Very good and nice looking level: + 7.0
As I like rocket technology, you deserve more points: + 1.0
No bugs: + 0.5
Final score: 8.5
Nice one!
DL Recommended!
I hate the theme, tiles, but is so good for making levels and so easy to hand that I just can’t give 8 just because I don’t like the theme so that makes me give a 9 and DR(Download Reccomendation) . Thank to your tileset colours that made me give 5 from 9 points.
PS:p I gave the + 0.2 just because you deserve them and because you are such a great man in the J2O community. Be proud of you.
the best part is that it uses casuality mines and that’s great because is a beautiful tileset with lots of animatons
Gameplay:
I like the idea of putting both carrots into a more dangerous area like the RF/Seek PU zones, that way you can’t just run around the level and collect carrots without much risk like in other battle levels of this size. I don’t know whether such long open paths are a good or bad thing since I haven’t played an actual game in the level, but it’s good that there’s no place that’s easy to camp in this level, you always have to be on the run. You can shoot bouncers up from 65,22 but it’s the same situation as trying to camp the Seek PU, you could get hit by someone from the other side. You can speed up your rabbit to get temporarily stuck at 153,7 and spam ammo there fast at another angle and surprise people coming from the left.
Ammo placement:
In the top area there’s an empty space that’s too big, there should be at least some ammo there. There’s nothing left to say about the placement, there’s ammo of all kinds spread balancedly throughout the level. The 3 powerups are in different areas of the level which counts for basically all new levels nowadays, but nevertheless good to mention.
Eyecandy:
As good as possible with this tileset, I like the fact that there aren’t hundreds of annoying leaves flying in the foreground like in other Diamondus levels, shows that the level isn’t eyecandy-based. I like the idea of using caves as a background rather than the usual mountains. The cave feeling could be a bit more realistic if there were more caves in layer 5 around the level.
@Glados: In any level with a seeker pu it would be camped a lot. The good thing in this level is that the seek PU can be taken from two sides so it’s harder to camp. By tilebugs you probably meant the perfectly flat ground at 14,57 looks a bit odd. It’s the only way to make surface ground tiles with gems though. It’s okay if it’s done on purpose, it’s only in 2 places.
Rating: It’s a nice level, I recommend downloading it and give it an 8.1.
could somebody please explain me how this hotel manager works??
Lamda is a letter from the greek alphabet that comes afte kappa and represents the same sound that the latin “L” does
Though the level contains some useless and annoying areas it’s enjoyable, I can imagine solid battle game here. The eyecandy is decent too.
As he told in the decription: “Please don’t rate for the example level or the original version of the BattleShips BL”. So this is just a upgrade. And its not bad, it just filled the holes that the old BL had so I think that it deserves an 8 or a 9. So I’ll give it a 8, 1/2. \|/ Load Reccomenation?? N/A
[Review changed to quick review, see the review rules. ~cooba]
It will be better, if you try convert it to 1.23…
Jim … Please
I see that you did NOT read the uploading rules .
The level is even better the the Green islands levels(in eyecandy Enemy placement etc.. ) But is’ t very very small. A great level should stand from 10 this part (not the Boss) .
Soory, make bigger, longer levels. :)
For a small slice of aid i give it 4.2 :)
Next time when you upload something , read the Rules first ok?
I cant find anything wrong….
Another entry for SJ’s duel tournament. I think this deserves to be in mappoll because this is well-suited for duels. Power Ups are nice placed and I like the way you need to go for RF PU. You can’t shoot there and can’t get hits. Carrots are good, maybe 3 Carrots are too much, but okay. Since there aren’t too much levels with 3 carrots in this contest, I think this will be very good in duels, and because of that be chosen for mappoll. I enjoy when playing this level. Eyecandy isn’t the best but who cares about eyecandy when gameplay is what matters mostly. I’ll give high 8.7 for this with download recommendation.
solid 8 level, in my opinion 7.7 is too low. Eyecandy and gameplay are good. its all around a good level.
I played this lvl in single player but in multiplayer is better!!!! :-) I like this lvl.
[Review changed to quick review, see the review rules. ~cooba]
GUYS GUYS I made a big mistake!!!! sr: In the first lvl that hasn’t got password please unchek the <
(Reade the Green Islands comments;-)
If you have played in a JDC event then you will surely recognise this classic. Even though it was made 4 years ago it is still very popular today. The really cool feature in the level is scoring for the other team if you fall into the lava pit with the flag. This level is always fun to play on CTF and Death CTF.
DOWNLOAD NOW!
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Eat your lima beans, Johnny.