Review by musti

Posted:
27 Jun 2006, 08:38 (edited 28 Jun 06, 15:32 by Fquist)
For: Instagib Battlepack
Level rating: 7.2
Rating
N/A

Instab1 is bad lvl.Maybe i dont like castle or playing in rooms is difficult for me.Anyway,its small and you put enough ammo.Thats good for instagib.

So my rating is 8.5

[Inappropiate rating (8.5) removal. This review does not meet the minimum criteria for reviews – FQuist]

Review by Jimbob

Posted:
27 Jun 2006, 02:47 (edited 27 Jun 06, 02:49)
For: Project T
Level rating: 5.8
Rating
N/A

my computer does the same as Snowball’s
and when it said it “was closed”
it was open!
probably ‘cuz i have WindowsXP

Review by Lark

Posted:
27 Jun 2006, 02:28
For: White Manse (Castle Remix)
Level rating: 6.9
Rating
N/A

this wasn’t a sample change, i started the song over from scratch. but thanks for your input and all, and for reviewing. just wanted to mention that cuz people who make sample changes and say they made a remix need to just curl up and die. and i don’t wanna look like one of em.

Not recommendedReview by Odin314

Posted:
27 Jun 2006, 02:22
For: NES Mario
Level rating: 1.6
Rating
1.7

Design: Since the design was really by whoever worked on the Super Mario Bros. 3 team (and the Super Mario All-Stars team), I can’t give a rating on the design. I will, however, tell you that this tileset looks horrible. Thomas failed to use a proper tileset pallete program (such as the readily availible TilesetPal), and thus everything looks grainy and unplesant. Everything is a pain to look at. Beyond that, while Thomas had a lot of room for pretty much all of the tiles used in Super Mario Bros. 3, he only included the first world (and even forgot a lot of things, including the huge steel blocks and the checkerboard ground). 2/10.

Layout: Not so good. There’s open spaces everywhere where you could stick stuff in. If you gave me 15 minutes, I could probably make this tileset 33% shorter. Sadly, this is one of the better aspects of this tileset. 3/10.

Eyecandy: The eyecandy, although designed in SMB3, looks terrible here. The fourth frame of the lava is the same as the first, and the flag, for some reason, isn’t 2x size like the rest of the tileset. 2/10.

Masking: The bane of every tileset creator and level maker. That’s right: Thomas used AUTOMASK. I’m not sure if I can even attempt to create a working level here. 0/10.

Other Remarks: Ninte*n*do is not a trademark, it’s a regestered trademark. There’s a difference, namely the ® and the ™.

Overall rating: 1.75/10. Sorry, dude. Next time try not to make your conversions as grainy, and don’t use automask, those two really hit you hard.

Download recommendation: No.

Review by OM2004

Posted:
26 Jun 2006, 20:31
For: Ilu'z Jazz X2: Flash from the past
Level rating: 7.3
Rating
7.5

I thought the levels were great. You made some hard levels, but they were beatable if you knew how to beat them.

You did have one bug tho. In the level where u face 3 bubbas and daven’s robot, I attacked head on shooting the RF Gun. I have no clue what happined but when it was taking the screen to Daven Shell, it froze, wiped out the bosses, and I couldn’t move, nor see myself.

Also, the # of levels was too short, and the reason he got there was preety weak. But I liked the music, the levels themselfs, the enemys, and hope to see X3.
If your a fan I recommined download, but if your not then I wouldn’t bother with it too much. And because of that I will leave it N/A.

Review by fearofdark

Posted:
26 Jun 2006, 17:38
For: NES Mario
Level rating: 1.6
Rating
N/A

You could just download music from other mario conversions…..but that would be cheating a bit.

Review by cooba

Posted:
26 Jun 2006, 16:35
For: NES Mario
Level rating: 1.6
Rating
N/A

The tileset. Never rate the levels in a tileset upload (unless specified otherwise by the tileset author).

Not recommendedReview by SPAZ18

Posted:
26 Jun 2006, 16:13 (edited 21 Sep 06, 08:39)
For: NES Mario
Level rating: 1.6
Rating
1.5

OK, I think I know how to rate Tilesets now.

Now that you mention it, after playing it again it looked bad.
Thought I’d try a new rating system.

EYECANDY: There are already about 10+ different Mario Tilesets on J2O and this one is not good. The tiles look grainy. The background tiles are awful, you can see squares on them.
2/10

LAYOUT: The tileset was not made from all the levels in Mario 3. There was LOTS of empty spaces in the Tileset which could have been used to put in the other objects from Mario 3.
1/10

MASKING: EVERY tile was masked, there was no tiles that you could go through. Now I know what Automask is. If I made a Tileset, I would NEVER use Automask.
1/10

EASE OF USE: This tileset would be easy to use but the fact that the Tiles cannot be animated lets this one down. You can’t animate the bricks or ? blocks like in Mario.
1/10

TOTAL: 6/40 = 1.5
DR: No.

Darn, I can’t get the images to show.
BAH! Forget the images.

Review by fearofdark

Posted:
26 Jun 2006, 16:02
For: White Manse (Castle Remix)
Level rating: 6.9
Rating
6.9

Straight to review:

Nice synthish backround throughout. I like the drums that used the ‘distort’ effect at the begginning and end. This song would be great for a snow or maybe even a garden or cave level. Despite the samples having a few problems (i’ll mention later) all the samples fit together and don’t sound slightly out of tune.

However, the song feels a bit too much like castle because of the fact that the song is not re-arranged and that there is nothing different. Its feels like just a sample change with some extra-ish bits to mix with the song. The samples doing the main castle bits feel as if they need to be louder and to ‘yell-out’ more. The lead sample is one example.

GOOD POINTS:

Nice synthish backround
Drums at begginning
Nice ‘snow’ effect
Samples fit together

BAD POINTS:

Just a sample change
Quiet samples

RATING: 6.9 (Incredibly harsh rating since its 0.1 away from a DR and a better rank.)
RANK: 6 OK
DOWNLOAD: N/A

EXTRA NOTE: So why do I rate it 6.9.?Well, 6.9 is pretty good, but you wouldn’t get much feeling from the song because of the samples and there isn’t really anything new from the song.

RecommendedReview by Jerrythabest

Posted:
26 Jun 2006, 10:02 (edited 26 Jun 06, 16:12)
For: Final Resistance
Level rating: 7.8
Rating
8.5

Great level! Really nice eyecandy, funny ways to get the powerups and full NRG carrot, good gameplay. I don’t think there’s that much ammo, and I don’t really find this level that big (maybe because of the big open areas), but still the size and amount of ammo is just perfect! I like the two extra normal carrots too, they’ll make it impossible to be absolutely certain of the enemy’s health if you lost track of him. It’s something I miss in other levels, really.

One thing: I don’t really like the position of the warp targets of the warps to get to the other side of the center tube. It would be better, if their targets were in the top areas with the bevelled ceiling (next to the rooms where the carrots are).

What else can I say? I really enjoyed this level and I’m certain this will be as overplayed as Jungle’s Edge is. I’m gonna duel someone in this today for sure! Good work!

Jerry

[Unsupported rating (9.0) removal. “Nice eyecandy and good gameplay” is not enough explanation for a rating. – FQuist]
[Explained more and put back rating. – Jerry RR]

Review by arjandevries

Posted:
26 Jun 2006, 03:41
For: Ilu'z Jazz X2: Flash from the past
Level rating: 7.3
Rating
7

I shouldn’t call this X2
I think its a expansion pack on 1 earlier. Its just too short and with the old levels not a sequel. The levels are quit good though but they can use a little more eyecandy. Enemy placing is good. In your next episode, try to make some more variation in tilesets too too.
I give it a 6.5 but because some special effects I give it a 7.0

Review by Jimbob

Posted:
25 Jun 2006, 17:28 (edited 25 Jun 06, 17:28)
For: JJ2 - Dedicated Server (TSF)
Level rating: 8.3
Rating
N/A

Actually, i tested it on my Windows XP and it works :D

Review by Jimbob

Posted:
25 Jun 2006, 16:41 (edited 4 Jul 06, 03:53)
For: Jazz2 1.23 - weapon change patched
Level rating: 9.4
Rating
N/A

And Yes, i joined 2 Jimbobs on a server today with this
EDIT: i put my jazz2tom.exe in my jazz2 directory,OM2004. Maybe u didn’t do that?

Review by reches

Posted:
25 Jun 2006, 09:35 (edited 25 Jun 06, 19:56 by Violet CLM)
For: Final Resistance
Level rating: 7.8
Rating
N/A

its good
(Unsupported rating (5.5) removal. ~Violet)

Review by reches

Posted:
25 Jun 2006, 09:33 (edited 25 Jun 06, 19:56 by Violet CLM)
For: Voltage Village
Level rating: 2.4
Rating
N/A

hfghfgh
(Rating (5.2) removal. ~Violet)

Not recommendedReview by speedy boy

Posted:
24 Jun 2006, 16:26 (edited 24 Jun 06, 16:27)
For: Criminal Lab
Level rating: 2.5
Rating
4

I agree with Janus aka Jahari for some parts, but it’s definetly not worth a 1.

Gameplay:
not that good, not realy a storyline, sometimes very confusing lights, and don’t forget that if you drop down from the lower rope, only a spaz-player can get up with douple-jump. I can see you didn’t use much layers, i think only 8 for the background, 4 ofcourse and maybe 5.

4.0

Eyecandy:
Very bad. Like i said, the lightning is very confusing. Make some ricochet on those pipes, it looks more real, let enemies walk! give them some space.

2.3

Tileset use:
Try to use another tileset next time. Tube electric is used SO many times I won’t be impressed of it. The use isn’t that great eather. Check everything twice before you upload. don’t let a pipe ‘just’ end. doesn’t look great.

4.6

Conclusion:
Far from a great level, eyecandy is very bad. try to make more levels. After some while you know how to make a real nice level. If you have something like that, you should upload it. But this is only your second upload, so I won’t rate that heavy.
Good luck with building!

4.0

Download recommendation: NO

RecommendedReview by master sven

Posted:
24 Jun 2006, 07:31 (edited 24 Jun 06, 07:32 by masterrokusho)
For: Final Resistance
Level rating: 7.8
Rating
8.2

Before downloading, I expected a lot from this one. And it was there.

EYECANDY

Good eyecandy, everywere where you walk you can find some foreground to hide behind.(which isn’t possible online because of your name) Also a good background. No bugs in the eyecandy.

GAMEPLAY

It is a big level and because a lot is symitric I couldn’t really see where I was except if I was at the bottom of the level. But the level had a very nice flow which was completed with tubes.

PLACEMENT

You’ve put quite a lot ammo in this level but thats good, it was also a big level.I liked the way in which you had to get the seeker PU.

SIZE
The size a big but you’ve handled with it well and made a very good level.

Eyecandy: 9
Gameplay: 8
Placement:8
Size: 8
FINAL GRADE: 8.2

Review by Janus aka Jahari

Posted:
24 Jun 2006, 05:18
For: Criminal Lab
Level rating: 2.5
Rating
1

I have to say, this really isn’t very good. You need to work on adding more eyecandy to your levels. Also, you shouldn’t make the level frustrating for the player. Dark rooms full of baddies are one of the things I hate most. Also, I really didn’t appreciate that warp that sent me to the box with no way out. It was utterly pointless and stupid. That was when I turned off the game.

1. Work on making more eyecandy.
2. Make the level less frustrating and more fun.
3. Choose better music next time :<

RecommendedReview by SPAZ18

Posted:
23 Jun 2006, 14:26 (edited 25 Jul 06, 13:19)
For: Ilu'z Jazz X2: Flash from the past
Level rating: 7.3
Rating
7.5

OK, heres a longer review and hopefully more detailed.

JAZZ X2 REVIEW:

EYECANDY: The Tilesets are great. They are used very well. You used most of the layers in the levels. 8/10

GAMEPLAY: It got a bit repetitive as I was on the Spaceship most of the time. It wasn’t too short or easy. 7/10

OBSTACLES/ENEMIES: I don’t think there were too many obstacles. There was some obstacles on the enemy spaceship which were hard. The 2 Bubbas on the Spaceship made the level too hard. Impossible to beat them without cheating. 7/10

MUSIC: The music was great. It went well with all the levels. 8/10

STORY: This was just a Flashback of what happened before JX1. N/A

TOTAL = 30/40 (7.5)

Conclusion: This was a great level pack although I did think JX1 was better because it was longer.

Can’t wait for JX3!!

RATING = 7.5
DR = Yes

Hope this review is better than the other one.

RecommendedReview by SPAZ18

Posted:
23 Jun 2006, 12:50 (edited 26 Sep 06, 11:00)
For: Captain Cook (both versions) v1.2
Level rating: 8.3
Rating
9

Great program! I can search for the levels without having to scroll through all 782 levels in my JJ2 folder! I have that many! This is a must if you have more than 256 levels.

Any plans for new versions yet?

BTW, character selection works fine on mine.

DR: YES!!
Score = 9

EDIT: I now have 1049 j2l files!

EDIT 2: I have come up with some suggestions of what should be in the next version of CC. There should be an option that lets you choose whether you want to play in 1 or 2 player and be able to choose what mode you want to do it in.

  1. 1
  2. 367
  3. 368
  4. 369
  5. 370
  6. 371
  7. 372
  8. 373
  9. 374
  10. 375
  11. 1302