Oh, nice, its called exactly like my first ctf level(I mean the filename).
I don’t really mind this btw, ‘coz my first ctf level sucks.
bedankt wat ik er ook aan mee mocht doen
[English only ~cooba]
Ah, when i saw the screens i was like “wow this looks good, the lvl must be great”. But instead…
Eyecandy:
The map suffers rather from the lack of a few tiles and EC. Somewhere there is enough of it, like at the bases. There it looks pretty good. But in the middle… I feel like i’m crossing some empty rooms. It appears the name suits the map quite nicely, if u get what i mean. There were highly any tiles used there…But hordy did use this tileset pretty good. Like ron said, there aren’t any tilebugs,but there are some platforms that looked rather weird. In my opinion in some places there isn’t enough EC. You shouldn’t use repititive tiles, it looks boring.
Overall: 7/10
Gameplay:
Map is rather big. It would be suitable for more players(3 vs 3) if it would actually be playable. The map is obviously spaz biased, and even with spaz its a bit hard to move since some platforms can be far and/or high. Which is why map contains a lot of springs which slows the game and completely ruins it. I also ave to mention some sucker tubes. Well the tubes in the middle, i wouldn’t know if they are helpfull or not… like i said the map is rather big and the sucker tube contains the events with speed 25, which is very fast. However that means u can pass 1/2 map in like 2 sec. It would be like passing 250 miles in 10 min. But still if i decide to walk, and use the route below the tubes, i could go out with my friends, before i get to the other side… Whatever. Basicly you just run around an empty map and u encounter a lot of springs which is annoying, few sucker tubes and warps here and there….
Overall:5/10
Ammo placements:
This is the worst part of the lvl. Ammo placements are rather bad. Lets start with the fact the there isn’t enough ammo at all, and most of them are hidden behind layer 3. Toaster and Bnc pu placements wouldn’t be so bad… if u hadn’t put a “MP start” event right next to them. RF pu placement also isn’t really good. It is an advantage for the team on the right side since they are closer to it(forgot the colour >.<) . C placement seems okay, but for such an enormous map i would have placed atleast 1 or 2 Carrots+1. The lack of ammo actually affects the eyecandy a little, because now it seriously looks like its completely empty. Hehe i do like the texts tough ;d.
Overall:4/10
Music:
This increased the rating a lot, music’s not bad, alltough for something that has the name “dark zone”. i’d say there are better choices than this, but not bad at all
Overall:8/10
Total rating:
Summary: 7+5+4+8=24, 24/4=6
Rating:6
DR?
Hmm, even tough you typed that you fixed a lot of things, the lvl still has a lot of flaws. Prehaps you should work on it a bit more.
file contents hidden:0 files. Is this a bug?:)(I never saw nothing, what is 500 kb:) )
and after you got 10 fastfires, you just have to stomp down Ulteurus’s flying (crabs?), and after shoot him down :).
Edit: now you can’t shoot the monkey down.
Probably(not me) an unknown person has edited this download :D because there wasn’t blaster PU before the fight.
But it’s true, now it’s easier and probably better….
The fun factor of this level is questionable, especially after you find out that the best tactic you can use is to pwn the first spawning monkey without entering the boss arena until it drops 10 fast fires and enough carrots to stay alive when you’ll decide to start the fight with the boss itself.
I have decided to download and rate this level,and I must say I was disappointed. The eyecandy seems nice and I haven’t seen any tilebugs,but the other parts of the level aren’t that good. The level itself is too platformy and IMO it has no real flow. There isn’t enough ammo and it seems the gameplay is on powerups,which isn’t really a good thing. I cannot give more than 7.5,sorry.
EDIT: Lowered a rating a bit for some useless stuff. Sorry.
The eyecandy is clean, and sets the mood well, although it’s nothing too original. The gameplay is rather hard (I hate moving platforms) even on easy, so if you’re looking for a challenge, I would recommend downloading it.
lol, the level is too long, so in the preview the bossfight’s place is don’t visible ^^.
Edit: Ok, I will update it. Thanks for the review.
where the hell are nicks on these screenshots? ;p
The level can’t be see as a good first time u see it
but it’s nice and funny
Good job
Try to change the background :o
Test:
Well then, unfortinetly i dont like tests at all, furthemore i’d like it if people would stop creating them, mostly because most of the test are rather bad, and not much eyecandy are used in them so i simply lose my interest. Rarely i see some tests that are actually pretty good. But i just always see the same ordinary lvls with mostly old ideas. I don’t know why players upload such ordinary tests here on j2o but allright, i suppose there might be some few ideas that are actually new.
Tileset:
As for the tileset, have you really made it on your own? or did u just rip the tiles off from “Top Secret” tileset. I say this because almost all the tiles from this tileset are allready in “top secret” there are even tiles in this tileset that have the text “top secret”. And even tough you took few tiles from other tileset, you could have atleast saved their quallity. Most of the tiles in the set are horribly bugged, and some weird unfilled collours pop out betwen the “closed” letters like “a” or “e”. I do like SOMETHING in this set tough. Even tough it was probably just an accident, the way the lasers are bugged actually looks pretty good, better then in original “top secret”. But i’d still rather use original “top secret” over this rather flawed tileset.
Rating:
I’l go along with SE, and leave it N/A. I mean what exactly is to be rated here. A test that as ideas that have alrdy been seen like a thousand times?Not to mention there are a lot of bugs in the test that SE allready mentioned. Or the tileset, form which the tiles were ripped of of another tileset and rather badly ripped off.
So huge grass plains. It’s really neat, but next time make better level structure & include tileset!
Why 8.5 ? Actually it gave me much inspiration! Thx!
EDIT: I’ve made also some screenshots for you. Satisfied ?
Konečně něco nového!
[English only ~cooba]
@Anubis: you can use some Latin lookalikes
Last time I tried it didn’t work well, since I couldn’t fit the text in the fields, but that was because I was trying to edit the language file directly. And I guess the program allows you to change string sizes.
Of course, this solution isn’t very good, so there are two alternatives – either to transliterate (which I’m not fond of at all) or alter the animations file to feature Cyrillic letters. If we replace some of the other, non-English, characters with Cyrillic, we’ll even be able to write in Bulgarian. By sending chat via SaLLoG (hopefully I got the capitalization all right), you can check which letter is which. However, sending those through the game’s chat would require additional tweaking.
It’s uncertain if there’s much use of any replacement though – since most servers run with Plus, large portion of the messages would remain in English, as long as you don’t translate plus.dll’s text as well and host a Bulgarian-only server.
hmm , this level is nice , and the tileset is nice too…but u can remake this level as ctf…
@aritra1115
that’s why i hate j2o scene, too young people, too crappy english.
About this pack:
Gonna write what was already written, too small >.<
Otherwise very good.
You don’t need to write “Meow” everywhere…
In all your levels / topics so wtf.
How could this crappyland ever get 10/10 ?
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