data5.pop(pchar);
jjLAYER@ layer;
if (pchar >= 0)
@layer = jjLayers[pchar + 1];
else
@layer = nonDefaultLayers[nextNonDefaultLayerID++];
string layerName = _read7BitEncodedStringFromStream(data5);
_layers.set(layerName, @layer);
data5.pop(pbool);
if (layer.hasTileMap)
layer.hasTiles = !pbool;
data5.pop(pbyte);
layer.spriteMode = SPRITE::Mode(pbyte);
data5.pop(pbyte);
layer.spriteParam = (layer.spriteMode == SPRITE::MAPPING || layer.spriteMode == SPRITE::TRANSLUCENTMAPPING) ? mappingIndices[pbyte] : pbyte;
data5.pop(pint);
layer.rotationAngle = pint;
data5.pop(pint);
layer.rotationRadiusMultiplier = pint;
data5.pop(pbyte);
layer.xSpeedModel = LAYERSPEEDMODEL::LayerSpeedModel(pbyte);
data5.pop(pbyte);
layer.ySpeedModel = LAYERSPEEDMODEL::LayerSpeedModel(pbyte);
data5.pop(pbyte);
layer.textureSurface = SURFACE::Surface(pbyte);
data5.pop(pbyte);
layer.reflection.tintColor = pbyte;
data5.pop(pfloat);
layer.reflection.fadePositionX = pfloat;
data5.pop(pfloat);
layer.reflection.top = pfloat;
data5.pop(pfloat);
layer.xInnerSpeed = pfloat;
data5.pop(pfloat);
layer.yInnerSpeed = pfloat;
data5.pop(pfloat);
layer.xInnerAutoSpeed = pfloat;
data5.pop(pfloat);
layer.yInnerAutoSpeed = pfloat;
data5.pop(pchar);
if (pchar >= 0)
layer.texture = TEXTURE::Texture(pchar);
else {
jjPIXELMAP texture(256, 256);
for (uint y = 0; y < 256; ++y)
for (uint x = 0; x < 256; ++x)
data5.pop(texture[x,y]);
texture.makeTexture(layer);
}
newLayerOrder.insertLast(layer);
}
jjLayerOrderSet(newLayerOrder);
uint16 numberOfObjects; data5.pop(numberOfObjects);
while (numberOfObjects-- != 0) {
uint16 tileID; data5.pop(tileID);
jjPIXELMAP tile(32, 32);
for (int y = 0; y < 32; ++y)
for (int x = 0; x < 32; ++x)
data5.pop(tile[x,y]);
tile.save(tileID, true);
}
data5.pop(numberOfObjects);
while (numberOfObjects-- != 0) {
uint16 tileID; data5.pop(tileID);
jjMASKMAP tile;
for (int y = 0; y < 32; ++y)
for (int x = 0; x < 32; ++x)
data5.pop(tile[x,y]);
tile.save(tileID, true);
}
data5.pop(pshort);
for (uint i = 1; i <= 9; ++i) {
jjWEAPON@ weapon = jjWeapons[i];
data5.pop(pbool);
data5.pop(pint); weapon.maximum = pint;
data5.pop(pbyte); weapon.comesFromBirds = pbyte != 0; weapon.comesFromBirdsPowerup = pbyte == 2;
data5.pop(pbyte); weapon.comesFromGunCrates = pbyte != 0;
data5.pop(pbyte); weapon.gemsLost = pbyte;
data5.pop(pbyte); weapon.gemsLostPowerup = pbyte;
data5.pop(pbyte); weapon.infinite = pbyte & 1 == 1; weapon.replenishes = pbyte & 2 == 2;
uint8 ammoCrateEventID = 0;
if (i >= 7) {
data5.pop(ammoCrateEventID);
if (ammoCrateEventID > 32) {
jjOBJ@ preset = jjObjectPresets[ammoCrateEventID];
if (jjGameConnection == GAME::LOCAL)
preset.behavior = AmmoCrate(ammoCrateEventID);
else
preset.behavior = BEHAVIOR::AMMO15;
preset.playerHandling = HANDLING::SPECIAL;
preset.scriptedCollisions = false;
preset.direction = 1;
preset.energy = 1;
preset.curFrame = jjAnimations[preset.curAnim = (i == 7) ? (jjAnimSets[ANIM::PICKUPS] + 59) : (jjAnimSets[ANIM::PLUS_COMMON] + i - 8)] + (preset.frameID = 0);
preset.killAnim = jjAnimSets[ANIM::AMMO] + 71;
preset.eventID = OBJECT::ICEAMMO15;
preset.var[2] = 31 + i;
preset.var[3] = i - 1;
preset.points = 300;
}
}
if (pbool) {
if (WeaponHook is null)
@WeaponHook = pshort < 0 ? se::DefaultWeaponHook() : se::DefaultWeaponHook(pshort);
_read7BitEncodedStringFromStream(data5);
jjSTREAM param;
data5.pop(param);
w[i-1].Apply(i, WeaponHook, param, ammoCrateEventID);
} else if (i == 8) {
data5.pop(pbyte);
if (pbyte == 0)
weapon.spread = SPREAD::GUN8;
else if (pbyte == 1)
weapon.spread = SPREAD::PEPPERSPRAY;
else if (pbyte >= 2)
weapon.spread = SPREAD::NORMAL;
if (pbyte == 2)
weapon.gradualAim = false;
}
}
data5.pop(numberOfObjects);
if (numberOfObjects != 0) {
if (jjGameConnection != GAME::LOCAL)
jjObjectPresets[254].behavior = _replaceMe;
else
jjObjectPresets[254].behavior = BEHAVIOR::INACTIVE;
@_offGridObjects = array<_offgridObject>();
array<uint8> animSetsToLoad(256, 0);
animSetsToLoad[OBJECT::BONUSPOST] = ANIM::BONUS;
animSetsToLoad[OBJECT::SWINGINGVINE] = ANIM::VINE;
animSetsToLoad[OBJECT::TUFTURT] = ANIM::TUFTUR;
animSetsToLoad[OBJECT::LABRAT] = ANIM::LABRAT;
animSetsToLoad[OBJECT::LIZARD] = ANIM::LIZARD;
animSetsToLoad[OBJECT::FLOATLIZARD] = ANIM::LIZARD;
animSetsToLoad[OBJECT::SUCKER] = ANIM::SUCKER;
animSetsToLoad[OBJECT::CATERPILLAR] = ANIM::CATERPIL;
animSetsToLoad[OBJECT::SMOKERING] = ANIM::CATERPIL;
animSetsToLoad[OBJECT::CHESHIRE1] = ANIM::CAT;
animSetsToLoad[OBJECT::CHESHIRE2] = ANIM::CAT2;
animSetsToLoad[OBJECT::HATTER] = ANIM::HATTER;
animSetsToLoad[OBJECT::SKELETON] = ANIM::SKELETON;
animSetsToLoad[OBJECT::DOGGYDOGG] = ANIM::DOG;
animSetsToLoad[OBJECT::NORMTURTLE] = ANIM::TURTLE;
animSetsToLoad[OBJECT::TURTLESHELL] = ANIM::TURTLE;
animSetsToLoad[OBJECT::DEMON] = ANIM::DEMON;
animSetsToLoad[OBJECT::STEAM] = ANIM::STEAM;
animSetsToLoad[OBJECT::ROTATINGROCK] = ANIM::ROCK;
animSetsToLoad[OBJECT::HELMUT] = ANIM::HELMUT;
animSetsToLoad[OBJECT::BILSY] = ANIM::BILSBOSS;
animSetsToLoad[OBJECT::BAT] = ANIM::BAT;
animSetsToLoad[OBJECT::BEE] = ANIM::BUMBEE;
animSetsToLoad[OBJECT::DRAGONFLY] = ANIM::DRAGFLY;
animSetsToLoad[OBJECT::FATCHICK] = ANIM::FATCHK;
animSetsToLoad[OBJECT::FENCER] = ANIM::FENCER;
animSetsToLoad[OBJECT::FISH] = ANIM::FISH;
animSetsToLoad[OBJECT::MOTH] = ANIM::MOTH;
animSetsToLoad[OBJECT::RAPIER] = ANIM::RAPIER;
animSetsToLoad[OBJECT::SPARK] = ANIM::SPARK;
animSetsToLoad[OBJECT::LEFTPADDLE] = ANIM::PINBALL;
animSetsToLoad[OBJECT::RIGHTPADDLE] = ANIM::PINBALL;
animSetsToLoad[OBJECT::FIVEHUNDREDBUMP] = ANIM::PINBALL;
animSetsToLoad[OBJECT::CARROTBUMP] = ANIM::PINBALL;
animSetsToLoad[OBJECT::QUEEN] = ANIM::QUEEN;
animSetsToLoad[OBJECT::FLOATSUCKER] = ANIM::SUCKER;
animSetsToLoad[OBJECT::BRIDGE] = ANIM::BRIDGE;
animSetsToLoad[OBJECT::MONKEY] = ANIM::MONKEY;
animSetsToLoad[OBJECT::STANDMONKEY] = ANIM::MONKEY;
animSetsToLoad[OBJECT::RAVEN] = ANIM::RAVEN;
animSetsToLoad[OBJECT::TUBETURTLE] = ANIM::TUBETURT;
animSetsToLoad[OBJECT::SMALLTREE] = ANIM::SMALTREE;
animSetsToLoad[OBJECT::DIAMONDUSPOLE] = ANIM::DIAMPOLE;
animSetsToLoad[OBJECT::PSYCHPOLE] = ANIM::PSYCHPOLE;
animSetsToLoad[OBJECT::CARROTUSPOLE] = ANIM::CARROTPOLE;
animSetsToLoad[OBJECT::JUNGLEPOLE] = ANIM::JUNGLEPOLE;
animSetsToLoad[OBJECT::UTERUS] = ANIM::UTERUS;
animSetsToLoad[OBJECT::UTERUSSPIKEBALL] = ANIM::UTERUS;
animSetsToLoad[OBJECT::CRAB] = ANIM::UTERUS;
animSetsToLoad[OBJECT::ROBOT] = ANIM::ROBOT;
animSetsToLoad[OBJECT::DEVANROBOT] = ANIM::DEVAN;
animSetsToLoad[OBJECT::FRUITPLATFORM] = ANIM::FRUITPLAT;
animSetsToLoad[OBJECT::BOLLPLATFORM] = ANIM::BOLLPLAT;
animSetsToLoad[OBJECT::GRASSPLATFORM] = ANIM::GRASSPLAT;
animSetsToLoad[OBJECT::PINKPLATFORM] = ANIM::PINKPLAT;
animSetsToLoad[OBJECT::SONICPLATFORM] = ANIM::SONICPLAT;
animSetsToLoad[OBJECT::SPIKEPLATFORM] = ANIM::SPIKEPLAT;
animSetsToLoad[OBJECT::SPIKEBOLL] = ANIM::SPIKEBOLL;
animSetsToLoad[OBJECT::SPIKEBOLL3D] = ANIM::SPIKEBOLL3D;
animSetsToLoad[OBJECT::EVA] = ANIM::EVA;
animSetsToLoad[OBJECT::WITCH] = ANIM::WITCH;
animSetsToLoad[OBJECT::ROCKETTURTLE] = ANIM::ROCKTURT;
animSetsToLoad[OBJECT::BUBBA] = ANIM::BUBBA;
animSetsToLoad[OBJECT::DEVILDEVAN] = ANIM::DEVILDEVAN;
animSetsToLoad[OBJECT::TUFBOSS] = ANIM::TUFBOSS;
animSetsToLoad[OBJECT::BIGROCK] = ANIM::BIGROCK;
animSetsToLoad[OBJECT::BIGBOX] = ANIM::BIGBOX;
animSetsToLoad[OBJECT::BOLLY] = ANIM::SONCSHIP;
animSetsToLoad[OBJECT::BUTTERFLY] = ANIM::BUTTERFLY;
animSetsToLoad[OBJECT::BEEBOY] = ANIM::BEEBOY;
animSetsToLoad[OBJECT::XMASNORMTURTLE] = ANIM::XTURTLE;
animSetsToLoad[OBJECT::XMASLIZARD] = ANIM::XLIZARD;
animSetsToLoad[OBJECT::XMASFLOATLIZARD] = ANIM::XLIZARD;
animSetsToLoad[OBJECT::XMASBILSY] = ANIM::XBILSY;
animSetsToLoad[OBJECT::CAT] = ANIM::ZDOG;
animSetsToLoad[OBJECT::PACMANGHOST] = ANIM::ZSPARK;
do {
uint16 xPos; data5.pop(xPos);
uint16 yPos; data5.pop(yPos);
int32 params; data5.pop(params);
_offGridObjects.insertLast(_offgridObject(xPos, yPos, params));
uint8 eventID = params;
if (eventID == OBJECT::GENERATOR) eventID = params >> 12;
if (animSetsToLoad[eventID] != 0) {
jjOBJ@ preset = jjObjectPresets[eventID];
if (preset.curAnim < 100) {
preset.curFrame = jjAnimations[preset.determineCurAnim(animSetsToLoad[eventID], preset.curAnim)] + preset.frameID;
if ((eventID >= OBJECT::FRUITPLATFORM && eventID <= OBJECT::SPIKEBOLL3D) || eventID == OBJECT::WITCH)
preset.killAnim += jjAnimSets[animSetsToLoad[eventID]];
else if (eventID == OBJECT::CATERPILLAR && jjObjectPresets[OBJECT::SMOKERING].curAnim < 100)
jjObjectPresets[OBJECT::SMOKERING].determineCurAnim(ANIM::CATERPIL, jjObjectPresets[OBJECT::SMOKERING].curAnim);
}
animSetsToLoad[eventID] = 0;
}
} while (--numberOfObjects != 0);
}
if (!data5.isEmpty()) {
jjDebug('MLLE::Setup: Warning, Data5 longer than expected');
}
return true;
}
jjLAYER@ GetLayer(const string &in name) {
jjLAYER@ handle = null;
_layers.get(name, @handle);
return handle;
}
uint8 GetPaletteMappingID(const string &in name) {
uint8 mappingID;
_palettes.get(name, mappingID);
return mappingID;
}
jjPAL@ GetPalette(const string &in name) {
if (name == 'Level Palette')
return Palette;
return jjSpriteModeGetColorMapping(GetPaletteMappingID(name));
}
void ReapplyPalette() {
Palette.apply();
}
class AmmoCrate : jjBEHAVIORINTERFACE {
uint8 realEventID;
AmmoCrate(uint8 r) { realEventID = r; }
bool onIsSolid(jjOBJ@) { return true; }
void onBehave(jjOBJ@ obj) {
if (obj.state == STATE::DEACTIVATE)
obj.eventID = realEventID;
obj.behave(BEHAVIOR::AMMO15);
}
}
void SpawnOffgrids() {
if (jjGameConnection == GAME::LOCAL) {
SpawnOffgridsLocal();
for (int y = 0; y < jjLayerHeight[4]; ++y)
for (int x = 0; x < jjLayerWidth[4]; ++x) {
const int ev = jjParameterGet(x,y, -12,32);
if (ev == 0)
return;
else if (ev == int(0xFFFFF3FE))
jjParameterSet(x,y, -12,32, 0);
}
} else {
for (uint i = 0; i < _offGridObjects.length; ++i) {
const auto params = _offGridObjects[i].params;
uint8 eventID = params;
if (eventID == OBJECT::GENERATOR || eventID == OBJECT::GUNCRATE || eventID == OBJECT::CARROTCRATE || eventID == OBJECT::ONEUPCRATE || eventID == OBJECT::BOMBCRATE || eventID == OBJECT::SPRINGCRATE)
eventID = params >> 12;
if ((eventID >= OBJECT::APPLE && eventID <= OBJECT::STRAWBERRY) || (eventID >= OBJECT::LEMON && eventID <= OBJECT::CHEESE)) {
jjSugarRushAllowed = true;
} else switch (eventID) {
case OBJECT::BOUNCERAMMO3:
case OBJECT::BOUNCERAMMO15:
case OBJECT::GUNCRATE:
case OBJECT::GUNBARREL:
jjWeapons[WEAPON::BOUNCER].allowed = true;
break;
case OBJECT::ICEAMMO3:
case OBJECT::ICEAMMO15:
jjWeapons[WEAPON::ICE].allowed = true;
break;
case OBJECT::SEEKERAMMO3:
case OBJECT::RFAMMO3:
case OBJECT::TOASTERAMMO3:
case OBJECT::TNTAMMO3:
case OBJECT::GUN8AMMO3:
case OBJECT::GUN9AMMO3:
jjWeapons[eventID - 31].allowed = true;
break;
case OBJECT::SEEKERAMMO15:
case OBJECT::RFAMMO15:
case OBJECT::TOASTERAMMO15:
jjWeapons[eventID - 51].allowed = true;
break;
case OBJECT::BLASTERPOWERUP:
case OBJECT::BOUNCERPOWERUP:
case OBJECT::ICEPOWERUP:
case OBJECT::SEEKERPOWERUP:
case OBJECT::RFPOWERUP:
case OBJECT::TOASTERPOWERUP: {
const auto weaponID = eventID - 130;
jjWeapons[weaponID].allowed = jjWeapons[weaponID].allowedPowerup = true;
break; }
case OBJECT::TNTPOWERUP:
case OBJECT::GUN8POWERUP:
case OBJECT::GUN9POWERUP: {
const auto weaponID = eventID - 212;
jjWeapons[weaponID].allowed = jjWeapons[weaponID].allowedPowerup = true;
break; }
}
}
}
}
void SpawnOffgridsLocal() {
for (uint i = 0; i < _offGridObjects.length; ++i)
_spawnOffgrid(i);
}
class _offgridObject {
float xPos, yPos;
int32 params;
_offgridObject() {}
_offgridObject(uint16 x, uint16 y, int32 p) { xPos = x; yPos = y; params = p; }
}
void _spawnOffgrid(uint i) {
const _offgridObject@ og = _offGridObjects[i];
const int difficulty = og.params & 0x300;
if (difficulty != 0 && (jjGameMode == GAME::SP || jjGameMode == GAME::COOP || jjGameConnection == GAME::LOCAL)) {
if (difficulty == 0x100) {
if (jjDifficulty > 0)
return;
} else if (difficulty == 0x200) {
if (jjDifficulty < 2)
return;
} else {
if (jjGameConnection == GAME::LOCAL && jjLocalPlayerCount == 1)
return;
}
}
const uint xTile = uint(og.xPos) >> 5, yTile = uint(og.yPos) >> 5;
const uint8 eventID = og.params;
if ((eventID <= 32 || eventID == AREA::SUCKERTUBE || eventID == AREA::WATERBLOCK || eventID == AREA::WARPTARGET || eventID == AREA::PATH || eventID == OBJECT::CTFBASE || eventID == AREA::NOFIREZONE || eventID == AREA::TRIGGERZONE || eventID == AREA::TEXT || eventID == AREA::WATERLEVEL || eventID == AREA::MORPHFROG || eventID == 255) && cast<jjVOIDFUNCOBJ>(jjObjectPresets[eventID].behavior) is null) {
jjDebug('MLLE::Setup: Warning, Event #' + eventID + ' (at ' + xTile + ',' + yTile + ') should not be placed off-grid.');
} else {
const int realEvent = jjParameterGet(xTile,yTile, -12,32);
jjParameterSet(xTile,yTile, -12,32, og.params);
jjOBJ@ obj = jjObjects[jjAddObject(eventID, og.xPos, og.yPos, 0, CREATOR::LEVEL)];
jjParameterSet(xTile,yTile, -12,32, realEvent);
if (jjGameConnection == GAME::LOCAL) {
obj.deactivates = false;
obj.creatorID = 1;
}
}
}
uint _replaceMeIndex = 0;
void _replaceMe(jjOBJ@ obj) {
jjParameterSet(uint(obj.xOrg)>>5, uint(obj.yOrg)>>5, -12,32, 0);
obj.delete();
_spawnOffgrid(_replaceMeIndex++);
}
jjPALCOLOR _colorFromArgb(uint Argb) {
return jjPALCOLOR(Argb >> 16, Argb >> 8, Argb >> 0);
}
void _readPalette(jjSTREAM& stream, jjPAL& palette) {
for (uint i = 0; i < 256; ++i) {
stream.pop(palette.color[i].red);
stream.pop(palette.color[i].green);
stream.pop(palette.color[i].blue);
}
}
uint _read7BitEncodedUintFromStream(jjSTREAM& stream) {
uint result = 0;
while (true) {
uint8 byteRead; stream.pop(byteRead);
result |= (byteRead & 0x7F);
if (byteRead >= 0x80)
result <<= 7;
else
break;
}
return result;
}
string _read7BitEncodedStringFromStream(jjSTREAM& stream) {
string result;
stream.get(result, _read7BitEncodedUintFromStream(stream));
return result;
}
void _recolorAnimationIf(jjSTREAM& stream, ANIM::Set set, uint animID, uint frameCount) {
bool pbool; stream.pop(pbool); if (!pbool) return;
if (jjAnimSets[set] == 0)
jjAnimSets[set].load();
const uint firstFrameID = jjAnimations[jjAnimSets[set] + animID];
array<uint8> colors(256);
for (uint i = 0; i < 256; ++i)
stream.pop(colors[i]);
for (uint i = 0; i < frameCount; ++i) {
jjANIMFRAME@ frame = jjAnimFrames[firstFrameID + i];
jjPIXELMAP(frame).recolor(colors).save(frame);
}
}
}
#include 'SEweapon.asc'
#pragma require 'SEweapon.asc'
shared interface MLLEWeaponApply { bool Apply(uint, se::WeaponHook@ = null, jjSTREAM@ = null, uint8 = 0); }
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.