It could be a more large picture…
61×61 does not offer more detail…
But… wait. When i look closer i see that is a Jazz body whit a Spaz’s head, with that nice color and some of Razz’ gadgets….
Useful tool, very fun for a challenge.
Docked marks basically for glitchyness, but it is very fun because you can switch Jazzes animations through unintentional use of this.
Other mark docked because the blaster ammo say X_X not an actual number…
Still download for a fun challenge
Haha this thing is cool! I loaded a sp level and shot out all my blaster ammo (would be neat if you’d put a counter) to see if it would work. Then I had to get through a destructable wall and got screwed :—DDD
Giving this a 7 because it could have had more options (such as less health, or a tougher ammo limit). Other than that this is fun!
Well… I don’t really know what to say about it but lets begin.
This level is kinda short with lots of bugs in eyecandy the idea wasn’t original like, Dx said that the carrotus bridge was stollen from him.
Ischa considered that Dx’s bridge idea is a good one and he decided to use it.. not to steal it.
The music wasn’t quite addequate for a carrotus level, but in a cave(not a carrotus garden)he thought it is.(Not a bad thing)
The eyecandy was buggy(like i said earlier) it didn’t have anything new n the use of the tiles.
Tileset use was good but some ideas were -stolen-(“stolen” is a hard word. They were borowed).(The cave by Dx) and it was a kind of level that did not have anything that showed an exterior.
Baddies: When i downloaded it, i played in hard mode and i was dissapointed.
Not to many baddies at all. Only the spikes made it more harder.
Goodies… There were some places where you had 1up a full NRG and 50 coins not to hard to find.
Gameplay was weak because it did not have any action… It was used that thing with the trigger where it sais “access granted” and it was just a common level… Nothing special..
At the end of the level i’ve discovered an active boss music without a boss… Well that’s not very common but still… I was expecting to find a boss at the last part and then suddenly finished. Edited.. It looks like it had a boss between 2 waterfalls.
So in conclusion i didn’t like it.too borring.
Final Score……
Original:Not quite but there were some good stuff in there.
Long: not long enough
Fun: Not really..
Rank: D.
Score: average.
Rating 7.0
Dl rec… yes..Download if you don’t have anything to do for 5 min but you will enjoy.
Sorry… but you should fix this level and after that you just have to wait.
This tileset contains fails of the epic proportions.
All you did with this is take the tileset that came with jazz 2, corrected the weird blue colors, and added your name. Nothing was added. No hooks, vines, backgrounds, tubes or anything was added. Not even any animations were found, making this tileset almost useless. I usually rate the colors next, but since this is a direct rip from the one that came with jazz i won’t say anything. The masking in on auto masking meaning jazz will bump into everything, even furthering the uselessness of this tileset.
Need I say more? you have no reason to use this tileset and deserves a big fat embarrassing 1. I know it’s no use complaining about something that was uploaded 4 years ago, but even by the standers of 1997, this is inexcusable.
Final Score: 1 and a not download recommended.
Pretty bad tileset.
What this is
this is basically a tileset designed with the sole purpose of making a desktop. While it may sound like a good idea, it’s poorly executed.
Tiles
Not much is added. A lot of the tiles include icons, a window, and a task bar. that’s it for a lot of it. there’s a sign and some blocks. That’s about it. everything looks ugly and there isn’t anything like vines, hooks, textured background or anything that can make a good background. In a lot of areas, black hasn’t been replaced.
1/10
Animations
No animations so no points.
0/10
Color
Colors are bad as everything looks like it lost color and everything looks ugly.
2/10
Pallet events
Non are used so I won’t rate.
Masking
This masking is almost completely auto masked. The grid is masked for some reason and the mask looks ugly. that being said, it is usable.
6/10
Reusabilty
Considering you can barley us this, the reusability is almost non existent.
1/10
Final Score:10/50
Score: 2
Rank: F
DR? No. There is no way this could be used to make a really good level. No download.
Sad attempt at a CTF level.
Eyecandy
Eyecandy is very bland. Everything is floating which I guess is ok for space. theirs a background of space and that’s it. The layer 4 bland and repetitive, using trick tiles to make it confusing to get to the bases. Very few animations are used and the level is to small for CTF. overall, boring eyecandy.
1/10
Gameplay
Gameplay is boring. most of the ammo and carrots are put in secret locations and once you figure out how to get to them, It can basically be impossible for you to die. There’s no powerups at all and only a little bouncer ammo is out in the open. There are 6 carrots in one area which is to much and everything doesn’t have a delay for the respawn. The bases can be hard to get to because for blue, there’s one little area that you can go though and for red, you have to go through some fake tiles which can be confusing. there’s arrows, but your not likely to notice them in a hard core match to the death. Also the map is way to small.
1/10
Ammo and Carrots
Bad. Most of the ammo is in secret areas and very little is in the open. once you figure out how to get to everything, you’ll never run out. There is a stash of 6 carrots that respawn to0 quickly meaning you won’t be dying anytime soon.
1/10
Final Score: 3/30
Score: 1
Rank; F
DR? No. There’s no way i would host this level as there’s not that much fun to be had. No download.
I would like someone that makes a jazz jack rabbit 2.00
(Not cheating)
I would like someone that makes a jazz jack rabbit 2.00
(Not cheating)
[Rating (7.0) clearance. – cooba]
Did’t liked it, and you even stole my ‘carrottus-bridges’ idea. How nice.
Gameplay was boring
Eyecandy was unfinished?
This is a sad attempt a race level.
Eyecandey
I think I can safely say that some on my oldest levels are better then this. The background looks horrible, like you garbed the background, and spread it while you held down the mouse button. the layer 4 is made up of about 7 tiles in the whole tileset. Layer 7-5 is the same thing as layer 8 even still using the background tiles. This is pathetic.
1/10
Gameplay
Once you warp in, you can take many paths. Most of them lead to traps and one you hit those winds are your in a trap, your out. In a way it makes in challenging. this whole thing is that it is too short and once you figure out where to go, it takes about 20 seconds. Not only that but when you do get to the end, your in a coin room with a flag. Who plays race in ctf?
1/10
Ammo
No pickups of any sorts unless you count the coins.
1/10
Replay
You will not want to replay.
1/10
Final Score: 4/40
Score: 1
Rank: F
DR? NO way.
Now here comes something that EVERYONE should have yet it doesn’t have a full review. Time to change that!
What this is
This is basically an.ini for JCS that enables holiday hair enemies in TSF and trigger zones for all versions. It works, and that trigger zone event is a lifesaver.
Ease of use
You just drop in into your Jazz2 folder and run JCS. couldn’t be simpler!
10/10
Look
Since this can only be a notepad file i won’t rate.
Does it work?
YES! It adds the enemies and trigger zones without any problems. If it doesn’t work, you really shouldn’t be using a computer.
10/10
Would I use it?
Of course! The trigger zones alone make this a great download and everyone should be able to use them.
Final Score: 20/20
Score: 10
Rank: S
DR? YES! Everyone should be running this INI period. If you haven’t downloaded, download.
This is one of the saddest attempts at making a battle level.
eyecandey
We got a background and a couple of tiles making a one tile wide hole with some animations. That’s it. About 10 tiles were used.
1/10
Gameplay and flow
You drop down into a hole with a regenerating seeker box. you then sit there, look up, and keep firing. Lots of fun right?
1/10
Ammo Placement
There’s on regenerating box of ammo. Great.
1/10
Carrot Placement
NON
0/10
Final Score:3/40
Score: 1
Rank: Z
DR? No. This is so sad I can’t even say anything witty.
wow. Fun level. sarcasm
Eyecandey
Well layer 8 is used so good I guess. Layer 4 is un-animated an everything is floating. This looks like it was made in 2 minutes.
1/10
Gameplay
This is supposed to be a test, but this is so easy I could do it blindfolded. (Maybe not) You sidekick across warps and then copter ears your way around the warps. After that you have a choice to do it again or to end the level. (what do you think I did?)
1/10
Final score: 2/20
Score: 1
Rank: F
DR? No. This is garbage.No way I’d ever host this.
sigh
What this is
this is supposed to see a hotel tileset but you would have to be out of your mind to use it. Why?
Ok 0.5 mark down because the tilesets name is to long.
Tiles
this is horrible. there’s a textured background but god help me if it works. A lot of the tileset has horrible ripped sprites and objects from other games and Jazz. Everything that was hand drawn just screams MS paint at the top of it’s lungs. Everything looks poorly done and chunky. A lot of event tiles aren’t here and the ones that are aren’t masked properly. Black isn’t replaced in a lot of areas. Very little of the tiles you can actually use to create a good looking level as well. There’s also destruct block but they look horrible. Overall, all the tiles are poorly, ripped or drawn and It’s hard to see anyone make a good looking level with it.
1/10
Animations
There are animations, but they look bad. The sprites have tons of frames missing and the ones that were hand made don’t look that good as well. (I don’t even know what one of them is) there’s also a lack of animations you can use to make something interesting as most of them are sprite animations.
Overall, bad animations.
1/10
Colors
Colors look Ms painty and they all and a lot of them are just solid colors for a background. What is there looks off as well.
1/10
pallet Events
Non work so i won’t rate.
Masking
Masking is bad, but not unusable. Lots of stuff isn’t properly masked though and it’s defiantly uneven in tons of places. lots of things have holes in the masking. Not great masking.
3/10
Reusability
Well considering I would never use this tileset you get a 0 on that.
0/10
Final Score:5.5/50
Score: 1
Rank: F
DR? No. if I want a hotel tileset I’ll use hotel dream. Don’t waste your time to download.
Now I’m not that good at reviewing conversions, but It doesn’t take a genius to see this is a great and usable tileset.
What this is
This is basically a conversion of the old battery check level Binnen. While at first glance it looks like it has everything, there some things missing I would have liked.
Tiles
I haven’t played Battery check in a while, but I can safely say pretty much everything is here. All the background, foreground, animations, and tiles from the original tileset look like there here and well. It was nice you added destruct locks in with the tileset as I love using those. The water area in here as well. There some things I would have liked that isn’t here. Vines, hooks, tubes, textured background and arrows aren’t here. I’m sure you could get tubes working by using some of the tiles to make something that looks like tubes, but some custom ones would be nice. Overall, everything is here, i just wish there was some more stuff added.
Edit: Most of these have been added! I’ll give you an extra point!
8/10
Animations
The animations are good. They all have there frames but some of them have bugs. The static TV has a bug where part of the railing flashes in the third frame. Other then that, the animations look great and fluent. Nice job!
9/10
Colors
Colors look perfect, exactly what i remember from battery check. Great job there!
10/10
Pallet Events
Won’t rate because non are used, but thanks for fixing up the pallet!
Masking
Masking is good. It’s a lot better then the old tileset. Masking is straight lines and almost everything is masked properly. the only thing that has weird masking is the tiles with the monitors near the bottom of the tileset. Other then that, nice work fixing up the masking job!
8/10
Reusability
Not the best. While you do have a variety of tiles to use from under water, factory or lab, your still limited because there’s no outdoor background. If you included this, It would have been a lot higher of a rating.
6/10
Final Score:41/50
Score: 8.2
Rank: B
DR? Sure. This is a great tileset and I won’t be surprised if someone will use it. Download now and enjoy!
Edit: Changed rating by a little.
Thanks for the reviews so far =)
@SPAZ18:
There are more secrets =)
well i rate them quite high normally.. but i just couldn’t feel the atmosphere here.. it was probably because the lack of instruments and usage imo. you could add echo using the volume(slides) system. I really missed that. also, somehow the mid somewhere it was like tone-deaf. but i wasn’t sure. still very gud song. sorry for the short review :(.
Cave. A generic sounding name of a level you first think before downloading this file but on loading up the level you will be faced with more than you might expect.
EYECANDY
Dx has made an extremely great use of the Carrotus Fix tileset. Instead of being an outside type of level, this takes place in a Cave as suggested by the name.
The eyecandy here is really good. The most creative use of the tileset is where Dx has made hanging bridges using the horizontal logs and making it look like they are hanging from the ceiling using the vines.
All eight Layers have been put to good use.
Layers 2 and 6 have been used creatively to make an excellent looking pool of water.
One of the blue tiles below the trees has been used in Layer 6 and the BG water tiles have been used in Layer 2 and made transparent to achieve this effect.
The eyecandy could be improved by making use of the Lighting events. Flicker light events would look great on the flames.
8/10
GAMEPLAY
You start off in an area with three flames and you can see two paths. One of these is blocked off and you need to search for the crate to open up the second area.
The main goal of this level is to collect Coins so that you can be transported to a Boss arena where you will come across a Bubba and two Schwartzenguards. You have to defeat Bubba while hanging from a horizontal vine. A healthy selection of +1 Carrots is provided should you be low on Hearts.
Some secrets can also be found in this level, I won’t say where they are but you should be able to find them if you look hard enough.
The level is quite short but is fun to play and will probably last you about 10-15 minutes on your first playthrough.
8/10
PICKUP PLACEMENT
20 coins are scattered throughout the level for you to find and you’ll need these to access the Boss. One of these Coins can be collected by shooting it with an Electro Blaster and the Belt events will then carry it through the wall where you can then collect it. There is a good selection of ammo to pick up including RFs, Bouncers, Pepper Spray and Electro Blasters.
Two 1UPs can be found. One of these can be found by the first Crate and the other can be found in a Secret.
There is a good amount of +1 Carrots that can be found so you should not remain on 1 Heart for the entire level.
Three Power-Ups can also be found but I won’t mention what these are or where they can be located.
Seeker ammo is provided in the Boss arena so you can hit Bubba more easily. This ammo respawns every 12 seconds.
Two Electro Blaster Power-Ups are also provided so that you can shoot the Schwartzenguards.
Placement of all the pickups is good.
9/10
ENEMY AND OBSTACLE PLACEMENT
The enemies you will face in this level are Normal Turtles, Bats, Tuf Turtles, a few Tube Turtles, small Dragons and some Crabs.
The amount of enemies is good, not too many or too less and the placement of them is good. There are enough to kill you.
Obstacles in this level are several spinning Spike Balls and Trigger Scenery. Three Crates are to be found in order to progress through the level.
There are three Bosses in the arena but you only have to defeat one.
The Dragons can be a little annoying but the placement of all the other enemies is great. I like the way a Tube Turtle is dropped on you when you stomp the second Crate.
8/10
TOTAL SCORE: 33/40
OVERALL MARK = 33 / 40 = 82.5% = 8.3
DOWNLOAD?
While the level is quite short, you will still have fun here since the gameplay is great. Also, you will see some of the most creative eyecandy ever in a Carrotus level.
So, my answer to this is YES!
This is my 100th FULL review! :D
This was a cool level ..
Made by Dx with carrotus fix day.
The review
well.. the eyecandy was good it didn’t have any bugs.You used things i don’t know about the tileset to make it a nice sp lvl.
Enemy placement wasn’t quite adequate but still… The level had many bats ,tuf turts(at end) and a couple of tube turtles.
Gameplay was good. It was a hard level(but not enough to beat me.) many hurt floors caves those green things from the vines etc.Some triggers and some fun.
Goodie placement and ammo.
Few goodies but lots of ammo (seekers and toasters).
Tileset use… Are you kiddin? Most of the tiles were used in there.
ALL the layers were used.
The music was good for it.
Score.. Good
Rating: 8.7 with dl rec.
A nice hard level for those who like to play a little more challenging. If you like that… DL this.
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.