Long story short…
Eyecandy: 4.0/5.0
Mode of play: 1.0/1.0
Gameplay: 1.0/1.0
Music: 0.5/1.0
Tileset: 2.0/2.0
Add it up and it’s a 8.5.
Edit: Forgot the rating.[This review has been edited by MattW]
I used to Play on magic boy and Magic Pokets they were both good[This review has been edited by Fquist]
Aiko, get some glasses :) Ot at least check the sets in JCS (like i do).
I’m not familiar with the “Magic Boy” game…This set is pretty good, like Aiko said: red shaded stone and wall structures, lot of other stuff, in the meantime goodies or powerups. One downfall: it seems that the set is FULLY masked (Good morning, Aiko ;)), which i REALLY hate. Nevertheless a good set if you don’t mind reosrting to layer 5 ;)
- JelZe GoldRabbit
LOL! And i remember playing that game back in…1995 or something like that. It was not really the best platformer of the decade but Jump and Run fans like me surely had some plain fun with it (anyone remembers “Magic Pockets” by The Bitmap Brothers? :-).
Anyways, back to present: Assassin made a nice little tileset out of the game (level one of the game, rather) that has about 200 tiles, most of them red shaded stone and wall structures. There also is a lot of other stuff, in the meantime goodies or powerups from the actual game. The masking seems to be very good and i am sure talented levelmakers can do a lot with this great new “Magic Boy” tileset conversion. Definitely worth A FAT DOWNLOAD RECOMMENDATiON!
P.S.:
The author even tried to rebuild Level 1 of the game and added it as an example single player level. For the background, he chose “supermarioland.mod” by reflex/movement. A perfect chiptune that fits quite good but…i have to check my old 486-‘puter which music file format “Magic Boy” used (maybe it’s convertible :-). In any case, very good work, Assassin![This review has been edited by Aiko]
Cool, finally something fresh from Germany after a while :-) “Leopard World 1.0” contains 130 very colourful and good looking tiles, mainly presenting an animated head, fur and the scary teeth of a Leopard. Not to mention some nice background structures. The masking is okay (i only wondered why the author didn’t mask the teeth as real hurt events). Only the twelve palette tiles are quite redundant (as F!re already mentioned).
The tileset also comes with a very short single player example level showing the basics of the set. The next level setting is wrong (not a good idea).
To sum it up, a promising, great new tileset by a new J2O member from Germany…you should really DOWNLOAD and ADD THiS TiLESET to your collection. And make some good levels using it!
And EvilMike, you are still annoying with your TSF complaints, just get TSF if you’re a real J2 fan.
Instead of picking this apart bit by bit, which could scar you emotionally, I will be frank with this. Hey, I’m not in one of my nasty moods. Or maybie I just pity the poor quality of this pack.
None of these levels deserves more than a two. Matctf05 is the only level that I feel deserves more than a 1, so this pack gets 1.2. And that’s being generous.
Here I am, doing my occasional review. Dig in, foo’!
Installation went as it should, but no readme! People! ;P
INSTALLATION RATING: =
Cream of the crop in the eyecandy deal here. A couple places could’ve been fixed up, and layers could’ve be SLIGHTLY used more, but all in all a very respectable effort.
EYECANDY: 2.8/3
Well, the routes were solid and smooth but not too abundant and without variety. A bit too short for a real CTF. A few nice “secrets”, but nothing for the routes.
The carrot placement was virtually nonexistant. It was very unbalanced considering the powerups (if it’s not SUPPOSED to be balanced, then state it in the readme! =P).
Weapons? Unbalanced with the carrots and gasp some powerups were inaccesible with Jazz! You have to be able to get to the powerups to use them…
WEAPONS: 1.0/2
NAVIGATION/CARROTS: 2.5/4
SUBTOTAL: 3.5/6
Felt great, hehe! Even made in Canada!
OVERALL “FEELING”: 1/1
This one gets a d/l reccomendation. Maybe even a reccomendation into a string.
TOTAL SCORE: 7.3/10
ROUNDED SCORE: 7.2/10
[EDIT: Had to fix a few minor mistakes.][This review has been edited by SteelTalon]
How many tiles does this have? I have a feeling it doesn’t need to be tsf.
Well the pallets in it again(tip: don’t do that again), but the tileset is quite good acctually and you say the background isn’t so good but I think it’s great actually
I like the transparant tiles to very nice.the colours look a bit like the colours from the *censored*tileset , good work
the example level is very bad though it’s to tiny and it hasn’t got any music (just like the example level of your other tilset) but hey this won’t affect my rating it’s about the tileset,remeber.
well this tileset makes me feel that I’m on holiday (only 2 more weeks :p)
it gives you a real hot and warm feeling.download reccomanded,good job you’ll get a fat 7.2 from me keep up the good work Skulg!
Whoah quite impressive for your 1st tileset I think.
But why the h*ck did you put in a paint pallette in your tileset ; you know the lil squares whitall different colors
I think the example level is bad though far too tiny. But the idea is original.I’s like you’re shrunken into litlle bugs or flea’s (Flea DL :P)
Well maybe you could update this tileset when you are a little more experienced. Good job you’ll get a 7 from me.
Let’s put it this way, I hope JCSRef, with the jcs tutorials will be soon up..
ehh Assasin it’s only 1 level so i think you didn’t even play ìt[This review has been edited by F!re]
Cool levels.
Not too hard and not too easy.
Download them
I was wondering, could you all state which level is your favourite? Then I can make another level in it’s style.
I’d say this is a good tileset. Especially since this is your first one.(I didn’t even expect first tilesets to look THiS good)It’s set in the right thene and doesn’t go off of it(If you know what i mean). I also like the example level.
I give this an 8.5 and a download recommendation.
It’s too easy :P I didn’t even die once.
Well, I think anything less than blindingly difficult to be too easy. So no points lost there :P
I think that you really need to adress the layout problems… I find using warps to move around tacky, and sucker tubes would have worked way better. I would also like to see some more routes going throughout the level, instead of one set path.
Otherwise, this level had a good variety of challenges, and enimies were used properly.
And the music IS unfitting. I also think that the kind of music used in this level should DIY! That’s more of a personal thing though.
It’s not so great at all
most of it is ripped
and the tiles are made with bad colors
I don’t think you could make a good level with this
sorry but no download reccomandation :(
Well I like the idea but the level isnt so great i think
man i like pinball :P
d/l well yes ( if you like pinball)
Although the most of this is ripped from the game I really like this tileset. It’s got a great background too.
d/l YEP
btw put more stuff of Yamcha in it :P
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