Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Project Fog | n0 | Custom / Concept | N/A |
Project Fog Purpose: The included levels will show you a lot of different ways to use fog How it is done: First, make a set light event with Intensity set somewhere between 0 and 72. The bigger the number, the thicker the fog will be. Second, set the Red property to -1. What this does is add 127 to the number you had above. Third, put some Steady Lights wherever you don't want fog. For fog to appear, the nearest Steady Light must be three spaces away. So like this SL SL SL SL SL SL SL SL SL SL NA NA NA NA NA NA NA SL SL NA NA NA NA NA NA NA SL SL NA NA NA NA NA NA NA SL SL NA NA NA FG NA NA NA SL SL NA NA NA FG NA NA NA SL SL NA NA NA FG NA NA NA SL SL NA NA NA FG NA NA NA SL SL NA NA NA FG NA NA NA SL SL NA NA NA FG NA NA NA SL where SL is steady light, NA is nothing, and FG is where the fog will appear Now, Have fun playing with the fog. You can use Pulze lights to create the effect of the fog moving, and you can use flicker to make the fog flicker. Problems: Does not work with Ambient Lighting off, and if you use to many steady lights, JJ2 will not show them all correctly. If you make a little peice of fog that is not touching any other big peices of fog, it might not show up until you touchit. If you set the intensity property to 73 or greater, weird things happen to the fog at the edges of the screen. Copyright: It's mine... My own... My PRESCIOUS. Fog was found, created, and tested by N0B0DY (EMAIL:N.o.b.o.d.y@comcast.net, AIM:TheOnlyN0B0DY, MSN:N.o.b.o.d.y@home.com, ICQ:163120943, Y!:TheOnlyN0B0DY) So, basicly you can use fog in your levels as long as you don't just copy the levels I made. Be creative and not a jerk. `N0
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