Wow! If you showed that to Epic Megagames when they were making J2: TSF, they woulda took the tileset AND the level! NICE!
(Ignoring the fact it didn’t look like this then, this rating is being removed. Why is it so nice? Why would they have taken it? Please… ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]
all i have to say about this level is its very overated
Comdlg32.ocx, eh? hehe, its a control link used in his program Common Dialog 32-bit….eheh Link, include your ocxs in your project, lucky for me i have vb5 and the ocx comes with vb so bleh ;p.
Okay stripe, I will honor your non-numberical request by doing an unconventional non-numerical review.
Heheh, swaddling clothes. ;)
I remember Diamond DASH… First Race level I believe…
Anyway, this pack is great. And I’d say that if I wasn’t biased, too. ;P
Get it already. =P
A pretty cool race pack, with a few complaints. The space level is unique, but very difficult to play and follow the course exactly in order. Recommend adding masks around course border. Also, the level exceeds the tile limit, and sometimes there is some slowdown during play.
The psych level is really cool, even though I generally don’t like psych! The only complaint here is that annoying warp at the top of the long guitar that, when you jump takes you back to the start. (Arrg). When I take it away, there are access violations. [annoyed].
The diamondus level is also pretty cool.
All together this is an excellent race pack, with several split paths and alternate routes, full of amazing eye-candy, it is a must download!
PS: I put a rating so ppl will d/l it. It is silly not to. If you request, I will remove it.
[This review has been edited by Another Jazz 2 fan][This review has been edited by Another Jazz 2 fan]
Don’t go there overlord. Dont even think about it. Because U DID learn editing memory from me, and u did in a way copy my idea when i first released cool text, dont even go there, dont even.
so your opinion is when 1 player says something it automatically is
sjees
cazz may play a long time but aint that good at building lvls and stuff
ok back to my revieuw
you call this good looking
it only has a back ground and u used the tiles wrong so there are tons of eyecandy bugs in a smaal lvl
why the heck did u include the music file and tileset of easter it already comes with the game and like fquist said its only more useless space
you only have tree walkways with little space
and the weopondeplacement really sucks
youll have to learn how to use jcs good next time
I dont like races but this one was quite good
Fine, if you want to keep receiving bad ratings and not listen to good advice, that’s fine with me.
Cazz gave it an 8.5. She told me it was very good. She’s a veteran Jazz 2 player, who has been playing since early 1999. She’s also my clan leader, which means that this level will become an official NJ battle level. Her opinion is far more important than yours. BTW, I’m making a new set of battle levels. When you see them, you will FAINT. :P
WHAT?! I thought that beaver was a human! Oh well, nm…
What’s important is that this has become my favourite tileset!! I luv the VERY comical eye candies and the disco tiles. You’ve put a Spaz in a tuxedo dancing and Jazz as a secret agent (or something like that).
Also there some discreet eyecandies you can put on the walls e.g “I was here” but in Britain, we say: “I wuz ere” which in my opinion sounds cooler but really, so what?
There’s also other nice eyecandy stuff like transparent lights, the spinning shining white globe and those background hills with buildings. Really nice and neat! :D There’s also “vines” in the tileset although they’re disguised as metal bars. And that’s not it! The tileset’s also got shattered glass (prolly from a brawl by two drunk rabbits ;) which you can use as hurt events. That’s really nice and neat too and most important: originial.
The other stuff are also pretty good and you can make pretty complicated lvls out of this tileset even though it sounds simple, buildings blox, disco animations on the floor, stairs, roads and doors which you can create trigger effects with….and so on! :-D Btw: after making a lvl with this tileset, I’ve discovered it was REALLY easy to use so good news for you rooks out there! ;-P
The whole tileset gives you the feeling that you really are in a disco studio and you can make awesome lvls out of this awesome tileset. This tileset clearly deserves my 10. AARGH!! I wish I could give it an 11!!!! :-D
Oh, and one more thing, that blue Spaz between the two Loris, is that you mirow?
Cheers,
White Rabbit.[This review has been edited by White Rabbit]
I saw that on Hazes hideout,
Your insane ;) but its kool and funny ;)
I found only two secret levels, but the second one’s tileset was not included and I didn’t have it! Har-rumph.
I had to go back to my saved game 5 or so levels back, which made my points be less. (Same with lives)
Food was amazingly plentiful (I’m really surprised some levels didn’t have too many events), the gem barrels and crates…. well… They didn’t need to be that full. :P
And an invincibility right before Bilsy? I didn’t even have to do a single evasive manuever, I just sat there and he died!
Wow, I really sound like I hate the thing. ;)
Well the tileset itself is ok
I only wouldnt be able to make serious levels with it
I esspeccially like the background
btw I also noticed some masking bugs like the bottom of the pole.
I would not be so sure about the part, “awesome looking”.
Eyecandy: 4/10
The eyecandy is almost nonexistant. The author did put in a few different tiles and some flowers, but there are many rough edges and eyecandy bugs. Also, only layer 4 and 8 are used. Please! put in a background at least. If you can’t design one, learn to or steal it from the official carrottus/easter levels.
Design: 5/10
3 pathways, that’s all the level has. Try to put more roads. Don’t let them all start on one point, but let them intersect, etcetera. Some goodies are not spread but put into big piles. Try not to do that.
Additional notes:
You shouldn’t have put in easter.j2b. It’s one megabyte, and that for only one level using it. That is waste of space and memory. Downloaders have to wait longer, etc etc..
Conclusion: 4.5/10
Next time, put in some more effort.. I may be harsh, but I wish you nothing but luck, as I enjoy seeing (good) levels. Try to improve, so many people may gasp at your levels. :P
[This review has been edited by Fquist]
Design: 6/10
There is some good design. For the rest it is not very challenging. The idea could been used better..
Eyecandy: 5/10
At the start the eyecandy is okay. Especially for a hard set like Inferno. Unfortunately, it gets worse later on.. Don’t rush your levels! Also, use layer 3 more to cover up hidden entrances. When you pass through one you can see the sides of Jazz/Spaz. Put in more tiles around the entrance cover up tiles to avoid that.
Conclusion: 5.5/10
The author could have put somewhat more effort into the eyecandy department, even with a hard set like inferno.
The idea is good. It could have been used better tough, and more challenging.
So.. Good luck. You’ve made a good start.[This review has been edited by Fquist]
It doesnt work, i d/lled the runtime files. still doesnt work, it says it cant locate some kinda ocx file:
COMDLG32.ocx
‘
how do i fix it?
Layers 3, 2, and 1 can go to heck. Plus, I’m cooking up a set of levels that is 80 times better. And this one will be HARD!
First a note in my huble opinion:
The above reviews judge of lazyness, there needs not be a description in the readme as to what is first, it can be there only for lazyness but otherwise it doesnt have to be there.
Now as for the review…:
I am very disappointed in what I see and am guessing that the creator is new to jcs. There are several bugs where you for example cant reach the exit or can get stuck at the bottom. Layer 3, 2 or 1 were not used in a single level and the view of the levels you see is mainly 1 straigth hall with loads of enemies… Not very challenging or interesting to play. The music however is nice and the way the hall you go through most of the time is nicely decorated, but it just is not interesting enough to give a good rating…
So a 4.0 will be it.
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