Review by minmay

Posted:
16 Feb 2010, 20:41
For: Ctfbeer
Level rating: N/A
Rating
N/A

Sorry, but this level is an insult to beer.

Review by KiMO

Posted:
16 Feb 2010, 18:14
For: MiniGolf
Level rating: 8.2
Rating
N/A

‘‘Fatal Error in fileRead on file ‘‘MiniGolf.j2l’‘, error: Input past end of file.’‘

Please fix that.

Review by KiMO

Posted:
16 Feb 2010, 13:57 (edited 16 Feb 10, 13:58 by KY KiMO)
For: Shelly's Jailbreak Level V2
Level rating: 7
Rating
5.2

It’s a nice level, but the tileset’s using could be better. The background was really good, but a little ‘wild’. The game-play is bad, even if you jump and do some smart moves you will ‘‘eat it’‘ easily. Some of the PU’s are hard to be founded and reach them in a short timing. I can’t say more now, I have to do smt. :D

I don’t know if I recommend this or not. It only cares about your ‘taste’.

Not recommendedReview by Jahari

Posted:
15 Feb 2010, 06:02
For: Tower Of A Warrior
Level rating: 5.6
Rating
2

The 4th level of the castle has some interesting gimmicks, but otherwise this is a frustrating level not worth the trouble.

The eyecandy is repetitive. You don’t have to have big open rooms on every floor. You could have made a tower a less linear layout.

The difficulty is annoying, but it’s not really hard. After running into one set of spikes, you can breeze through the rest. One room is a bunch of warps that you have to do in the correct order. Unfortunately, the warps send you straight into spike balls and there’s no way to avoid them. To add insult to injury, if you get hurt after going through a warp you get sent back because the entrance/exit is right beside it. This is where I gave up on the level. There are also coins that cannot be obtained because they’re at the edge of the level.

You might find it playable, pjshwa, but you should think of the person playing the level when you create it.

Review by Quickz

Posted:
15 Feb 2010, 00:18 (edited 15 Feb 10, 20:50)
For: Old Jungle
Level rating: 7.8
Rating
7

Okay, I decided to rate this when I saw it being marked as ‘Good File!’. This is a CTF level by tropiCCo made with the IC Sluggion-tileset, a set I don’t see that often.

Okay, the first thing I notice about this level is how tropiCCo used layer 3 A LOT. Really, it can get quite annoying at for instance the blue base or the Full NRG (and the spring @ 9,48). And I don’t like how the grass ‘hides’ most springs, especially when you’re not too familiar with the level. What I do like is the use of ambient lightning, especially in combination with the darker layer 5 tiles. You also used most eyecandy tiles, which is always good, and the eyecandy isn’t too repetitive or too .. let’s say uninspired.

Well, now about the gameplay. I didn’t actually play it, but it seems quite balanced. I like the left carrot placement, I’m not too sure about the right one, but having an alternative makes it less important anyway. And a warp that close to a base is asking for lag-troubles, I think.

Well, the ammo-placement is okay, it’s more the ammo-choice that might be questionable. At least the two main PU’s (Gun 4 and 6) are not directly in between both bases (so you’ll have to spend more time to get one or the other). Oh, the flow’s decent by the way, tho I don’t really like Float Up’s.

One more thing: I kinda like this background! ^ ^ Congratz on joining XLM.

RecommendedQuick Review by KiMO

Posted:
14 Feb 2010, 12:48
For: Jazz Paradise
Level rating: 9
Rating
10

This level is so, but so fun! All the messages are so funny and colored, and the pinball scene is really… engaging. You have to try this, even if it is for TSF!

RecommendedQuick Review by Toni_

Posted:
14 Feb 2010, 11:25
For: Megairbass Funk
Level rating: 8.8
Rating
9

Well well well this is very good remix. I like it very much, all samples are ok, but I like part 2:11-2:28 the best part :D. Also maybe you can join CT if Faw agree on that, and you want join.

Quick Review by Toni_

Posted:
14 Feb 2010, 11:19
For: Ancient Rabbit Forest
Level rating: 7.6
Rating
7.2

This level is very small, bases reminds me on Golem Landscapes and I found 5 tilebugs on pos 31,42 ;under bouncer, under 48,40 ; 34,13 ; 88,39 ; 77,20. Nothing special with eyecandy, also nothing special with BG, textured without any color. Symmetrical CTFlvls are too bad because I think that you don’t have any idea,you just want upload sth :D

RecommendedReview by Toni_

Posted:
14 Feb 2010, 11:06
For: Two (sort of) JB levels
Level rating: 8.2
Rating
8.2

Level is very good, with nice eye candy. I found one bug in WUSS level, 109, 87 and it is masked tile. I guess it is an accident when you put it there. Also the WUSS version of The Rising Isle is much better, without pits. All JB levels are symmetrical because of balance of the level, so this one is too. 2 PUs for this level are too low, you should put at least 1 more in the middle, in my opinion. I am not a guy who thinks ‘You must put seeker/bouncer/RF somewhere in the level because I like it’ but no…I really think that you can put toaster in the middle, because 3h, without any ammo what can make damage 2h, will be very long game. Also 1 C in the middle (fullNRG) is…well…again needs at least 2 more Cs +1 somewhere in tubes or similar. That area, where is fullNRG, is very campy. Seeker can’t kill you from up and you can kill them up with seeker (just jump, and again back to wait C). If you look on the top of the level, you will see trees and other stuffs what are on the grass. You could put some of them down, in the level, in my opinion. Also that background style is good, but it can be better, if you put it in layer 5 and make it moving it will be much better, believe me.
Download recommended? Sure, download this level, not too much JailBreak levels nowadays. This level can be for 4v4 or less, in my opinion. I will rate this without that bug in WUSS because I believe that was an accident on position 109,87 ;). But please don’t give up with making levels, you’re not that bad, just don’t lose interest in JJ2 ;(.
(Sorry 4 my English, it is not very good, I hope you will understand this).

RecommendedQuick Review by Zoro

Posted:
14 Feb 2010, 05:33
For: Megairbass Funk
Level rating: 8.8
Rating
8.7

Yeah…Nice one…I like your remixes, also good collection, its StonarFUNK, LabratFUNK and CastleFUNK…

RecommendedQuick Review by minmay

Posted:
13 Feb 2010, 22:05
For: Megairbass Funk
Level rating: 8.8
Rating
8.6

Great remix. I’m surprised that you were able to wrangle such a good song out of the admittedly mediocre piece that Megairbase is.

Quick Review by minmay

Posted:
13 Feb 2010, 17:17
For: Old Jungle
Level rating: 7.8
Rating
7

Eyecandy is pretty good, although a lot of places look rather bare. The level holds together surprisingly well gameplay-wise, especially as far as flow, but the bias towards blue is very unfortunate.

RecommendedQuick Review by FawFul

Posted:
13 Feb 2010, 13:38 (edited 13 Feb 10, 13:38)
For: Megairbass Funk
Level rating: 8.8
Rating
8.5

Wow.. nice quality stuff over here. Good sample choice over here, I see you re-used some samples (nothing wrong with that). I disliked some parts of the guitar solo if i am very honest, but the chiptune samples in the end is something i really really liked though. Slightly repetive at times but not that much. Nonetheless, people, this just owns!

RecommendedQuick Review by TreyLina

Posted:
13 Feb 2010, 12:58 (edited 13 Feb 10, 12:59)
For: Megairbass Funk
Level rating: 8.8
Rating
9

Aww, I liked your remixes…would be cool if you made a funk remix of bonus3, though. But, oh well. Too lazy to properly review this. Lol I downloaded this first. I was like =DDD when I saw this showed up.

Review by DennisKainz

Posted:
13 Feb 2010, 08:55
For: Shelly's Biggie Test!
Level rating: 7
Rating
N/A

The “sex” cell is disallowed on public J2O levels. It can barely be used on the server.

Review by Zoro

Posted:
13 Feb 2010, 04:33
For: My first level
Level rating: 1.1
Rating
N/A

Ok ok, sorry what i being too critical…
I know, every fan of jj2 begun with 5 secunds levels, then their experience is glow…
1 year ago im making levels, like this… :P

Review by XmasBerry

Posted:
12 Feb 2010, 21:34
For: Diamondus Winter
Level rating: N/A
Rating
N/A

i already have 1.23 O.o

Not recommendedReview by TreyLina

Posted:
12 Feb 2010, 18:52
For: Saturn
Level rating: 1.6
Rating
2

Well, it looks like we have some new JCSer here…and oh, you’re not excpecting to get high ratings from me, welcome to the world of critics – maybe you could learn something good from them. And honestly, who DOES actually like this level? You didn’t even include the tileset with the download. Sure, this may be your first level, but you should look at some other user-made battle levels that actually have a decent rating. And don’t be afraid to ask someone else who has used JCS on advice how to make the eyecandy better. That is- fixing the background.

Eyecandy: Good tileset, but not used very well. You didn’t really put much of an interesting range of the other tiles available to make it look more well thought out…5/10

Gameplay: Because I can’t host myself, I can’t exactly say what it is like to play online, but it would probably be like a total n00b battle. All you would probably need to do is run around, shooting around everywhere with a shield, and perhaps even chasing them down with them…oh but WAIT! There is LOADSA shields! Great to keep the newbs happy, because you learn no actual useful strategy whatsoever! Ohhh, it’s spaz based too (I was never a fan of Spaz bias)….but there’s nothing creative much about how the way it’s been done. Just tiles higher than usual. 2/10

Layout: What…the hell. They are seriously random, in a bad way. I could go on about them forever. And don’t add TNT in battle levels, most of the time people don’t even set TNT damage in their server, so all they do is tick people off with auto-change. Plus, there is WAYYY too many full c’s, like 3 or 4! The level isn’t even that big itself. Replace them with normal C’s, and don’t put them so close to each other in one room. And the secrets? What, oh come on, they are so easy to find, even a chimp chewing on it’s own toenails could find most of them easily. As I said there are wayy to many shields, also very easy to get, and some placed so close to each other. And an ice PU? Why two placed so close to each other? 1.5/10

Music: Ah, just a new idea which popped out of my head. The music…is pretty good but doesn’t fit the feeling of the planet Saturn. I’m sure you will find some more spacey-themed music….6/10

Overall rating: 2/10. Don’t download this, unless you want to truly discover how bad this level actually is. You would probably say just about the exact same from me if you even tried to properly review it yourself. Wasting time downloading bad levels and reviewing them before anyone else, so you don’t have to. – TreyLina

RecommendedQuick Review by Ron97

Posted:
12 Feb 2010, 18:26 (edited 12 Feb 10, 18:26)
For: Shelly's Biggie Test!
Level rating: 7
Rating
7.5

Not anything special,almost the same as some other tests,but it has some nice ideas.

Review by shellyJay

Posted:
12 Feb 2010, 15:40 (edited 12 Feb 10, 20:56)
For: Shelly's Biggie Test!
Level rating: 7
Rating
N/A

In respond to ktos;

First of all the only 2 bugs i could find according to what you said, is the no warp at 35 (which i mistakely put warp instead of warp target at level 35, im human)
And the tiles at 38 , which i immidietly fixed,

Ive putt jazz/spaz morphs because someone wanted me to put them, Its no bug, puttign morphs on mazes does NOT hurt anyone,

i did not STEAL your background, i just took it from shaker, and he knows it, Wherever he took it from, is a nother story.

You need to think straight before making a review, and check everything first,

On level 38, ive changed the speed from 10 to 7 (yes it was 10 not 40. nub)

In my opinion you’re just damn jealous.

EDIT : i did fix them, redownload it.

EDIT 2 : Fixed more bugs and such

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