Review by Cobra NF

Posted:
22 Oct 2009, 22:36
For: How to change warp event into door event
Level rating: N/A
Rating
N/A

hey,i am confused.Can you give me a step by step instructions?

Review by Cobra NF

Posted:
22 Oct 2009, 22:33
For: Chain Trace
Level rating: N/A
Rating
N/A

i know doesnt packpacker do the same thing?

Review by Jgke

Posted:
22 Oct 2009, 19:25
For: Chain Trace
Level rating: N/A
Rating
N/A

Hasn’t there been already two of this kind of files?

Review by Hammer

Posted:
22 Oct 2009, 19:01
For: Test by Master Cheif
Level rating: N/A
Rating
N/A

I wasnt able to complete the Easy Test without jjfly and jjnowall. When you was warped at the walljumping part, you would get stuck.

Review by Hammer

Posted:
22 Oct 2009, 18:55
For: Chain Trace
Level rating: N/A
Rating
N/A

Now if everybody would just use this, then nobody will ever forget to include tilesets!

Thats brilliant. =O

RecommendedQuick Review by PurpleJazz

Posted:
22 Oct 2009, 09:50 (edited 22 Oct 09, 09:50)
For: Private Property
Level rating: 8.2
Rating
7.5

8.6?

Quick Review by PurpleJazz

Posted:
22 Oct 2009, 09:49 (edited 22 Oct 09, 09:49)
For: November
Level rating: 7.1
Rating
7.2

Not bad at all.

Not recommendedReview by Hammer

Posted:
21 Oct 2009, 10:14
For: Jazz en apuros
Level rating: 1.1
Rating
1.2

Time for me to review some levels.
Lets start, shall we?

Story
There is no story, therefore I will not rate this.

Tilebugs
There was a damn lot of tilebugs in this level, layer 4 contained a empty space which was solid so you couldnt pass.

Gameplay
At first, I didnt know where to go. But after jumping against a wall i found a warp. Very annoying to find those warps.

Enemy Placement
Crappy, there were a few enemies in the level, very easy to kill and the boss had no challenge at all. A 5 year old with no hands could beat this.

Score: 1.2 (0.2 extra, because there were animations)
Download Recc; No, No, just No!

Quick Review by jazzrabbit13

Posted:
20 Oct 2009, 16:40 (edited 20 Oct 09, 19:14 by cooba)
For: Test Evolution
Level rating: 6
Rating
N/A

Nagyon jó pályák. Gratula annak aki csinálta!

[Rating (10.0) clearance. English only please – cooba]

RecommendedQuick Review by Ron97

Posted:
20 Oct 2009, 15:24
For: Desolation (Updated)
Level rating: 9.5
Rating
9.8

One of the best tilesets I’ve ever seen. It has some good tiles and I like those numbers and letters,really unique for a normal tileset (You usually find letters only in hotel tilesets). Good job.

RecommendedReview by Ron97

Posted:
20 Oct 2009, 15:15 (edited 20 Oct 09, 15:15)
For: The Sinking Isle
Level rating: 7.3
Rating
7.4

Let’s rate:

EYECANDY
7.0
It’s good inside,but there should be more things outside.

GAMEPLAY
7.8
It’s nice for such a small level. I won’t rate by its size,so… I think the platform idea can be good used in a singleplayer level.

PICKUPS
7.5
Bah,I think I should get some other category instead of pickups…Oh well… The ammo placements are nice but I don’t like the ammo choice.

OVERALL
7.4
Well,I liked the idea with platforms and the level looks fine. I’ll give a DL rec,no matter the rating is 7.4. For the end,just one question: Why did you make the level too small?

Review by Master Cheif

Posted:
20 Oct 2009, 12:14
For: Test by Master Cheif
Level rating: N/A
Rating
N/A

oh guys sorry my bad… i left a jazz spawn event in the bottom left corner of “Test by master cheif” if u r guna host take it out.

Not recommendedQuick Review by Stijn

Posted:
19 Oct 2009, 19:42
For: Daring Rebels
Level rating: 7.6
Rating
4

Protip: make it possible for players to actually see your level

Review by Grytolle

Posted:
19 Oct 2009, 18:25
For: Electric castle
Level rating: 6.1
Rating
N/A

Some people are just jealous :D

Review by DennisKainz

Posted:
19 Oct 2009, 09:05
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
N/A

YOU WROTE THE LEVELNAMES IN ITALIAN!
I KNOW BECAUSE I’M FROM ITALY!

RecommendedReview by varkarrus

Posted:
18 Oct 2009, 15:34 (edited 18 Oct 09, 15:36)
For: Electric castle
Level rating: 6.1
Rating
7.2

Gameplay

The gameplay is quite good, and there are 2 places to attack from each flag, but being non-symmetrical, it’s probably a little unabalanced. It’s also a little small, and a little tight. 8.0 out of 10

Eyecandy

Eyecandy is not that important to me, but I’ll review it anyways. I found that it was quite extensive, but a little too messy. I would have gotten rid of (or moved) the JJ2 logo, and gotten rid of some of the poles. 7.0 out of 10

Events

The events allow for smooth gameplay, ammo placement is excellent. I had more than enough, there were good amounts of PUs, everything was fine. 9.5 out of 10.

Overall
A great, albeit small asymmetrical CTF. DR? Yes!
7.2

Also, Cooba, what you said about this level is incredibly rude. An insult to level makers? That’s harsh. This was obviously well thought out, and effort was put into it, even if it’s not perfect.

Not recommendedQuick Review by Ron97

Posted:
18 Oct 2009, 14:29
For: captune dream
Level rating: 1
Rating
1

I really do not see why would anyone want to play this.

Not recommendedQuick Review by cooba

Posted:
18 Oct 2009, 08:59 (edited 18 Oct 09, 09:00)
For: Electric castle
Level rating: 6.1
Rating
4

This level is an insult to other levelmakers

Quick Review by Jgke

Posted:
18 Oct 2009, 08:14
For: The Sinking Isle
Level rating: 7.3
Rating
7.2

Well, your level IS small. So is my review.

Overall: Scaary. It’s so dark… 8
Gameplay: Dunno. -
Ammos: Well, nice. 8
Size: Too small. 6

Dl rec?
A bit too small, for a dl rec.

Not recommendedQuick Review by PurpleJazz

Posted:
18 Oct 2009, 07:34 (edited 18 Oct 09, 07:52)
For: Electric castle
Level rating: 6.1
Rating
5

Not exactly the greatest level you’ll see. While I haven’t actually played it yet, from the look of things on a design view point, the level tries a little too hard to be like semi. The balance looks very questionable, and some of the eyecandy is obstructive.

Sorry, but this doesn’t look like a classic.

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