i put n/a because i didnt play the level yet ninja password for the lvl please
Pretty good level. Nice eye candy. (And a pretty good amount of it, too) Well, nothing much to say about it. :-) No problems, and that’s about it.
please remove this level, there is a new version posted.
Lots of routes possible in the levels, and the eye candy is exceptional.
Hehe, yes, kinda tiny, especially for me. I’ve passed the limit by over 100 tiles before, a real bad thing to do is remove sections of ur tileset. You feel like you wasted your time and hard work on somehting ppl will never see. Ah well, cramping up seems to help a lot!
NOTE: I’d much rather cut ot 300 tiles of my tileset than only make it available for TSF, or mybe release two versions, U will NEVER! see me make a tileset only fir TSF.
I tired this once before, and the storyline touched my heart (The music went very well with the levels.) Its all perfect, except when the levels are over, the game crashes and I am forced to go out of it. Fixed? I would give it a 10.
Nice levels, to its still a Demo, it doesn’t get full rating… Sorry. I know what it will look like in the end, and I will change my review when the new levels are posted up. :)
AtomicFelineDWHEHE! Don’t worry! I will fix it now.
FelineVery nice level, I have to say. The design, puzzles and eye candy were all very nice. I did have some complaints though:
NEVER use respawning enemies. I hate to kill an enemy just to do the same again 10 seconds later.
Jazz had a small advantage during the avoid the fallen stars part.
Don’t let these flaws stop you from downloading though. Good job AtomicFeline!
A slightly above average level, I guess.
I’m not a huge fan of the design, as the dead ends here really cause trouble at times.
Also, be careful about using that battle~1.j2l thing, it garentees trouble. :-)
I can only promise my next one will be better
If not you can kick my (asparagus) and make me build singleplayer levels
(Content edit. It would be a good idea to not swear after getting low access. -Trafton)[This review has been edited by Trafton AT]
Hmm, i am very undecided about how to rate here. 6 or 7 points, i dont know. The first level
called "Rounded Walls" is pretty nice and large (well its also kinda primitive), the second one called
"The Mysterious Secret" isnt very fun at all. It has that so-called secret and a boss. Besides, i prefer Pepsi. j/k.
And the third level tries to tell the story behind it but suddenly loses all quality in the end (very bad tileset work).
Low 7 points. (6.6)
"The Growing Walls" is a very good single player level featuring some nice puzzles, secrets, paths and
lots of other neat stuff. The design and eyecandy is pretty good (some minor tile bugs though).
To sum it up, i really recommend you to download and play this. Very good work, AtomicFeline (7.4 points
The level is not bad. The design is okay. I dont have much too say. Its slightly above average.
P.S.: Please, never name your files "battle~1" or something like that. It only causes trouble :-)
(P.P.S.: The author forgot to put the next level setting.)
Ahum a tiny set? It was the biggest one i’ve ever made… :P
A tiny set, with no example level. I must admit, I did like the overall look though. :-)
Still no four stars, NewSpaz ;-)
He just changed the colors a bit, everything is a bit darker than in the "normal" version of "Battery Check".
My thoughts about everything else are in the Review of "Battery Check" (submitted on August 21st 2000).
P.S.: There is still no example level…
First off, this level lost A LOT of points (3.5) for the extremely monotonous and rather boring eyecandy. However, this level is very cool because of the water trick.(I remember screwing race 2 up with it when I was a newbie ;)
I guess you could say this level is original, because of the water. Everything else in it is good.
The level should be just as playable as any normal sized level with water, for everyone’s information.
The eye candy is not so much ‘poor’ as ‘monotonous’ and consists almost entirely of the horizontal and diagonal metal pipes of Mez03. This makes for a decent feel of ‘setting’, but it is still a rather dull one that takes a bit of imagination to associate it with the Titanic.
The feature about this level that makes it worth playing is that it uses the underwater trick where you move slowly and don’t swim. Since chances are you’ve never heard of this and definitely never fought in it, it makes for a very unique and interesting experience. Otherwise, the weapon/carrot assortment is good, and there are semi-hidden passages all through the tubes which add a bit of spice.
*just a note to be fair to everyone: an industrius researcher should be able to find the trick explained on the JMMB
what can you say?
this level was supposed to be a water level trick test, but stripe insisted i finish it =)
the titanic 2.04 soon to come out.
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