Quick Review by SilverStriker

Posted:
20 Nov 2010, 00:24
For: Electric Chaos
Level rating: 2
Rating
1

it was a joke…..or?

Quick Review by Narsist

Posted:
19 Nov 2010, 22:53
For: Chocolatte World
Level rating: 7.2
Rating
7

Hmm, white chocolate. I’ll eat it! :)

Not recommendedQuick Review by FawFul

Posted:
19 Nov 2010, 19:02
For: Electric Glass
Level rating: 7.3
Rating
6

I start to get sick of levels that feel like JCS platform-mass-spam instead of an area or arena that actually feels like a level.

RecommendedQuick Review by Killer-KRC

Posted:
19 Nov 2010, 18:41
For: Electric Glass
Level rating: 7.3
Rating
10

Nice lvl

Not recommendedQuick Review by Loon

Posted:
19 Nov 2010, 17:05 (edited 20 Nov 10, 22:54)
For: Beach Fall
Level rating: 7.6
Rating
4.8

Sorry, I have to say that the flow in this level is bad and isn’t working, there are tilebugs and the gameplay is too good for Spaz. And it gives a rushed feeling too. So my conclusion is that this level has not (in my opinion) the possibility to play in..

EDIT: That save point thing was bugging me too..

Not recommendedQuick Review by Toni_

Posted:
18 Nov 2010, 17:27
For: Chocolatte World
Level rating: 7.2
Rating
2.5

very bad

Quick Review by SilverStriker

Posted:
18 Nov 2010, 15:08
For: Electric Glass
Level rating: 7.3
Rating
6

hmm lvl is a little bit bad…but good idea with this tileset.

Quick Review by SilverStriker

Posted:
17 Nov 2010, 21:04 (edited 18 Nov 10, 15:54)
For: Chocolatte World
Level rating: 7.2
Rating
10

can i eat this tileset?

RecommendedQuick Review by RedComputer

Posted:
17 Nov 2010, 18:17
For: Chocolatte World
Level rating: 7.2
Rating
10

Looks Cool
That is better

[Review changed to quick review, see the review rules. ~cooba]

Quick Review by minmay

Posted:
17 Nov 2010, 17:51
For: Chocolatte World
Level rating: 7.2
Rating
4

Very ugly and inconsistent in style, but quite functional. The various stolen tiles were completely unnecessary, though (you didn’t even give credit – for the record, those gems are from Bookworm Adventures).

You have a good grasp of tileset layout and what tiles are needed – a shame this isn’t backed up by competent artwork.

Quick Review by SilverStriker

Posted:
17 Nov 2010, 12:09
For: Be quick or be DEAD!
Level rating: 7.1
Rating
7.5

nice lvl

Quick Review by SilverStriker

Posted:
16 Nov 2010, 19:50
For: ISLAND LEVEL WITH ISLANDS
Level rating: 8.8
Rating
9

nice work.this lvl have a good background and good idea with the place from the red base lo i give 9.0

Review by Sean

Posted:
16 Nov 2010, 15:07
For: Descension
Level rating: 5
Rating
N/A

I don’t see how the level’s password annoys. At best, it protects from unnecessary editing of my level.

Quick Review by SilverStriker

Posted:
16 Nov 2010, 13:34
For: Beach Fall
Level rating: 7.6
Rating
8.7

nice

Review by SilverStriker

Posted:
15 Nov 2010, 23:35
For: winterbattle xtreme1
Level rating: N/A
Rating
N/A

lol

Review by ThunderWalker

Posted:
15 Nov 2010, 10:43
For: Lava Factory
Level rating: 5.4
Rating
5.4

Okey, here’s your review.

Let’s start out with a Story.

This level doesn’t have a story.
0/0

Music:
Easy points as always.
10/10

Eyecandy:
The eyecandy is pretty well. However, several tilebugs here and there with Layer 3, and also some tilebugs with collapsing scenery there.

Sometimes it felt bland and the lava near Devan Shell was painfully executed.
4,75/10

Gameplay:
Very hard parts scattered around, with those falling rocks but also with the lava below. Text signs to warn for collapsing scenery would be nice anyway.

Nothing special, alltough this level isn’t easy! Some parts, however, were annoying because of wrong use of the
tileset.

And too many checkpoints.

And at last, some spikebolls were nearly impossible to pass without getting hurt.

6,75/10

Enemies:
Somewhere, there was an huge cluster of enemies which I just blew up with TNT.
However, don’t place enemies too close to checkpoints. Those can be practically invulnerable.

Most other enemies were well placed anyway.

The Boss was hard but not unbeatable.

7/10

Pickups: Just enough of ammo and coins, and I ran around with 1 health often. The area arount the last checkpoint was too cramped. The pickups where just slammed in there but in fact there wasn’t enough space to contain them, which resulted in several unusual gameplay-bugs. Don’t stack all those events THAT close to eachother!

Too few secrets, especially because most secrets where actually visible due to horrible Layer 3 usage.
6/10

Replay value:
Horrible. Lack of secrets and lack of a story hurts, and tilebugs aren’t really helping either. And orginality is very important, and this level clearly lacks orginality.
1/10

35,5/60 -> 5,9/10

Penalties:
Avoidable tilebugs: -0,5

5,4/10

DR: Mwuah, so-so. You’ll likely to play this level only once and after you’ve done it, you’re going to delete it.

This level has some good parts, but none of them are really orginal.

RecommendedReview by Ktos.

Posted:
14 Nov 2010, 20:08
For: Camera Mode
Level rating: 9.1
Rating
9.2

Micky, I surely can see how you are pressing “Alt+S” on this screen.

That’s nice idea anyway. It could be better to make it working with mouse, but we can’t have got everything. I didn’t find any bugs or something like that, maybe that’s because I just checked is it really working, and yeah, it is. That’s a nice option to add into new jj2+ version is there going to be some…
Good work!

Quick Review by SilverStriker

Posted:
14 Nov 2010, 14:21
For: The Blues Brothers Comeback BETA
Level rating: 8.5
Rating
8.5

cool

RecommendedQuick Review by [GpW]Urbs

Posted:
13 Nov 2010, 13:00
For: Knightmare Castle
Level rating: 7.9
Rating
10

My favourite small level of all times with a most hartwarming tune to boot!

Review by Jimbob

Posted:
13 Nov 2010, 00:43 (edited 13 Nov 10, 03:05)
For: Descension
Level rating: 5
Rating
N/A

One problem: take off the level’s password, it is annoying and pointless.

[Edit] Review will come later. For now, I will keep my rating at N/A.

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