Review by aritra1115

Posted:
8 Feb 2011, 14:42 (edited 10 Feb 11, 03:08)
For: Carrotus water level
Level rating: 7.5
Rating
7.5

ok finally review time! :D

ok so this level uses the carrotus fix

diamondus tileset first good tileset chosen
the level layout was cool and good eyecandy
is well done but this is treasure hunt try not
to make always treasure hunt well it can
also use for battle though :)
gameplay is good but i dont like
treasure hunt :( but battle can be used so :D
design was cool as i had eyecandy well used
bugs were minor but that doesnt matter good level
keep making levels this time they were very good
i like the layer usage probably one of the good treasure hunt levels

probably someone requested me to delete this

final rating-7.5

you must find a better name for the level such as carrotus diamond hunting
like you need names for em :)
pls note i’m not she ….
>Aritra<

Review by King487

Posted:
6 Feb 2011, 22:06
For: Junk Food HeLL!
Level rating: 5.5
Rating
N/A

LOL, i was the one who said said “you should upload it on j2o”, but i really was joking… i didnt expect you’d actually put it here. I admit it it was kinda fun playing that lvl, but its fun only first 5 min, then it becomes boring. You should delete this upload before someone gives you rating -5.

Review by Seren

Posted:
6 Feb 2011, 21:30
For: Junk Food HeLL!
Level rating: 5.5
Rating
N/A

Sykio, whoever told you to upload this, he was joking. Seriously.

Quick Review by aritra1115

Posted:
6 Feb 2011, 03:48 (edited 28 May 11, 05:43)
For: Ever Story Episode 1
Level rating: 6.9
Rating
7

Pretty well done for a pack much flaws for
it as well. There are some bugs throughout
the pack. Maybe I will type a full review later

RecommendedReview by Laro B.

Posted:
5 Feb 2011, 16:47 (edited 6 Feb 11, 01:27)
For: Carrotus Lake
Level rating: 7.5
Rating
7.5

Carrotus Lake, the level name is better then the previous one.

Gameplay
The gameplay is interesting because of the flow in this level, the size makes fast-paced duels with no camping. Like the full Carrot, interesting placement and it’s almost impossible to camp it. However, blue can defend easier then red and red base feels too cramped. But that doesn’t much matter in duels. The ammo placements and weapons are placed exactly where they are supposed to, the Seeker power-up is harder to get then the others. This is a pretty well balanced vertical level, even vertical CTF levels are usually hard to balance.

Eyecandy
Nice and simple use of the tileset, it doesn’t feel too full or too empty, its not distracting either. It’s very easy to get around except for the pumpkins wich can be annoyed sometime.

Music
The music choice is not bad. Its a nice track to listen while having a duel in this level.

Functionality
The level works best out with Spaz. but Jazz and Lori aren’t that bad here. The copter ears can provide much help in the open areas. Double jump is required sometime, this is playable for all charachters.

Should I recommended this? Well if you are a duelist and want to try something new out, I would recommended this.

PS. Sorry about my rate from the previous review.

Review by King487

Posted:
4 Feb 2011, 23:10 (edited 5 Feb 11, 11:46)
For: Carrotus Lake
Level rating: 7.5
Rating
N/A

well thats nice… Didnt know tough, idea was by trey.. ehh..

Toni
cuz i used a similar tileset?

Review by Ktos.

Posted:
4 Feb 2011, 21:38 (edited 4 Feb 11, 21:38)
For: Carrotus Lake
Level rating: 7.5
Rating
N/A

Oh, nice, its called exactly like my first ctf level(I mean the filename).

I don’t really mind this btw, ‘coz my first ctf level sucks.

Review by nurd

Posted:
4 Feb 2011, 19:24 (edited 4 Feb 11, 19:26 by cooba)
For: Stalactite Labratory
Level rating: 8.4
Rating
N/A

bedankt wat ik er ook aan mee mocht doen

[English only ~cooba]

Not recommendedReview by King487

Posted:
3 Feb 2011, 20:20 (edited 3 Feb 11, 20:39)
For: DarkZone
Level rating: 7.3
Rating
6

Ah, when i saw the screens i was like “wow this looks good, the lvl must be great”. But instead…

Eyecandy:
The map suffers rather from the lack of a few tiles and EC. Somewhere there is enough of it, like at the bases. There it looks pretty good. But in the middle… I feel like i’m crossing some empty rooms. It appears the name suits the map quite nicely, if u get what i mean. There were highly any tiles used there…But hordy did use this tileset pretty good. Like ron said, there aren’t any tilebugs,but there are some platforms that looked rather weird. In my opinion in some places there isn’t enough EC. You shouldn’t use repititive tiles, it looks boring.

Overall: 7/10

Gameplay:
Map is rather big. It would be suitable for more players(3 vs 3) if it would actually be playable. The map is obviously spaz biased, and even with spaz its a bit hard to move since some platforms can be far and/or high. Which is why map contains a lot of springs which slows the game and completely ruins it. I also ave to mention some sucker tubes. Well the tubes in the middle, i wouldn’t know if they are helpfull or not… like i said the map is rather big and the sucker tube contains the events with speed 25, which is very fast. However that means u can pass 1/2 map in like 2 sec. It would be like passing 250 miles in 10 min. But still if i decide to walk, and use the route below the tubes, i could go out with my friends, before i get to the other side… Whatever. Basicly you just run around an empty map and u encounter a lot of springs which is annoying, few sucker tubes and warps here and there….

Overall:5/10

Ammo placements:

This is the worst part of the lvl. Ammo placements are rather bad. Lets start with the fact the there isn’t enough ammo at all, and most of them are hidden behind layer 3. Toaster and Bnc pu placements wouldn’t be so bad… if u hadn’t put a “MP start” event right next to them. RF pu placement also isn’t really good. It is an advantage for the team on the right side since they are closer to it(forgot the colour >.<) . C placement seems okay, but for such an enormous map i would have placed atleast 1 or 2 Carrots+1. The lack of ammo actually affects the eyecandy a little, because now it seriously looks like its completely empty. Hehe i do like the texts tough ;d.

Overall:4/10

Music:
This increased the rating a lot, music’s not bad, alltough for something that has the name “dark zone”. i’d say there are better choices than this, but not bad at all

Overall:8/10

Total rating:
Summary: 7+5+4+8=24, 24/4=6
Rating:6

DR?
Hmm, even tough you typed that you fixed a lot of things, the lvl still has a lot of flaws. Prehaps you should work on it a bit more.

Review by Zerg

Posted:
3 Feb 2011, 20:07 (edited 3 Feb 11, 20:08)
For: Hardware Database
Level rating: 7.8
Rating
N/A

file contents hidden:0 files. Is this a bug?:)(I never saw nothing, what is 500 kb:) )

Review by Zerg

Posted:
3 Feb 2011, 19:51 (edited 4 Mar 11, 13:13)
For: Highly Dangerous Ulteurus
Level rating: 7.8
Rating
N/A

and after you got 10 fastfires, you just have to stomp down Ulteurus’s flying (crabs?), and after shoot him down :).
Edit: now you can’t shoot the monkey down.

Probably(not me) an unknown person has edited this download :D because there wasn’t blaster PU before the fight.
But it’s true, now it’s easier and probably better….

Review by Seren

Posted:
3 Feb 2011, 19:31
For: Highly Dangerous Ulteurus
Level rating: 7.8
Rating
N/A

The fun factor of this level is questionable, especially after you find out that the best tactic you can use is to pwn the first spawning monkey without entering the boss arena until it drops 10 fast fires and enough carrots to stay alive when you’ll decide to start the fight with the boss itself.

Not recommendedReview by Ron97

Posted:
3 Feb 2011, 19:10 (edited 3 Feb 11, 21:59)
For: DarkZone
Level rating: 7.3
Rating
7.5

I have decided to download and rate this level,and I must say I was disappointed. The eyecandy seems nice and I haven’t seen any tilebugs,but the other parts of the level aren’t that good. The level itself is too platformy and IMO it has no real flow. There isn’t enough ammo and it seems the gameplay is on powerups,which isn’t really a good thing. I cannot give more than 7.5,sorry.

EDIT: Lowered a rating a bit for some useless stuff. Sorry.

Quick Review by troglobite

Posted:
3 Feb 2011, 18:52
For: Highly Dangerous Ulteurus
Level rating: 7.8
Rating
8

The eyecandy is clean, and sets the mood well, although it’s nothing too original. The gameplay is rather hard (I hate moving platforms) even on easy, so if you’re looking for a challenge, I would recommend downloading it.

Review by Zerg

Posted:
3 Feb 2011, 17:44 (edited 25 Feb 11, 19:05)
For: Cemetric Commando
Level rating: 8.8
Rating
N/A

lol, the level is too long, so in the preview the bossfight’s place is don’t visible ^^.
Edit: Ok, I will update it. Thanks for the review.

RecommendedQuick Review by Andrzej

Posted:
3 Feb 2011, 15:13
For: DarkZone
Level rating: 7.3
Rating
9

where the hell are nicks on these screenshots? ;p

RecommendedQuick Review by Skitter

Posted:
1 Feb 2011, 10:36 (edited 1 Feb 11, 10:38)
For: Grytet
Level rating: 5.6
Rating
8.5

The level can’t be see as a good first time u see it
but it’s nice and funny
Good job
Try to change the background :o

Review by King487

Posted:
31 Jan 2011, 21:51
For: XesuS TesT + Top 4 Minus TILESET
Level rating: N/A
Rating
N/A

Test:

Well then, unfortinetly i dont like tests at all, furthemore i’d like it if people would stop creating them, mostly because most of the test are rather bad, and not much eyecandy are used in them so i simply lose my interest. Rarely i see some tests that are actually pretty good. But i just always see the same ordinary lvls with mostly old ideas. I don’t know why players upload such ordinary tests here on j2o but allright, i suppose there might be some few ideas that are actually new.

Tileset:

As for the tileset, have you really made it on your own? or did u just rip the tiles off from “Top Secret” tileset. I say this because almost all the tiles from this tileset are allready in “top secret” there are even tiles in this tileset that have the text “top secret”. And even tough you took few tiles from other tileset, you could have atleast saved their quallity. Most of the tiles in the set are horribly bugged, and some weird unfilled collours pop out betwen the “closed” letters like “a” or “e”. I do like SOMETHING in this set tough. Even tough it was probably just an accident, the way the lasers are bugged actually looks pretty good, better then in original “top secret”. But i’d still rather use original “top secret” over this rather flawed tileset.

Rating:

I’l go along with SE, and leave it N/A. I mean what exactly is to be rated here. A test that as ideas that have alrdy been seen like a thousand times?Not to mention there are a lot of bugs in the test that SE allready mentioned. Or the tileset, form which the tiles were ripped of of another tileset and rather badly ripped off.

RecommendedQuick Review by MilloCz

Posted:
31 Jan 2011, 17:05 (edited 31 Jan 11, 17:12)
For: Rajmondus
Level rating: 4.6
Rating
8.5

So huge grass plains. It’s really neat, but next time make better level structure & include tileset!
Why 8.5 ? Actually it gave me much inspiration! Thx!

EDIT: I’ve made also some screenshots for you. Satisfied ?

RecommendedQuick Review by MilloCz

Posted:
31 Jan 2011, 14:03
For: JJ2Ep3: The Island Of Devan
Level rating: N/A
Rating
N/A

Konečně něco nového!

[English only ~cooba]

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