Quick Review by Impossibler

Posted:
3 Oct 2009, 09:05
For: Underground Change
Level rating: 8
Rating
7.7

So.

Too big, too dark, too much ammunition and too much sucker tubes. I found a few bugs but I will not write about them. Generally, despite them and not good looking, I rate it 7.7.

RecommendedQuick Review by Skele

Posted:
3 Oct 2009, 09:04 (edited 3 Oct 09, 09:04 by /SKeLe!)
For: Green Hill Zone 2009
Level rating: 7.4
Rating
8.7

Good tileset its like 2D imo it haves good blocks,vines are cool and other stuff aswell.background of tileset is not anything awsome like WOW but its good imo

Gj

Quick Review by ---lora---

Posted:
3 Oct 2009, 08:38 (edited 3 Oct 09, 11:25 by cooba)
For: Underground Change
Level rating: 8
Rating
7.2

cool lvl

[Review changed to quick review. – cooba]

RecommendedQuick Review by Unearth

Posted:
3 Oct 2009, 08:28
For: Underground Change
Level rating: 8
Rating
10

nice!!

Review by Ktos.

Posted:
2 Oct 2009, 22:54 (edited 4 Oct 09, 00:05)
For: Underground Change
Level rating: 8
Rating
7

Well, I decided to rate this because Skele asked me for that…

Gameplay
I don’t like playing at this level. Imo there are too many sucker tubes. In pos 131,16 there are some toasters, but i think that it would be better to put them somewhere in the level(the same is with gun8 ammo at pos 2,62). I don’t think that many people will run into there only to get toasters. Imo there are too much ammo. Flag placement is ok, you putted warps from the bases. Float ups are in places, where they are not needed. Sometimes you use one ways in stupid places, and you don’t place them when they can be really helpful and useful.

Eyecandy
I don’t like it. Layer 8 is fine, textured background etc, that’s hard to do sth bad in there. At layer 7 you putted “lightings”, I mean, I see that something is only shining for a while, but I don’t see the real lightings. Layer 6… Well, there are some towers here. Everything is ok, but at top of those towers some tiles are mirrored. Its looking bad. At the real level(I mean layer4) some tiles are mirrored too.
There are many bugs at eyecandy. For example, area 131,16(again). You used shadowed tiles here, but only here. Over those tiles i can see some pixels of background. Pos 0,7, I can see a strange hole here. There’s a lot of bugs like this. Layer2 is a rain, it’s ok, I can only say that I don’t like when rain is falling slowly when Im going up etc. but that’s not a big bug. Layer1 is a “mountains”(or w/e u want to call this) at the bottom of the level. Everything is ok with that.

Pickups
Pus which are easiest to get is seek pu and rf pu… That’s strange. Its harder to get toaster and bouce pu, shouldn’t that be that the hardest pu to get is rfs and seeks? As I said in gameplay, sometimes ammo placement is just stupid, sometimes in some places there are too many ammo. There’s only one place when I can find fastfires and its really close to red base.

Overall
First I was going to rate this 7.0, but i changed my mind. This level isn’t that good, but Skele, try to make more levels and maybe you will be better at this.

Edit: Changed my mind, I will rate it 7, but next time try to don’t make that many bugs at eyecandy.

RecommendedQuick Review by Nedim

Posted:
2 Oct 2009, 20:49 (edited 3 Oct 09, 07:37 by cooba)
For: Haunted Sea of The rabbits
Level rating: 6.9
Rating
10

that’s a good one
keep on creating

[Review changed to quick review. – cooba]

RecommendedQuick Review by Nedim

Posted:
2 Oct 2009, 20:27 (edited 3 Oct 09, 07:37 by cooba)
For: Underground Change
Level rating: 8
Rating
10

awesome level
gj skele :D

[Review changed to quick review. – cooba]

RecommendedQuick Review by snzspeed

Posted:
2 Oct 2009, 19:59
For: Underground Change
Level rating: 8
Rating
7

the level shows some talent

Quick Review by XÐxP

Posted:
2 Oct 2009, 13:40 (edited 2 Oct 09, 15:13 by cooba)
For: Underground Change
Level rating: 8
Rating
7.7

Nice level, but it needs a bugfix and a bit of developments

[Review changed to quick review. – cooba]

RecommendedQuick Review by KLSF

Posted:
2 Oct 2009, 13:28 (edited 2 Oct 09, 15:13 by cooba)
For: Underground Change
Level rating: 8
Rating
7.7

Good. But somewhere need to improve.

[Review changed to quick review. – cooba]

RecommendedQuick Review by Micky

Posted:
2 Oct 2009, 13:01
For: Underground Change
Level rating: 8
Rating
8

Hi, Rapid!

EYECANDY
8.0

GAMEPLAY
7.8

PICKUPS
7.8

OVERALL
8.0
RATING: 8.0
DOWNLOAD?
yes

RecommendedQuick Review by Skele

Posted:
2 Oct 2009, 08:59 (edited 2 Oct 09, 09:00 by /SKeLe!)
For: The Curse
Level rating: 8.5
Rating
10

eye candy:
10!
gameplay:
9.8
originalty
10!

overall 10 :D

btw what is emp?

RecommendedQuick Review by Cobra NF

Posted:
2 Oct 2009, 01:15
For: Underground Change
Level rating: 8
Rating
8

FLAG POSITIONS

Flag positions were greatly put …nice distance,good placement.

TILES

tiles were really well placed..nice.

BG

Background was good but when i get to a cretain part of the lvl,…it shows snow…how is that possible?

MUSIC

Fits the lvl really good.

DR

Well ….yes!

OVERALL

8.0

RecommendedQuick Review by Skele

Posted:
30 Sep 2009, 09:56
For: CrysilisV
Level rating: 9.7
Rating
10

Cool

RecommendedQuick Review by Skele

Posted:
30 Sep 2009, 09:53 (edited 30 Sep 09, 14:34 by cooba)
For: Lost Gemz, Volume II: Survivor SE v2 (Updated)
Level rating: 9.7
Rating
10

WoooooooooooooooW

[Review changed to quick review. – cooba]

RecommendedReview by Skele

Posted:
30 Sep 2009, 09:35
For: New Diamondus Bay
Level rating: 7.1
Rating
8.7

Hmm 1st i want say awsome xD
eyecandy:9
i love water with trees soo :P
gameplay:9
i love the way how we run around xD
orignalty:8.0
very cool way to put seeks :P i love it!

so total:8.7 :D

Quick Review by master sven

Posted:
30 Sep 2009, 07:37 (edited 30 Sep 09, 07:37)
For: Hamster's Jailbreak Package
Level rating: 8
Rating
7.5

Hmm….medium.

RecommendedReview by master sven

Posted:
30 Sep 2009, 07:14
For: Abandoned Castle
Level rating: 8.4
Rating
8.5

Gameplay

The playing of this level might be a little hard for less-skilled players, this is really a level where players who are better than their opponent have a good chance to win. The flow isn’t really that good, but that is compensated by the lay out of the level, which is actually marvelous. I’m not a big fan of pits, but the way they are embedded in the level, causes them to not be an obstacle, but a tool.

Eyecandy

Your background is very original. Instead of putting most the tiles at the bottom as most people do, you’ve put them at the top and created a real big thundercloud. Well done. Allso layer 5 is really well done and looks like it is connected to layer 3.

Originality

As been said before, you have a very original background. Also the layout of your level is completely uncommon. The way you’ve used the pits and the powerups is also nice. This level is theoretically really good, though I wonder how much there will be played here.

Gameplay: 8
Eyecandy: 9
Originality: 8.5

Final Grade: 8.5

Review by master sven

Posted:
30 Sep 2009, 06:29
For: Mystic Woods
Level rating: 7.7
Rating
7.2

It seems like this level deserves a decent review….

Gameplay

This level has a nice flow, this is because the distance between the celing and floor of the platforms here is just right, not too big and not too little. Though that is not the only cause. There appear to be a lot of sucers that suck you through walls. Allthough their destination is mostly obvious, I would recommend not to use so many of them, apply variation and use other events to get through the level, like float ups, wind, copters, swining vines or warps.
The ammo placement is quite good, though I have the feeling that the right side of the level contains more ammo. What is certain is that it contains more power ups, which makes the level a bit unbalanced.

Eyecandy

Maybe the background could have looked a bit more mystic, because it is just mist and woods, I miss the mysic feeling. Also the mountains look a bit too bald, maybe they could have been decorated some. This is the same for the body of the platforms on layer 4, it is mostly either stones or grassy earth. The decoration of the pathways however, has been done better. It has been decorated with plants, threes, rocks, flowers and, most important, demons, in different colors. Most of those things are on the foreground, though I still miss some larger objects on the foreground that overlap your view of your rabbit when passing.

Originality

As mentioned before, there should have been some variety of events in this level, I think this also goes for the eyecandy. This level gets boring fast because of the small presence of variety. Allthough the quality of this level is more than sufficient, it doesn’t give me a feeling of wanting to play it. Some original recognisable features should have been added to make it more than just a level. This level is good enough to be played on public servers sometimes.

Gameplay: 7.5
Eyecandy: 7.5
Originality: 7
Standard JJ2 music: -0.1

Final Grade: 7.2

RecommendedQuick Review by Micky

Posted:
28 Sep 2009, 10:27
For: Haunted Sea of The rabbits
Level rating: 6.9
Rating
7.5

Hi, Rapid

Good level :)

EYECANDY
7.0

GAMEPLAY
7.1

PICKUPS
7.5

OVERALL
7.5
RATING: 7.5
DOWNLOAD?
Yes!

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