Another great episode from Evilmike
Evilmike does a good job with setting the stage for the plot, adding a twist so good I did not want the episode to end.
Level design is well thought out. You do some backtracking, but the tilesets and the storyline makes it like its all in a day’s work for the player, a atmosphere not seen very often even in other games.
My favorite level is the forest path. It is generally non-linear, with great music and eyecandy.
Recommended? Why would you question it? You got my brother, a passive JJ2 fan, interested in the series since episode 1. The episodes have already influenced several single-player levels (Mine included), and finally these episodes are a quality not many people can match.
In other words: YOU MUST PLAY THIS!
Wow this level a way cool!
I did play it on hard and did die some times :P every lvl i was happy that i survived with one heart left :O
The first lvl with the lizards that must follow u can be frustrating bequase if they go of the screen above u they’re always disappear. It almost did me cheat on that piece :P
Its al so good!
The eyecandy rox in every level! Al the layers are used very good i am sure u spend a lot of time in this thing!
The gameplay especialy is great, there are well hidden secrets tons of enemy’s speaded out very well in the jungle and dark levels especialy it is a great challenge to kill them without getting hurt. Foot is spreaded out very well not to much. And you did test your game very well i didn’t become stuck even once! :D
And one thing to say Hard Mode really is hard ;) If you run though it youre sure fast gonna die!
Yes on some levels u cant save but thats Jazz2’s problem not yours…
Maybe its a short review but i can say that this is the best single player level pack i’ve ever played!
Download Recommendation? NO! if ur hate great levels or ure blind. otherwise download now! and gonna be a crazy killer!
Edit: LOL i didn’t download the music :(
And the music is great to!! That makes a 10+!
Haha “ur clever one ill make it easyer for u” 1930 sec water shield (or more ):P
I can make the same in five minutes :D
thank you for the review I’ll take that in to consideration on the next level I make.
It’s been a while since I wrote a proper review, so here goes.
EYECANDY
The eyecandy here is too much. There are some very annoying fast flashing Crystals in the background and some flashing stars in the foreground.
There is some good use of the lightning events but as PJ says the eyecandy is too much “in your face” as it is very distracting and you might get a headache if you look at it too long.
4/10
GAMEPLAY AND FLOW
The level is big but far too open. Because of the very distracting eyecandy and the off putting ambient sound events used here it makes it very hard to play a decent CTF match here.
5/10
WEAPONS & CARROT PLACEMENT
There are Power-ups which can be found easily and can be kicked to instantly gain 50 ammo. Even if you don’t kick them there are still HUGE clusters of ammo spread out through the entire level making it easy to gain 50 ammo on all weapons.
There is one Full NRG Carrot hidden amongst all the Pepper Spray and “500” Pinball Bumbers but it would be hard to notice due to the very distracting eyecandy.
Placement is OK but the amount of ammo pickups is too much.
4/10
TOTAL SCORE: 13/30
OVERALL MARK = 13 / 3 = 4.3333333333333333333333333333333
Rounded to 4.3
DOWNLOAD?
BlA5tFiRe has put a lot of effort in this level, but the eyecandy here is too much and can get very distracting.
So, I can’t recommend downloading this unless you like a lot of flashing.
The fact that the eyecandy feels so “in your face” because it is very overdone, and some of the animations and sound effects were annoying enough to distract you from the gameplay, means that this level was just not fun.
The layout is also extremely open, encouraging mindless weapon spam.
If you like chaos, download this, else don’t bother.
Nothing particually outstanding, but still a decent battle level that’s worth downloading and hosting a couple of times.
Invasion of Deserto…
I remember for it, its the greatest sp series ever made! It have a really amazing built and holds a lot of stuff what other level makers could learn a lot from it. I remember that I learned a tons of tricks from it like pits, wall spikes, and of course the Rocket Turtle. I really recommend for everyone because you can learn from it so much! It is really one of the best series that ever made!
It was a little simple level for me and it didn’t hold much action for me. Didn’t holds secret areas, extra eyecandy like non moving totems flowers on layer 3 and it holds not much pickups what make it a little boring. It spouse to be Sonic like, but it was more have a feeling of an enemy less just another jj2 level feeling.
Good level? Definitely. 8.5? Not really.
Nice! I like the water idea. Good ammo placement. Good eyecandey. Powerups are to easy to get to. Good level. Download Recomeneded.
[Review changed to quick review. – cooba]
“Those of you who think the music does not fit” are usually right and you should listen to people’s advice rather than point them the door out.
While I am not a heavy CTF player, I believe these are pretty good levels.
Emerald Forest gives you two versions of the same level: Evening and night. I will talk about them both in general.
The layout is symmetrical for both bases (Some might like this point in a CTF game – Others may not), with a central “Gateway” between the two. The level is easy to navigate. Once I got used to the level , I never felt lost.
Eyecandy is good, with lots of places for the eye to wander. The rain is a nice touch, and it add atmosphere to the level.
I think birdie is somewhat right about the music selection for one level. The first Emerald Forest (aws_Cave.xm) made the first level very enjoyable and completed the atmosphere of the level, which was at night. The evening level (mikko56.s3m) Seemed to lack the atmosphere, and not fit the mood created in the first level.
Overall, I liked the level, and think this would make a decent CTF for any server. Recommended.
Note: This review may be rendered “obsolete” because of the time Puffie40 posted this level on J2O (in 2004).
Well, I promised Puffie40 a review for one of his levels in the Review Exchange thread, so here is my first normal review in a long time (and my second one in general.) I couldn’t get to download Ballistic Bullets (one which I wanted to review more than this level)
because -it said “No file found.”-* Sigh…
Anyways, on with the review:
Eyecandy: 1.5/3
This level has almost no eyecandy in some areas, which is kind of bad. Other areas have some eyecandy, which isn’t all that great imo, but it’s still nice.
Gameplay: 2/4
I think it’s a little bit annoying to get around, but that’s typical when you’re new to making levels like this. Some places in this level feel like this is part of a single player level. The layout seems a bit random, and in some places is really hard to get up with Jazz or Spaz. Try to be a bit more creative with the layout.
Ammo/Goodies Placement: 1.4/2
There isn’t really that much ammo, but on the other hand where there is ammo, it’s pretty nice. ;)
Originality: 0.6/1
The way you had the ammo + cake with the carrot is pretty original. Also, when you had the food with the other ammo that was pretty cool, but I recommend not having food in your MP levels because it gives the player a sugar rush which can be quite annoying to others.
Bonuses/deductions:
Good:
—Your second level. +0.4 for that.
Bad:
—You used the original Letni music. — 0.1
—Level feels more like a Single Player level in some places. — 0.2
Calculations:
1.5 + 2 + 1.4 + 0.6 + 0.4 — 0.1 — 0.2 =
(3.5) + (2.0) + 0.4 — 0.1 — 0.2 =
(5.9) — 0.3 = 5.6
Rating: 5.6
Overall, this isn’t really that good of a level, but it’s very good for your second battle level. High five!
Download Recommendation: N/A (must be 7.5+ for Yes)
**EDIT: Puffie managed to get Ballistic Bullets working again. Yay!
meh, It’s fairly short, although accurate level.
At first, I didn’t think Industrius would have been a good music for the level, but upon playing it, I thought it was a reasonably nice choice.
Crossovers can be too accurate though, and it shows in this level. The goodies are just keen candy tiles with the jazz “Consumables” over it (Powerups for books, fast fire for the raygun, Coconuts? for the lollipops)
Warping the player back to the start is a nice move (I expected hurt tiles), but it is not a big enough deterrent from keeping the player from touching the stuff. I think using the “SP CTF Death trick” would work nicely here and add more accuracy to the level, in forcing the player to restart.
There are no enemies, and I think this hurt the level a little, which origionally was full of yorps. Just using regular JJ2 enemies in good spots would make the level a bit more entertaining that just being a obstacle course.
Masking could have been done a little differently, but this is only some mild issues so I can’t complain. (The masking around the exit was cool) As for eyecandy, Commander Keen had no multi-layer EC, and it is the same here.
Overall, I feel this level needs some polishing. I would remove the Keen1 goodies from the background completely, and just use the JJ2 equivalent (Coconuts? why coconuts? Why not the wrapped mints?).
Download recommendation? The jury’s still out on that. I believe small levels like these are better “Sold” in level packs, as the levels don’t provide much entertainment value on their own. If you want to give it a try, Go ahead…
Ur doing it wrong.
Didn’t even spell Antarctica right. Best CTF Party Good Luck was at least fun… this is… the pits.
edit:
hi where did the quick reveiw button go o.o
(Admin note: It’s not his tileset, so the spelling isn’t his fault.)
could be worse.
What this is
This is basically a tileset conversion containing 3 different tilesets. (Deckstar, Industrial and Muckomok) While the idea seem s good on paper, it isn’t that good.
Tiles
Well, like I said we got three different tilesets. While there is a lot of tiles to work with, lots are missing. A lot of animation aren’t here, tiles are missing from ALL the tilesets. No Jazz 1 signs and were missing the blink arrows. (there there, but not animated) We got destruct blocks, vines and that’s it. the only background to use is a little blue square of color which is pathetic and a weird space sky thing, tubes, spikes and that’s about it. Overall, this would get a 2 by itself, but because it’s three different tilesets I raise my rating.
5/10
Animations
While some of them are here, like the static tvs, a lot of animations are missing like the spinning platforms, glowing arrows, tubes, acid and much more. Too much is missing.
3/10
Colors
WAY off. Many things look like they lost a lot of color and a lot of them look MSpainty. You call this a conversion? The colors suck and some of the black wasn’t replaced.
2/10
Pallet Events
Won’t rate because they are usually forgotten. But nothing works. There’s not even a textured background!
Masking
Masking isn’t bad. there’s some things that aren’t supposed to be masked though. More straight lines could have been used. Overall, most of the mask is good.
7/10
Reusability
Great! this tileset is great for reusability as you have three different themes to chose from. GREAT!
9/10
Final Score: 26/50
Score: 5.5
Rank: D
DR? This is a hard one. This is a Farley decent tileset. but fails as a conversion. I’ll leave my rating as N/A as it’s basically a matter of opinion.
Now this is any sonic fans dream. A complete conversion of the lost Hidden Palace Zone. How does it stack up?
Tiles
My god. My **** god. This is great! i have played through Hidden Palace Zone before and EVERYTHING is here! the flashing bridge, tubes, Master emerald, background, and all the blinking lights you can handle. Even those slopes are in here! Waterfalls, water sides are in here as well! there are even poles and vines! I know that usually i give a lower mark for lack of textured background and stuff like that, but this totalness of this conversion just outweighs that. I love it and it would make any sonic fan happy!
10/10
Animations
Great! All the animations from hidden palace are here and kicking. Nothing is missing! Goreat job!
10/10
colors
PERFECT IN EVERY WAY! Everything looks correct.
10/10
pallet events
I’m not rating for anything like poles or anything. All I have to say is what happened to the water? There was water in hidden Palace.
Masking
Masking is pretty good. Straight lines for the most part and everything tiles without masking bugs. Great job!
10/10
Reusability
Well not so great. you are limited thanks to no outdoor background. You cans till do quite a bit though with this tileset. I just wish there was an outdoor background so I could do a mixture.
7/10
Final score: 47/50 +-5 points for being TSF only. You could have taken away some things to make room.
Score: 9.2
Rank: A
DR? Hell yeah! This is every sonic fans dream of a conversion. this would get a 10 if there was an outdoor background and it was 1.23 Download right now!
The pits ruin it. Download if you want a level to look at.
Looks like it were singleplayer only
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