For some reason the other authors thing isnt showing, so I’ll stick it here.
Tileset by toxicbunny
Pretty neat level with the jj1 tileset. Good use with layers, good design.
Good eyecandy, nice use of the horisontal one-way idea through trigger zones.. Good design overall.
The caterpillar irritates me. :-)
Just turn ambient lightning off. :-)[This review has been edited by Fquist]
First off, im not a big fan of ambient lighting in party mode, and I hate the tileset, but thats not your fault so I lowered the rating only because of the ambient lighting.
I find the level has a good design, however I find with jazz its harder to get around the level. The eyecandy is good, and overall this is a pretty good level.
sorry. im really picky with eyecandy. REALLY picky…:P
"This is a great level because it is so original, but I still think it can be better. I beleve every level needs good eyecandy and backround and stuff and this level is missing quite a bit of it. Basicly, its fun to play in, but not to look at ;)
Everthing else in this level is pretty good though."
The level is sussposed to be bland. I wanted 3 layers only for its large enough that I’ll get many many people complaining about lag. Especially servers, I always hear the servers saying that they are getting 1 or 2 fps. I could have easily added eyecandy if I saw it fit, but here it would be distracting and cause unbearable amounts of lag.
This is a great level because it is so original, but I still think it can be better. I beleve every level needs good eyecandy and backround and stuff and this level is missing quite a bit of it. Basicly, its fun to play in, but not to look at ;)
Everthing else in this level is pretty good though.
This level has a very original concept. Having played it online, i can say it’s very challenging.
I let the eyecandy slip through my fingers because the last thing you have time for when running for your life is to view the gadgets. :)
hehe. I had to do that. easy levels are boring imo
Another very nice battle level. The eyecandy and use of the tileset is excellent. This level will also keep you thinking with the amount of secrets.
I personally dislike tilesets all one color. With 256 colors you can easily use more than that. Also, the background clouds could be a lot better, they dont look like much right now. The tileset will only look good when you use it too, if anyone else uses it I can’t see it being used properly.
Even though I’ve seen most of this level before I still love it. They eyecandy is superb and reminds me of the original Jazz 1 levels. Every little detail is filled to make it more like the regular JJ1 Diamondus.
Its a very nice level, but quite hard. Even though I tested the beginning I was quite shocked by some of the level tricks at the end. The water lowering trick is a nice one, along with the trigger crates and collasping branch. Overall a great level, but put a few less flying lizards in. :)
I like this one, very good eye candy and its annoying on a good way :). But i think it’s a little bit to hard. I think it’s one of the better hard Single player levels.
This is a very original level I like it A LOT ! Well done Mikee :) !
I like this level much more then your other one. This one is fairly original and the layout is ok. Although I did find when I first played it the triggers confused me a bit (untill i got used to them).
The eyecandy needs a littile work on this one too though. There are some layer 3 problems in it. When you go behind the layer 3 you can see yourself at the edges. I will try to demonstrate how to fix this: if you want to make a littile layer 3 passage in the wall, you cant just cover up just enough stuff so you cant see the passage. You must also cover the floors roofs and walls of the place. It will give your level a much more professional look.
I don’t mind the layout in the level, however I think you could have spent much more time on the eyecandy. Also, I just find this level rather unoriginal.
Tips for improving it: Add some animations, maybie some different ammo formations instead of just a cross here and there, more backround and foreground, and eyecandy.
(note: This is critic mike speaking here, not the real me. when I rate stuff I say whatever I think, no matter what.)
I like levels that have plenty of triggers on them, but I really do preferr Battle to CTF :)
The reason I give this a 7 is because I think the tavern tileset looks sloppy. Not quite up to standard.
Otherwise, nice level NewSpaz.
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