the Xmas bilsy boss would fit much better than the schwartzenguard
This was just plain not fun. Very high originality and nice eyecandy, but the overdone difficulty just destroys everything.
Gameplay:
I remember the concept from the earlier version, which I played as well. There are four red springs which hover over a huge lava pit and fly to the right. To get over, the player has to keep up with them. They’re pretty fast, which means you’ll have to rush through must areas. And rushing is no fun at all. There are platforms with enemies and ammo, but you won’t get to kill or collect most of them, because if the springs escape you, you’re done for. One deadly area leads to another. I really, really, don’t do this normally, but I really just coptered through most of the level (I luckily played with Jazz). That didn’t make it any more fun though.
Rating: 5.0
Difficulty:
Argh. I like hard levels. I don’t like this one. It’s just not fun when you have to hurry so much you don’t get to do anything the level offers. I honestly don’t feel like replaying it to kill the enemies and collecting the stuff (or reading the text sign near the end if you will). This level would rock if it wasn’t so freaking hard.
Rating: 4.5
Creativity:
Many advanced tricks have been used. Worth to mention are flying objects (including the springs of course) like enemies and spike balls (see screenshot below), among other obstacles. The whole idea is cool too, but there’s just no way to enjoy it all.
Rating: 8.5
Eyecandy:
Looks good. The tileset has been used nicely, with the flaming inferno being present everywhere. But then again. There’s just no way you could enjoy it while hasting through the level.
Rating: 7.2
Design:
Carrottus burns for whatever reason. You got to get over it using springs avoiding flying objects for no real reason either. Though it looks a bit like the rabbit apocalypse or something like that. No, there isn’t any kind of plot.
Rating: 5.0
Overall:
Like I said before, this level would be better with less difficulty. The way it is now, it’s just insane. Also lacks a story.
Final Rating: 5.7, no download recommendation (unless you enjoy frustrating yourself)
~LF
This is a nice battle level by DarkSonic.
Well, to start with, the eyecandy is good. This tileset doesn’t give you many many opportunities for good eyecandy, but I think DarkSonic did a good job. When you check out the level in JCS, you see how well DS used almost all layers. Especially the background is really nice (layer 5+6).
Then about the ammo-placement. It’s good. It’s in shapes most of the time, I only don’t like the ‘row of seekers’. Anyway, the ammo is well spread over the whole level, just like the four PU’s. Seekers are important in this level, so it’s good that the PU is inside the wall. Food in a battle level is always nice and it’s easy to get in this level – you just have to run around. There are two +1 carrots, which is good because the level isn’t that big and multiple carrots in a battle level are a must.
The flow is nice, only one spring is at a weird place (91,42), which disturbs the flow a little bit, but the flow is in general really smooth. You can move really fast in this level by using the warp, the copter and the many (often) well placed springs.
Well, I definitely give this level a download recommendation. And indeed, the music (and tileset too) fits the level.
My final rating is a 8! Good job.
Whah, see the older version. It’s impossible. I finisht this level ten times or something.
Just stay focused!
I have JUST finished this and I got one word to say about this: FRUSTRATING!
STORY: N/A
EYECANDY: The pouring lava effects in the background are really cool but it’s hard to enjoy the Eyecandy when you’re focused on 4 VERY FAST moving springs. 7/10
GAMEPLAY: Interesting concept but it was very frustrating. The springs move VERY fast and you can’t stop for anything. I had to load about 10 times before I finished. 7/10
EVENTS: I loved the way the Belt Right/Left events are used to move the springs and the spikeballs. 9/10
DIFFICULTY: Probably the HARDEST level I have ever played, though it was frustrating. 9/10
PICKUPS: There’s some gems and Weapons along the way but you can’t stop to pick them ALL up. Very well placed. 9/10
ENEMIES: The enemies were a bit annoying especially when some of them were on the end of platforms and there was some annoying floating Dragons. 7/10
OBSTACLES: There was some destruct scenery which made it that much harder! 8/10
TOTAL: 54/70 (7.7142857142857142857142857142857)
Rounded to 7.7
DOWNLOAD RECOMMENDATION?
Depends on whether you want to frustrate yourself or not.
GRADE: C
This is one of my favourite tileset. It’s really detailled, especially the (dark-brown) walls at the background. I don’t like the part where you can shoot ammo ‘under the bridges’. An other negative thing is the lack of ‘different’ eyecandy. You can’t really give much nice eyecandy, except for the rocks etc. at layer 4. It’s really easy to use – which is a positive thing obviously.
Definitely a download recommendation.
Wow..
Eyecandy 3/5: The layers with lava were nice, but there wasn’t a whole lo of sprite layer scenery.
Gameplay 2/5: Frustrating. There was no real reward for the player completing an area.
Originality 4/5: This was an awsome concept except for the fact that’s a remake of the original. You’ve taught me some new tricks, and I had fun playing the level regardless.
Enemy placement 3/5: It was ok. Sometimes it was frustrating due to the sheer number of enemies.
Item placement 2/5: You didn’t reward the player a whole lot. I’d strongly recommend making the level longer and adding food next.
I’m not giving a rating since this was a remake, but I would definitely encourage people to download this…just for fun.
A very useful tool indeed
renamer,perfect it is server side and useful for hotels ctf all sorts.
level settings,
well next level and reload level work perfect a must need,also i like the fast level skip, but i think it crashers.
morph,
this is also good,mainly for tests,but still useful,it has bugs tho.
All in 1
It has all the little programs,like 1 hit ko and seeker fix etc in one,its about time to.
This preogram has so many features so i give it a thumbs up =)
The things next to the door are sucker tubes, and I drew this Tileset in Photoshop.
Im sorry to say this but you get 2.7.
I do like the blocks,they look smart,also the inside wall is nice and blue,gives a very good castle fortress look good job on that,now comes the nasty part of the review,The flags just look well,unreal,and look very messy,the colors are just plain red,theres no texture,it looks like you drew it in ms paint,i think im right that its done by ms paint,the gold does not look good either,agin weres the texture,try putting in small bits of gold coins.makes it look more like gold,same with the door,I can’t tell really what the thing is next to the door is,and near the top left,what are they,im judgeing there supposed to be spikes,well make them sharper,even tho ripper only a few tiles isnt really a bad thing what lets down points,its always better to make custom blocks,or at least mod them up a bit.
This is very good for a new person of the community,you should be impressed
Good job,don’t give up tho,learn from your mistaks,don’t hate me as well for giveing you a bad review =)
keep it up
-ryderwct (the jamster)
First MIDI version of a song i’ve ever rated. Lets reiew:
Aha….A version of Dark Groove thats not only playabl in MODPLUG, its playable in the old windows media player. And as a MIDI file using all the crap MIDI sounds, this isn’t bad. Everything fits nicely together and unlike some MIDI and RMI files, it doesn’t jump or stall in places where it shouldn’t.
But there is one huge problem. Sample 7 is (in my opinion) too loud and screws up the song. It also has this horrible sticky sound that you shouldn’t hear, and all these samples have that, but you can’t hear it as much.
GOOD POINTS:
Fits nicely together
Doesn’t jump or stick like other MIDI files.
BAD POINTS:
Sample 7 screws up the song.
Samples have twang to them.
RATING: 7.0
RANK: 7 Good
DOWNLOAD?: Yes
Rating? OK, no problem…
[Unsupported (1.0) rating removal. Please give reasons for your rating. – FQuist]
AcId ya rock!
very good level!
keep going!
=)
[Unsupported (10.0) rating removal. Please give proper reasons for your rating. For more information, please see the downloads F.A.Q. – FQuist]
“This is what we want.”
keep going! =)
[Unsupported (10.0) rating removal. Please give proper support for your rating. For more information, please see the downloads F.A.Q. – FQuist]
“Review by JoJo a.k.a. IP-Dope
Rank: Frog – Reviews: 18 Rating: N/A
You can also host serers unlisted using xjj2..Just make one and then click the button ‘Click here to delist your server’. And ofcourse like the others said. So pretty useless.”
says JoJo.
AND SO DO I!
=)
[Unsupported (6.5) rating removal. Please give proper support for your rating. A laughing smiley is not seen as proper support. For more information, please see the downloads F.A.Q. – FQuist]
Good but too annoying
Ammo is just thrown to stupid places.
But should be dowloaded…
[Unsupported (6.7) rating removal. Please give proper support for your rating. For more information, please see the downloads F.A.Q. – FQuist]
Where is the BACKGROUND ?
Not good (at all.).
Sorry if I was too honest.
[Unsupported (4.0) rating removal. Please give proper support for your rating. For more information, please see the downloads F.A.Q. – FQuist]
This tileset looks very MSpainty.
EYECANDY
Not very good. Like what I said just a second ago, it looks like it was drawn in MSPaint. Instead it should have texture drawn in Photoshop or PSP.
5/10
MASK
A very rough mask with lots of tiny gaps you can get stuck in.
4/10
DIFFICULTY
Not very easy to make good levels with this tileset.
4/10
TOTAL
13/30 = 4.3
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