Whadda we have here? A new Domination level? Sounds good, let’s download this.
Gameplay: Very original
I can’t figure out where to start explaining. The concept… wow, it’s just a really good concept! There are six different areas that you can go to, and in every are there’s a control point and a distinctive ammo type. Kind of like a ‘native fruit’ to the area. (Does that mean trading these ammo with other areas will make you money?… never mind…) The six areas are connected by big, red warp zones, which will confuse you a LOT at first. It’s really hard to learn a clear route, which will make a lot of games in this map frustrating, confusing and chaotic. Maybe you should draw a map… Yeah, just a simple Paint or Photoshop job would do the trick, I guess.
The individual areas all seem like a part of a single player campaign. The areas are rugged, not smooth like multiplayer maps. This can lead to getting distracted and losing your run speed in block-y obstacles, straight end walls and warp zones. Especially the Moon zone, where everything is made of brick and slopes are Only used on the upper level of the cave. Holding the jump button will get you across slopes, but it will still be sloppy and when you don’t start at the bottom, players will find themselves climbing brick after brick after brick.
Ammo is dispersed in distinct areas (for example, for RF ammo you should go to the Starshine Valley). This is fun, since you will be able to tell where someone has been, and… yeah you go for the control points anyway… Sorry, my bad.
An odd thing I found about the ammo placement is a little… well, I think ‘secret’ by the designer, plunK. There’s a certain place where the heroes of RF-climbing gather and steal all power-ups… Muhahaha… Luckily, none of them have any regenerators on them, so it’s a one-time job. May the fastest RF-climber take thy price.
Another odd thing is that plunK actually put a shield in this level. I mean, come on, this isn’t 1998. Shields are considered overpowered, and this one is available with the Electro Blaster and with TNT. The delay is even set to 31, which is, in my opinion, way too little concerning the latest JJ2+ update, if you even ponder to use a shield at all. In my opinion, it should be removed, but hey, who am I?
That sums up the gameplay, I guess. It could use a few flow-upgrades and stuff, but otherwise, pretty massive concept. Chapeau!
Atmosphere: insert some joyful statement here
Okay, let me state this really simple. plunK took one tileset, made six different areas and put them all in one level. All of the areas look good, some look amazing, but most of them just look damn fine.
The way he linked all the worlds without a main hub was really good. It felt as if I was traversing enormous lengths of space, since the environment changes drastically every time you warp. Take, for instance, the ‘Random Pipery’ area. This looks like a part from a submarine (or a Dubbed Marine…? Okay never mind) that has been left on the ocean floor to decay with the flow of time. Entering a warp, only a second later you find yourself in a grassy patch with a beautiful skyline, only to see, seconds later, a bridge swinging over a high-tech city in the background. The feel for each area is distinct, clean and well considered. Chocs to you!
The music fits.
Yeah, the music isn’t really anything special, because it’s hard finding music to fit 6 different areas. plunK went for the ambient approach, which I often use myself too. Nice song, goes with the theme a bit (if not exactly) and does the job.
Overall: Good
An overall good level with a high confusion factor, which can be helped by making a map. The DOM points are well distributed over the level, each having advantages, whether it be easy to take or easy to defend. A few flow issues and a shield to spice things up a bit, if not to an unfair level.
Download Recommendation: Yes
Even if you don’t like DOM levels (or just don’t like this level), it’s worth taking a look at. It’s interesting how everything in this level fits.
Score: 8.2
A really well laid out level with a really well concept. This is just fun to play. Chapeau.
Base Score: 5/10
Point Bonuses: +1
[+1] Promising start. But…
Point Deductions: -5
[-1] …it quickly degrades into what’s best labelled as “the musings of the tone-deaf”.
[-2] New samples clash considerably and are just as badly off-key.
[-1] The new samples are REALLY LOUD at some points.
[-1] What’s with those random blank spots? Those don’t sound good at all.
Final Score: 1/10
Don’t give up, but don’t upload anything else until you get some feedback prior to uploading. I mean this in the nicest way, mind you, as feedback from member on the forums can be very helpful.
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Your friendly neighborhood S3M/MIDI artist, Joseph “Doc Lithius” Collins
Not much to say about this remix, I’ll try and make this a detailed review…
The biggest problem by far is that none of the samples are in tune with each other, and in any song, that sounds awful and shows a lack of listening skills to what you have remixed (although TIMM may have just gotten away with it with thier orbitus remix, but it’s still a bad thing). This problem is made even worse, as most of the samples kept are from the original castle song anyway. In fact, all that has been done here is a change in one of the samples and some swapping around of all the patterns (which, in turn has also completely ruined the structure of the song). Oh, and one of the ends of the pattern is cut off, but that’s about it.
RATING: 1.9
DOWNLOAD?: I think not. Unless some drastic improvements, tracking skills and a lot more effort is put into any further remixes, I (with regret) don’t think music is for you.
This is a level, how?
All I see is one platform with NO EVENTS used at all.
This looks like it was made in about 2 minutes.
Only Layer 4 has been used. There is nothing in Layers 1-3 & 5-8.
I see this marked as Battle but how would 16 players play in this “level?”
I can not award any more than a 1.0
Sean Paul?!
Anyway, I listened to this song and my first thought was “Wow. Holy cow, wow.” And I mean it too—This is the best (and I believe the only) remix of Scraparap I have yet heard. It is basically an electronic/technological remix of Scraparap, with many of the old instruments and some new ones too.
Some nice rhythms going there, though I was quite sad to not hear the awesome string part for the orig song—That really defined Scrappy, although the drums do too. The basic lines are tweaked just enough to give you a good feel, and it came out pretty darn well. I’d have to say a 7.6 and a definite DL rec.
I’d like to do a collab song with you sometime. Send me a line when you are available to.
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Your friendly neighborhood .it artist,
PT32
wooooow!!!
A sp lvl that is kinda bad actually….
Eyecandy is nasty!
Music is inadequate…drq_heat does not fit diamondus, orbitus dosen’t fit carrotus etc
THE 2ND LEVEL’S tileset is awful.
Gameplay was easy…at least it was playable..
Pikups:BAD only 3 weapons in the whole game.
Boss:Typpically:Devan!
score:poor
short levels etc
rating 4.0 with no dl rec
I don’t really see the point of this. I always though that castle was an easy tileset to use and I think this just makes it harder. I’m not going to give a rating, but I think this is a harder tileset to use the the original castle.
cool remix! The intro is it’s a bit forced if you know what i mean
But the rest is ok.
9.5 +dl rec
COOL REMIX!!! LiKe It VeRy MuCh!
MuSt HaVe!!!
DL NoW
[Review changed to quick review. – cooba]
WOOOOOW!!!
It’s a good tileset but it’s kinda hurting the eye…
[Review changed to quick review. – cooba]
Darn, I was misslead into thinking that this was going to be a scraparap remix of Sean Paul (which by the way somebody should so do). I wasn’t dissapointed with what I heard, however…
This supposed scraparap remix is not like many of the other remixes on this site. It is almost a complete composition with just a few elements of scraparap remaining (like the drums and parts of the melody), instead of your standard Jazz 1 remix which will just take parts of the song, change the samples and re-arange a few parts. More importantly, everything sounds in tune and the samples go very well with each other, and I love the different phrases of the song.
My only complaints are that something needs to be done with the ending (it feels a bit incomplete) and the structure is a bit hard to recognise sometimes and it is a bit repetitive.
FINAL RATING: 8.0
DOWNLOAD?: I think the rating says it all. This song would go great with somekind of poisonous android toxic ice level.
EDIT: Repetitiveness isn’t really a huge problem, but in my opinion, there are just a couple of sections like at around 0:30 that repeat a bit too often (also at 3:00 to 3:20 and again towards the end). This was really just a minor poke.
A GoOd LeVeL!
NiCe AnD CoMpLiCaTeD!
Exactly how i like to play levels.
Eyecandy was good I got stuck 1 time but got out of there (not using jjk)an i won’t deduct.It happends…
Background was good. i felt like i was in ancient ruins and others.
PLACEMENTS
Enemy Placement was good.
I don’t know if you placed things in hard mode , but it was very challenging!I got killed once.
Goodie Placement was great.
I had kinda 5 sugar rushes in all lvls
Coin placement In every level were 50-50 and something coins which means you had a lot to search.That’s good
Ammo Placement was good only you’ve placed too many crates.
Gameplay was VERY GOOD!!!Nothing to complain about
Long Levels? Yes.. They were long and had obstacles.
Uterus: Uterus in Ea10! Great! almost no lvls have uterus
THE MUSIC
All the music fitted to the level, drq_heat tune was great, so, in conclusion I LiKeD ThEm!
Fun? OOOO Of course! I had a lot of fun playing it!
Score:Great
DL rec!! Yeah! DL NOW!
Rating:9,7
Happy Easter!!
As plunK says
yea its very cool music and yea Techno No Respect :p
This not slow I like this very much…
uhm… and FawFul Good Job :]
actually.. if you ask me if it’s necessary then i say yes of course. i like feedback. and i want to know if it made differences. i mean.. did it annoy you the first moment, is it fixed. could it still be better. etc.
so necessary? i wouldn’t call it like that. but i would really appreciate if you do.
Notice: This review applies to v1 of the song. v2 is nowhere to be found, it seems, as the version uploaded here is still the original, unmodified music file…
==================Simple Review==================
Base Score: 5/10
(Edit: When I say “Base Score”, I mean that ALL files I review start out with 5 out of 10 points. In this, some files can get average scores by having no positive or negative points, or an equal amount of both.)
Point Bonuses: +3
[+2] Strong start, pretty good body, decent finish!
[+1] Reminds me of the “Enigma” table from Epic Pinball as well as other classic Epic games such as Unreal. (Not so much Tyrian, though.)
[+0] Doesn’t suck! :D
Point Deductions: -1
[-1] Slightly repetitive…
[-0] Doesn’t quite loop, but it’s nothing worth getting in a huff over.
Final Score: 7/10
=================Extended Review=================
Introduction:
Serious remix is serious. And this, ladies and gentlemen, is a serious remix of Episode 3, World 2: “Scraparap”.
Song Analysis:
The song is a very well-constructed remix of Scraparap’s theme, as I’ve said. The artist really thought outside the box on this one, not limiting himself to the simple, repetitive tune we all remember. Instead, he expanded upon it, indeed creating an entirely new experience while keeping just enough of the old tune recognizable.
Sample Analysis:
Not much to say about the samples other than they’re crystal clear and mix very well together.
Final Analysis:
Just when I was getting bored of the bippy-bip-bop-etc.-etc., it cuts out at 1:53 and goes into a kind of quiet melody for a while. I really liked that. And honestly, I like the song itself! Quite a bit! I think anyone who liked the original Scraparap tune is going to be pleasantly surprised by this remix.
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Your friendly neighborhood S3M/MIDI artist, Joseph “Doc Lithius” Collins
Very nice, very catchy i like this alot. Keep up the good work
they are okay.. but i haven’t got a clue where to use them for :P. i just think it’s a bit useless. and converting isn’t really something where skills are needed.
Nice techno sounds and fast beats. GJ!
The tileset is nice but it’s just a color change.There isn’t anything new like snow for example.. And the example level is Tossted Salad whit this tileset
Sorry… but i won’t rate
Nice tune.It was a great mix! and i liked the guitar solo too but it was a fast opening and a slow ending.But you’ve managed to make a good Funk for Castle.
GoOd JoB!
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