So Blade’s new tileset is finally released, since I’ve been away from JJ2 for months it seems to come much quicker than I thought. Anyway, this is a masterpiece. If only it was a little easier to use, I would have rated it higher.
The background is certainly an interesting one. However, I don’t really see that much practical use coming from this tileset. Pretty much every level made with this will look the same. The ground could also use some form of texture instead of flat colour.
7 for effort.
I like the flaming shaney heads.
This tileset uses a different, original drawing style and mixes new kinds of tiles with old ideas. It also has some great edited versions of old JJ1/JJ2 tiles and everything that a level creator needs is there. The quality isn’t Blade’s new tileset, but it’s sure a pleassure to work with this tileset, as there aren’t much new tilesets lately.
Gameplay
This small level allows you not to move up easily by yourself. To do that efficiently, you need to use vertical vines or springs. You could make your level a bit less straight and blocky and make less platforms, in order to increase the flow. Your foregroundlayer-titlescreen is nice but also makes you not able to see the entire level and makes it harder to play.
Eyecandy
Apart from some titlebugs you used your layer4-eyecandy well, however you made the titles of the background the same of those of the foreground which is very confusing. You didn’t had to, as there are more titles you could have used.
Originality
You used the vertical vines well, it was an original idea, though this level has no more original things apart from that. This level is just of a too low level to play it online intensively.
Gameplay: 4,5
Eyecandy: 5,5
Originality: 5
Final Grade: 5
you should say it’s typical a tileset of craccoboy :P
Cracco Castle is a easy to learn tileset with a nice quality.
it also contains most of the event tiles.i didn’t found any bugs (not in the pallete either like 8-bit background) gj on that one. and the mask is ok.
and it has a nice example level ofc =D.
I am quite suprised that there are lots of dutch people still playing the game :D
Ill played the level short and what i can say for now that it looks nice.Yes, castle set is used 100003 times but its easy to make a start with and you did a nice Job.
Ill making levels to quite a time for now and maybe i can help you with improving your lvls… if i have some time…
I don’t have experience with making my own .mod etc. files but maybe you can learn something if you check the articles tab above or go to http://modarchive.org/
Succes
This level is probably only getting a high rating from others because of its eyecandy and its “Brand name”.
The puzzles didn’t fit into the environment, the levels didn’t connect that well, and the storyline was crap.
I mean, come on. Blocks? Any newbie level maker with any sense of triggers can use those. Am I the only one who realizes this?
This is so funny. Giving out 10s used to be a common thing a while back, people’s standards became higher and it leveled off. Now standards are really high and yet uploads are getting well justified 10s. I can’t find a single thing wrong with this set and it just looks awesome, nothing could possibly be added to enhance it.
I’m usually not a big fan of Gus’ sets (although I do like Multiuse1) however this set is really awesome. Great job, Gus!
What are time constraints?
This tileset greatly reminds me of Mega Megatropolis and to some extent Disguise’s other sets. Gus’s tilesets are in a colourful style that heavily depends on Paint Shop Pro’s effects, and while his level isn’t quite the same as Disguise’s yet his tilesets certainly do have some quality.
Roger Lake comes with 4 different versions, each with its own palette. Apart from the palette nothing is changed though. The theme seems to be a park-like environment with giant trees and all sorts of plants and bushes, which is not terribly original but not really overused either. Some tiles are really nice, and I especially liked the big tree tiles and the animations, which are well done. There’s plenty of tiles for background eyecandy with mountains and water tiles in which these mountains are mirrored, lots of leaves, clouds and a nice flying bird.
The masking is a little awkward though. Some leaves are solid, while others aren’t; the general convention in JJ2 sets is that leaves can be walked through, so doing it different here can lead to confusing situations. Furthermore, the set lacks tiles for use in the “caves” (parts with layer 4 background eyecandy); there are no slopes with this background, for example, so you’ll have to resort to layer 5 for this. Another complaint of mine is that the rain is far too dense. Especially when used in the foreground, such as in the example level, this can become annoying rather than eye-pleasing.
All in all this is a nice, though not overly original, tileset, with a few drawbacks such as the masking and lack of some tile varieties. Downloading recommended though; it looks nice and it’s apparent that Gus is improving quickly.
Wow shit I actually like this tileset very much o.O
Im not a reviewer really but I must say good job
Looks marvellous from the screenshots. I give you an AAA (10)!
Wait, I seriously misread this as The Fortres of Forgotten Socks and was like omg?
Other than that, seems like a great tileset yes though a little confusing.
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