Well THanxs to point out my mistake. Please tell me other files via e-mail which have an inaccuracy. But Jazz CD levels have become tough for me as I did not play Jazz for about 3-4 years when I was an expert player. I’ll try to zip through the levels. I think lagunicus is a water level and has some sideffects on the music so the music was to be intended like this externally.
THIS IS TSF! sorry. Been getting that alot.
Eyecandey
Level 1: What? the background doesn’t fit together. Animations are average. Ground that floats in mid air. Only a layer 8 background. There’s no thought put into this, It’s just a couple of tiles put together and called a level. Also carrotus is overused.
Level 2: The same thing as level one. This one is probably worse becuase it’s more empty.
Level 3: Little better. Background same deal. little tilebugs. The snow stuff looks weird and makes no sense. The water that keeps popping in and out makes no sense and makes the level look weird. the animations are kinda silly and make no sense.
level 4: Same thing. No water but the level is tiny and once again everything is floating. I don’t fell like I’m in space.
Conclusion: Bad. Put more time in. Can’t give you more then a one.
1/10
Story
You running about some random levels with no text or reason to do so. This is supposed to have a story? Nothing is given. Play the Invasion of Deserto to see how a story is done.
1/10
Gameplay
Level 1: Drop down, jump across some platforms that have fire on them so you have to take damage. If you fall, you go into a spike pit and die. If you survive, jump trough some layer 3 scenery to find a crate. Break it, go through a tunnel and you win. Fun right? I did this in less then 2 minutes.
Level 2: Your trapped. You have to buttstomp some tiles but you have NO CLUE there there. You have to take queses. From there, kill 2 turtles and go on. there’s a block. You need a coin. Again there’s no way of knowing it’s in a secret area in left wall of a waterfall you fall trough. Again impossible to know it’s there. Once you get that, you go through the warp and break the crate. You back but WOOPS. You get warped back becuase the coin was a 5 and the warp is blocking the @#$% path! End of level once your done with that. TOO SHORT
Level 3: Well. this makes no sense. Water keeps appearing randomly by just jumping or falling. Water in space? Anyhow, I never beat this level. You go down and destroy and crate then you have to get trough some blocks that were removed but there BEHIND LAYER 3. Again no way to know. Then you go trough some tubes. You can go up into an area, but the blinking platform goes way to quickly. There’s nothing up there anyway. You go trough another invisible wall and break a crate. I then go to the the right side and get warped back to the beginning. I was stuck there. I had no clue what to do. Even JCS didn’t help. I have no clue what I was missing.
Level 4: Go down and break some crates. Which are pointless. then fight a boss. Don’t know what else to say.
Conclusion: What do you think?
1/10
Enemy and Pickups
I think I saw 2 enemies in the whole pack. One boss. No carrots, no food, barley any ammo and some powerups i couldn’t figure out how to get to.
1/10
Obstacle Placement
They were all crate puzzles. There were aether to easy, or too hard to figure out without looking in JCS. (for me)
1/10
Final Score:5/50
Rank: F
Score: 1
D/R? No. Put more time in and look at some tutorials. Keep practicing. My first levels were like this too.
Holy (/) my first featured review.
Awesome tileset! Great job Blade! :)
Best. Wallpaper. Ever.
Heh. I remember you from VG Music! I also remember listening to your Lagunicus MIDI and going “…huh.” I meant to e-mail you from VG Music and tell you that while your MIDIs are 100% accurate…they’re only accurate as far as playing the PSM/MOD files in an external player. See, some of the files (such as Lagunicus/SongCD8) don’t play correctly outside of the game for whatever reason. So while your MIDIs are accurate in notes and samples, they’re also unfortunately accurate as far as the song errors goes as well!
Try zipping around the levels and listening to the music in-game if you want to fix your stuff, KDS. Like I said, they’re darned accurate, but not accurate to the in-game music.
Yours MIDIs sound good. But in Marbelara, Jungrock and Exoticus you should have used a E. Piano 1 extension rather than a E. Piano 2 extension in the chords.
Very nice tileset with lots of eyecandy
But as the previous reviewers said its rated for the CTF levels not the tileset…
I would give it a 10 as a tileset
But the levels aren’t perfect…(8)
(10 + 8) / 2 = 9
Time for another review on this great program.
What this is
This is basically a simply utility designed for the sole purpose of converting TSF tileset to 1.23. (As long as it doesn’t surpass the tile limit.) I have to say, it does what it says it does. I tried using it on a couple of tilesets and I didn’t have a single problem at all.
Simplicity
This has to got be one of simplest programs to use. All you do is drag the TSF tileset onto the converter. It will then tell you to type in a name. If you don’t type in a name, the original tileset is overwrite. (Which is a nice feature) It then runs for about a second and your done! Couldn’t simpler.
10/10
Look
All this is a simple EXE file with no graphics, but I’m not going to rate that part as I don’t see a need to.
Does it work?
As long as the tileset isn’t to big, yes no problems at all.
10/10
Final Score:20/20
Score:10
Rank: S
DR? This is a useful utility that ever Jazzer should download. this will really give 1.23 players a chance to play some TSF only levels. You really are an idiot if you don’t download right away!
what’s the password?
Nice joke.
Edited on Monday the 24:th of March
This is a very mspainty nature tileset.
Theme:
The theme is ok. You can make a green ground (grass), a brown ground (soil?) and you can even make caves if yu want to.
The background shows a singlecolored blue sky where you can have stars, clouds and a sun.
Eyecandy:
The tileset contains much eyecandy such as bushes, fire and other plants.
Sceneries and stuff:
There are some destruct blocks and spikes, but nothing else.
Painting:
Some parts ok. Some parts bad. Everything is very simple. It’s okay for a first time, but a lot more effort could have been laid on this tileset.
Atmosphere:
This tileset gives an everyday feeling. To me.
Overall:
This tileset contains some good stuff but it is drawn too bad. It reminds a little of painted paradise and a little of mspaint.
Rating: 4
There is something good about this tileset but it still looks too ugly. A little more carefulness if you make any more tilesets.
EDIT: Download recommendation:
First I didn’t recommend this tileset but I’ve changed my mind and I think you can give this tileset a chance if you’re going for a simple tileset with an everyday atmosphere.
Quitte a funny little battle to play with 3 – 5 people in game. That it’s 1.24 isn’t a problem any more since we have the 1.24>1.23 convertor :D
+ Maskings where fine
+ Triggers working correct
+ Nice layout
Improvements…
! Little more eyecandy but don’t let it hurt the gameplay
! Make the warp maybe more easy to find
! You dit use almost all kind of weapons, I don’t see the use of pepper spray and ice gun here… but thats personal taste :)
! Make more use of the layers to make a even more nice game!
Download recommendation?
hmm… yes why not? I gonna host this some time i gues.
Keep improving! ;)
this could be improved more.. i still see dead ends and irritating parts in the lay out. and with the coin system it gets way difficult.
we played there,yesterday, was very good teamgame, nice stuff and everything else
[Review changed to quick review. learn how to make quick reviews for hell’s sake – cooba]
How you made brown stuff?
[Rating (10.0) clearance. god damn – cooba]
Very cool level. Good eyecandy and it was fun to move around. But I got lost all the time when playing it so as a battle level I didn’t like it as much as I had expected.
nice tileset but imo the contrast on the industrial tiles are way too much. and it’s a huge part off the set. it’s not that there are a lot options in layers.
Wonderful! I’ve just used the this to convert one of my uploaded levels into 1.23! Thumbs up! Got a little confused in the beginning though. Didn’t know how to do it at first. It turned out to be very easily used! Thumbs up again! If one program could convert both levels and tilesets it would be a 10!
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