Quick Review by PurpleJazz

Posted:
12 Feb 2010, 07:39
For: Garden Of The Dream Castle
Level rating: 7.6
Rating
7

Looks like a decent battle level to play a simple duel in for something like ODT, but is by no means even worth anything close to a 10.

Review by draykon

Posted:
11 Feb 2010, 16:34
For: Saturn
Level rating: 1.6
Rating
N/A

The level don’t looks good from here but if you’ll play it you’ll see…it is very well constructed with secrets and weapons! so please try it.

RecommendedReview by snzspeed

Posted:
10 Feb 2010, 22:42
For: Salvation,Vision,XX
Level rating: 7.6
Rating
7.5

It took me a while to review this, but here I am :D

Before writing anything else, i’d like to say that my personal favourite by far from this pack is Salvation (ill review that as the last level), simply because it has a unique style + some clever ideas. Anyways, lets start:

XX

This level seems to have literally an X design.. normally X designs are very good and work very well in jj2, but this is just way too linear for me. and the gameplay feels like the level was made for an experiment, rather then serious games. personally, even though i disliked the levels gameplay when i played a public game in it, i would like to see how it plays in duel/laddergame.
About EC, i didnt see any tilebugs, but then again, the level doesnt contain any other stuff but the red tiles where you walk, and some other brown tiles. While it looks quite ok, and altough you used lots of different symbols in the red bricks, its really bland, and gets quite boring to look at.
There’s 4 pu’s, which might be bit too much for such a small level. Then again, they can be only gotten with bouncer/EB/tnt so i suppose thats not that big problem..

Persistence of Vision

This level has an interesting name. Too bad the rest of the level isnt that interesting. Layout is okay, but it has some really weird stuff, like dead ends and such. Getting around the level is easy, which is a definite plus. There’s an issue at the up, middle, where Full NRG and rf pu are placed together. It just feels like a very bad idea to me. Also, the EC could be much better, since its very bland. somekind of background fade color would have been nice too, instead of black. Placement is fine, except for the full nrg and rf pu together as i earlier mentioned..

Salvation:

This is by far my favourite from this pack, it has a very unique look (the swiss cheese background especially looks very good) and the ec is much better then in the previous levels. The level is quite platformy, but it still feels very consistent, and has by far the best layout here. There is also a system where you can collect coins (10, to be exact) which in turn save you from falling into a pit. thought it was awesome idea how to deal with something what most players find annoying in a mp level. There’s 3 powerups here, freezer, rf, and bouncer. I felt that rf should have placed in the place of the freezer, simply because in my opinion its more usable in this level then any of the other pu’s, considering the level has quite linear areas where its a very good weapon. Also, from the pu platforms, its hard to jump into the base if you play as jazz.. those are my only complaints about this level.

This is quite nice pack, altough Salvation in my opinion is the only reason to download it. Its also nice that you have your very own unique jcsing style. looking forward to play and see more of your levels in the future. :D

Quick Review by Cobra NF

Posted:
10 Feb 2010, 22:31
For: Galactic Ship
Level rating: 7
Rating
7

Well,

Gameplay:Good

Layers:You need to add more things in more layers.

Eyecandy:Great

Music Choice:good

Overall:7.0

RecommendedQuick Review by snzspeed

Posted:
10 Feb 2010, 17:31
For: Spaz Is Wanted In Carrotus
Level rating: 6.4
Rating
7.8

I liked the level. ALtough having no story, and sometimes having annoying elements like finding hidden crates, it was fun for me, and sometimes thats all what matters. GJ!

Review by snzspeed

Posted:
10 Feb 2010, 17:28
For: PU-conductor CTF
Level rating: 4
Rating
4

Well, Im sorry but this is quite bad. The level is mostly very linear, and is way too open in some places. Flow is decent, but its mostly decent because of the linearity.. im not also sure if only 1 way to the base is a very good idea. You should make levels way less linear in the future, Soul.

Also: im not sure if the base placement works, due to the fact that red base is way too easy to defend considering how it is placed. Same with blue. Some areas also kind of have no purpose..

Eyecandy is ok, but it mostly looks very bland.. There’s also a bug with foreground layers near red base.

This was quite a quick review, and I suggest that if you make more ctf levels, you should make them less linear and make them have more routes and stuff.

- snz

Review by Zoro

Posted:
10 Feb 2010, 09:48
For: Jazz related Pencil Artworks
Level rating: N/A
Rating
N/A

Yay…These pictures is good, very good…

Not recommendedReview by sonicnathan 1

Posted:
10 Feb 2010, 02:57
For: My first level
Level rating: 1.1
Rating
1

This level needs lots of work. It suffers from gameplay, eyecandey and placement issues that I will cover. A tip for new comers, ALWAYS test your levels before you upload. If you can’t beat them then you need to make changes.

Now for the review and as usual:

Story
Non is given so I won’t rate. Another good tip. It’s always a good idea to give a story.

Eyecandey
Almost nothing is given. Background is basic. There’s something in layer 6 that is just some floating platforms. It doesn’t work. Layer 4 is basically about 5 tiles repeated over and over again. It’s very bland and the level looks empty. Everything is floating. some layer 3 would have been nice. As it stands very bland so i can only give a 1.
1/10

Gameplay
The level is very broken mainly because you can get stuck. The main mode of transport is warps. But the beginners trap is present, where the exits are placed too close too the wall and you get stuck. Another sign this wasn’t tested. Other then that no much too talk about. There’s a Queen boss at a point in the level but that’s nothing too talk about. Falling out of the level is easy and there’s no way too recover. There’s 3 carrots that aren’t needed. Little pickups. No challange and enemies you can’t really avoid. Overall I can’t give more then a 1 for broken gameplay and the fact it can be done in like a minute or 2.
1/10

Enemy Placement
Only about 15 bats and a queen boss. Only problem is you can’t really avoid the bats.
1/10

Pickup Placement
Only some TNT and chips at the beginning. Some useless coins and purple gems. Some carrots are also here. nothing to really speak about.
1/10

Final Score: 3/30
Score: 1/10
Rank: F
DR? I’m sorry but i can’t. The level is unplayable without cheats and it is too short. Eyecandey is bad and overall it’s no fun too play with no replay value. I give it a 1 and no DR but don’t give up. Read some tutorials, practice and get some people too test the levels and give feedback. I hope this has helped out. :) Better luck next time.

Quick Review by Laroz24

Posted:
9 Feb 2010, 21:58
For: Shelly's Jailbreak Level V2
Level rating: 7
Rating
5

It’s Shelly’s fiirst level and I must admit, this level is not bad for a beginner.

Yeah I don’t like the pu’s replacements but with a bit of practise she can make it. And also the eyecandy could be better.

Not recommendedReview by ThunderWalker

Posted:
9 Feb 2010, 20:57 (edited 9 Feb 10, 20:58)
For: My first level
Level rating: 1.1
Rating
1.2

Hmmm, not much at all. Just only a few Bats you can’t dodge and other stuff.

Try putting more time in your level. Also not that bad should be placing your Warps on smarter places and not next to walls… you get stuck in that case.

Ammo was only TNT, and enemy placement was quite bad. Just only… a crapload of badly placed Bats and Spike Bolls. No other enemies.

This level also lacks any kind of secrets and Trigger Crates.

All pickups were placed on bad spots. No secrets, no use of other layers than layer 4 and 8.

I also ran up against a few errors which could crash the game, and that isn’t good for the gameplay of a level…

DR: No, for obvious reasons.

I’d give this level a 1.2 .
However, a lot of improvement can be made. A LOT. Download a few other levels first and put more time in your levels.

The only good thing I noticed is the Spike Boll near the Queen and that there are two paths to do. But one of them doesn’t work due to Warp Exit placement.

When I made my first level (Mines of Diamondus), it took me nearly two weeks (and eighteen hours spend on the damn thing).

RecommendedQuick Review by Andrzej

Posted:
9 Feb 2010, 20:52
For: Shelly's Jailbreak Level V2
Level rating: 7
Rating
9.7

its ok, i like your level :)

Review by DennisKainz

Posted:
9 Feb 2010, 19:52
For: My first level
Level rating: 1.1
Rating
N/A

You are still a newbie, but I also wasn’t good at levelmaking when I first time used JCS.

RecommendedQuick Review by shellyJay

Posted:
9 Feb 2010, 14:41
For: Sernik Test.
Level rating: 8.5
Rating
10

Love it.,
All of your tests are just great.

Review by Ron97

Posted:
9 Feb 2010, 13:16 (edited 11 Feb 10, 15:49)
For: Shelly's Jailbreak Level V2
Level rating: 7
Rating
4

Agreed with FireSworD. Gameplay is NOT nice,pickup positions are random with Lori/Spaz biased parts,and the eyecandy… Coin stuff is probably stolen.

I would suggest admins to remove Unearth’s biased rating,since he is in the same clan as Shelly. I don’t know why Shaker rated it so,but it’s probably biased again. Try again.

EDIT: Let’s see the reasons. 1) He is in her clan. 2) He is in her clan. That’s enough. As seeing more biased reviews,I should say: Stop it.

ANOTHER EDIT: I didn’t see the re-upload. The eyecandy is really improved and a bit of gameplay. I am sorry,Shelly. I have fixed the rating.

Quick Review by ShakerNL

Posted:
9 Feb 2010, 08:25
For: Shelly's Jailbreak Level V2
Level rating: 7
Rating
9

Nice level! I played it on your servar =p

Review by shellyJay

Posted:
9 Feb 2010, 03:21 (edited 9 Feb 10, 12:40)
For: Shelly's Jailbreak Level V2
Level rating: 7
Rating
N/A

Made some fixes, Eyecandy background, plus fixed spaz RF PU, and bubble shield, fixed camping issues.

RecommendedQuick Review by Unearth

Posted:
9 Feb 2010, 03:15
For: Shelly's Jailbreak Level V2
Level rating: 7
Rating
10

Nice Level! I like a lot your level! =)

Review by andbr98

Posted:
8 Feb 2010, 18:40
For: Mega Memory Boost for JJ2 1.23
Level rating: N/A
Rating
N/A

Hmmm, @NovaStar: see, the age of a computer does not depend on its system of operation. For example, I have Windows XP Professional, but my computer is quite old, I bought it about 4 or 5 years and until now it crashed 3 times and it needed to reinstall the Windows, and it’s working hard, I’m spending just much time to write a review and to post it. I really smile if I atualy post one with up to 400 characters. So I think I’ll not install this add-on, only because I’m afraid that It will crash again. I’m a realy big fan of Jazz2. I keep up to 2200 files that has reference to it. I think I have some GBs in my Jazz folder. ~Me, the silly one

RecommendedReview by Skele

Posted:
6 Feb 2010, 07:42 (edited 11 Feb 10, 20:30 by /SKeLe!)
For: Old Jungle
Level rating: 7.8
Rating
8.5

Okay,so I was bored and decided to rate it =P.

The eyecandy is new and good,(reminds me of a serbian game Xox myb its in english too dunno)the background is textatured its good but I dont like textatured anymore(it wont change rate dont worrie)I like the grass and others stuff near it,the flash things are good and “flashy” =D,Okay so you made good eyecandy with this tileset.(8.9)

Gameplay I agree with Anubis the blue has quite some advantages and power ups…Its like all goes to blue =P,the gameplay is okay though even if I played this 20 times I still get lost when I get one some spring when I want to go for red base…Yeah I agree too there are more ways to aproach blue.(8.0 Its okay but The blue has still a bit more advantages :S.)

Originality there is one originality that I never seen in a level,its those FLASHY things =D.

RF Climb?Yes

Flow is good there are a bit of walls that I hit if I try to go left or right….its okay still =).(8.9)

Download Reccomend? Do it.Or I will cry :D.

RecommendedReview by Sacrush

Posted:
6 Feb 2010, 03:40 (edited 9 Feb 10, 20:06)
For: Assault of flying turtles in Diamondus
Level rating: 7
Rating
6.5

So this is a little game about shooting turtles. But is it fun?

The point of the game is to shoot a couple of turtles withing a certain time limit or else they kill you. It is a very simple game but it is still pretty unplayble. The flying turtles fly out of the screen most of the time which is really irritating since they can still shoot you but you can’t shoot them. So I ended up loosing a lot of times because of this crappy programming.

The second major problem with this game is that it doesn’t remind me of Jazz Jackrabbit at all. You shoot flying turtles in diamondus but the background doesn’t remind me at all of diamondus. The sound effects and all the other stuff doens’t remind me of Jazz Jackrabbit also.

The graphics are pretty decent though with a nice amount of detail.

Overall this game looks quite decent but it’s simply not fun and does not resemble Jazz Jackrabbit at all.

EDIT:
You can scroll through the level using arrow keys, this improves the gameplay greatly. Sorry for the really bad rating earlier. I still think that the graphics don’t resemble Jazz jackrabbit and diamondus. Some prober documentation is also needed. Music gets pretty annoying quick.

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