I wont give it a rating but ill give you some advice. First: Do not grab the left part of the level and flip it to make it symmetrical!
Gameplay:
Gameplay is decent. In the level Frigate 12-G is a bug, you can go into the jails when you jump there. One thing you should remove is the ammount of poles, they just slow you down a lot and that can be pretty annoying. Canyon of Diamonds is a verry small level with just a pit, some springs, some platforms and thats it. That level has too less gameplay.
Eyecandy:
In Escape from Alkajazz are some tilebugs where you can see your feet under a layer 3 wall, you should probably fix that (there are more parts where you did this). There are also some things that are looking ugly (imo tilebugs) like in Malfunctioning Prison one tile left/right of the spring that prevents people from entering the jail. And like i said in the start: DONT FLIP WHOLE PARTS. This looks verry uggly and its like the level maker didnt want to put much work in the level so he just flipped it. Besides all this i didnt really liked the eycandy, you should probably fill up some empty looking places.
Event placement:
The first thing i noticed was: Where are all the power ups? I think you should really add more power ups too your level, else it looks a lot like an “insta gib level” where you only need too shoot as much as you can. You’ve also placed lots of ammo in levels like Pipe’s Prison and Frigate 12-G. I think you should remove some ammo there. Also some of the ammo in your levels are respawning way too fast. Next is the carrot placement: Excellent in Chocolate Vendetta but horrible in Escape from Alkajazz. In Escape from Alkajazz they are placed next to the jail and that makes it verry campy there since you need to deffend or attack there. In Chocolate Vendetta are they placed verry well, you can shoot them down and they are placed central where you cant camp. You should also remove useless events like the morph box in Excape from Alkajazz, they have totally no use and its only annoying if you hit them.
This is all i have too say for now. Your best level is Chocolate Vendetta which would get a 6,0 from me (I usually have low ratings when rating a lvl :P).
Stijn, you guys should do that more often. :D
Cooldude… You are not right… If BG nice and tileset nice, this is not 1.0… Sorry for bad english… I mean what cooldude set again this stupid rating… Maybe this level have more bugs, but 1.0… FOR NICE BG AND TILESET… Huh… Cooldude, maybe you need end with reviews, try make good levels… At first you must make not good levelz (for yourself) and you get some experience for making levels… Select good tileset for level, select nice music for level and make good gameplay… But your reviews, not very good… Sorry…
P.S. Sorry for bad english
[SMALL REVIEW] Good!!!
Good BG
Good Tileset
Good Idea
Nice golf stage
I LIKE THIS LEVEL
Well done, you made good work!!!
DR? Of course!
But plz, set this level to other… Because its not single player…
@Master sven: I agree with Master Sven too, nice joke!
Thoroughly awesome and very funky fresh new concepts. I love it.
TILESET
Very nice tileset,although i like tubelelctric for this too.
ENEMIES
Non,so I wont rate.
FOOD
Not good,so I wont rate
MUSIC
Non
BG
Nice
OVERALL
1.0
DR…no!!!!!!
[worst review ever (original rating 1.0) ~stijn]
Level Gameplay:
Very good, good ammo replacement,
Desert Battle Levels: Very good hills with some bridges and with secret pathes… COOL MUSIC…
Beton Battle Levels: Hmmm… Yeah, its cool level with tubes…
Hmmm… I think its good…
Heh… But i think level not really good for scale…
Sorry for bad english
Music is good but it have bug. This music not looping…
Glacier Battle Levels: Hmmm… Maybe its really cool…
But not really good ammo replacement… But these levels havent more tricks… Cool muzic…
Rocks Battle Levels: Not really good… Music is nice, but not levelz….And not nice eyecandy…
Aztec Battle Levelz: Hmm… Nice levelz…
Music is good but it have bug, this music not looping…
Waste Battle Levelz: Hmmm… Normal levelz but not eyecandy…
Results: All levels have small ways, all levelz have nice eyecandy, expect Rocks Battle
Tilesets:
Aztec – 60%
Beton – 75% BECOZ ITS HAVE MORE BETON HILLS FOR BACKGROUND
Desert – 80%
Glacier – 65%
Waste – 50%
Rocks – 35%
9.5 for levelz
P.S. Thank you, Blade, for these super levelz…
I use it in my server CRC Wasteland…
DR? Of course!
You shouldn’t upload things so fast. Spend more time on testing it. Make sure there are no bugs next time. Without the bugs this level would have been wonderfull.
I don’t have TSF, but I can say for a fact that this level does NOT deserve a 3. I looked at the level file (using the JJ2 previewer). Eye candy is great, and the gameplay looks like it would work.
(Rating clearance. Please do not rate levels that you haven’t downloaded. ~Violet)
I’m no good at reviewing, so I’ll keep it short. This level does NOT deserve a 6.0. It is quite beautiful
Nice level. I like the eyecandy and it’s totally different and much better from the previous level. I don’t get why it now uses the darker tileset. Ktos is right,ammo placement could be better. Also,I don’t like the base placement,it makes the higher part a little campy. 6.6 for now,keep making levels.
If theres 2 same programs, then you should always use the one what is more user-friendly. grats :)
Hehe… Really nice…
But this level have some bugs…
Anyway cool!!!
Fairly well-drawn and usable…but that’s it. There’s just absolutely nothing notable here, nothing that separates it from other tilesets. Nonetheless, it IS a good tileset – just not a great tileset.
This is a pretty good tileset of something that’s pretty obivous: It’s a remake of the first zone in the first Sonic the hedgehog game. The tileset itself is pretty good graphically, and the masking is good as well. There’s plenty of variety in the eyecandy tiles, from your standard background tiles to totem poles, and a few other things that are pretty cool looking. It even has invisible tiles, for you reverse-gravity fanatics out there.
But like everything, it has flaws. Perhaps the most obivous one is the jagged, brown zigzag thing that seems to be mountains. But that isn’t much of a problem. Some tiles seem unused and left blank, perhaps they could have been used for a waterfall animated tile, instead of being left as empty space.
Download recommendation: Yes. It’s actually pretty good. I’d use this tileset, save the jagged brown….thing.
Amazing lvl!
I love it! :‘D<3
[Review changed to quick review. – cooba]
You are going to right direction in good lvls :)
nice…
[Review changed to quick review. – cooba]
Ischa was just joking, and I know it, because I’m his ‘‘Jazz Fan Bro”! he just means this Level is the exact opposite…
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.