Review by Zoro

Posted:
21 Aug 2009, 00:22
For: hotel max 2 vision
Level rating: N/A
Rating
N/A

Where backwall?

RecommendedQuick Review by snzspeed

Posted:
19 Aug 2009, 15:29 (edited 19 Aug 09, 17:52 by snz)
For: Arena of Doom
Level rating: 8.5
Rating
8.3

level is tedium

Review by alex_hr2000

Posted:
19 Aug 2009, 11:15
For: Polish House
Level rating: 3.8
Rating
N/A

happy level

Quick Review by DragoN[VS]

Posted:
19 Aug 2009, 09:14
For: IdkHowCanINameThisLvl
Level rating: 5.7
Rating
5.7

Gameplay: 5,5
Eyecandy: 6,0
Layout: 5,5

Review by drmooCSW

Posted:
19 Aug 2009, 08:27
For: my live
Level rating: N/A
Rating
N/A

I must say that after playing this level, it was a total waste of an upload. This level is absolutely good for nothing. Looks like Yoshi’s House off of Super Mario World. Only worse…

Quick Review by Sebek aka Slayer

Posted:
18 Aug 2009, 20:48
For: Hot Carrots
Level rating: 6.5
Rating
6.5

nice work man i really had a fun playing it, good job shake

Not recommendedQuick Review by Sebek aka Slayer

Posted:
18 Aug 2009, 20:39
For: Another Test
Level rating: 2
Rating
2

top secret is so boring tileset already for tests i dont know why people are making tests at Cool Day tileset so sparsely. it is too easy and has a lot of bugs, not recommended.

Review by Sebek aka Slayer

Posted:
18 Aug 2009, 20:04
For: IdkHowCanINameThisLvl
Level rating: 5.7
Rating
5.5

Hello, I decided to review this level. First hing what I should say, 2 carrots in one place reminds me Dodges’s style. I saw some bugs like you’re holding on vine on air at 15,49 or unfinished mask at 35,43 where you can see jazz/spaz legs. Four springs near carrots very irritating me. Dont put gun barrel at the hillock, it just dont fit then, You can see it in the air. In my opinion best option would be putting Blaster or RF powerup instead of one bouncy powerup. Good idea with the moving clouds in the background, Also putting a lot of cheese because I like cheese. Brown columns make me confused because I knock against them so many times when Im running. Sucker tubes into bases in my opinion are very helpful in game, in fast good game. I think Red Base is giving a little adventage for Red players because Red Base has good place to camp enemies. I consider you should write more about your level what you’ve been made even if it is your first level. Also I think giving torrible level name is not going to make this level very playable.

Review by Zoro

Posted:
18 Aug 2009, 02:37
For: Another Test
Level rating: 2
Rating
N/A

Umm…I don’t know, i not like these tests…They very is boring…

Review by Hitch

Posted:
17 Aug 2009, 23:22 (edited 17 Aug 09, 23:22)
For: IdkHowCanINameThisLvl
Level rating: 5.7
Rating
N/A

Maybe next time you decide to upload a level, have it tested before released online. Just a word of advice ;)

RecommendedQuick Review by Cobra NF

Posted:
17 Aug 2009, 20:55 (edited 17 Aug 09, 20:59 by FQuist)
For: IdkHowCanINameThisLvl
Level rating: 5.7
Rating
4.2

Gameplay: 4
Eyecandy: 3,2
Originality: 3

Final Grade: 4,2

RecommendedQuick Review by Cobra NF

Posted:
17 Aug 2009, 20:42 (edited 18 Aug 09, 09:21 by cooba)
For: Deserted Diamondus
Level rating: 7.9
Rating
8

EYECANDY7,2

Eyecandy was good but you can do better.

GAMEPLAY.5,7

Gameplay was VERY hard but that is what makes it CHALLENGING.

I give it a 8,7

[Review changed to quick review. – cooba]

RecommendedQuick Review by Cobra NF

Posted:
17 Aug 2009, 20:38 (edited 18 Aug 09, 09:21 by cooba)
For: A Spiky Tubelectric
Level rating: 6.8
Rating
5.7

Gameplay: 4

The level was hard and it was so difficult to get past things
Eyecandy: 5,5

The eyecandy was good but i think you can do better
Originality: 3

originality was good and i really liked it

Final Grade: 5,7

[Review changed to quick review. – cooba]

Review by Cobra NF

Posted:
16 Aug 2009, 03:32
For: City Adventure
Level rating: N/A
Rating
N/A

well ill rate it myself…
Gameplay: 8.5/10

Eyecandy: 9/10

Event-Placement: 8/10

Bug-Free-ness: 5/5

Total: 8.7/10
so i hope it helps….bye

RecommendedQuick Review by SPAZ18

Posted:
14 Aug 2009, 21:11
For: Jazz2 for Windows
Level rating: 7.7
Rating
7

This a decent level using a Windows XP tileset. I like the way it’s presented in a window though it can be hard to see where you are going. The virus error was funny, the first time I saw it I REALLY thought there was a virus on my PC.
The level was short but it was nice to play. I like the scenery tiles.
DL Recommended
7/10

Review by djazz

Posted:
14 Aug 2009, 10:56 (edited 14 Aug 09, 13:59 by FQuist)
For: fp.j2l
Level rating: 5
Rating
N/A

This is the most downloaded level on J2o right now
Downloads: 32767

[Fixed, thanks for making us notice. This was done using a tactic that is against our rules. – FQuist]

Review by ~NeXy~

Posted:
12 Aug 2009, 16:32
For: The Devil's Arena
Level rating: 7.7
Rating
N/A

minimay…

Well, I’m new here, so I don’t know what ODT & LRS means, but I made this level for me and my friends who find it very enjoyable to play BECAUSE it’s so small, unlike some levels where players need 5min. just to find each other. I uploaded it here because I though others mind find it fun as well.

When I played it the players where scattered across the whole arena not just center.
Just because the Gun9 and carrots are there doesn’t mean that players will constantly be there, on the contrary, since that is the most open area, and it’s very easy to get hit while being there, players should avoid staying there for too long.
Also, if someone tries to hide in the starting area, the Gun9 should solve the problem. :):):)

P.S: Sorry for my bad English.

Review by minmay

Posted:
12 Aug 2009, 15:33
For: The Devil's Arena
Level rating: 7.7
Rating
N/A

This is a level that appears to have been made for Battle duels, or perhaps an ODT. It has a filename that prevents you from “directly” hosting it, and a password. These two things combined mean that it’s kind of a pain in the (-) to try it out.

As far as the level itself, it has a few considerable problems. A player could hide in the starting areas, rendering LRS and Roast Tag highly undesirable here, and an ODT (the only thing that would really be appropriate) impossible. All the stuff – powerups, two carrots, and some gun 9 ammo – is in the center of the level. Thus an already unbearably tiny level is focused further into its center, essentially a black hole. If a player is not in the center, it is either cowardice or blunder. Or LRS, but as I already said, LRS won’t really work here because of the starting areas.

I can’t really rate this level. It’s too small to play properly in anything except an ODT, but the starting areas make ODT impossible. It is, by and large, unplayable because of that.

Quick Review by LukaCcc

Posted:
12 Aug 2009, 11:33 (edited 12 Aug 09, 16:29 by Violet CLM)
For: The Devil's Arena
Level rating: 7.7
Rating
9.5

I like this map! I always wanted something like this!

[Review changed to quick review. – Violet CLM]

RecommendedQuick Review by adi97

Posted:
12 Aug 2009, 09:37 (edited 12 Aug 09, 10:00 by cooba)
For: The Devil's Arena
Level rating: 7.7
Rating
8

Level is not bad at all. It really is very cool for dueling or little clan battles if there aren’t all the players online. I give it an 8 it could be better if it wouldn’t have those bugs in layer with dino’s skeleton.

[Review changed to quick review. – cooba]

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