Review by minmay

Posted:
11 Jul 2006, 16:16
For: More Random Battle Levels
Level rating: 7.8
Rating
N/A

I shouldn’t rate these without playing them online, and the review system doesn’t let me give it a download recommendation if I do not rate it. Enjoy your delicious N/A.

As for a real review, I’ll just say that one level has great eyecandy (Cursed Leaves) and one has great gameplay (The Dismal Palace).

Not recommendedReview by SPAZ18

Posted:
11 Jul 2006, 14:15 (edited 21 Jul 06, 15:54)
For: Save Carrotus !
Level rating: 4.5
Rating
4.2

LEVEL: Save Carrotus

Not good.

Review:

STORY:

I don’t think there was one, so N/A

EYECANDY:

OK, but not much in the background. 5/10

GAMEPLAY:

Only one level. It was too short and too easy. 5/10

OBSTACLES:

Hardly any. Very few enemies. Only obstacle was the Buttstomp blocks at the end. 4/10

PICKUPS:

There was a pointless 1UP at the beginning. The Flamethrower powerup was useless coz this level was too short. Most of the weapons weren’t needed. There were some gems but I just couldn’t see the point of them. 4/10

PLUSSES/MINUSES:

First text event at the beginning unreadable, goes off the screen. -0.1
Second text event not working. -0.1
No music -0.1

TOTAL = 18/40

CALCULATING 18/4 = 4.5
SCORE = 4.5-0.1-0.1-0.1
OVERALL SCORE = 4.2

Removed all negative comments in review.

DR: No

Review by SPAZ18

Posted:
11 Jul 2006, 08:45 (edited 19 Aug 06, 15:08)
For: jazz4 test lvl!read notepad!
Level rating: 2.3
Rating
N/A

What the…? If it’s this bad, then why has it got 6600+ downloads?

Tried the site mentioned, doesn’t exist. :(
Why can’t you just upload the full version to J2O?

Review by Jazz Hyper

Posted:
11 Jul 2006, 08:33
For: Deadly
Level rating: 1
Rating
N/A

Ok but the trigger scenery must do something.I think you didn’t search to much .

Review by Ischa

Posted:
11 Jul 2006, 06:06 (edited 14 Jul 06, 07:20)
For: The base of DEATH
Level rating: N/A
Rating
N/A

The compressed (zipped) folder is invalid or corrupted.

[Rating (1.0) removed. You’re not allowed to rate broken downloads. ~Cooba]

Oops, a mistake…

Review by WaterRabbit

Posted:
10 Jul 2006, 21:55
For: The base of DEATH
Level rating: N/A
Rating
N/A

When you download the zip file and look in it there actually are files in the zip.

Not recommendedReview by Janus aka Jahari

Posted:
10 Jul 2006, 21:08
For: Deadly
Level rating: 1
Rating
1

I’ve played much harder levels in the many years I have played JJ2. The only thing you did was put hurt events and baddies everywhere. It may be the “hardest” level ever, but it was also:

Short

Impossible to beat

Full of bugs (you didn’t animate the falling scenery properly, the trigger crate did nothing)

It had a distinct lack of eyecandy

The text strings wern’t in proper English, so the level lost whatever coolness it might have had

In short, you need to work on levels that are a challenge rather than a frustration. Make them bigger and add more scenery. Test your levels before submitting them, and use proper English.

Review by Xan aka Drokz

Posted:
10 Jul 2006, 16:59
For: JJ2 Wallpaper - VERY OFFICIAL!
Level rating: 5.8
Rating
N/A

LOL very very very ugly draw

RecommendedReview by Birdie

Posted:
10 Jul 2006, 16:45 (edited 6 Dec 06, 21:14 by Cooba)
For: More Random Battle Levels
Level rating: 7.8
Rating
8.6

A-hoy hoy.

The dismal Palace

Eyecandy
Nothing to complain about here, It is honestly one of my favorate parts about the level, especialy because it is not just your plain old standard garden variety castle eyecandy, instead we have a very nice looking castle that isn’t overcrowded and has an eerie feel with a grayish background, splendid job with the eyecandy.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 9.1/10

Gameplay
The flow is nicely done in this level, and you can get from place to place pretty easily. Warps and sucker tubes just help the flow even more and make it better, But I could never find out how to warp to the bouncer power up unless that is just eyecandy, anyways good job with that. The only problem with the Gameplay in this level is that it gets sort of linier down at the bottom of the level.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 8.4/10

Event placement
The carrot placement in this level is pretty much perfect, For the ammo there is abit much, and some places have lots of ammo yet others have even more ammo. As for powerups, good job really.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 8/10

Bonus
-Non standard eyecandy +0.1
-Great music choice +0.1
-A copter <3 +0.1
– 0.3/0.5

Overall
Splendid level, go play and have fun. Overall the level is an 8.7 on 10.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 8.7/10

Now, time for p4ul’s level.

Cursed Leaves

Eyecandy
The eyecandy leaves a great first impression, it is almost perfect, really, But in certain spots there is a little conflict inbetween style and functionality, sometimes it gets a little hard to see anything with all those leaves, and the lightning just iritates my eyes, it is far to fast. Other then that Stunning job.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 9.3/10

Gameplay
Here is where the level sort of hits a roadblock, It is linier in some places, and it is hard to get around verticly, but horizontaly it is incredibly easy, And sometimes you just sort of hit things.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 7.8/10

Event placement
Carrots are placed “Okay” But some are a little hard to get, and others are just right there infront of you. As for ammo placement, You can’t really complain, it is done quite well and isn’t too clumpy. Powerup placment is also rather nice and keeps people from camping.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 8/10

Bonus
-Underused tileset +0.1
-Splendid music choice +0.1
-Too much lightning -0.1
– 0.1/0.5

Overall
Nice level worth playing looks very nice, although wether it will be an alltime favorate is another question. Overall rating is 8.4 on 10.
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| – 8.4/10

Download recommendation?
Definatly, With splendid eyecandy and rather splendid gameplay it is a rather nice package.

=D

=)Freestyle.(=

[HTML fix ~Cooba]

Review by Jazz Hyper

Posted:
10 Jul 2006, 08:09 (edited 10 Jul 06, 18:45 by Violet CLM)
For: Episode Two: The Rebirth of Evil
Level rating: 9.6
Rating
N/A

Good level but it will be nicer to have a little more levels.
(Unsupported rating (9.2) removal. ~Violet)

Review by Jimbob

Posted:
9 Jul 2006, 16:02 (edited 10 Jul 06, 02:25)
For: JazzForce 1.1
Level rating: 9.3
Rating
N/A

One thing: For me, it NEVER retreives the Serverlists :(
Er, Um, The other 1 ACTUALLY retrieves

Review by Jimbob

Posted:
9 Jul 2006, 15:47 (edited 8 Oct 07, 20:12)
For: Jazz Sprite Dynamite
Level rating: 9.7
Rating
N/A

No, it’s not. I tried this with my old windows98(when i wasn’t a member) and it worked =P
Anyways, this program is COOL!
I changed the colors of my Bullet Bouncers with this :D
Before:
normal=blue
powered up=purple
After:
normal=green
Powered up=red
Read Review

Review by Blackraptor

Posted:
9 Jul 2006, 07:50
For: Space Station Assault (Re-re-upload)
Level rating: 8
Rating
6.5

I’m going to review this, since I’ve lost many JDC assault matches in this ;P.

The zip has two jpgs in addition to the level/set/music. One is a blueprint of…part of the level. Kinda confusing and not very useful either since it in no way tells you where to go, and just names certain areas. The other is a letter giving more backround to the level, I guess. Interesting.

As for the level…

The first area is pretty confusing. There’s lots of places to go and it doesn’t tell you where to go to first, so you either have to memorize the order of around a dozen trigger crates or hope that you or your teammate happen to find an unlocked one. For me in my matches it was pretty much everyone splitting up and running everywhere, with minimal strategy or teamwork involved. The part after that (which was later edited and turned to fans by blur) is pretty pointless imo, and just wastes time. There’s a small area after that resembling a warp test (except with suckers) which kinda screams out desperation for some sort of obstacle. Other notable parts after that include a very narrow airboard maze and climbing vanishing 1×1 blocks. The layout of the level overall, at least after the first part, resemble somewhat of a race level or so, really, instead of an assault. There’s not much teamwork needed for this either as it’s pretty linear and everyone is heading the same way.

Radium pretty much depended on one tile for the tileset use, a 1×1 blue block, with other tiles making very occasional appearances. The tileset use is greately polished up in Blur’s edit of this though, but this is not blur’s edit.

Overall, the level lacks in some areas, especially eyecandy/tileset use, and seems like it might be better off as a race/test level or something. It is nice that someone is making assault levels though =P. Back in 2002 this probably would’ve been a pretty good level, and it still gets the honour (albeit a heavily edited by blur version of it) of being played in various important events today. I’m going to give this a 6.5 in the state it’s in right now, as I don’t want to damage its current rating too much. Undecided download reccomendation, because there’s a better version out there (but it’s not uploaded to j2o).

RecommendedReview by Blackraptor

Posted:
9 Jul 2006, 07:13 (edited 9 Jul 06, 07:15)
For: The Death Facility
Level rating: 8.3
Rating
8.4

I guess I should review this level since it really deserves more reviews then it currently has, and it has inspired me to use Odyssey.

Eyecandy is just a masterpiece. I really don’t have much to say else about it. The first time I saw this level in a server my jaw literally dropped. Although I haven’t seen this palette edit of Odyssey before I saw this level either, I havent seen Odyssey being used in such a beautiful way before. The tileset and the eyecandy come together to create a really strong atmosphere in the level, and you should get a pat on the back for that.

Layout is pretty basic. Level feels kinda small though, looks like it should be used for duels/2vs2s. I never liked having to stop running and fall into fairly small floor tubes though. I have no idea whats up with the seeker powerup box areas though O.o.

Bouncer and Toaster powerups are pretty annoying to get, especially since you prevented people from being able to get them by buttstomping. They’re pretty much next to each other too, so you can get both of them nearly at the same time, and you’re pretty much guaranteed to always get the seeker powerup since there’s 3 at each side (all in the same spot tho) and have a respawn time of 1, which pretty much means everyone will be running around with powered seekers and not caring about bouncer or toaster powerups as much. I really have no idea why you did this though, since it kinda kills strategy and the ability to keep control of the level by stealing powerups all the time and such. Carrot placement is nice, having two +1s in the bottom instead of a full energy makes it slightly harder to camp them too.

Overall, its a pretty simple level in terms of layout, but really comes alive in eyecandy. Because everyone always has the seeker powerup the level isn’t as stratetic and more of a gorefest, though, so I question your decision regarding the seeker powerup, and those two areas where the seek powerups are are also weird and I have no idea what they’re for (they dont really make good turrets either =/).

I’m going to give this an 8.4. The level has wonderful eyecandy, a pretty good layout (although it doesn’t really stand out), but the seeker powerup pretty much kills ammo placement since it’s the strongest PU and always available. I might boost or lower the rating later on depending on what type of effect it has on the level in the long run. For now 8.4 though, good job.

~A very tired and sleep deprived Blacky

Review by Jimbob

Posted:
8 Jul 2006, 23:11 (edited 8 Jul 06, 23:19)
For: Project: S ..[Very Early BETA]..
Level rating: 8.1
Rating
N/A

Me niether :P
And, there’s also Jazz Sprite Dynamite
out now, so u won’t need this. But, if u wanted to join as these characters, u would.

RecommendedReview by Arti

Posted:
8 Jul 2006, 18:54 (edited 10 Jul 06, 07:43)
For: The Death Facility
Level rating: 8.3
Rating
8.5

A nice duel level, made for some contest I think.

Eyecandy: Very good! The tubes are everywhere, not a place is left empty and there are lots of used tiles in the eyecandy, like different tubes and lights and lots of animations.

Gameplay: Very simple, yet it’s nice to play in. There is some kind of deathtrap I think, in where you fall into a thing and you get stuck for a while, this is a nice touch. There are no deadends, and lots of ways to escape. The flow is nice here, though you sometimes fly into the wall because of some springs, like the springs close to the base.

Weapons: Nicely placed, there is plenty of these for duels and they are in nice shapes. The PU’s are all of them really close to eachother though, making it easy to get them all at the ame time.

Bugs: The carrot at the top is harder to reach with Jazz… that’s all.

Comment overall level: Good flow, great eyecandy and a fitting music.

Review by snzspeed

Posted:
8 Jul 2006, 18:17 (edited 8 Jul 06, 21:28 by Violet CLM)
For: JJ2 Wallpaper - VERY OFFICIAL!
Level rating: 5.8
Rating
N/A

i’m an idiot lolloololll
(Unsupported rating (10) removal. Incidentally, I agree completely with Snooz’s point here. You people are not being nearly as funny as you think you are. ~Violet)

Review by Evil Hare (aka) General

Posted:
8 Jul 2006, 16:14 (edited 8 Jul 06, 21:25 by Violet CLM)
For: Sleepius
Level rating: 7.5
Rating
N/A

It’s too slow. Won’t really fit in jj2 or 1. Only if there was some speech in the game like on megaman or something or if there is a very quite place. For now, this isn’t for my progs.
(Unsupported rating (3) removal. Try going into a little more detail, and maybe mention whatever positive aspects the upload has that saved it from a 1. ~Violet)

Review by Evil Hare (aka) General

Posted:
8 Jul 2006, 16:08 (edited 8 Jul 06, 21:23 by Violet CLM)
For: Dreempipes Chaos
Level rating: 4
Rating
N/A

I know this is your first remix but, THIS SONG IS A MESS! That backround, well sound is chaotic, as the song says. Lets just hope i won’t find fast mess like this again.
(Unsupported rating (1) removal. Just saying the file is messy and chaotic is probably not enough to support so low a rating. ~Violet)

Not recommendedReview by Ischa

Posted:
8 Jul 2006, 15:57
For: Wild Evil
Level rating: 7
Rating
3

Rating Wild Evil:

To start:
This disappointing episode is no download recommendation. Why not, that will I tell you now.

Bad Goodies Placement:
In this level much too much goodies have been placed. Too much blue gems. There are also too much green.

Much too difficult:
There are too many enemies. The level are very cumbersome, even if you play on Easy. I was as a matter of fact also able to finish the level with Lori. I think that is also impossible.

Boss:
The end boss is also much too cumbersome. The rotten Bilsy fight from fire. I have played this level 29 times and I are not able to beat him. VERY DIFFICULT for starting JJ2-fans.

Conclusion:
This disappointing episode is no download recommendation.

Mark: 3,0
Download recommendation: NO!

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