nice, very very nice[This review has been edited by ShadowGPW]
I wrote a 10X longer review for this somewhere, but it went away….. O well…. This level is quite cool but it still is too small, I like the idea and the concept is good, but…. too small as said before and not alot of eyecandy, probably the tileset. Good use of animation tiles though and another thing… that made me drop 9 to 7, DO NOT SWEAR!!! IT SAID…. ok I won’t say it but DO NOT SWEAR!!!, the traps got a little tiresome after a while………. and, please, Jazz is clean….[This review has been edited by Red_XIII]
The 4 levels are nice. Nice layout, nice eyecandy, just nice.
The tileset really rocks. Those where the good oll’ days, Lost Vikings………
And cause I feel really good today….
8 points for this levelpack.
Oke…good level for a starter.
Practice more bjarni, and you going to be a Tip-Top level maker.
Just practice, practice and practice.
We don’t all hate Pokemon, Electric. Please speak for yourself. Spotty, stop saying Death to Pokemon and then say u have never seen it (u gotta PLAY it). It is time people should stop judging stuff by the people who play it. Im not going nutz about the fact that there are 10 years old playing Jazz..
Wow this is an amazing level pack.
I don’t agree with anyone who rates this low.
Level packs that are fun are my number one to play. The blowing up space station was very very cool and it didn’t have very much shooting badguys which is cool for a lev pack.
Overall this is one of the best single player packs I have ever played, and ever will play. I love the space ship part where it moves about
and stuff that is totally cool. This pack deserves what it has.
One word from me Death to Pokemon
I hate pokemon they are evil and tryed
to take over the grade 4 world (or at least used to)
but it seems the time for pokemon is dieng out hahaahah. Now some other silly anime will take its palce JALSDQ!
Oh well its a interesting idea of a lev (not that I ever watched pokemon)
So I didn’t really get any of the text or the boss
or what the heck that weird red thing was doing.
If it made more sense I would go up :).
Oh, he is SO not impatient. He’s right. Here’s friendly tip (and really, a tip, not a hipocritical comment):DON’T USE POKEMON SETS!!!! (: -P
NOoooooooooooooooooooooooooooooooooooooooooooooooo. Please Bjarni, ask someone for level improving making levels lessons.
a) Better level than any I’ve seen before
b) The same 16 or less or more enemies into one tiny place……
c) NOT INVISIBLE BLOCKS AS WELLLLLLL
d)
NOOOOOOOOOOOOOOOOOOO WASTING PRECIOUS J2O SPAAAAAAACCCCCEEE
Yes, a very low mark :D I liked the originality of the pack but………..
1) The famous low roof levels….
2) The enemies were too badly placed, and you missed out some Spaz Start locations…..
3) God Springs and Sucker Tubes can GO TO +++!+“£)!_$)
4) I don’t like it./…….. :/
Yes a 5 but a d/l recommendation….
Nice tileset, not really special but ok.
Textured background is cool, but the rest is a bit…..a….bit….ehm….avarage..
Not a bad lev, a bit simple in the design
and if its not confusing then its easy to get around which is …….good or bad depending on who you are.. but
size would be a bit better for me
not a bad lev
and definetly a cool idea.
Oh my. I haven’t the chance to make a level yet, but if it’s anything like Egypt…
The level’s spectacular. Like ET, I almost wish I was there… sees a jaguar Ooh! Kitty! >_<
~Talec
The level here isn’t bad or anything. It has decent everything, but it does have poorly made lava in the foreground. This is really more of a 7.5, but I’m being nice and giving it a 7.7 :P
The level Tunnel Torment is a CTF made by an experienced level maker. Okay folks, let’s get started.
Eyecandy: The eyecandy in this extreamly underused tileset was unique and really well done. It is a very large and circular level with lots of neat eyecandy with flashing animations and such. I didn’t really have a problem with the eyecandy at all. Although once in a while the springs may get in the way. Otherwise, no problem. As well with the backround, very interesting.
Weapons: The weapon placement was almost perfect. The amount was pretty good. One thing I didn’t see was ice. I
can’t remember if there is ice in that level, but try to add just a small amount. I think there should be at least 1 more powerup too.
Gameplay: The gameplay was exeptional. Pretty Jazz friendly, although like I said before, the springs can get in the way at times. But other than that, I didn’t have much of a problem moving around. The tunnels that went across the level were fun and quick. Again may I mention the uniqueness of this level.
Another well done level by Cell. Download recommendation? Uhh… Duh!
I do not have two different accounts.
Bjarni Cool, you just rate too high. You are probably the only one keeping me from getting super low ratings. Say, in marble drop, I got a 10 from you and a 3.something from someone else. Sorry, but I need more honest scoring.
Red XII, what do you mean by springs and sucker tubes can go to !@#$!@#%!@#$%!@#?
I don’t remember putting that much sucker tube things in…
There is, however, a map, where almost every ground tile has a sucker tube above it to make it look like it’s bouncy. Weird, but the sucker tubes can get pretty !@#$ annoying.[This review has been edited by BBB47]
You’re mean, merder.[This review has been edited by AcId]
I found a error so ill tell about that before further comments
on the lev a stroll through main street I found ..
it way to easy to get through some of the lev as i just jumped over the roofs and dodged badies but when i got to the end of the stretch
I noticed an empty wall very chopped and easy to see when u jump…
another thing on the level demons domail there is a check point way to near the start ..
do u think we’re all gonna die that quick? Plus theres another check point right beside it. Now as seen in other levs not many checkpoints were used but u cant
make up for it by making tons all together.
On the lev with the queen boss u can find places where bricks will fall from nothing.
Some of the levs are way to small and shouldn’t be made if they’re that small.
Also in the lev with the queen u can see
chopiness at the end. This happens throughout the lev pack a little bit to much.
This does look like much effort was put in, but not enough editing was done which results in tons of errors and stuff.
P.s. in oceanic whatever (:P) u should use layer 3 on platform to left.
P.s.s. on the far side of diamondus lev u places the 2 bosses on left, u can
just stand on the left hand side to avoid getting hurt…..
Now that ive approached the end of the level pack I would also like to say there are to many levs I would want bigger levs instead of tons of small levs u pretty well went through every major tileset that is official.
An interesting level pack that needs some work..
An ok level.
There’s not much eyecandy in it, but there are some interesting things done.
The lava flowing down the level doesn’t look quite right,
to me it looks choppy. Thats the major flaw I saw in the level
otherwise there are enough weapons and other things, and its not a bad level..
…oh ya, also the springs good number of them which helps get around the level more easily, and
I have to give out lazy marks being able to go through a level without jumping is coo :P
Why do I have the feeling that “acid burn” is the same as “AcId”?
Anyway, pros and cons..
Cons:
The filenames are so general, it’s easy to have ones with the same name. I had 2. Make them something like AcIdC1, AcIdC2 etc.
…everything else?
Pros:
These do have their good moments, however. And it does take some effort to use so many tilesets. (Though I see he avoided Psych… hmmmmm.)
And there are a few good ideas, like having the turtle boss (“Dirven”) have a CTF base as his time machine.
(Unapproved rating removal edit. ~Violet)[This review has been edited by Violet CLM]
Oooooooh, the warp at the start! As if we haven’t seen that a hundred times…
Anyway, this is a symetrical level in which it’s pretty easy to get to the bases. I really don’t know what else to say.
(Unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
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