Umm using Micro Soft paint
to make tile sets isnt such a good idea
BUT if you wanna make good stuff with MSpaint take your time cuz itll take longer! well thats my hint.
so its a must give
3.2 or lower ;D
Well….a very nice level…the gameplay is not very bad…but, like flash said in his review, the design of the level is confusing. Ammo, mayby to much, but i like that :)
Good level, and i’m looking for your next levels…
Uh…[This review has been edited by RSPSS FR]
1. Mark this TSF if you make it TSF.
2. It’s not that fun..
Sorry. In the Other Authors section, I made a mistake. It’s supposed to say :VioletCLM for making the tileset.
Hope you enjoy the level :-)
I felt kind of sorry for this poor little upload, three days without any reviews.
Thus, I shall review it. A rating is included, as well as a little blah blah. Blah!
This level uses Jj1 Diamondus, unless I’m thinking of another level, so it should say Jj1 tileset (fixed) instead of Other tileset(custom).
It has some caves, confusing spots, other stuff, and basically does not stand out at all. BLAYF.
(Unsupported rating removal blayf. ~Violet)[This review has been edited by Violet CLM]
Well, this is a very good idea. However, it is missing one or two tiles.
The 1* Block. You only have 2*, 3* and 4*.
The ? Block.
Other then that, this is complete. Go ahead, download the thing. Now if only it included working textured backgrounds for all the official palettes…. :P
Hmmm….. only the basics, eh? could be used for a puzzle level…. “Which ones canbe shot?” or something like that… sry, but only a 3.5 here. try adding a backround, and maybe you could “off center” some of the blocks.
(P.S. Don’t rate this? I rate everything I D/L.)[This review has been edited by Hawkin 87]
[this is not a tileset -Fquist][This review has been edited by Fquist]
Always fun to use a custom tileset. Well, almost always. My first impression when I started the level was: “oh my god, I landed straight in Teletubbyland!” (which is, for the younger people out there, NOT GOOD.)
I think the stuff up for grabs was overdone – way too much food and guns. The food is nice, cos that way you can get a sugar rush so you can hurt people with your fingers (:P), but this way, getting a rush is too easy. unfortunately, the amount of coins you can find in the level (which you need to enter a 50-coin warp) was minimal compared to the other stuff. For the rest…layout was pretty ok. Maybe a bit too straight from time to time. Gameplay wasn’t really “great”. Most of the time you had to stop, or rerun a whole path because you fell down a hole. Battle-lovers may want to download it, but no – not a reccomandation. Only for addictives!
yuck..
this has no real tiles in it that you can use as vines, poles, signs, etc…
Brilliant!! It works! Well at least it works for the one who is Lori. For the rest I’m just weird animations but that’s cause I’m using an edited TSF Jazz2.exe file. I’ll give this an 8 for now but for ppl who’s got 1.23, plz test the Lorifier properly.
Cheers,
White Rabbit.[This review has been edited by White Rabbit]
Yes, these two levels remind us a lot of DethMan’s example levels for his AWESOME “7th Lava Fall” tileset. But Cell didn’t try to cheaply copy it in any way: he added original ideas, removed other stuff and, most important, shows us his very own style. I really really like this idea of how should i call it…adoption of DethMan’s tileset example and the creation of something new! Apart from that, it’s always good to choose quality CUSTOM tilesets, the J2 community still suffers from a lack of such.
As for the actual level, i could say a lot of nice things: the design is very very good, it creates a “tight” atmosphere, it is fluently playable because it’s circular and so on. Not to mention weapon and event (f.e. sucker tubes) placement.
The eyecandy is also nice…the layer work is definitely based on DethMan’s original levels and only slightly modified but thats nothing bad in this case. It just looks good and stuff like Cell’s try to hide the CTF bases always amuses me :-)
As ET probably wanted to say above, there is a small tile bug at position 23, 95 in the “CelLlevator” level. Doesn’t really affect on my rating though.
Oh and by the way, i’m not a CTF expert but i guess the bases are well placed (i didn’t test in a real CTF game as i have to admit…).
The music files by Leinad and Necros fit perfectly (DethMan used them for his own tileset, too :-).
Well, to sum it up in short: a MUST DOWNLOAD for all us custom tileset and level fans and, no less, for all you CTF fanatics. Congratulations Cell, good work! I was undecided between 7.5 and 8. Don’t ask me.
WOOOOOOOHAAAA!!!……………
I like this level very much…..
Good job on the level……..
Nice front layer….
Good for fighting…..
If i was u i downloaded this right now!!!……
Have fun with it……
—Tha jokerzz—
censored!!!!!!!!!!!!!!!!!!!!…………… This is one of the best pack’s i have ever seen..
Good levels …….
Nice tiles…….
Good music files……
Just great !!!!!
—————————————
!!!!!!DOWNLOAD NOW!!!!!!
;P
Tha jokerzz
Gooday Cell, I am giving this score by these rules
10/10 Eye candy
5/10 Movement
8/10 level design
That makes it 23/30
which is 8 :)
I gave the eye candy 10 because I think the level looks fantastic. The movement is bad because in slops, I can walk in mid air. If you make an improvement on these levels, look at your level in mask because for some reason, to the side of the slope tile in the tileset, there is a solid tile. That sort of took away points for level design.
Well, thats all from me
-ET
Ah! Psych! +0.2!
The design of this level is very confusing, sometimes even more confusing than my levels ;). For some reason I like the green background. The ammo placement is average, maybe a bit too much, but I’m an ammo freak so I won’t lower my rating for that. The gameplay is not too bad. Sometimes I was some sort of stuck, but I got out everytime. Well, the school bell rings. Bye bye!
a nice level but i hate pysch :)
This is a Great program and has been well created and … it Works!!!
Great Work!
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