Review by minmay

Posted:
7 Sep 2009, 14:44 (edited 9 Sep 09, 21:21)
For: Town of Fear
Level rating: 7.6
Rating
5.5

This is a somewhat typical, moderate-quality CTF level. To give you an idea of how typical: it uses Desolation.

It is rather small, and has one of the simplest layouts you’ll ever see (though “simple” shouldn’t imply “bad” here).

The eyecandy is…acceptable. It’s rather messy, to be honest, especially with all the random numbers in the background and the all the tile mixes, but it is a controlled messiness, and there are few tilebugs. The level doesn’t look bad, per se, but it is not about to make you gaze at your monitor in awe.

The gameplay is where the level’s true flaws begin to show. It contains two full energy carrots extremely close to each other that are rather too accessible for my liking – there are warps leading to them that are about twenty tiles from the bases, Spaz can jump straight up to them, and Jazz can do the same with the sacrifice of a single RF missile. This is not really ideal. Large games would see the carrots utterly swarmed, and duels would likely last for an unbearably long time with the easy access. At the very least, can you say “camp spot”?

The level’s flow is also far from being in a position to win any awards; expect to be constantly running into arbitrarily placed blocks.

In the end, this level is playable, but only barely. It is definitely not suited for “serious” games.

EDIT: The two easily-reachable carrots have been replaced with a single one that can no longer be obtained through jumping; you have to use the warps. This solves one problem but introduces another: it now uses an exit warp, which has two targets – one above each of the powerups. Powerups being a natural focus point, it is hard to restore your health without having it torn right off again. This, frankly, is not really an improvement. Also, 15 seconds is rather a short respawn time for a full energy carrot…

EDIT, ANOTHER ONE: In a lovely display of Can’t Leave It Alone, the warp has been done away, in favor of a one-way trigger gate. Unfortunately, this makes the camping aspect worse than ever; one can simply stand under the carrot tube and shoot forever, resting with the comfortable knowledge that they’ll hit any bloke dumb enough to try for the carrot. Furthermore, it’s now possible for someone to stick their fat rabbity butt at the end of the carrot tube itself, potentially followed by a wallclimb that will make them essentially invincible, while retaining the ability to rain death on any warp users before they even get the carrot. While this is only useful for that player’s team if the player actually has a team, it remains a complete gamebreaker.
To be fair, though, the carrot’s respawn time was at least made more reasonable. Or rather, what would be more reasonable if it were at all feasible to go after the bloody thing in the first place…

Review by Ktos.

Posted:
7 Sep 2009, 14:30 (edited 9 Sep 09, 18:14)
For: Town of Fear
Level rating: 7.6
Rating
7.5

Imo its not bad. You should use “vanish” at texts. Eyecandy is good, but there are some bugs. For example, at bases where I can see Jazz or Spaz(at least Lori :P) legs, and if u will run to left at blue base(or to right at red base) and push wall Spaz blaster will be seeable too… 2 full carrots at medium-size CTF level are too much. Gameplay is not good.
Rating: 7,5. Not bad, but that could be better…

Big donut ate me.

EDIT: Good that u fixed this carrots and bases.

Quick Review by DragoN[VS]

Posted:
7 Sep 2009, 12:57
For: Town of Fear
Level rating: 7.6
Rating
7.2

Gameplay: 7
Eyecandy: 8
Ammo placement: 6.5

Review by Skele

Posted:
7 Sep 2009, 11:53 (edited 21 Nov 09, 10:08 by /SKeLe!)
For: Town of Fear
Level rating: 7.6
Rating
6.7

OK let’s start to rate this lvl again bcs i was stupid as a friend to rate it 10!

Eye candy:7.8 i like the buildings but there are some bugs there that anoy me indeed

Gameplay:Horrible i never seen such bad gameplay…when i run it’s always WALL WALL WALL…and then a pu there wich is rlly strange though.And when i run i always his a spring that puts me away from area where i want to go…And on one place there was no spring or anything that can help me jump to somthing with jazz.Gameplay with Jazz is horrible…One place i think it’s strange on gameplay is that carrot warp…if u hit enemy u can know where to camp and it’s just strange don’t ask why…(rating of gameplay 5.3)

Bases:Bases are good…but not really good bcs players get hard on bases and usually people want to see it in middle or down huh?The defence of bases is bad if a 2v2 to was played it sucked it’s like ur in a dead end when u guard…u fire on one place i can easyly get hit by rf 3-2 times and im dead…(i can’t escape)(Rating of bases 5.6)

Originality:I don’t see anything new and good except that thing with carrot…when it was edited ofcourse(without 2 carrots)i see the only orginality is that stupid climb… to the base…(rating of orginality 6.5)

Music:The music is fine though it fits the level pretty well…(rating 8.9)

OK i think il say overall finally…

OverAll:6.7

RecommendedQuick Review by Naruto][sH

Posted:
7 Sep 2009, 11:24 (edited 7 Sep 09, 14:36 by cooba)
For: Town of Fear
Level rating: 7.6
Rating
9.5

Hey Ron
Nice lvl!

9.50 :pp

[Review changed to quick review. – cooba]

RecommendedQuick Review by Wabbyt

Posted:
7 Sep 2009, 10:59
For: Town of Fear
Level rating: 7.6
Rating
9.5

Yo. Great level. Better than semi IMO. Gameplay
10\10

Pick ups

9\10

Ways between bases

GJ ron and who helped u.;D

Download?! SURE!

Quick Review by Micky

Posted:
7 Sep 2009, 09:23 (edited 7 Sep 09, 14:36 by cooba)
For: Town of Fear
Level rating: 7.6
Rating
8

Yo Ron!
Nice level

Gameplay
7/10

Pick ups / Items
8/10

Download? Yes!

Rating: 8.0

[Review changed to quick review. – cooba]

Not recommendedQuick Review by n00b

Posted:
6 Sep 2009, 22:16
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
1

My mind is still melted from trying to comprehend how someone would think these were fit for player consumption.

RecommendedQuick Review by Lori099

Posted:
6 Sep 2009, 18:08 (edited 8 Sep 09, 13:55)
For: Town of Fear
Level rating: 7.6
Rating
10

Ok, I found this lvl and now I go to rewiev it.
So lets start:

EYECANDY
10/10
Not bad at all. It looks good
and I can give it 8 well.

GAMEPLAY
10/10
Its little hard to access all the bases,
especially for jazz, because he cant super-jump
while moving. But I can give it 6.

DR:Go and download it now. Gj Ron.

Final Rating: 10

Review by Ktos.

Posted:
6 Sep 2009, 17:35
For: captune dream
Level rating: 1
Rating
N/A

What the hell is this? oO I hope that’s it just a joke…

Not recommendedQuick Review by minmay

Posted:
6 Sep 2009, 14:48
For: Alkajazz
Level rating: 3.2
Rating
3

MSPainty” is a good descriptor for the tileset. This is to say that it doesn’t look very good. It is very, very poorly drawn, I am afraid, and this ruins any hope of people using it in a level; therefore, I consider it nigh-useless, but nonetheless offer a three since it at least had a little bit of effort put into it.

Not recommendedQuick Review by Micky

Posted:
6 Sep 2009, 13:09 (edited 7 Sep 09, 09:31)
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
1

lol italian? hm.

Download?
No thanks

Rating: 1.0

Not recommendedQuick Review by varkarrus

Posted:
6 Sep 2009, 03:17 (edited 6 Sep 09, 03:17)
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
1

boo! Sorry, but you need more skill.

Not recommendedQuick Review by SPAZ18

Posted:
4 Sep 2009, 21:36 (edited 4 Sep 09, 21:39)
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
1

To even call this JJ4 is just an insult. Eyecandy is very bad. No background in Layer 8 causes that distortion effect making the level look ugly.
Tilebugs are everywhere and there are only a few enemies. I finished the whole pack in less than a minute since levels are too short.

1/10
DO NOT download this!

RecommendedQuick Review by Toni_

Posted:
4 Sep 2009, 17:15 (edited 4 Sep 09, 19:09 by cooba)
For: Temperature (Scraparap Remix)
Level rating: 8.5
Rating
10

very very very good

[Review changed to quick review. – cooba]

Not recommendedQuick Review by FawFul

Posted:
4 Sep 2009, 06:40
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
1

was it worth uploading these, would you think anyone would bother playing these levels? they are just liniare, hardly any placement, full of tilebugs, and i hardly see anything back from your ‘story’. crappy level, no DR.

Quick Review by PurpleJazz

Posted:
4 Sep 2009, 06:22
For: Jake's CTF Pack
Level rating: 6.2
Rating
6

Not exactly the best designs you’ll see. There’s a couple of okay ideas here, but they aren’t really executed too well. There’s a few annoying limitations in the layouts and the eyecandy is a little drab in places. Overall not bad, however some things just show what seems to be a lack of JCS experience.

Not recommendedReview by Zoro

Posted:
4 Sep 2009, 04:45 (edited 4 Sep 09, 04:46 by Crazy Rabbit)
For: captune dream
Level rating: 1
Rating
1

Why sky is yellow. I think this is very simple but very not carefully level… Too bad… This is not CTF… I think it… Oh… alex, how you are old?! And how your experience?! Huh?

Not recommendedQuick Review by Zoro

Posted:
4 Sep 2009, 04:41 (edited 4 Sep 09, 04:42 by Crazy Rabbit)
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
1

:( Whats is this?!?!?!?!?!? ;P

Not recommendedQuick Review by EvilMike

Posted:
4 Sep 2009, 04:11 (edited 4 Sep 09, 04:12)
For: JJ4 Episode 1 -Demo-
Level rating: 1.5
Rating
1

molto cattivo.

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