great tileset usage, although I fear the tileset itself suffers from a lack of shading etc – though not your fault.
cool layout, and pretty interesting theme, good work.
I particularly like the Full NRG area
i dont know how to c ycle to this level so no problem i can know in some day
Yes! Yes! Yes! Yes!
i Like This Map Really And The Music is Cool Too Thanks For Making This Map :D Good Job
Good Map And Good Set And Great Job at this map Coolest map :D
not bad i think it’s can be good for some people Good Luck After More Maps :D
Good Map Thank you For Make it it’s cool really i like it :D
Nice challenges, but it’s too difficult for the average JJ2 player.
A spring in this level causes your rabbit to hit a ceiling, particularly the spring obscured by flowers at {11,57} which leads to RF ammo before springing your rabbit into a masked ceiling.
Seemingly the music file in this level is censored, having abrupt silences in the song.
Rain appears to be drawn vertically but falling at a wide angle.
Played a duel with Jelly here. It suits duels far more then you think. Great eyecandy, music fits, nothing to report there. Tornado gun also works well, not too op in this map. The gameplay is quite fast paced. Download recommended!
Very fresh and innovative.
This kitten seems to have eaten a lot of candies and been transformed into a poptart.
IGNORE NYANCAT’S PLEADING MEOWS
CHASE NYANCAT THROUGH THE GRASSLANDS
-> GIVE NYANCAT A BALL OF YARN
…
…
You have been automatically banned for (hacking/cheating)
Eyecandy: 500\443
This zoo enclosure appears to be inhabited by tree-dwelling-jungle-bunnies. The background changes color from blue to red for different sides of the map. Seemingly, there’s a yellow laserbeam in the background, searching the skies.
Gameplay: 500\355
For a CtF level, it seems the bases here are not campy at all. The flags are on top of conveyer belts, and both bases are at bus stops. You can just wait for the bus to come, capture on the conveyer belt, and ride the bus to either base.
Overall: {(355)±443=798/100}
Using something like /readywithcoins could make techtrees (Tech Tree Silver) potentially easier in playing with timelimits, as players could start with coins by using /ready.
Bonus:{798±(002)=800/100}
One of the better i have heared (i was listening to a lot ,by the way).
I really like the samples used in that one ,it uses only the same melody but sounds totally original.
Its more energetic ,i just feel like dance to it ,goes right to my mp3.
Small in size, big in fun factor. The various tilesets have been amalgamated together in a very cohesive way that has resulted in a well-realised cave environment. The carrot placement is inventive, especially with the radically differing spawn times. This level went over very well in JDC 30’s ODT #2; we’ll likely be using it again at some point.
This “new kind of survivor” is fundamentally unplayable. By placing all members of the same team in the same arena, you strip away their incentive to destroy any blocks, because that would only hurt their teammates. The crates to affect the opposing team’s arena help a little, but even destroying all of them is not enough to kill the whole team.
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Eat your lima beans, Johnny.