The beginning of this sounds pretty neat. Unfortunately, it only lures me in, then proceeds to knock me down (—).
1. The percussions are (bad). The tambourine/808-hat is (the worst).
2. These rolls are (also pretty bad). They need to be refined and shortened, or omitted altogether.
3. That beep sample sounds like it was recorded at 11 kHz. In a way, though, it fits in in the general lack of quality this song thrives on.
4. (-) Every instrument harmonically clashes with the others in a way that makes my head hurt. (—)
5. Despite the clashing, it still sounds empty throughout due to the lack of any mastering or processing. Everything is way too clean. Equalize it at the very least.
This could have been interesting if the execution was not so poor.
[Extreme negativity and offensive content clearance. Please behave and review accordingly to the Review Rules ~cooba]
LOL! error XD
(Unsupported rating (1) removal. If you cannot run a file, it would seem to make sense to find a way to run it before giving a rating. ~Violet)
What Black Ninja says is only true if the elite is defined as those who opposed this release.
This one is just odd.
1. I don’t like your beat. The 909 hat and shaker do not fit in at all. Process or replace them.
2. Actually, the whole thing lacks processing and mastering. It sounds raw, in a bad way. It’s called Bass Battle, but it lacks bass if you ask me. Master it at the very least.
3. The mix on a whole is very lacking. This goes back to number 2 up there, but I felt that it needed its own point. At many points, it simply sounds empty.
4. The ending is odd. Perhaps not as abrupt as the castle thing, but still odd.
I do not like this.
1. It gets repetitive quickly. Very quickly. The MIDI-esque sawtooth lead circumvents this somewhat, but it’s still repetitive.
2. Your rolls build up to nothing. The first time is alright, but the other times just create a false sense of hope. You think that it’s building up to some sort of intense DnB or dance beat, but instead you end up with this slow rhythm. The rolls just don’t fit with the slow pace of this song.
3. Your ending is sudden. I don’t think you could possibly make it anymore abrupt.
It does interest me how the version you privately sent me features more processing than this version. Nevertheless, they both (are bad).
Hmm, reviewing is fun.
[Negativity clearance. ~cooba]
Before I review this, I’d just like to state 2 things:
1. This is NOT 1.23 compatible. Please change it to TSF. Make sure you check that you have chosen the right version BEFORE uploading.
2. Please include the tileset in the Zip file as this level wouldn’t work. I had to search J2O for the tileset.
On to the review now.
EYECANDY
First off, the Layer 8 Background is buggy as it doesn’t join up properly. Everything looks repetitive, there is hardly any eyecandy anywhere. Only the same black square tile is used too often. Also, “Top Secret” is used far too often for Test levels so please use something else if anyone is thinking of making a test level.
1/10
GAMEPLAY
Some of the tests were quite cool. I liked the one where you get stuck in the wall and keep jumping. Others were mostly using the copter to float down through the obstacles. The second wall climb level has no warps meaning I get stuck there and had to use JJFLY to move on.
The text events weren’t in English, meaning I couldn’t understand what to do. The Winner’s Room was poor. It was just loads of Blue Gems in one big room with no exit. While some of the tests were good, most of the others were just the same meaning it got boring.
3/10
TOTAL: 1 + 3 = 4/20
BONUSSES & DEDUCTIONS
BONUSSES
None
DEDUCTIONS
No music in the level meant it got boring. -0.1
FINAL SCORE: (4 / 2) – 0.1 = 1.9
SUMMARY – GOOD POINTS
*Some tests were good
BAD POINTS
*Repetitive eyecandy
*Buggy background
*Unworking second wall climb level
*No “End Level” event
*Most of the other tests were the same
DOWNLOAD?
Poor eyecandy and one unworking wall climb test make this a level you do not want to download. So in other words, no DR.
RANK: F = Bad
Good job, this program does what it claims and is so far the only one publicly available.
I’m not giving, however, a 10, for several reasons:
-The inclusion of the libraries msvcrtd.dll and MSVCP60D.DLL. These are DEBUG libraries and they’re not redistributable, which means including them constitutes copyright infringement. Build from a release configuration instead.
-The documentation is good — it didn’t say, however, the dimensions the images should have.
- Almost no error handling.
Good level Typhoon Bunny, the Eyecandy is good but it’s a bit short.
There aren’t a lot of gems but there are a lot of enemies!
I think it’s a good work.
[Unsupported rating (6.2) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]Anyone that actually plans on making a good hotel level needs to use TSF. This is because TSF allows larger levels than 1.23, and hotels generally need the larger space.
Because it doesn’t work in TSF, it’s basically useless. Leaving it unrated.
This is 1.24, not 1.23. Anyone downloading should note that.
Tileset used is Hotel Dream. It’s not included and must be downloaded separately.
Low quality hotels are spreading everywhere among TSF servers. Low quality hotels like this. The first thing you see in this hotel is that it’s ugly. It’s confusing too. Before you know it, you’ve stepped into a warp and you suddenly appear in a diffrent place.
EYE CANDY:
I have no idea what those blinking dogs at the start are supposed to be. Anyway, the spawn area is the only place that looks decent in this level. The entire level is filled with tile bugs, you couldn’t even get the ceiling right. You can’t see any of the text strings because they’re at the top. A few @ signs could have done the job. The “Fire City” is the (worst) thing of them all. The Disco is dangerous to your eyes if you’re playing in the dark – it’s all flashy.
GAMEPLAY:
This is an annoying level to play. It’s hard to move around without suddenly getting warped somewhere. Anyway, you collect coins. The only way to get them is getting “a job”. Every single one of them involves sitting on a couch, automatically collecting a respawning gold coin. Or just become a “dancer”, survive the seizure-causing disco and get much more coins than from any other job.
About the hotel rooms and houses… for some reason, some rooms are larger than others. Poor Black Knight, you got the smallest house. Better luck in another hotel.
I don’t know why I have to wait 10 seconds for a door to open, and then go inside within 2 seconds. That’s annoying, but what isn’t in this level? You can’t have fun in this level, at all. Not fun. Instead of having places to go in, you get some sort of a menu where you choose where you want to go. Please, don’t do (menus) like this anymore. Have us players explore the hotel instead.
OVERALL 2.2
Join a TSF server and you’ll see a hotel like this. Low quality hotels seem to be produced every day. Do some work and hotels may get a better reputation. This hotel does have the English advantage over the others – this isn’t completely written in Polish.
[Negativity edit. Be nice to the users! ~cooba]
Wow this program is really good. It made making j2e files easier than ever as opposed to the hex editing method. Good job!
[Unsupported rating (10.0) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]i hav`nt even opened this but know that agama rules… i`ll give it 10/10!
=D
[Unacceptable rating (10) clearance. ~cooba]
Well, I just had to see why does this level have 10010 downloads. The beautiful eyecandy and 18 levels approve this to some point, but the levels are for playing, not for watching.
Here it goes:
Gameplay: 7.5
Traps, tons of enemies, puzzles… in fact, every level is a big puzzle. There is not much fighting, but you will die many times. You need to save a lot, but you can’t. Still, a lot of effort is put into it and that’s nice. Every tile in every single level is used cleverly. There isn’t any waste in space (unlike the official levels), and it makes the level look nice and finished. However, you’ll get bored very quickly.
Difficulty: 5.0
Easy is Hard, Medium is Hard+, and Hard is Hard++. I think that I’m going to need to buy a new J key because of all those cheats. I play JJ2 for fun, not for frustration. Need I say more?
Originality: 10.0
I think I only saw one other level that original. New enemies, scrolling credits… Just the idea of exploring lost temples and pyramids is, well, original.
Tileset: 9.5
The tilesets are great, customized for the level. This is an example when the tileset is made for the level, not level for the tileset. However, there are only three tilesets used (including the credits tileset) and one more tileset would fulfill the pack.
Eyecandy: 10.0
One word: EXCELLENT. Layers are used properly and I appreciate that.
Satisfication: 3.0
Ok, the boringness seals the deal. The pack is worth playing, but a little bit of difference between the levels would be nice.
OVERALL SCORE: 7.5+5+10+9.5+10+3/6=7.5
Download recommendation: Yes. It’s worth a try (a download). You have to see how do you like the pack yourselves.
time to turn my first quick review EVER into a full review.
This tileset blew me away.
What this is
This my friend is Heaven. Both theme while and tileset wise. This is a thing of beauty. this is a tileset that basically depicts the opposite of Damn.
Tiles
I could go on for paragraphs about the tiles. Lets get started. The overall look it great! Everything you need in a tileset is present. (even some Heaven rabbits) At first I thought that the yellow ground looked weird, but I soon realized the beauty. It looks great. There’s also vines, flames, doors, warps and keys. there’s stain windows that look great and what looks like Egyptian text. I also learned that rabbit Heaven revolves around Jazz and Spaz. There are also fireballs and weird faces. Finally, there are clouds and and water blocks. The only thing i can think of is missing are tubes and hooks, but you can make tubes using those heads and with the amount of vines, hooks aren’t problems. I think everything else you need is here!
10/10
colors
The colors look brilliant! Lots of color. Can’t believe this is only 256 colors!
10/10
Pallet events
The only ones that work properly is the water and textured background. However, there is so much creativity in this tileset I can’t let them hurt the rating that much.
Masking
The masking is pretty good with this tileset. I looked at it, and there wasn’t many errors. Good job on that!
10/10
Reusability
Even though this tileset is limited to Heaven, there is still so much you can do! The reusability is great as you can do a temple, outdoors, mixture, and maybe even a little garden. Great job!
10/10
Final score:40/40
Score: 10
Rank S
DR? I know this would be a 9.5 if i included pallet events, but I don’t really care. the tileset just has to much creativity to not get a 10. I wish Agama was still making tilesets! Download right now and use it!
I can’t imagine why you decided to release this – after all, there was a reason why “nobody from the ‘elite’ wanted to give it to others.”
Anyway, now I guess it’s available for all to use. The documentation is pretty helpful, and the included files are all useful. My one suggestion is that it might be worthwhile to include the original images used for the official JJ2 episodes (in case people feel like editing them/examining them/whatever).
My one final word to all the people who download this: please, before you go releasing an episode with a custom .j2e in it, make sure people know it’s there. As we all know, having too many .j2e files can cause problems.
To short, to easy, boring, nothing new.
Sonclution bad level
Darn! It takes looooong time to write a new with it. It’s not very easy and fast way, but beats hex ten times.
I’ll try to make a Finnish language…
By the way, I don’t think it’s hard, because I’ve been programming GML, HTML, C++, and these and those, so I can’t see any problems in it, good work!
Not bad. Love the name changes. Good work.
(Unsupported rating (9) removal. Needs more detail to be a valid review. ~Violet)
You are Hotel isn’t good :S
[Unsupported rating (1.0) clearance. Please provide support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]the beat is good!
but the sounds are (not too good) :(
by fawful :p
[Rating (5.7) clearance and negativity edit. Please read the Review Rules before making any more reviews. ~cooba]
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