Gameplay: The first part with al the fat chicks doesn’t make any sense: you’ve putted them all together and it ain’t fun to kill only fat chicks. And most the people WHO download this will download this for the fact it is a maze, not a boring “shoot me” party
Eyecandy: It doesn’t have any, except for the background wich is very ugly
Placement: 50 big crystals in one tiny room? flamethrowers and seekers when you have a very rapid fastfire and where you are at the end of the level? Bad placement…
Fun Factor: I didn’t have fun…
Overall: This sux
(13-years-later edit: Sorry, but no, this pack aged really poorly, and the levels are extremely annoying)
A very good pack which definitely deserves my download recommendation.
Birdie enjoys experimenting with CTF layouts, and it shows. Most levels here feel different than your typical Capture The Flag fare. Not all of them do, though, such as Fluid Surface Oscillator and Temple of Hakkar, which have their own gimmicks but aren’t too memorable.
Speaking of gimmicks, this pack does a pretty good job on balancing between the gimmicks part and the standard gameplay part. The gimmicks vary in magnitude, but the levels don’t revolve around them entirely, which makes the gameplay smoother. Level 6 may be an exception from this, though, but even that level didn’t feel too awkward and it was enjoyable to spend time in.
I liked the way these levels looked and sounded like. Birdie managed to build a nice atmosphere in basically all of the levels here, I especially like the way SandBox feels like (aside from its glitched background layer scrolling..). All in all, very nice looking levels.
I give this an 8.4 and a pretty obvious download recommendation. Host this in your free time, I guess.
(Birdie included some old beta version of Omen Woods instead of the final one, causing the fourth level to break if one doesn’t have the right version. -0.1 points.)
A funny little sp pack. Good tileset, not very good graphics but good eyecandy and cool palette designs. Also making your own tileset for your levels is great.
Gameplay was good, no story and this makes the pack a bit boring sometimes and repeating the first level in the second wasn’t also fun. A new area would do better.
Placements of goodies and baddies were just perfect.
There were a few warp target problems that warp you through the top of the enemies. Except that, there were no problems or bugs.
I couldn’t understand why did the author make the pack N/A-comment-only. This level can have a high rating!
In this pack you will find
Many levels most unkind
The gameplay here is most unique
I hope you like this nice critique
Yeah anyway…
Awesome pack. Words alone cannot describe it. You actually aren’t just an ingenious levelmaker, you are also an awesome storyteller.
Download indeed.
(Unsupported rating (9.7) removal. ~Violet)
[Supported rating (9.7) reinstance. ~cooba]
This has got to be the best (if not one of the best) level packs I have seen in a long time. Each level has a great layout, and may I say that I can’t even understand how most triggers worked.
Pros:
-Amazing continuation of a great storyline.
-Mission type levels help make the game feel more suspenseful.
-Great eyecandy, which just compliments already amazing level layout.
-Strange, yet amazing, combinations of triggers that expand the use of the level, allowing much more realism.
-Great soundtrack that really fits the mood of the levels.
-Amazing work with layers to produce effects almost impossible with animating tiles.
Cons:
-Difficult at some parts for rookie players.
Overall:
As I already said, an amazing pack which deserves it’s place in your levels.
-ShadeJackrabbit (In case you don’t recognise my j2o user name)
[Another “ignore me” edit. ~cooba]
hmmm. i like !
Ive seen thease being hosted before , tho i kept dieing a lot in the pits :P
ok all the levels have great eyecandy , mostly anyway , i still think that lava windsow looks out of place , Well apart from that there not much to say more about it , its great ec! I like the fog in torchwood ;D
also i like some of the instresting things in the pack , I remeber on what levels are goning on jazz2online you had it in progres , its basicly a nice X shape you go up one foot of the x and you capture thew flag go to the other to flag it , also i love the gravity ss6 ;D
ammo placement is good , and food placemnt to ;D ,
the thing i thought was good but not great was torchwood i found it a little basic for you birdie.
gameplay
gameplay is intresting (look at the intresting part) so it makes it less boreing (not that it is boreing)
conclusion
Well i love it ;D ,and i bet you will to
download it!
This was a pretty decent mini-pack. Several things could have been better, but I was satisfied. In the future, you should:
- Reward the player for getting through areas. It was sort of puzzle after puzzle with no break.
- Add more eyecandy. A level that appears to have one color is very lame. I’m referring to the cave levels. The one using 7th lava Fall was fine.
- Use annoying stuff sparingly. A lot of the puzzles were really good, but the mazes covered by layer 3 got old after a while. There were also areas with spikes where you couldn’t get through without getting hurt (unless that was your intention =p).
Otherwise, I liked it.
Ok I promised a full review almost a year ago and I’m going to write it now that I have nothing better to do.
It’s been a while, but i still remember. Now I did help test this pack, but I’m going to be completely unbiased.
Story
I have to say, the story is very basic. You are exploring Chrysalis cave to find a gem called the Gem of live and then everything goes to hell. Not much meat, but at least it’s better then being told what to do by a frog. (ALA: Jazz x)
5/10
Eyecandey
Level 1:
Great job here! this conversion isn’t that great. but the eyecandey is great. The background can look weird at first, but It still looks good. Everything’s here. Lots of flashy lights, waterfalls, gold pillars,and lots of money. I really think the level looks like Chrysalis. The lighting is pretty cool and there are some nice touches that are put in link the word JJ2 spelled in those flashy things. The only think that could improve this is more layer 3 stuff. Overall, great stuff!
Level 2:
I LOVED the eyecandey here. The buildings and fog look great. A lot of tiles are used to give a really cool industrial look. it even includes toxic barrels! This is about the closest your going to get to a Robotnik level look without using a sonic level. I love the use of the fans as it adds life to the level. If more layer 3 was used, this would get a 10 in eyecandey.
Bonus Stage:
I’m not going to rate this as it’s just designed as a test level, not as an eyecandey level. Even so, I still think it looks cool!
I’m not rating the last levels because there just boss levels and as such, don’t really deserve to be rated. I will tell you though that the final boss background is pretty cool.
7/10
Gameplay
Level 1:
Great! The gameplay is heavily puzzle based making the gameplay feel different then most levels. there is a variety of different obstacles from layer 3 mazes, to basic break the crate puzzles, to dodging hordes of spike bolls. There’s also some cools things like fining the correct ammo to shoot a crate through the wall. The layer 3 puzzles annoyed the heck out of me but there bearable. there was also a puzzle where you had to remember a sequence of numbers. (I wrote them down) The length is good and the secrets are well hidden. On easy, the difficulty is medium and I had fun. Good job!
Level 2:
This level is a lot shorter then the last but the innovation was a lot greater. You start off of course with some layer 3 puzzles. Once you get through those, you go down a shaft and OH SNAP! You hit toxic barrels. this is where it gets innovating. You turn into a frog and you have to go through some mazes and hordes of flying lizards to find a crate that opens the way to the antidote. To break to crate, you have to push it over some TNT which is cool. the lizards are annoying, but you can use the TNT to get rid of them. overall, fun gameplay, I just wish it was as long as level 1.
Bonus stage:
This is fun. It’s test with a cool counter. you get as far as you can and you get prizes biased on how well you did. Not going to include in rating because it’s just a bonus stage, but it’s still fun.
Boss stages won’t get rated but it’s cool to see the rocket turtle getting used!
7/10
Enemie Placement
The enemies in all the levels are pretty good. Variety and they all fit with the tileset. However, there are some areas where they were put in unfair locations that I had no way to fight back.
7/10
Pickups
Good again. the ammo was pretty good. There was just the right amount of ammo in the level to making it so it was still a challenge. Food is good and I only got 1 sugar rush. Gems aren’t used that much. Save points are in good locations and carrots are good. I did die a couple of times.
8/10
Final score:34/50
Score: 7.5
DR? Go ahead. this is a fun pack to play for a little and Spaz put a lot of effort into it. I look forward to more of his work!
Very good level – with good secrets and cool texts!
First of all, you’re missing the tileset.
[Negativity/flame tag clearance. Please be polite! ~cooba]
[But it is D:]
That is cool!!!I played with friends!!!
[Unsupported rating (10.0) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Fquist]Very good level – Elvin is really good maker of levels!
Brawo Elvin
[Unsupported rating (10.0) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Fquist]super
[Unsupported rating (10.0) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]lol
RED CASTLE XD
Nice tileset
[Nonsense rating (4) clearance. “Nice tileset” and a 4? ~cooba]
very nice but :/
i looked for a (it,xm,s3m,mod) to j2b converter … if anybody know plz tel me =d
adjust the contrast of your computer lol ^^
im not start reviewing it yet :p
but i want give a litl tip :)
its a nice tileset rly and great invited but maybe the red castle blocks a bit darker because it hurts my eyes a bit :p
**or you contrast you tileset would be better xD
Thanks for liking my level! And good luck with it. :p
zsf
[Unsupported rating (1.0) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]Jazz2Online © 1999-INFINITY (Site Credits). We have a Privacy Policy. Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats.
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