I don’t know how to rate music. But here are some points:
1. The music is quite loud but that’s not too much to worry about.
2. I think this was a great idea remixing the boss music. Too bad you can’t use it on JJ1 coz it’s an MP3 file.
The song may be loud. Also i wish that i could make it a modplug version but it is a lot harder than what i did use.
By the way on the prog i used each second is 10 kb. I made it mp3 because that took less space than the others.
Module? How do you use that?
Isn’t this the same as Lenti Lives?
Comeon guys this music is great (although a few offtune synths) drums were improved, the origanal was sorta slow anyway. Before the tune reaches 04:29s put it to at least 04:30s for a hidden part of it.
[Rating (7) clearance. You need to explain why was the music great, and pointing out some improvements isn’t enough to base a rating off. ~Cooba]
Rating Hide and Seek:
To start:
For each JJ2-fan those the Multiplayergame Battle likes, is this new challenge absolutely recommended.
Game rules:
This game must be plaid with split computers. On Battle mode you need to find and destroy the hidden player.
When a player is found, he must wait of being destroyed.
You can do this at home:
Just as nice to know:
Peter had itself blocked in the forest and I had find him. If I had found him, I had spray him with my water gun, before the music which had set up by my father, had expired. Unfortunately it did not succeeded me that and Peter did catch the victory.
Compliments for Gus:
After the 1 for ‘Single Player Mission 1: Colosal, The Lost Token’ Gus have made now two superb levels with a beautiful eyecandy.
There are no goodies, but that I found it is not necessary. You do not have nevertheless much, it is only hide concerning and wait if your antagonist finds you (and shoot on you) before the music ends.
And further:
are these levels superb!
Conclusion:
This is absolutely a download recommendation. Congratulations, Gus.
Mark: 9,8
Download recommendation:
I reuploaded the level with WinZIP. Now it surley works.
Okay, this was much better than your previous level. You remembered to put in more scenery, and make the level a little easier (no areas with hurt events everywhere), which is good. There were a few things the level shouldn’t have had, however. The first, is the room where you die if you choose the wrong warp. Those are pointless and only serve to frustrate the player (especially since he has gotten so far already). It’s nice that you made a larger level this time. Remember to use a variety of scenery, and try to make the level into something more than just random walkways (make it a lab or a space station or something). You also need to add in food or other items so the player doesn’t get bored. Most importantly, you need the make the levels accessible to both Spaz AND Jazz (like the crate that only spaz could jump to). I also liked your use of trigger scenery and animations.
I would simply work on having more variety and less repetition. Make the level challenging, but don’t frustrate the player. You might try using baddies instead of hurt events.
That’s all the suggestions I can give for the moment. Oh, continue to work on youe English. Your level will look more professional with proper English.
Rating Deep City:
Eyecandy:
A beautiful background have decorated the level very good. I was not able to do it.
Rank: Very good
Gameplay:
A good gameplay! You don’t need only to collect gems, but also coins! You need coins to exit the level or warp to secrets. Very orginal.
Rank: Perfect
Gem Placement:
The gems are good placed!
Rank: Very good
Mark: 9,3
Download recommendation: YES!
[Extreme rating (9,3) clearance. This account has got its review privileges revoked. ~Cooba]
My review privileges aren’t revoked! I will make it better now. Maybe I can make this review more clear?
————————————————————
I find the further complete original need not only gems, but also coins to exit the level. But that is not some, you can even travel through Atlantis!
Furthermore I it finds also very good that a Treasure-Hunt-level have been made again, but that I in my review has not typed, because that is not fair.
Moreover I find that being the Hot- and Cold-chambers also complete original. In Cold must you take off a labyrinth and look out that you do not freeze. In Hot you must find a secret route through the walls.
And the Go-To-The-Exit-Secret call I also original. If you are, need you almost always only still but are 20 coins to have for the exit and then you finished.
The only thing that moans, is that there only 1 access Granted exists.
So, again a 9,3 and absolutely a DL!
[Unsupported rating (9.3) removal. You have only given reasons why you find the level original, none convincing, and as this is your sister, this review is therefore on the wrong side of suspicion despite the small clarification. Please cease rating your family member’s and best friend’s, as it does not appears you are impartial. – FQuist]
The Reviewers are right YET!.
I kinda like it yet its not THAT! good.
I give it a 5
[Rating (5) clearance. Please provide more supportive information in your reviews. ~Cooba]
A-hoy hoy, Now for my review of softcake stew.
Eyecandy
This level falls short in the eyecandy category, There is background and a few buildings, but thats it. Indoors away from the empty background we have more eyecandy, at least more eyecandy then outside, Infact it looks rather nice insde, But without good eyecandy everywhere it won’t look all too splended. Some places though it is hard to tell what is solid and what isn’t though, it can get kind of annoying.
You could have probably added another layer of eyecandy outside if you didn’t use layer 6 as a support layer for layer 4.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.1/10
Gameplay
The gameplay here is better then the eyecandy. The flow may be abit rough here and there, but it would be rather splendid for a smaller amount of people like 4 or 6. It is too easy to RF spam up at the top, and it is abit hard to get into the base from the top, But I still think its fun at the bottom.
Maybe you should have done more obstacles on the top.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.5/10
Event Placement
The carrot placment is pretty good, you can get it from the bottom and top, and its fun to shoot it all the way down, As for power ups, the seeker power up probably generates a camping zone because it is right there in the open, its a seeker power up, but its hard to hit somone standing in a hole, to the contrary the other power ups are semi uncampable, but they are abit hard to find. As for ammo, there isn’t enough.
Try keeping thing easy to find.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.3/10
Bonus
-One of my favorate sets +0.1
-No music -0.1
-Not so easy to tell what is solid and what isn’t -0.1
– -0.1/0.5
Overall
Good enough level, although it could use some layout refinement.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.2/10
Download recommendation?
Sure, It might not be the best level out there, but it is good for an ocasional play.
=D
OK, I shall change this review.
Here goes:
1. The trigger crate at the start doesn’t work. Because of this the level was unable to be beaten. Possible causes of this could be:
A. The ID in the “Trig Scen” doesn’t match the ID in the “Trig Crate” or vice versa.
B. ID 0 was used.
POSSIBLE SOLUTIONS:
A. Make sure that the ID’s match in both the Trigger events.
B. Don’t use ID 0. It doesn’t work with that.
2. There were a bit too many Hurt events, spikes, spike balls and enemies. Yes, it was the hardest level ever but having too many of these frustrates people. Try to reduce them a bit.
EDIT: I have found the problem with the crate. The Animated Tile was used incorrectly. When you smash the crate the Tile doesn’t disappear but comes up with the next tile which isn’t a BLANK tile. What you need to do is choose the tile you want to use for a Trigger event, then choose the blank tile so that the tile will disappear when the crate is smashed.
3. I had to cheat in order to get through. When I did get past the door there were platforms with enemies, LOADS of spikes and THREE Devans. Hardest level doesn’t always mean it’s gonna be good.
This level is only bad coz the level maker was showing HOW NOT to use JCS. Yes, excessive amounts of enemies are annoying and they can cause Amnesia errors when you save & load. I had to use the Sugar Rush cheat coz there was LOADS of enemies and EVERY boss at the end. Finishing the level made the game crash.
I won’t rate this since this is showing how NOT to use JCS.
This one is MUCH better than the other levels by Jazz Hyper. I couldn’t even finish it. The MEZ01 Tileset rules. Can’t rate this since I haven’t finished it.
But please use WinZip for these files next time.
Yes. this lvl has some LOTS OF reasons that i’m not a .j2l level maker.
It is the worst level I seen. welll what did I do? the level was finished in 30 seconds! Let me expalain:
Background:
Well it was the only good thing in the level. Q:Why? A:Because it was normal.
rating:2.0
Items:
Huh? I didn’t find except ammos , a powerup and one 1-up.rating:1.0
Length:
well its not too long for even beginners. for me, is j…just like, e……EATING A CHOCLATE BAR.rating:1.5
Tricks:
If this is tricky! Then somehow you made it for beginners.
rating: 0.5
Title :
It’s strange rating titles. but it’s title is “test level”.This means that maybe you were testing a small part of the level and the long one was made but you made a mistake while uploading and uploaded the test.
rating: N/A Comment
Rating result: 4.5
Comment: TERRIBLE
Rank: 5/15
Download my new level, Devan’s Tricks by warps and study real tricks and How do you work with short levels to be hard? PLEASE MAKE another level.
—————————————————-
Sorrry- Did I say Download Reconmended?1
Yes. You need actual TRIGGER SCENERY
to be able to end the level without cheating.
I haven’t typed up a large review in a long time, so here’s one now:
EYECANDY: Not a bad start. Looking at SPAZ18s review made me think tha the eyecandy was going to be horrendous, but most of the tiles on the sprite layer were fixed and the backround had no bugs. But there were still bugs. The biggest problem throughout the level was that you could see through the ground and the walls. The wall also looks as if its been dragged. Also, the level would look better with some eyecandy on layers other than 4 or 8.
RATING FOR EYECANDY: 5.3
GAMEPLAY:
The gameplay can be described in one word, boring. The gameplay is really underused. For starters, make the level longer. A longer level means that you can cram more fun puzzles and secrets and stuff in. The highlight of the level was probably jumping over some spikes whilst killing some floating lizards. There were no trigger things used, so prehaps try next time using some crates. In future, making your levels fun helps your rating.
RATING FOR GAMEPLAY: 4.2
ITEMS:
For a small level, you really don’t need that many bonusses. In this small, 30 second level, you could get 9000 points from items, and 5000 came from bonusses. The extra life at the beginning was no challenge to get and was pretty pointless. The warp to the powerup up is just the same, easy and pointless.
RATING FOR ITEMS: 4.3
AVERAGE RATING: 4.6
FINAL RATING: 4.6
RANK: 4 Not Good
DOWNLOAD: N/A
when i try and start it it says:
*The application failed to initialize properly (0xc0000135). Click OK to terminate the application.*
OK, I do have WinRAR. Played the levels. Please use WinZip next time.
OK. Here is the review with the negative comments removed.
STORY:
Just get on the space ship and get to the base. Not very original. 3/10
LEVEL 1 – Untitled (Give it a name please)
EYECANDY:
Not good. Only Layers 4, 5 and 8 were used. The background was just space and nothing else. 2/10
GAMEPLAY:
Only thing to do was to activate a switch and get on the ship. Too easy and too short. 3/10
OBSTACLES/ENEMIES:
Just 1 obstacle! Only obstacle was the wall blocking the ship which could be turned off with the Trigger Zone. No enemies either. 2/10
TOTAL = 5/15
LEVEL 1 SCORE = 5 / 3 = 1.6666666666666666666666666666667
ROUNDED TO 1.7
LEVEL 2 – Untitled 2 (Again, please give it a name)
EYECANDY:
Layers 1, 2, 4, 5 and 8 were used but the Eyecandy is still not good. Background was just space. 3/10
GAMEPLAY:
This was just a cutscene. Nothing to do but watch. N/A since there was no GAMEPLAY.
OBSTACLES/ENEMIES:
N/A coz this was just a cutscene.
TOTAL = 3/10
LEVEL 2 SCORE = 3/10
LEVEL 3 – Untitled 3 (You guessed it no name again)
EYECANDY:
Still not good. Only Layers 3 & 8 were used. Hardly any Eyecandy. Same as Levels 1 & 2. 2/10
GAMEPLAY:
There wasn’t an exit. The level was impossible to finish. All you could see was a Spaceship and nothing else.
1/10
OBSTACLES/ENEMIES:
There isn’t any. 1/10
TOTAL = 4/30
LEVEL 3 SCORE = 4 / 3 = 1.33333333333
ROUNDED TO 1.3
PLUSSES/MINUSES:
PLUSSES
None
MINUSES
No music. -0.1
CALCULATING OVERALL SCORE: 1.7 + 3 + 1.3 + 3 (STORY) = 9/40. 9/4 = 2.25
ROUNDED TO 2.3
OVERALL SCORE = 2.3 – 0.1 = 2.2
Conclusion: Don’t download this level pack. It’s not good. Levels are too short and too easy. No enemies in any of the levels. Eyecandy is not good.
Download Recommendation = No
No = 1.0 to 4.9
N/A = 5.0 to 6.9
Yes = 7.0 to 10.0
Edited to correct some maths errors and to remove negative comments.
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