good level for hide and seek[This review has been edited by Fquist]
This is a nice idea it looks like my very first battle level :P
this features the nice mez4 tileset (which i didnt even know it excisted)with six HUGE (if you play it on 320×200 mode :P) battle levels they may not be big, they may not be suitable for more than 2/3 players . I like them.
I think these levels are suited for a fair duel: no seekers, no hiding, no lags (i guess) and no carrots.
The tilesets may look the same jelze build it like theyre different.
the levels have great eyecandy too (i mean for such tiny lvls) this give the impression of tottaly different atmospheres. too bad u used standard music you could have made the atmosphere even better with other mods :)
BTW i didnt like the last level it looks to much like the pacman maze (dont rip the ideas out of my most favorite gam :P)
well this may sound weird but i really like these levels even though they were not that big.
good job
download it?
well have a looksee :)
(Woohoo! I just love the readme file!)
Well, while he was preparing for his exciting vacation on some dutch camping place and after months of lazyness and mindless midnight chatting, good old pal Jelle finally found the time to create six fresh new levels using all of MEZ’s released tilesets (i think JelZe made one of the first MEZ04 levels at all). And they’re really worth a look.
The concept behind this level is…tiny little levels providing as much as fun as possible (all levels have the same size: one screen=20*15 tiles as far as i remember). Of course, most battle games in one of those “Microbattles” will turn into massacres. But well, i honestly admit that i always liked the idea of small battle levels (not that small, though).
A small technical problem i always noticed with “one-screen” levels is that somehow, they doesn’t fit on the one screen perfectly: there is some weird “bouncing” effect when you are at the very left or very right side of the map (heh, the expression “map” doesn’t fit too good, here). And that is quite annoying…i first realized it when i was making my own “Microbattle” last year (i never released it because i didn’t think it’s worth it).
However, JelZe tried to put as much design and eyecandy into those small levels as possible. It’s not completely amazing or anything but very decent and definitely above the average in all six levels. The weapon placement is okay and there’s not much too complain about at all (except the bug i mentioned above).
About the music choice, that is a bit disappointing, though. For example, the Carrottus music doesn’t really fit for any MEZ tileset. Song14.s3m from Jazz1 is not a bad track but really becomes boring by the time. Personally, i would have used one or more radical, tiny chiptunes for this. Would fit perfectly :-)
Regarding a rating, i have to say that i’m really a bit biased…i know JelZe for quite a long time and he’s one of the real Jazzers in my opinion. But on the other hand, his “MicroBattles” didn’t take too much effort or a long time to make, as he admits himself. However, this is a MUST DOWNLOAD FOR ALL US BATTLE FANS (7 lucky points because MEZ04 was used and because it’s six levels at least).
Oh, did i say i enjoyed the readme? :-)
Amazing. A level using Mez04. (That should make you start downloading it)
the sequel is on its way – a long way tho ;)
The idea of using one of Blade’s incredible tilesets is already worth some points. Very good choice, F
Not to mention the level: it has a very playable design (good enemy and goodie placement) and some layer work that’s worth looking at.
A big disadvantage is that the author didn’t include the music in the ZiP file. Actually, i wouldn’t accept that and rate the level as if it had no music but i had to make an exception here: the background tune “Ancient Mystery” made by finnish tracker RAZOREDGE sounds very cool and fits great into the atmosphere of the level.
Oh, and the underwater boss at the end is not my favourite part of the level, by the way (horribly slow even on my super-fast 1,5 GHz PC).
Anyways, to sum it up, “Ancient Aztec” (hmmm, i could swear i heard this name before somewhere…can’t remember) is a MUST DOWNLOAD for all Jazz2 fans, because it’s one of the few very good single player level using one of Blade’s elite tilesets. Good work, F
P.S.:
As soon as you include the music file, i will increase the rating to 7.5, F!re. So lemme know.[This review has been edited by Aiko]
Well, SubStation is a decent battle i’d say. I really don’t have much too say here because i didn’t find anything special in it: the design is okay (but not perfect, there are some very dull and empty looking places, not to forget a whole lot of annoying dead-ends!) and there even is some discreet eyecandy. As i said, not exactly spectacular. About the weapon placement: well done. The water.j2b music fits fine for this level, too.
On a side note, i find the level quite too large (about 210*110 tiles). And the next level setting is also wrong.
Nevertheless, “SubStation” is above the average and may be worth the download. Battle freaks and fans of water levels could have some fun with it indeed.[This review has been edited by Aiko]
Hey, always nice to see levels like this! Ancient Aztec is nice single player level, but little short one. The eye-candy is different, something fresh. I liked it. The music was pretty good, but it was short, too.
Keep out the good work, F
Tell me if you are making a level using my tileset. I’ll rate every single one. Understood?
YES, I want move Jazz1 stuff!
The JJ1 tilesets in jjtwo are:
This one,
Tubeletric,
Technoir
IceWolf’s was even smaller if you ask me. Could still be a bit better.
~Netscape
Ice wolf’s Medivo conversion was probably a bit better than this one, as it had more tiles and destruct scenery blocks. Otherwise, this isn’t bad for a conversion. I wouldn’t use it though, because like I said, there is a better one out there. 6.5
Can a admin PlEaSe delete this upload? The pallete of this version is wrong, therefore the colors are screwed up.
a small tileset
but a good one
ps assassin, I thought u were goin to put john droger in the tileset? i guess not.
I will make it bigger but at the moment I couldnt get farther in the game so I couldnt get much tiles.
I will add the enemies later too.
Cool erm i used to play this game on my old pc
its small but ok
maybe a little too small u could use the enemy`s Assasin[This review has been edited by Stilettø]
This is new….
Uhhhhhh small but…
Yes, one of my favrote jj1 lvls.
Very origional!
Yes i also have Problems with it it cannot open the File
Download it again/
I had trouble opening the zip file. There’s something wrong with it, plz reupload your lvls Cell.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.