Best tileset ever!
It looks ok I guess but it isn’t very useable. It lacks diagonals and has very little EC tiles other than in the BG.
I think that PJ and Birdie should of had a review for this lvl,i think it is very good. I like the BG alot, it looks like light polllution. The gameplay is solid, but i found the bottom part a bit annyoing with the celeing springs, but that adds to the challenge. The layout is long,but its original.
~BS7
I haven’t yet seen a lot of work from PurpleJazz, neither reviewed any of his previous work yet. This pack though grabbed my attention, since it is about ‘legends’ and is worth reviewing(not meaning his other work wouldn’t be.)
The levels of this small CTF-pack are generally good-looking. Backgrounds aren’t the main part of it. Instead, the scenery around the sprite-layer has been focused on a lot. That way you are to see only small parts of the backgrounds. There are only few small parts in these levels that look bland at all. As well, the eyecandy doesn’t unrealistically repeat itself, nor confuse your eyes.
Positive is that these levels are pretty practical along the good looks. The author brought some concepts to prevent the levels from being just standard ctf-levels. Sure they aren’t radical gameplay-modifiers, but still they make it all more interesting. Inventing something really big and original for CTF is rather hard these days, and hard trying could often end up into something very complicated. Well, what are those concepts like here? For example ‘Altitude Terrace’ has it’s own exotic base-placement. You are able to capture/score only via underneath. There is mostly excellent flow, and you won’t have any problems to move between areas. What I like, is that the author didn’t go unnecessarily solid, and that way gives some variety between layouts. It might sometimes get a bit too tunnely though.
I find the pickup-choices and placement quite decent and suitable. Somehow, ‘Sunken Realms’ feels like it had too few ammo, probably because of it’s big size. That level, and AT give you starting ammo/powerups, that you better not waste though. Mainly each level is about one single full energy carrot that you must control. Two of them do contain minor carrots as plan B’s for injured players. One way is added necessarily to reduce annoying camping, but ‘Doomed Citadel’ should be modified a bit. It is possible to purposally get stuck into the ceiling-wall easily there. However, practically it does happen only for very unfortunate players. So good, so far.
Well, my thoughts about this pack…again? It is a decent pack offering some variety. I was hoping for a few levels more, since they were that neat. What was good, and what wasn’t as good in overall? I found eyecandy enhancing the entertainment of the levels greatly, being probably the best part. Gameplay was decent, but could have been better, just as pickups. I recommend this download for people, and nominate it to be up for the download of the month. Good job Purplejazz!
SJ
Testimonials:
[13:50:54] [LiB]MavCC: y
[13:51:42] ZetaCC: Nice job tweakin battle3
[13:51:48] [LiB]GryCC: yeah
[13:51:54] [LiB]GryCC: i tweaked it so good it looks like battle2
Jimbob: You’re supposed to play the level, not spy at my 1337 JCS trix ;(
Time to boost my review rating!
Sigh. Why do people upload this junk?
Complains right off the bat
This is a list of thinks that are going to make your rating do down right now.
1: Tileset name is to long
2: Black isn’t replaced
3:Lots of tiles looked ripped.
There. You’ve lost 2 points and I haven’t even started the review.
Tiles
Most of these tiles are garbage. All of them are bad quality and black isn’t replaced. A lot of the tileset is made of up Doom characters which like some people said, are useless. There are slopes and stuff but I hardly care. There’s a large portion of tiles that are ripped some somewhere along with the letters. Even the riped stuff has been modified to look horrible. I think some of it is supposed to be destroyed furniture, but they don’t even come close to resembling anything like that. The mountains also looked riped and the background the same thing.
Overall, bad tiles because there horrible quality and a lot of it is ripped without credit.
1/10
Animations
the main animations come from the doom characters, but there’s sow few flames they all look bad. Only thing that looks good is the flames.
1/10
Pallet Events
Won’t rate because most beginners don’t even know about them. But non work.
Mask
Auto mask nuff said.
1/10
Usability
Normally this is reusability, but this tileset is so bad it’s barley usable at all. Not much tiles at all and the doom characters are useless.
1/10
Final score: 4/10 -2=2/10
Score: 1
rank: Z
DR? No. Spend more time and read some tutorials. And a warning to all level makers. If you use this tileset, I will slap you. (JK moderators)
Well, I already knew that. Congratz though, since you seemed to figure it out on your own as well. I personally never use it as fog, but instead ‘fire’ and change the red all the way to five.
Blue base has a big advantage when it comes to position, once you’re at the top you can always get to blue base easier and faster. Also, there are too many carrots, in my opinion! Plus I never seem to win in this one, but that’s probably not level-related :(
P.S.: I love the music <3
i highly recommend downloading this my friends
It doesn’t have vikings :( but still it’s a very great tileset that comes with cool example levels :D
Good lord, this is probably the most overrated level ever. No offense.
The flow is a bit awkward, the placement is questionable and the eyecandy could use some more depth.
I like the theme though.
Not bad. You’re certainly improving at lightning-fast speeds.
Gj.. :D
Great eycandy, much of variety… super amtosfere… Best think, i think, are rabbits :D The backgrounds are impressive. And only 150 colours used! :D:D Nice
[Review changed to quick review. For more information, see \Review Rules\. – Violet CLM]
Alton towers tileset
Alton towers tileset is an interesting tileset with an original eyecandy, it looks like a fun park with much activities
the eyecandy is original, the options for the background layers are just wonderful. with a good handle of layer speed u will get a great bg with activities – buildings – mountains, and a nice colored sky
the tiles are original, but i can’t say it’s fantastic, if u make a level with this u will get a plain ground which is a bit crappy, the gras tiles are a bit small in size and the ground is just 1 pixel color, only if u put thing in it in layer 3 or other tiles u can make it a bit better, but it will be still not great
the idea of scenery is brilliant the i like the kiosks and the rollercoaster rails, also the platform events that u used in your example levels are very original. there are much hard complicated animation events that u made, which makes the tileset more beautiful (the rollercoaster in de loop at the background)the trees and way of painting reminds me of twilight park.
also, the ground has another option,with a path of stones which looks really nice but when it goes up it looks like the stones aren’t that close to each other anymore which is unrealistic also the streetlamps could have an animation of a better lightning scenery..
the 2B version of the example otherwise the night background looks not very well imo, the quality of those tiles sucks a bit
*and btw the cinema looks kinda big if u look to the other things in layer 6
the spikes are original with a nice animated event
the rotating things in the ground are very cool, this let the makers/players reminds that this tileset is a bit technical aswell, like the rollercoaster etc
mmm? what else, well i like the cartoonish drawing however the quality sux, but that’s why i name it cartoonish :P it’s nice overall
it’s not very hard to use, all event tiles are included in this nice tileset
nothing more to say
quality = medium but rox
useful = yes, all event tiles are included
eyecandy = just wicked, and original
scenery = very nice and cartoonish, however the ground looks a bit plain.
nothing more to say, a 7.7 (most of the new ideas) it looks different than other tilesets, but also has the same event options
Gus, u did a brilliant job ;)
** Btw, my english sux but these things can still be usefull…well, i hope so ;s.
~Faw
Now this is a cool tileset.
What this is
This is a really cool tileset. This is basically the opposite of Agmina’s Heaven tileset. I think it’s save to say if you went to hell, it would look something like this.
Tiles
Lots of great tiles to use! the basic ground and slopes are here and they look really nice, having a 3d look on them. We got hooks, vines, polls, destruct blocks, tubes and a kick butt background. The background looks great and it really fits well. There’s no textured bacgkournd which was a let down but other then that, great job. there’s a little layer 3 stuff likes, chains, LOTS of lava, bubbles and weird shaped rocks. I would have liked some skulls or some of the other stuff from Damn. Still great work!
8/10
Animations
The main animations are the lava and and fire. The background lava fall looks slow while at 10 frames per second, but look really cool if it is increased to 70. The flames are also good but there are ripped. The bubbles are ripped but look good. I would have liked some more animations, but what’s there is good!
7/10
Colors
The color’s look great! Lots of yellow and orange and black. It does look kinda plain in some places, but the colors are correct and really add to the theme of the tileset!
8/10
Pallet Events
Since it’s obvious there wasn’t attempt to make any, I won’t rate.
Masking
Masking is flawless. everything is a straight line and all the vines and hooks are makes properly. Great!
10/10
Reusability
This doesn’t have that many uses other then hell, but still you got options. You can make huge lava filled chambers or a huge cave. You’re limited in ways, but in other ways you have lots of option.
8/10
Final Score:41/50
Score: 8.5
Rank: A
DR? Yes. this is a great tileset and I can’t wait for a chance I get to use it.
.bmp files are about as big as images can possibly get. There is no possible way it would not be simpler to build the tileset yourself and upload it with the .zip, rather than forcing people to download .bmp’s.
Having to build the tileset myself was a bit annoying as I have never used the Build feature in JCS before but I then managed to figure out how to use it. But enough about that, here’s the review.
EYECANDY
The eyecandy here is very original and something I have never seen before. The whole level is in the form of a Polish Tractor engine called the Ursus C-360 I guess. Never heard of it.
Everything looks really good and nothing looks repetitive. Though it was hard to see what you can walk on.
8/10
GAMEPLAY
However, while this level does have excellent eyecandy, the size is far too small, it is only 40 × 30.
The whole level is far too easy to navigate, you can find all the Power-Ups and ammo easily.
3/10
WEAPONS & ITEM PLACEMENT
There are 5 PUs here, which is a bit much for a level of this size. The ammo grouping is far too big. You could easily get 50 ammo of all 5 weapons here. Aside from loads of ammo, there are 18 pieces of food which can start a Sugar Rush as these can be collected too easily.
There are 2 Carrots here, one “+1 Carrot” and one “Full NRG Carrot” which is too much for this level meaning that you could gain full health too quickly and easily.
2/10
TOTAL = 13/30
OVERALL MARK = 13 / 3 = 4.33 (RECURRING)
ROUNDED TO 4.3
DOWNLOAD?
While the level is not that great, I do think it would be worth checking out the tileset. So, I say YES for checking out the tileset, but unfortunately, NO for the level itself.
Wow! This tileset simply blew me away!
Here’s your stats, since I bothered to put them here:
Eyecandy:
Beautiful! All the tiles fit together, various landscapes to use, and best of all, it feels like your really there!
Useability:
Could prove some challenge for a beginner to use well in a level, but to someone who knows the field, this is a tileset of mass awesomeness.
Creativity:
Honestly, not that bad. Though I’ve seen more creative tilesets than this, your use of every-day tiles was amazing!
All-Around:
This tileset has everything, in a unique and interesting way! Chain hooks and vines, broken walls, and multiple kinds of background make this a tileset for the win!
I hope this gets as high a rating as I give it. 9.7 My man!
Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
Eat your lima beans, Johnny.