Strange style, but i like it
Starlord? 3,7 with DR!? WTF!?
wow is something wrong with this:
Admin Note:
This .zip file is currently broken. Bjossi needs to reupload it.
so can somebody fix this?
Hmmmmmmmmmm…. reminds me of that Lavapolis tileset you made. What’s that?? Lack of originality? But hey, the other palletes look good. Good job but I won’t rate it if it looks the same to Lavapolis. I don’t rate twice for the same thing. I’d like to recommend this download but I have N/A rating so I can’t, sorry.
You need to upload the tileset Easter for 1.23 players…
Making your own macro files is an idea for bored people, like me, but I consider this as a useful program.
p.s. Where is the readme file? :S
Noob u don’t upload musics and when u host ur server with these levels i said:hah he will upload these shits?
Dont use castle 1N for all levels use beach castle1n and carrotus 1n and not nice add power ups or add different weapons only seeker?mhm…
who knows why this appears?
at start?
I saw most of this levels online.., but all these levels are really big. I wont review long :p, I don’t have time for it.
Longer review soon, with the final rating!
SO I DON’T KNOW WHY KIMO LIKES THIS BORRING
GAME.SO THE BACKGROUND VERY BORRING AND
THE EYECANDY BAD :O
Recommended?
I don’t recommend it!
Eyecandy:
All levels are ammazing,a lots of eyecandies,cool layouts,great backgrounds, i don’t have words to do in this senction because is awesome good.Gameplay:
These levels are really large (what you said).I really like biggiest levels which are good in hosting servers.Lrs, maybe streetfight and other custom games.Ammo placement:
The ammo placement was ok,i don’t have meet any problem at this senction.Pickups:
In all levels i founded a lots of pickups,pu seekers,rf,bouncer,fast fire, etc.This is very fun when refferendone at hosting and fun in online servers. I can pick the powers ups very fast but they can be found hard (in some times).Bugs:
Some sevveral bugs made me to be stucked.Pennalties:
I’ve got some pennalties because the bugs are not too good.Final rating:
The final rating is 8.2 with download recommandation because these levels are really ammazing.I have to ask something:In how many days you made this? I bet 5 dayso or maybe 1 week. So i let you to download this now. If you dislike this,don’t download it.~StarLORD
doesn’t work anything
better it’s Djazz’s levelpacker xD
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does this have a virus?
i’m very scared against viruses…
There we go.
Story:
Well, it is rather dull, but probably because the episode consist of only two levels. It isn’t a basic “Devan Shell is back” story which is always a good thing.
14,5/20
Music:
Fine, no comments or complaints.
It fits very well with the levels.
10/10
Eyecandy:
Well done when looking to the tileset limits. The Devil and the Gate to Hell could be better though… which definately shows the limit of some tilesets… and there were a few tilebugs appearant in the first level.
8,5/10
—- Gameplay —-
Level Layout:
Well, a few puzzles and – one of them quite hard to find – four secrets for each level. Both levels have a special secret containing an extra live which is more or less hard to reach, especially if you aren’t a good jumper (in the second level). The second level has a Coin warp.
The first level had no real flaws.
There was a minor flaw in the second level in that you can’t get out of a pit after you got the four carrots and food in one of the secrets. (Edit: This flaw is fixed, but it doesn’t really affect the rating in this case)
8/10
Enemy placement:
The enemies which were appearant were very well placed, but there were too few enemies and too many spike pits (especially in the second level).
I liked the Crate Destruct Boss Fight…
8/10
Pickup Placement:
There are no carrots except the four mentioned above when you aren’t playing on easy. Ammunition and foot placement was fine – and the same goes for the other pickups.
8/10
Replay value:
You’ll know the amount of secrets each level has where you can search for. Some of them are HARD to find, but after you’ve found them, the replay value is gone in an instant because the story is rather dull – but there are VERY FEW episodes which have a good story while not suffering in terms of gameplay.
7/10.
64/80
8/10
Penalties:
None.
8/10
DR: Yes? Why not.
There are very few flaws to find in this level pack.
Some bugs, and some bad things.
But good idea and good gameplay.
7/10
DR — N/A
Levels are bland and boring, but the gameplay is quite fun. What’s keeping me interested is the originality, and for that well done.
Actually, the tileset has ( ( 1952 – 1568 ) / 32 ) * 10 = 120 new tiles augmented to the bottom in total, plus some tiles which filled empty spots in the tileset.
Too lazy to proper review, but I’ll kind of agree with Minmay here…it’s very repetitive. Most of the levels feel the same too much and some last too short. It is a nice and somewhat original concept though, I might do my own one, which should hopefully be better than this. The frog filter could be better imo.
Just when you had thought that the downloads page would lay dormant again and a long time would pass without quality levels, Sir Ementaler comes and pleasantly surprises us.
The levels are all in the style that BlurredD so long ago used for his famous survivor levels, but with an unexpected twist. The main characters have all given up their usual rabbit appearance in favour of a smaller creature, the frog.
While many frog-based games have been created for Jazz Jackrabbit in the past, from an old pack titled “The Froggy Quest” to the popular Frog Lane in many hotel levels, this is something different.
As a result, after hosting this pack for about an hour in a server with at least 10 players the whole time, I have finally decided to write a review. This review portrays the pack as a whole, and rates it appropiately instead of each level.
You are probably getting tired of my talk so I shall get started.
Eyecandy
The eyecandy in these levels isn’t really outstanding in comparison to other level-creating gems, however for all it’s worth, it nicely fits the atmosphere the creator went for. I have not noticed any tilebugs nor eyecandy errors. On the other hand. some levels were kind of bland and more scenery could have been used.
Eyecandy: 2.5 out of 3 points.
Gameplay
Now for the more important part, the gameplay. I think that it’s normal for me to give this at least one point for the uniqueness this pack offers since it’s the first one of its kind. The system works quite well in generalm, but there are also occasional errors which can affect the gameplay quite badly. For example, I have noticed that sometimes, when the level loads, some people can get stuck in the tube at the beginning or, even worse, get warped back to the beginning of the tube in an infinite loop, which causes them to rejoin. This error can be quite annoying, and /c or /r is necessary in order for everything to be normal.
Anyway, besides that error, I haven’t noticed anything out of the ordinary and the arenas are quite well done in terms of jump/run distances.
Gameplay: 2.5 out of 3
Music
The music fit the atmosphere most of the time, and I haven’t noticed any tracks which can get on the player’s nerves. One of the levels, however, the Prismatic Palace one, has music which doesn’t really suit it (weird_personalities.mod) and it seems as if it has just been put so that the level doesn’t remain silent. Overall, the music selection is well done.
Music: 2.5 out of 3
> Nice and creative concept BONUS +0.5
> Clever use of triggers +0.5
Final Rating: 8.5
Download Recommendation: Yes, it’s an excellent alternative to battle/CTF levels and a breath of fresh air.
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