Not recommendedQuick Review by RedMser

Posted:
1 May 2010, 13:27
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
1.2

At last level you can fall down…
And NO WEAPONS, NO CARROTS, TOO MUCH BOSSES

Review by TreyLina

Posted:
30 Apr 2010, 17:54
For: Box of rabbits
Level rating: 3
Rating
N/A

This lvl is freaking bugged. And broken.
I’ve used both 1.23 and 1.24 plus, still crashes on me. I can only just play the lvl with Jazz, until i get to the upper part and jump it just crashes. Also, you forgot the music file. Random ammo placements, seriously unecessary ice PU, don’t leave the left edge of lvl open, or people can stick to the side there and cannot get shot. Really bland lvl design. Also, how the heck am I supposed to get up. I mean the upper part. Theres no spring, and if you added a warp to get up there…thats just lame. Don’t download this until it gets fixed and improved. You even made the lvl passworded which is really unecessary for battle lvls. I could’ve improved and fixed on it for you. For test and sp/coop lvls I could understand though. Who would want to steal this crap? It’s unplayable. I think you have a newer fixed version though…if you do, please upload it so I can review over this.

RecommendedQuick Review by KiMO

Posted:
30 Apr 2010, 16:59
For: Super Jazz Bros. World 1 (FIXED UP!)
Level rating: 8.2
Rating
9.5

This is really fun, enjoyable and a great replacement for the original game, Mario. The enemies are a little bugged on the first level, but hey, destroy them with karate. I’m now thinking of a JJ2-Mario level where the ammo is disabled, that’d be something. Download recommended!

Review by Zoro

Posted:
30 Apr 2010, 13:26 (edited 8 May 10, 08:13 by Crazy Rabbit)
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
N/A

Plus: 50% from Interplay and 50% from Blizzard! :)))

RecommendedQuick Review by Slaz

Posted:
30 Apr 2010, 11:19
For: Level Packer v2.1.0
Level rating: 9.4
Rating
9

It’s not fully stand-alone, but other than that, it’s very nice to play around with and helpfull to the active JCSers.

RecommendedQuick Review by KLSF

Posted:
30 Apr 2010, 11:00 (edited 30 Apr 10, 11:01)
For: Hide and Seek
Level rating: 8.4
Rating
8.5

Finally you uploaded it..nice work!

Review by Cobra NF

Posted:
29 Apr 2010, 23:04
For: Project Cataclysm v1.1 (FINISHED)
Level rating: 9.1
Rating
10

Awesome program but I cant use it because I cant host a non-pinging server.

Things that are AWESOME:

The Kick\Ban option

The Shields

and

EVERYTHING ELSE!

AWESOME PROG Overlord.

Not recommendedReview by marti0075

Posted:
29 Apr 2010, 18:04
For: JCS Extra Stuff
Level rating: 6.4
Rating
1

epic fail !!!!!!!!!!

Not recommendedQuick Review by marti0075

Posted:
29 Apr 2010, 13:51
For: Puzzle Challenge
Level rating: 2.4
Rating
1

stupid !

Quick Review by marti0075

Posted:
29 Apr 2010, 13:50
For: the Lost World episode
Level rating: 9.1
Rating
10

what tool you use to make 3d cutescenes !

Review by marti0075

Posted:
29 Apr 2010, 10:26 (edited 29 Apr 10, 10:38)
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
N/A

go to school learn read thounderwalker music are in

lost vikings space trip.!!!!!!!!!!!!!!!!!!!!!!

you no read to appear levels you must download space trip !!!!!!!

and launch space trip and go to 16 chapter and you have my !! levels !!

Review by shellyJay

Posted:
29 Apr 2010, 10:18
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
N/A

In respond to the last review;
how is 10,8.7,6.1,10 come to an average of 10…

As for a review, ill get to that in a few hours.

Not recommendedReview by ThunderWalker

Posted:
28 Apr 2010, 19:41 (edited 29 Apr 10, 15:57)
For: Lost Vikings The Big Return Of tomator
Level rating: 1.1
Rating
1

Story: 10 levels, 30 points.

Good, there was some kind of storyline, but it is very vague. There is no reasoning behind the story; the reasoning of the bad boss is nowhere to be found. Also, your grammar was awful. Capital letters and interpunction could help. Also, the story had no real ending scenario or final boss-fight and the two boss fights were placed somewhere in the campaign. The robot-boss was placed fine though. The first boss fight was weird? Three Schwartzenguards without any explanation.

6/30

Music:
Well, it was indeed somewhere but not in this upload; altough that download is mentioned here.
No rating; I didn’t checked it out; it is more than fair if I don’t rate the music then.

Eyecandy:
It was very bland. Some levels contained tilebugs. All levels used the same tileset, which is, when using a massive amount of TEN levels, an instant fail!
There were no parts which were beautiful or such.
However, I liked the little buggers which talked to you, which was something else than Jazz, Spazz, Lori or Eva in other campaigns.
4/10

—— Gameplay

Layout:
Fine, but the levels were VERY short, which is fine for intro levels, but all levels felt like intro levels save the boss fights and the last level, which was fine. Even the boss fights suck. All levels were relatively short though. The levels didn’t have much obstacles, again, save the last one which had some spikes and such, and also water; you’ll have to swim through that level.
2/10

Enemy placement:
Only the last level had some enemies which could hurt me.
2/10

Pickup placement:
No pickups. Pickups in the last level were one carrot, some pepper spray and a few extra lives.
2/10

Replay value:
None.
1/10

17/80

Penalties:
- Lori couldn’t get past some point in a level. JJFly. -0.7
- The end-level bug appeared in the last level. Game crash. -0.5

1/10

DR: No.

Tips:
- Add more variety in pickups and in enemies as well. Place enemies, make levels longer with the result they’ll take some time to beat. At least 5-10 minutes for each level is fine.
- Add secrets.
- Make boss fights more interesting so you can DIE there.
- Use capital letters and interpunction and such.
- Pick the right tilesets. Some levels were better with another tileset, say, the Battleship v2 one for that short spaceship-level.
- Upload the music files as well in your upload, even if another download is needed (I’ll never download low-rated SP-packs).

EDIT: Removed music from rating for reasons listed there. Rating stays that 1/10, albeit just barely.

Quick Review by marti0075

Posted:
28 Apr 2010, 17:48 (edited 28 Apr 10, 20:30 by Stijn)
For: Tileset Extractor
Level rating: 9.9
Rating
N/A

help me.how it work i drag titleset to exe and i have info :

I need files.and directory this file and i click enter and it close !

[Do not rate something you don’t understand. ~Stijn (original rating 1.0)]

RecommendedQuick Review by marti0075

Posted:
28 Apr 2010, 17:35
For: Jazz2 1.23 - weapon change patched
Level rating: 9.4
Rating
10

awesome.only have little bugs/erros.thanks for made this :D i am happy With use you tool !

Review by Ktos.

Posted:
28 Apr 2010, 15:46 (edited 28 Apr 10, 19:30)
For: Gem Machine
Level rating: 7.7
Rating
7.7

Actually, i wouldn’t even get intrested in this level. Treasure is not often played gamemode in jj2, and in my opinion its bad. It can be pretty intresting sometimes, but not in original maps(which sucks), only in some maps created by jj2 players (there aren’t many of them, mostly people enjoys making ctfs or battle maps[or maps for some random gamemodes]) it can be really fun. One of most original gamemodes has been forgotten.
When I joined a server with this level… Well, first I was a bit suprised that it’s not a survivor or sth like that, but a normal treasure level. I started to play, just because I was feeling bored. Then I changed my opinion about treasure a bit, it can be really fun if level is good enough.
This level is better for bigger games. Level is looking good, but sometimes eyecandy is poor. Seeks are not overpowered(as it was in original treasure levels), there is only one seek pu and not much ammo for it. There is also toaster pu, bounce pu, electro blaster pu, blaster pu, gun8 pu, ice pu and rf pu in the level… Isn’t that a bit too much? I wouldn’t get suprised if I will discover TNT pu in the level.
I have found a coin warp in which you need to pay 100 coins to get into it. Well, what do I can say about it? I couldn’t get into warp, because of too big price. In one game it would be surely finished before anyone could get that many coins. Also i don’t understand what do this coin warp do…
Level is intresting, but I have joined this level on server after game was started, so gems lost by players were everywhere… Now, when im looking on this leveI have got a bit suprised, there is only one place with regenerating gems where you can get, hard to wonder – gems. A bit strange idea, in my opinion you could put long time respawning green gems… Of course it’s logically, that at the beggining most players are camping only in this place, and that wouldn’t be so bad… But it is. It is because the end area is in the same place, where the gems are respawning. So if you prefer to stay and camp for gems, this map is for you. Im not really sure is making something like that a good idea, you can easily fall down from that position, and then it can be hard to get into up again. And it works… Players are not camping, mostly they are fighting in the lower part of the level.
Some things shouldn’t be placed on level like that, for example Bird Morph. I don’t understand what’s the reason for putting it into multiplayer level. It’s just stupid for me. By the way, what does trigger crates add in this level? I couldn’t find out what has been changed after I destroyed a crate.
Finally, what about the level in general? Sometimes poor eyecandy(but nice looking background), only the “gem machine” is looking good, too much power-ups, strange coin warp, strange idea about putting bird morph into level, but also nice gameplay, not bad ammo placement, some guns(like seeks) are not overpowered… It’s nice, big level. I have found some bugs(near the coin warp I could stand on the wall[or near something else, I can’t remember]), but at last this level is not bad. I think that it can be really bad for smaller games(with 4 players it can be only about camping near “gem machine”), but when there are 12 or more players in the map then it’s really nice and funny to play. But it could be better…

Edit: Now i know what does this coin warp do, when you will go into it you can carrot, which makes you immortal for some seconds(it was probably called invisibility carrot in jcs, but im not sure about that). Also, I know what does trigger crates do. When you will destroy all of them sometimes in the place of RF or Seeks you can get shield(maybe, that didn’t happened to me, but autor of this level explained me how is it working, I didn’t checked it). Good that those events have got their destination then.

Review by RedComputer

Posted:
27 Apr 2010, 18:01
For: Damn, It's A Jailbreak!
Level rating: 8.7
Rating
N/A

c00l

RecommendedReview by PT32

Posted:
26 Apr 2010, 21:35
For: JJ1 Fanolint v1.2
Level rating: 7.7
Rating
7.9

This is frankly a great tileset. Great and practical. A few minor issues but overall well done.

Palette colors were spotless, which is definitely a big plus when considering previous

renditions of Fano by various users. All the tiles were there, which is also good, and tile

masks too are accurate.
I was struck profoundly by the large amount of tiles that were duplicated in the set. Many of

them were placed twice in the set, leading me to believe that either 1= There was an

option to make some tiles translucent in the level, or 2 (Which is far more likely) = The

author forgot which tiles had been already added, and put ‘em in again just to be safe. This

also occurred in the older versions of Fanolint. In any case, it was slightly irritating.
Fortunately, Minmay made up for this by using an excellent tileset layout, putting [almost] all

of each group of tiles in the same location, sorting expertly. A few of the orange bricks were

displaced, but overall it was nicely done.
Music was the fanolint song.
The tileset was fairly clear buggage-wise. Textured bg was alright.
So, what can be said about this Fanolint conversion? Very nice tileset. Not-so-nice example

level. I guess I’ll just say 7.9 and a DL rec for the tileset [I don’t recommend playing the

example level, unless you need help figuring out how to use the set].

Keep Jazzing!
PT

Review by RedMser

Posted:
26 Apr 2010, 18:30 (edited 26 Apr 10, 18:31)
For: Reworder v0.9
Level rating: 9.3
Rating
N/A

The Reworder don’t work. Work offline/for host?
It don’t work for me offline and not for host…

But in a server it works!
The Example don’t work too…

Maybe the new plus?
IDK, but please help me.

(EDIT)
Only Example 3 works offline…

Review by King487

Posted:
23 Apr 2010, 20:33
For: NightTown
Level rating: 7.5
Rating
N/A

well i gave it my best shot, hope it was worth it :)

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