This is supposed to be a level? This reminds me of my first level which I made using 190,00 enemies :) This just sucks Sorry Bjarni
Brilliant work by EvilMike need I say more? The brilliant tileset Neonius very hard to use and evilmike has done brilliantly with it
D/L recommendation from me :)
Ok, but I didn’t like the dead ends in some places, the background was nice :) though and there was nicely positioned posts etc. I like it alot but not that much…
I’m so proud…. no, I’m not. These levels really need work.
I liked it but less amount of animation tiles, a little short? and well what krezack said, I think you ripped it off and editted the site which Newspaz said. I liked the design but where’s the tiles for layer 8 background? Well, this really seemed to be rushed[This review has been edited by Red_XIII]
Well, what can I say? I got to play this first :) (Sort of a beta tester). Really cool CTF, nice positioned bases but I think the red or was it blue? base a little exposed. So overall, brilliant
nitro quit with the theivery! this and crypt definatly arent your own works they are ripped from other things.
This is the most useful tool I’ve ever seen for JJ2. Thank you Cheeze, for making this :)
Basically, this script connects to a JJ2 server and finds out what level is currently playing as well as all the players online. It is very easy to use, with a simple menu interface. You can select what list server you want to use, and then you can view the server list and pick a server right from it. Then it will connect to the server, and retrieve the level filename and the names of the players on it.
I only found one bug: When a server has timed out or something, if you try to connect to it with jj2srvinfo, the program will just sort of freeze (requires a Ctrl+C to get out of it on Linux; I haven’t tried it on Windows yet). But other than that, it is good! An upcoming J2HG project, codenamed XJJ2-2 will probably incorporate this into it, for ease of use without an interpreter, and a nice “Windows” look instead of text-based.
Not a bad tileset. I think it falls short of really cool, though. The ground tileset look are the best thing in this tileset. I didn’t like the sucker tubes at all, nor the few tiles that make up this tileset. There is an incredible lack of creativity put into this tileset. It has potential, and I may actually use it one day, but seriously think it needs work. If you ever revise this tileset, make sure you add stuff for the foregound and background and maybe better animation tiles.
On second thought, you did steal images from somewhere else. That’s gonna cost some points, sorry. Next time, try to make more stuff from without copying so much.[This review has been edited by BlurredD]
very good tileset unknown,But it seems too much like mez’s tileset.I’ve made a level pack with the tileset.I’ll try to upload it.
Yes Gargoyle, somehow it terribly looks like
http://www.winamp.com/components/archive/1999/12/15/S/large_image/Nemish_large.jpg
Very nice! It sorta reminds me of Winamp somehow. The sucker tubes are the only thing that bothered me though, they dont look profesional enough.
(Why did u change it from yellow to pink?)[This review has been edited by Gargoyle]
Yes, this set almost has everything it needs: animations, poles and vines. It still needs more eye candy imo. I still wish you added that 3D background, along with walls for layer 6 or 7. Makes a set more…shall we we say usefull? ;) The grey is nice, but if you want to score with me, use gradient.
-JelZe GoldRabbit
Gah, Nitro! I was planning to make a LEGO tileset a while ago, but I couldn’t get my hands on nice photo’s of LEGO Bricks (didn’t had a digital camera back then), so i cancelled the project. Anyway, good luck with the set ;)
BTW: Betas suck.
Bjarni, that’s because in CTF, there are 2 teams. If there was a Jazz start position, people would start there, which makes the game unfair.
My computer like start pos. But nothing is here!
Okay, despite the fact i don’t really know the “tournament” concept, i want to review and rate this level.
It uses MEZ’s first tileset and looks very, very basic. The whole design and weapon placement isn’t too spectacular: boring blocks all the way. As Elrick already pointed out, the trigger crate and warp part is a bit overdone. To be honest, i don’t see the point in it at all (not to mention that it makes navigation kinda hard). Well, maybe thats part of your tournament concept thing. Apart from the nice flying stars in layer 8, there is no eyecandy (plus, we have seen better space ships, and submarines, in the past :-).
The background mod “Rocket Life” is of scandinavian origin and therefore simply rocks. Demostyle! (and very “spacey” so it fits great). Good choice!
To make a long story short: as a battle level, “Sauron’s Space Tournament” isn’t exactly my download suggestion of the week. Space and MEZ01 freaks and those who like good tracked music may download the pack, if they really want to. Just somewhere in between (a clear 5 :-).
Nice, somebody was hosting this a few minutes ago…
I think its good enaugh for someone’s 2nd ctf level.
Hey, what???
You are downloading one file twice?
Where is the EXAMPLE of the tileset?
Upload the example!
(rating won’t change because this is that tileset file you uploaded before.)
sorry Executor…
I downloaded it accidentally…
But I downloaded, I do a review!
Stencil isn’t a bad file, but because YOU didn’t look at the squares, it is bad!
This tileset has some POKéMON’s, one “floor” tile and one “background” tíle and that means too it isn’t good!
And then the colors… there is something purple at the edge of POKéMON’s! That’s too horrible…
Avoid it at all costs(like Executor said)!!!!!
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