Review by M y l e s

Posted:
5 Jul 2009, 18:08
For: Jazz TG
Level rating: 6.7
Rating
N/A

This program doesn’t work. It says that vcl60.bpl is missing.

Review by M y l e s

Posted:
5 Jul 2009, 18:05
For: Java GIP
Level rating: N/A
Rating
N/A

When I opened it, i got “Connection Timed out”. I do agree with Crimiclown. Why do I need to download it if I can’t use it?

RecommendedQuick Review by TheKax

Posted:
5 Jul 2009, 17:52
For: Casualty Mines, venue of Bloody Valentine
Level rating: 9.1
Rating
9

I’m in kind of a hurry, but I just want to tell this tileset is awesome so here it goes to quick reviews. Good work, keep it up. I just love all the eyecandy possibilities it creates. There. G2G!

Review by PurpleJazz

Posted:
5 Jul 2009, 15:13 (edited 5 Jul 09, 15:18)
For: Easter Elves
Level rating: 5.5
Rating
N/A

@Mortalspaz: No, this level was made by Ninja Dodo. Shortly after the time of TSFs release, Epic held a competition on creating easter levels. The entries to this contest were all bundled together in CC’s release, which are the easter themed levels that come with the game. Basically, they are not by Epic; they were built by JJ2 fans.

Review by mortalspaz

Posted:
5 Jul 2009, 12:50 (edited 27 Oct 09, 20:11)
For: Easter Elves
Level rating: 5.5
Rating
4.5

But if i wouldn’t notice here is the review.
Eyecandy has lots of bugs, you can get stuck very easy.
Gameplay is poor, you have a few crates and enemies get out of a wall after you stomp a crate.
Tileset use is good only that there are bugs(LOTS)
Music: The standard Easter music: Frolick Lane
Enemy placement: good/bad. Only respawning enemies will not do it.
Picups: Few picups but there are some in the boss arena.

Boss: Bilsy.
Fun: Maybe
Hard: No
Long: No
Rate: I will rate a 4.5/10 because of bugs, gameplay and lack of originality.

DR? no! I can’t recommend something that’s stollen!
Oh well then i’m sorry! but my rating is the same!but DR is changed to N/A

RecommendedQuick Review by Myles

Posted:
4 Jul 2009, 11:22
For: Casualty Mines, venue of Bloody Valentine
Level rating: 9.1
Rating
9.9

:O

Review by mortalspaz

Posted:
3 Jul 2009, 21:32
For: Diamonous
Level rating: 3.5
Rating
N/A

A PK3 file merican McGee Alice Archive.
Or in simple terms..
A .PK3 file is a renamed .ZIP file, used in games based on the Quake III engine. It usually contains a checksum to prevent the opening and recompression of the file, or the addition of extra maps to demo versions. The .PK3 file contains the map, textures, weapons, sounds, and scripts for the game.
Can be opened with
WinZip! Just replace the .PK3 extention with the ZIP one and that’s it!

Not recommendedReview by Rodrigo_arg

Posted:
2 Jul 2009, 20:27 (edited 3 Jul 09, 20:00)
For: Natural Battle
Level rating: 3.5
Rating
3.5

I will go by parts:
Scenario:
The shape of the map is very close, I mean that is not a circle, you enscrrás you waxed. The rest is well done ta.
Decoration:
Is not finished, ie zanahoraias, for example, do not you put the tip, or go, Why?, The edges are are posts, the big carrot is not end to end, otherwise, the “water” not putting tip to tip, and the earth is repeated again and again.
Weapons:
The power-up of gun1 is hidden, but I found it just started, but the barrels have a small espacion, only one or Spaz tnt can break them.
PD: Error in the background.
PPD: I have to warn that a server lori099 told me jazz2 NOOB! 3.5…

RecommendedQuick Review by mortalspaz

Posted:
2 Jul 2009, 13:33
For: J2B to IT converter v0.3
Level rating: 9.1
Rating
9.2

EEE great job with this one!
I can finally convert White Hare!

Quick Review by Bluespaz7

Posted:
2 Jul 2009, 12:54 (edited 2 Jul 09, 12:54)
For: Royal Rainforest
Level rating: 8.1
Rating
7

Lol PJ you spammed the here ec a bit =[

RecommendedQuick Review by mortalspaz

Posted:
2 Jul 2009, 11:55
For: CCC (Candy Christmas Challenge)
Level rating: 6.2
Rating
9

Cool level! I think this is the best level i played with this tileset! BTW i had 239 coins!
Eyecandy is good
Ammo placement.
There were only a few PU’s but that’s all.
Enemies.
Only bees just to mess jazz’s plan a bit
I can’t see why i should give a rating lower than 9.
with DR

Not recommendedReview by mortalspaz

Posted:
2 Jul 2009, 09:23
For: Survival Fight
Level rating: 2.7
Rating
1.2

Bad level!!

Eyecandy… None

Picups? Only an Electro PU!! What should i do with that?

Gameplay:
You start on a platform, next to you is the Electro PU.
You jump into the pit, where a “swarm” of sparks come to kill you and suddenly at activated uterus tweedle queen scwarzenguard etc. Can you survive them? I don’t think so.
Thanks for JJRUSH i managed to actually finish this level.
Conclusion?
Score 1.2
DR? No!

Not recommendedQuick Review by Bluespaz7

Posted:
2 Jul 2009, 08:42
For: Easter Feasta v2
Level rating: 6.2
Rating
4.8

lol

Not recommendedQuick Review by drmooCSW

Posted:
2 Jul 2009, 00:04
For: SuperHARD Mode
Level rating: 6.2
Rating
4.2

I like how his credits go to Dark Byte. Wow. Dark Byte made CE. He’s the man. CE was not meant to help mod games. I don’t know what this is supposed to be but this is definitely not a download recommendation. Mostly because of the 200×200. Do not use CE to mod a program, only cheat it. CE’s the worst!

RecommendedReview by fearofdark

Posted:
1 Jul 2009, 19:47 (edited 1 Jul 09, 19:55)
For: Episode Five: The Fortress of Ruin
Level rating: 9.8
Rating
9.8

I must say, an epic end to one of J2O’s bestest and hardest SP series. The Fortress of Ruin is the longest episode out of the 5 (and took me a good 5 days to complete properly on easy.). Judging by the fact that this has already recieved 12 reviews, I think that I could be repeating what everone else says. Nevertheless, I shall give my opinion…

Starting off with the eyecandy, as usual, all the levels are excellently made with pretty much no faults to the eyecandy. All the levels have good atmospheres, and the lighting effects are used well too (particularily for the dark caves and the portals in Devan’s Fortress). There are also several styles of levels, and each level contrasts another (with one or two exceptions). Pretty much all I have to say about the whole pack to do with eyecandy. Pretty much bugless and creative in most levels.

The gameplay, and to re-re warn everyone here, it’s very hard to say the least. Episode 5 is probably the hardest out of the 5 episodes, particularily towards the end.

What is also outstanding about this episode is the awesome gameplay in the levels, particularily the layout of the levels themselves. There are several secret areas and routes in each level, and I think I got lost at one point trying to find Devan’s lair. Possibly the most unlinear levels I’ve ever played, so the player has the job of exploring. Also makes the episode fun to play again. Evilmike uses obstacles throughout the episode, particularily time-based obstacles which are overused (as everyone else has mentioned). Most of the obstacles require patience, particularly the classic Spike Boll obstacles and the unstable bridges, but there are a couple where you have to run like hell (the floating platform and most of the ones in the Fortress of Floods), so there is actually a variety of gameplay, just most of it timebased.

The gameplay isn’t perfect, there are some very stressful obstacles (the Fortress of Floods took me quite a while to complete, although that may be due to the fact that I am very bad at JJ2), and I also got stuck twice in the walls (whilst walking underwater, and in the Fortress of Sands in some rising spikes, although I died anyway). However, there are a variety of challenges held in this episode, and even if they’re not the first to be presented on the site, they’re quite rarely used, and even if most of them are timebased. Most of the levels are stretching JCS to its full potential.

Finally, the story (which is another crucial element to the series) is just fantastic. Makes the episode very fun if you pay attention. I won’t say anything else, cause I’ll end up spoiling it. Music and tilesets are also nicely used.

FINAL RATING: 9.8
DOWNLOAD?: That’s not even a question, just play it (the others too to get full understanding of the story). It’s a shame I couldn’t have written a longer review, seeing as most of the stuff that had to be said has been said. It’s very hard to fault, apart from repetitive time challenges and a couple of gameplay glitches. Any JJ2 fan should download this, and if they don’t, then they should be frowned upon until they do because it’s just excellent.

I sorely hope this isn’t Mike’s last episode, but if he does return, this should be a tough act to follow.

Review by Napo-Leon

Posted:
1 Jul 2009, 19:06 (edited 29 Jul 09, 12:39)
For: Napoleon Hotel
Level rating: 6.1
Rating
N/A

ow look my old lvl <3 :D

[Rating (9.2) clearance. not even gonna bother explaining – cooba]

[EDIT] :O coob I HATE U! :(

Review by mortalspaz

Posted:
1 Jul 2009, 19:00 (edited 1 Jul 09, 19:45 by cooba)
For: Very very very strange boss!!!!! [ Dont rate! ]
Level rating: N/A
Rating
N/A

A new boss!!! But i don’t know…I kan’t kill it… It starts again after the “boss bar” is empty…
I tried everything…
JJRUSH
JJGOD
JJAMMO
JJNXT in final…
This looked like an Uterus..
A MCE Uterus.Destroy the floating green thingies, then kill the actual “boss”
Anyway you can’t be hurt by it so it makes it very easy.
But because of the boss bar filling again..
This can take a while!

[Rating (9.5) clearance. What was so hard about “don’t rate”? – cooba]

Not recommendedReview by mortalspaz

Posted:
1 Jul 2009, 18:33 (edited 1 Jul 09, 18:41)
For: ilu's land X tilesets
Level rating: 4.2
Rating
4.2

What’s this? Some tiles with lots of sucker tubes some trigger scens and trigger zones, some warps and a blue gem! I can’t give a high rating because there’s no gameplay. People like to play levels not to stay and watch you know… That’s why there are TV’s…And why did you included the EEH credits tileset? It isn’t used.
Here is the level play.
You start on a platform and you butstomp some blocks, and you have to choose the way.
If you get the wrong way, either you get at the point where you started of you will be warped into a place either with lots of Bilsies you being morphed into a frog either in a place with Buba bosses where again you get morphed into a frog.If not, you will be in a lots of suck tubes collecting 1 blue gem and finish the level.
I’m sorry but unless you correct it i can’t give it a higher rating than 4.2

RecommendedReview by minmay

Posted:
1 Jul 2009, 16:14
For: Episode Five: The Fortress of Ruin
Level rating: 9.8
Rating
9.2

Apparently comments get deleted after a few days in JAZZ2ONLINE 2009, so I’ll write a full review.

Obviously, this is the last of five episodes of the Devres (or whatever you want to call it) series. And, obviously, prior episodes were very well received by most everyone, as well as this episode, for that matter.

Nonetheless I think it suffers from a lot of flaws, and those are what I’ll mention in my review, since it seems everyone else has covered everything else.

The first level reminded me of Dreamless (a much lower quality level pack). This was because I fell into a death pit after three seconds, and because it was full of float lizards. Fortunately, it turns out that unlike in Dreamless, all but a few death pits have a lot of warning of their existence (the beginning of the first level is one, and pretty much all of Tempest is another; expect to die once and exactly once to not knowing where they were). Nonetheless, I did not really appreciate this.

One thing to note is that the pack is filled with time-based challenges. Your first experience with this will be rushing up the tower to the first boss, but once you reach The Fortress of Floods you’ll see what I really mean.
Honestly I think these were overused and overdone; if you say that they wear thin after about three of them, then you will probably agree with the rest of my review.

I can’t help but be annoyed by the number of people praising the originality of the challenges. These are not the first implementations of these concepts. Mike made extensive use of frogs in his Platform Jumping levels (they’re not on J2O, to save you some time looking for them); BlurredD implemented the rock-riding in a very similar way with the Jazz Unleashed mini-pack; Violet used rising water in a race level or something (okay, not sure about this one). I really don’t need to mention where the inspiration for The Fortress of Decay’s bridges comes from.

There is also a lack of variety in enemies. Expect floating suckers, float lizards, Tuf Turtles, and more floating suckers. You are going to get sick and tired of shooting ravens. Sick and tired.

However the important question is always is the pack fun? And that it is, as the hordes of 9.7 ratings will tell you. Quite a few things are going to annoy you to no end while playing, but the fact is that this is a really, really well made pack despite its flaws.

Again, I’m not bothering to mention the stuff that’s really great because everyone else did. Download the pack and play it. That is the recommended course of action.

Review by Lori099

Posted:
1 Jul 2009, 15:56 (edited 1 Jul 09, 19:08)
For: Sun Battle
Level rating: 5.4
Rating
N/A

Okay, carrots were fixed.
If will be found any other rewiever,
tell me what I can make better in this lvl, ok? Thanks a lot.

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