hmm still no rating here..lets get started:
an early christmas level, using the holiday hare tileset – obvious choice :)
although looking good when i entered the level, the moment i started hopping around (and boy do i like hopping around…ok irrelevant) it felt like a big confusing mess (no offence). the level looked more like a single player level than a battle area. it even has useless stuff like hurt events..which is really a bad idea in battle. weapon placement was a bit messy, but works fine.
despite the fact that the author didnt really think about how this level would be playable on the internet (maybe because of inexperience? try to practice), this is a nice level for the battle fans out there. the rest might want to have it.
I have trouble downloading this file, which might be my connection right now (less than 1 kbps)…
Sooooo im afraid I cannot rate this yet.
My review will be altered if this is to work later.
For now, other people go and rate this!!!
First of all let me take a look at the other reviews. They all seem to take in mind the looks of the tileset, which indeed is important.
This level uses the very big and very nifty Egypt_light tileset from tomb rabbit (by Kejero). That makes the looks well taken care of and the eyecandy is indeed well placed.
The level has some major emptyness and is Lori-unfriendly in some points but thats not important as it is 1.23 (as it should be!!!).
The weapon and event placement is a bit on the bad side in some points to me and needs improvement.
I would recommend downloading this level and I give it a big 7.7
Heh, I do really like this one. I’m not actually a big capture-the-flag fan, but ShadowGpW has done a impressive work. The eye-candy rocks, and weapon placement is in good condition. I liked the music as well :) .[This review has been edited by Blade]
I think this lvl is fine in almost all options. The lvl is not too big or too small, nice music (yep I disagree with Inf Spaz). The gameplay in this battle is good I think, enough moving space. Enough weapons for sure ;) eyecandy looks well….the only thing that a bit bugs me is the choose of much springs. Overall I think this a great job of Fire :-)
The use of the Egyptian tileset in this level is very well done. The whole level has a very ancient feel to it, whic is what I expect the designer was going for. The level is realy fairly big with lots of open space, which allows more for the “hunt-them-down-and-kill-them” aspect of battle. Weapons are well placed and accessable. However, the lack of secrets and the presence of only two warps to move players arround the expance lowered the review by a little. Overall, a well done level.
The first lvl was Bad
i wouldn`t realy call it a lvl
Sorry
for the 2 lvl i kinda liked it
the Layout was ok in my opinion
u could make it better
Download ? u r Choice
i wont rate lvl 1
a 6.0 for lvl 2
u could add more things and delete some things like the arrows
(Rating removal. -Trafton)[This review has been edited by Trafton AT]
First of all: HOW do you think of making a level without jcs? that would be rather impossible now wouldnt it?
Second: Readme included, which is good.
As for the level itself:
This level uses the castle tileset and has the standard castle music file. Although it looks okay I think weapons and springs are overplaced. The eyecandy is okay as well, but offers nothing ‘special.’
I would recommend downloading this if you are a fan of castle levels or if you are a collector like myself.
What does the JCF have to do with making levels?Or maybe you meant JCS…I also found out,I am just not good at making battle levels.
Excellent! Easy to use expect for animating lava. A dark techno feel gives this a great affect. Keep it up.
Original
Max levels: 12 max
Size: Big
Layer stuff: Something for all the background layers.[This review has been edited by Inf. Spaz]
Really good! There a tons of secrets all about the levels with a high level of difficulty. Only the masters of jcs can make enimes so lethal.[This review has been edited by Inf. Spaz]
First off I downright hate the music.No offence.The tileset needs all around more but its quite unique.You might try a better program like psp.I got mine for free beacuse it says that I am on day 769 of your 30 day trial period.
Oh well.Over all I’d say that with a little practice and texture, you might get something good.Otherwise for your sewer needs use the Colon tilesets.
Uniqueness 2.5/3.3_
Size 0.75/3.3_
Texture 0.75/3.3_
Prog used +1
1 word.JazzED.We have ourselfs a winner ladies and gents!He is the first to recieve a 1 from me!
Edit: A 1 is outright mean.[This review has been edited by Inf. Spaz]
A Ok level but the music is sooo soft I had to turn my speakers up but the sfx drowned out the music.0.5/2
The nile didn’t look that great so I would suggest allowing you to go into it.1/2
Weapon placment is roughly uniform.2/2
Jumping Room is nice.2/2
Secrets?What Secrets?0.5/2
the tileset izzz ok but its not something that u say: IM GONNA MAKE AN TILESET WITH THIS HUGE tilset!!
Make it bigger…..
The music izz fine. Its only fine 4 this tileset!! so not 4 “Building” or something u know.
its an hmmmm.wait 10 min.wait 30 min. wait all day
AN 6.0 ( because the music ) lol :P
I agree with the other 2 posts.
Great, this is really how you should use this tileset!
I dont feel like typing anything. hehe just look at Aiko’s Review ;)
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.