I suppose I can review this,since I helped only with advices. Gameplay is good enough,the tube system seems to work fine. I think the ammo placement could have been better,but the amazing eyecandy and good gameplay matter more. Here you go with a nice 8.5 and a DL rec.
played this the other day and man was it nostalgic to see this set. this level looks beautiful and is also layed out nicely and plays fairly well. also, i’m pretty surprised how well the rayman graphics still look and the level did a great job of showing that
I am sorry but I dont see the point in doing this and upoading it.
Yeah, in French, Technoir is supposed to be pronnounced [tehn°war] with short “w” but we speak English and Robert A. Allen is English too.
You have PRO Game Maker huh?
Okay, this game is MUCH better than your first one (JazzDrift)
This game is created Game Maker 8.0 PRO?
+WOW! when you scroll game with arrow keys you can see cool 3d effects in trees.
+Cool graphics
and then bad thigs…
-Humm… This game is boring…
-What music this is? This is your own created music with synth played with one finger…??? Music are worse than JazzDrift’s terrible music. if you can’t play music… paste the original Diamondus level’s music in this game. OKAY?
Final rating is: 2.0 SORRYYYYY i play music with synt so i don’t like bad synth or Modplug music tracks.
And final bad thing is my english…
Tell me what game maker version this is created.
I have game maker 8.0, 6.0, 5.0, 2.0.
and i can’t open it. THE GMR FILE ISN’T A GAME MAKER FILE!!!!!!
This takes time, no skill, no creativity, nothing.
This takes max 5 minutes to be exact. Kind of worthless..
Eye candy: 15/20
Gameplay: 17/20
Pickups: 16/20
15 + 17 + 16 = 48
48 : 3 = 16
16 : 2 = 8
8 + 0.2 = 8.2
Good job!
Hey BlurredD, look at Violet CLM’s Crysilis V pack and play the third example level, that Marbelara-ish one. If you do the same thing he did in the final part (setting Y speed of layer 5 to -1 and adding all things that have to be in layer 4) will be great with your flipped tilesets.
how dissapeared all the bad commands ??
This won’t get better than 4 from me.
Maybe I’ll make a ‘Tetris-Jazz don’t get squashed’ game with it. Looks very good, and useful. Is very colourfulness and eyecandyness and I think it has its deserveness to get a good ratingness after I’m gonna stop this crap with ‘-ness’ endigs.
It has even 3D-ish sucker tubes and 3D-ish tunnels and other useful stuff(I like this word “stuff”, it’s better than “thing”). It has fine vines but it doesn’t have labrat-ish conveyor belts but at lest it has poles and tiles with you can combine the colors of the bricks or of the vines.
Not so easy to use altrough. But beautiful and colourful and Violet-ish(he has a tileset that looks similar to this but this is better). Nice, deserves a 8,2-8,7(8,5) because I don’t rate example levels or music (my PC is so doomed that I can’t hear anymore sounds :( D: only the PC incorporated Alert-Sound System that has a few bunch of cr*ppy noises, I hope ‘cr*p’ isn’t a swear word). So here is it your 8.5 and a D-LD Recommend because it is very useful and stuff-ful.
Poor guy that used 0-s in that noughts and crosses game
Ok
Bad BG
Dont make a ctf and a battle level with the same layout,tileset and pattern.
All you did was take out the CTF bases.
DL:Its fun to play.I say yes.
Tileset:original
Gameplay:good
Event Placement:good
Base Placement:Good
Music:Original
And at Pos,39.26,you can get stuck in the wall there.
Make the Start positions in different places around that teams bases.
And the Electro PU placement:Bad
BG:Change the BG
DL recommendation? I guess
Oh and take out the Labrat3.j2l in the file.
EDIT: Ok,I do not see anymore bugs except I think you REALLY should change the BG of it.
Overall:9.2
EDIT 2 :WTF do u mean by bad commands millo?
and why does the Helpful Index of this review say -89.62?
Ok I will admit that this is a SMALL CTF level.
Sean,from now on,try and make them bigger.
I forgot how awesome it is to just sit down and play Jazz Jackrabbit. You get that feeling when you play Mike’s levels. He manages to pull off some amazing level designs and tricks that you’ve never seen before. I’m honored to have contributed to this amazing project with a tileset.
Hey PT32. Since this is so helpful why didn’t you rate it 10 or any other greater rate than 5.3?? I say that every guy on j2o interessed to make a colonius level should get this thing. It rearranged the ornamental bircks that were such a drag and it has some other stuff that helps a lot. I think it deserves a 7 to 8 so I give 7.7. Haha, “7.7” looks like a face of an emo guy crying.
TW, your review doesn’t make sense as in the final rating:
> 41.5/50
>
> Penalties: None
>
> 7.9/10
WTF? How did you get from 41.5/50 to 7.9/10? The rating should be 8.3/10 instead…
EDIT: Nevermind he fixed it
Just a note,don’t try to cheat and you won’t mind the shield trap :D
Only Nice ;)
One Question: What is this tile in the Black Mountain? With the Holes… Thanx for Answer (if you answered)!
I like it! A bit large, but i like it ;)
Looks good as for your first collab map. It feels so pipe-ish :P I like the text strings, though they make no sense
+1 for music
+ DR
edit: changed rating because some people whined that it’s biased. :D
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