RecommendedQuick Review by FOX292

Posted:
12 Jul 2011, 15:38
For: J2LC tileset pack 2001-2002
Level rating: 8.7
Rating
9

Alien Spacelab is kind of crap but still useful and Corrupted Sanctuary is Awesome! GJ bro.

RecommendedReview by Ragnarok!

Posted:
11 Jul 2011, 17:09
For: The Pit
Level rating: 8.3
Rating
8.2

I promised a review here, but I can’t guarantee that It’ll be a good one….

The eyecandy is nice in the level, and has a great theme, however I say its heavily drawn back by the limitations of the tileset. Still feels nice nonetheless. What is missing? I think perhaps an emphasis on when you are nearing a pit, though I’m not quite sure how I’d emphasize such a thing with a tileset… Maybe putting some sort of food near the pits and there only, to signify danger? I’m not sure.

The gameplay is great, yet the layout can be confusing as with the placement of perhaps the carrots. I’ve played the map several times and still feel like I may not have learnt it properly, but again I blame the tileset for this for not allowing for as much variation as possibly intended. The level looks different from place to place, but some areas just confused me and reminded me of another part of the level. As for small tricks and gameplay gimmicks, I’d rate this high for the execution. Furthermore, PIT:nice.

This level should and will be played in JDC events and there is a great reason for that. The level is perfect for such an occasion. I still feel like I missed the point and haven’t learnt the level to its fullest. Please download, and play.

Review by Zoro

Posted:
11 Jul 2011, 10:20
For: watery wonders
Level rating: 5.2
Rating
N/A

Too much dead ends ;d

Review by FOX292

Posted:
11 Jul 2011, 09:27
For: Another Story (Try-Me Competition event 3 entry)
Level rating: 8.7
Rating
N/A

Seems you have tileset missing. Im getting Tileset Missing error when trying to run the spaceship level.

RecommendedQuick Review by FOX292

Posted:
11 Jul 2011, 09:19
For: Genesis' Secret By Nitro
Level rating: 7.3
Rating
8.7

Nice but too short and pretty hard. Not a big problem to solve.Thx! =ISRAEL RULES=

Review by Zoro

Posted:
10 Jul 2011, 06:16 (edited 31 Aug 11, 03:25)
For: Sandy Canyon
Level rating: 8.4
Rating
N/A

lol, Duke, you’re overrated my level… It’s seems to be 7.5 or maybe 8.0(really?), but 10.0 seems to be fun even for great levels such as semi or JE…

Review by FOX292

Posted:
9 Jul 2011, 19:12
For: Moonbeam Moore
Level rating: 8.3
Rating
N/A

byggemester, Same thing happened to me. Playing with JJ2+ on 1.23 could solve the problem.

Review by Zoro

Posted:
9 Jul 2011, 17:30 (edited 10 Jul 11, 13:46)
For: KITTY SAEVS TEH DAY
Level rating: N/A
Rating
N/A

Please, improve your English.

Review by StarwaveXJazzy

Posted:
8 Jul 2011, 06:09
For: Bilsy spaceship 1
Level rating: 2.5
Rating
N/A

I don’t know how to make a tilesets… How to make a tileset?

Review by Zoro

Posted:
8 Jul 2011, 05:19 (edited 8 Jul 11, 09:34)
For: Bilsy spaceship 1
Level rating: 2.5
Rating
2.5

[Note before review]
StarwaveXJazzy , you should choose not 1.23 in Version:, but TSF when uploading ur levels… Also If those levels using 1.23 tileset, you should use converter for levels to make it compatibly with 1.23 JJ2…

You asking me why to do this? Well, most of jj2 players using 1.23 version, and your levels will not work with it, but only TSF version…

Download it and convert your levels:

http://www.jazz2online.com/downloads/5368/tsf-to-123-j2l-converter/

Or click Re-upload/Edit/Delete Level and set 1.23 to TSF in Version:

[About level]
I’m remember when i built my first level…Its was very simple jungle and its was very small and uninteresting even for myself xD…

Ah, about lvl – this is small level. I don’t see nothing special here…There’s not enough eyecandy, and some moving “Blade” blocks in 2 or 1 layer was a bit annoying…
Also a bunches of demons was weird too…

But some simple traps (such as spikes or disappearing platforms) made me do rating a bit higher…

This is very simple level and I don’t get it why this must deserve good rating, but I’m not going to give u NODR. You should practice more and sometimes you’ll become good levelmaker…I think u have talent for JCS. :)

-Regards! Zoro

Quick Review by SpR

Posted:
7 Jul 2011, 22:39
For: Syobon Action
Level rating: 6
Rating
6

Haha, good I’ve finished the game not long ago :D So i know most of the traps. Well, the level isn’t perfect, but it has the Catmario’s climate :) Most of the traps are alright. Good job!! The tileset is made very well.

Review by FOX292

Posted:
7 Jul 2011, 13:26
For: Bilsy spaceship 1
Level rating: 2.5
Rating
N/A

Joseph, seems like this level is for TSF

Review by FOX292

Posted:
7 Jul 2011, 12:43
For: The Wonderland of No Return!
Level rating: N/A
Rating
N/A

Don’t you ever thought about creating a level pack instead of uploading levels with the same point one by one? this is more effective.

Review by Jo Li KMC

Posted:
7 Jul 2011, 00:17 (edited 7 Jul 11, 18:36 by Violet CLM)
For: Bilsy spaceship 1
Level rating: 2.5
Rating
N/A

Did… I miss something? I can’t access the levels in Jazz Jackrabbit 2 at all, and in Jazz Creation Station, it gives a version error of “2.03”. I don’t recall there ever being any patches that high. (Last time I checked — five seconds ago — the highest patch is 1.23+.)

(You are confusing different version numbering systems. Jazz 2 version 1.24 and 1.24x use version 2.03 of .j2l files, whereas all other versions use .j2l 2.02. Similarly, 1.24 uses version 2.01 for .j2t files, whereas 1.23 uses 2.00. ~Violet)

Review by EggsBaconSausage

Posted:
6 Jul 2011, 18:47
For: Devan's Superbots
Level rating: N/A
Rating
N/A

Can’t tell if trolling or… well you know the rest.

RecommendedQuick Review by Toni_

Posted:
6 Jul 2011, 17:45
For: A 2-nd Level CTF Pack
Level rating: 8
Rating
8.7

Haha, when I was hosting this, I thought that Tyuka’s Realm Forsaken was a battle level. I see where the bases are now. I like the idea in both levels. In this level I like the bases placement, and in another one I like the Inside-Outside system.

Review by aritra1115

Posted:
5 Jul 2011, 06:43 (edited 21 Jul 11, 05:02)
For: The Islands of Death Metal
Level rating: 7.3
Rating
N/A

Millo,please read the rules before rating this level
(P.S:I am posting the single rule here:)

Be nice, polite and, most of all, constructive. Community spirit and positivity should be important traits on this site. Please include no remarks which may hurt the upload author.
If possible, point out how the upload author could improve his uploads in the future, and give constructive advice — “The truth is that everything that can be accomplished by showing a person when he’s wrong, ten times as much can be accomplished by showing him where he is right.” ~ Robert T. Allen

So if you don’t like me then don’t rate me low or if you even don’t want to stay good with me,just don’t rate me..

Why would you even want to hurt someone’s feelings by writing a review like this?

Admins might just remove the rating because its unsupported.

(P.S:This is not an arguement.)

sFX:This is not a ctf level its a battle

Review by MilloCz

Posted:
3 Jul 2011, 21:00
For: Guinness: Freefall
Level rating: N/A
Rating
N/A

really nice, funny idea

RecommendedReview by ThunderWalker

Posted:
3 Jul 2011, 15:08 (edited 3 Jul 11, 15:11)
For: A 2-nd Level CTF Pack
Level rating: 8
Rating
7.1

FFS, how to review this.

First, I’ll say that I’ve played both of these levels online using the ingame download function everybody knows (I did not download it at J2O). I’ve duelled Jake at TRF and it was quite an intense duel (lost 6-10 btw). I played the other level in some open servers recently.

Tyuka’s Realm Forsaken:

Music:
Sheer awesomeness. I’ve no other words for it.
10/10

Eyecandy:
It is great, almost flawless while unique. It goes very well with the music, even better than most other levels.
10/10
_________Gameplay:
Layout: Quite balanced and the base concept works. There aren’t any campy places and this level is, due to the relatively fast carrot respawn and the fact there are two small carrots, a very aggressive one… camping means your opponent regains health, and both C’s are in uncampy area’s. It is however, possible to camp the RFPU, though it isn’t useful in duels.
There are two RFjumps, one of them is avoidable with a Lizard Copter (while not too difficult), and one of them is almost impossible with Jazz/Lori and still hard with Spaz.
9,5/10

Pickup placement:
Almost perfect, though Bouncers/Seekers are laggy weapons, if this is played on ZD. There is a Bouncy PU, which might lag if shot in the tube, but otherwise Bouncers are very useful in this level. There is a patch of Seekers in the upper left corner (no PU, which is a good thing). The main downside but also upside is that ammunition is very grouped: usually there is only one place in the level to get a certain kind of ammunition. This could be horrible, but in this case it doesn’t matter: The level is small and very uncampy (though the RFPU is campable if the other player has no RF PU, but you might end up being blown up in some cases)
9,5/10

Replay Value:
Hm, what to say… Seeing the level made me speechless, playing it was awesome. It is certainly one of the best levels I’ve ever seen.
10/10

49/50

Penalties: Zero

9,8/10

The other level? If you insist. In terms of liking it/disliking it, this level is totally opposite to the previous one. So here it goes, for ASH or whatever it is called.

Music: Not so awesome, and a sheer contrast with TRF.
It hurts enough to mute it, something I hardly ever do…
5/10

Eyecandy: The tileset chosen made me refuse to take this actually even serious. Feels pretty bland, even worse than the Forest tileset for example because of lack of detailing in the tileset (and being downright unnatural)
5/10.

_________Gameplay
Flow: It works, but the base placement makes this a VERY rushy level, especially taking the two Spaz-only RFjumps into account. It makes the PU’s bloody useless being too far from the bases, (takes too much time to get them)… I actually think it is impossible to retake control back if you lost it. It might also end up in a cat-and-mouse game in the outer circle of the map…
4/10

Pickup placement:
You don’t need them with the bases so damn close to eachother… the PU’s are placed close to eachother but one camper is enough to kill you if you want to get back to the base area.
4/10

Replay value:
Playing a serious round here is a total fluke…
4/10

22/50

Penalties: none.

4,4/10

9,8 + 4,4 = 14,2 = 7,1

DR: Yes, the first level is downright awesome… without a doubt. It is a great level to play at, especially in duels and I think it is the best entry to the duel level tournament until now.
I’ve heard the second one can be either found great or be disliked, with me being in the second group of disliking it. Therefore, you might like the second level WAAAAY more than I did.
On the otherhand, you might find it pretty dissappointing or downright horrible like I did.

Review by MilloCz

Posted:
2 Jul 2011, 21:50 (edited 9 Jul 11, 17:08)
For: The Islands of Death Metal
Level rating: 7.3
Rating
N/A

name isnt original
level uses overused tileset
silly stuff placement
level uses overused level style
your friend gave you 7.0
EDIT:
~ Changed to N/A
~ Aritra: You are damn true, but people on this scene are hurting me all the time, check my uploads ;]

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