First off, the music choice. You didn’t like it? Oh boy!!! "Keen on Tubelectric" includes background music by the one and only, the master himself, the king of tracking: Purple Motion, member of the legendary Future Crew straight outta the woods of Finland. Well, you noticed it: i really love the background music!
However, if i take the level design itself, it isn’t bad either. It has lots of sucker and trigger events and the eyecandy is pretty neat. Only real downfall is that the navigation can get a bit too confusing after a certain time, as iCED and Fireclaw mentioned.
But overall, a very good single player level, which gets a clear DOWNLOAD RECOMMENDATiON from me, not only because of the music ;-)
Hint for Jelze: ever heard about the program "Jazz 2 Organizer"? :-)
After a long time, finally something from good ol’ Germany (thats where i’m from guys :-).
"Elektrivision" is a small level pack containing two pretty short single player maps, both using the "Tube electric" tileset.
The level design is okay, there even is some eyecandy in the second level, but unfortunately i found some bad tile and ESSPECiALLY enemy placement (too many of them in many places :-). Also, the music (freeze.j2b) doesn’t fit at all.
Oh, and guys, don’t try to instruct JelZe when it comes to languages, he knows them ALL. However, i can assure that the text events are german und ich muß es ja schließlich wissen…
Leibi: ist in Ordnung, kann aber noch besser werden :-)
Eh…Am I supposed to rate the tileset? I think you hosted it online once, and I liked it. Anyway. This tileset has lots of useful tiles, some tar pits for hurt events, and some kind of house…
All in all. I give it a 6.0 Might change if need to be…
And it’s time for ST’s random rate of the week again. A day late, but still here. A few minor changes from last week’s episode, but they don’t amount to much. Oh, BTW, if a score comes out that isn’t on that pulldown bar, it gets rounded to the nearest # (although that didn’t happen today).
Okie, first off, eyecandy. Nice. The food helps for eyecandy (at least it has somewhat of a use). Everything else looks great. It ain’t perfect, but it’s darn close.
EYECANDY: 2.8/3
2nd stop: Layout. I’m pretty happy with the layout in this level. It’s really easy to get around, and a good, varying amount of building style. The carrots are placed fairly well (although not perfect), too. In some places it’s a bit too easy to navigate, sometimes a slightly low jump seems a bit too repeatitive, or an extra spring here or there. Overall, the problems are VERY minor problems. The weapons are the weak link of this level, though. They are very overused, and the the large amount of fastfires right by the blaster powerup is just ASKING for a broken combo. The warp spots, including the bonus bunny, are LOADED with powerups/ammo. I think a few powerups shoulda been taken out, and placed where some of that food was. Oh, there was also useless TNT in here. I always mark down a tad if there is TNT in there and it isn’t really useful.
WEAPONS: .8/2
NAVIGATION/CARROTS: 3.7/4
TOTAL LAYOUT: 4.5/6
In summary, this level is great. Quite an improvement from the original, I must say. Mmm, nostalgia. =D The only thing that brought down the “feel” was the food, which annoys me in multi. Overall, a good download it. A good level for a few games of fun, although the slightly-above average replayablity isn’t as stunning as, say, Where Warriors Fall (ironic I’m comparing this, heh heh heh) or Battle1.
OVERALL “FEEL”: .7/1
Closing Remarks: At least download it for the nostalgia. It’s a good level though, even if you weren’t here when it was originally released. =P
TOTAL SCORE: 8/10
A pretty average level. Anyway, it’s much better than a hotel, which is normally made outta the Tavern tileset. I found the design a little above average, while it needs a little more eye candy. Also, the level is quite small. Weapons placement is decent, also.
Anyway, it’s your choice to download or not, I think.
keen? Isn’t that a overused 70’s word? Or some kinda *0’s word….
I’ll rate this when I get TSF (Soon…)
This level has just about bad anything. Welp, first off, this level is a hotel… Not the type of level I like. Also, design, eye candy, and event placement can be inproved, quite a lot. Also, they are like 10 places where you can get stuck. And worst of all, I found a place like a jail. I don’t know if that was meant as a jail, though…
Anyway, not worth your download.
A pretty good level. Nice eye candy, some of it was used creatively, too. Design and Event Placement was good, also. Puzzles were interesting… So this is not the level for people who like action. Does have a bit, though. And as iCeD said, you can get yourself going around in circles for a loooong time… It is kinda maze like, designed kinda like a multi-player map. Also, I find navagation a bit annoying in some parts with Jazz. And music could of been better picked.
Anyway puzzle fan would love this level! But if you hate puzzles, not worth your download…
“Keen on Tubelectric” is a good level using the nice Tubelectric set. It has a nice layout and eye candy, as well as enemy placement. It has some nice puzzles and such. Though they were kind of annoying since I had to use cheats, I was too lazy to solve the puzzles myself. Plus I had been going around in circles for like 25 minutes. :-) I also found it possible to get trapped in certain places. Btw, I didn’t like the music choice too much.
Overall this is DEFINITELY worth a d/l. :-)
(btw, dragging the level to your JJ2/TSF icon rules all when it comes to playing levels. ;-)
It was German, you guys. You should know i’m able to read Dutch, English, German and French…
Wups, I guess the only option is dragging it into your jazz.exe icon or I have to upload it again :)
My TSF doesn’t seem to locate it…Did you uncheck the “Hide in Home Cooked Levels list” box, BoP?
cant be dutch, otherwise Jelze would have been able to read it..
Pretty average levels. The design is a tad below average, the layout is also a tad below average. I felt the eye candy was quite distracting in a lot of parts. And completely dark areas aren’t a very good idea to add to your level. The tilesets aren’t bad, as I said, they can make for annoying eye candy.
I guess it’s worth your download. Your choice.
A pretty good level using the Carrotus set, but I didn’t think you needed to make it for TSF! Anyway, the design, layout, eye candy were pretty good. Event placement was good. Not much to say, though.
Worth your download, I’d say.
tested.. and confirmed..
jj1 works on a 1.1ghz
Not the best Single Player I’ve seen. For starters, EVERY text string is in German, so if you don’t know German, you can’t understand it. (Well, I think it’s German, since JelZe says so. It could also be Dutch). Also, a lot of the eye candy can be inproved. True, it creative, but not much of it. And most of it just confuses you.
The design can be inproved, like the eye candy, it can be confusing. A lot of time you don’t know where to go.
And a lot of the time you’re forced to get hurt. It’s inpossible to avoid it in some parts.
I don’t recommend this download, but some of you may want to.
A pretty average level pack containing two levels using the tubelectric set. Has some uninteresting eye candy, badly placed enemies. The layout was okay, and what I like was you actually used the tileset well… compared to other levels, at least. What annoyed me was that some of the text strings were written in another language (Dutch? German?) but that’s PARTLY excusable since your English could be limited.
I can’t say you shouldn’t d/l this, but I’m not saying you should. It’s your choice.
I will rate this when I get TSF (which is soon)
Its nice to put tilesets together, but in this case the looks are a bit different from the original (it might be my pc)
The level uses only deckstra and is quite good (for a ctf:)
Maybe some day, someone will put ALL jj1 tilesets in one file… especially dreempipes…
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