I have temporarily disabled the download until Sucer and Jerry have come to terms about this download. However, a few points:
1. One does not need to credit tilesets on j2o.
2. It’s the tileset creator’s own responsibility to not leak betas – there are no grounds for objection if someone decides to actually use the tileset you provided them with.
3. You do not need the author’s permission to use tilesets on J2O. Authors should not distribute tilesets they wouldn’t want to be used.
I hope Sucer and Jerry can come to terms on this issue. I’m making an exception here since Jerry alleges to have asked Sucer not to use his tileset. However, if Jerry does not release his tileset soon, I’m not going to do any more edits or disallow this download because Jerry leaked his own tileset.
:):):):):)
(Rating (3) removal. ~Violet)
Hmm… Quick review.
I like this song. Especially cool rock rhythm with nice transitions, it rocks. And almost everything other is ok too. Good bassline, peaceful background, clear, awesome samples… Nice. No new melodies, but I don’t miss them much… Thing I dislike about this tune is that lead sample is too quiet, too inexpressive…
But as I said, nice tune, download recommended.
(and you finally used that Warder instrument which I sent to you ;p)
Hmm, I’ll review this level. ‘yur mam’ or ‘Randomizer’ it’s your choice. Really funny level name, but the level shows why it’s named that way. Prepare for a review!
The level is really small and it has good flow. The main concept of the level is freezing a spring and warping to another base. But you don’t know to which base you warp. Hence the name ‘Randomizer’ it’s an original concept, but I doubt if it will work. In a textstring you’ll find the message ‘trust your luck, btw’ which has everything to do with the warp to a base. You can still get stuck at the springs you actually have to freeze though. But if it happens in a game anyone could always kill you. It’s not a big problem. There are some pathways that you will have to find out, because there are no signs that they’re there. It’s not a big problem though. You can run around the level and shoot Bouncies which are the most used weapons in this level. I’ll explain why later. It’s pretty short from base to base, but the level is small so no wonder.
The eye candy, which is pretty basic in this tileset, does its job. The Aztec tileset isn’t a tileset you think of when you think of a tileset with lots of eye candy, but Snooze used it pretty well(and he said he made the eye candy pretty fast ;p) Well, good job then. It’s a small level, so making the eye candy doesn’t take too much time. It could be better, but it could be much worse. I have seen levels with this tileset that had worse eye candy. The level is 7 kb and it’s so small so I’ll just say that you did a good job.
Ok, placement is next. The level has only one PU, which is the Bouncy PU. It’s the main PU in the level(Duh!) and the main weapon. The PU is found at the bottom of the level, and the left base might be closer to it. Dunno about that though. The ammo placement is good.. there is no RF because RF would be too good in this level. Especially when you’re at the top of the level. But you can chase opponents with Pepper Spray instead. There are 2 +1 carrots, which is enough for the size of the level. 2 Full Energies was too much, it would have been too hard to kill your opponent. 2 +1 carrots work well. With only one PU you can go from carrot to carrot if you are fast enough and you can survive. This is pretty hard if your opponent is skilled enough. There is also some food and you can even get a sugar rush if you get enough of it. This is not too hard although games in here should be fast. If you don’t get a fast game in here you are extremely bad in killing opponents or you just can’t play well in the level.
To conclude this review, Randomizer is a pretty good level by Snooze, although it’s pretty small. A bigger level next time would be nice, although not too big. Especially good if made in 3 hours, because I made a level in 5 hours or something. I give the level a 7.7 and a download recommendation.
This is perfect program! I like this! =D
(Unsupported rating (10) removal. ~Violet)
I see you are using my tileset
1) without permission,
2) in beta versions,
3) while it’s not released,
4) not that I knew of,
5) without giving me any credit here?
OMG. CRUEL.
Kindly asking to either remove the tileset from this pack or the pack from this site.
EDIT: Sucer agreed to remove either one of them. Go ahead FQ. Quote: “I don’t care about that download anyways.”
EDIT2: I have released Castube. If you update v0.10.4 to v1.0.3, I won’t bother you anymore.
OMG. YOU JUST SEEM TO BE UPLOADING A TILESET OF MINE, WHILE IT IS IN BETA VERSION PLUS IT ISNT RELEASED PLUS YOU HAVENT ASKED FOR IT?
Kindly asking to either remove the tileset from the pack, or the pack from the site.
Oh yeah, you forgot the credits.
EDIT: Castube has been released. Please update v0.10.4 to v1.0.3 and add at least one credit tile.
Thanx for credits, whatever I did… ah.. i 4got: some samples ;)
OK now serious…
Maximal score is: 10 points.
The song has very good variations and fitting melodies: -0.0 points. The bassline could be make better in this case: -1.5 points.
Too much background samples played at once on center panning, you should use some chords, then your song would sound really awsom ;) So -0.5 points.
Final score iiiiiis…
8.0 points! (yaaaay clap clap clap)
Kaep werking, you’re gonna be one of the be(a)st jj remixerz ;]
Download_recommendation=true;
====================================
Dr. Eggman at J2O Music Scene
OR
DJ Luigi Elettrico on da World :)
Umm… Pretty ok… But I couldn’t stand that music, sorry.
~MoonRazor
(Unsupported rating (2.2) removal. ~Violet)
Sorry, it was way too easy.
(Unsupported rating (1) removal. ~Violet)
Duh, should those links work too? It says that page not found.
Won’t get this… This sounds weird, reading comments from other users…Won’t get it… So I think I won’t rate this.
I might have heard it before, i reconise it from something. Maybe some kinda jungle level? It rings a bell but i don’t remember what it’s from. Nice song tho!
Oh, I love this! This is super nice program, the only problem is just that you can’t listen JJ2 music, but I still like this. ^^ Good program! =D
(Unsupported rating (9.7) removal. ~Violet)
I have to say, this series could very well be the Half-Life of levelsets.
The only problem I could find in this levelset was the last part felt rushed. Maybe it’s because I was not doing my usual procedure of clearing each part of the level I went into, but it definatly felt shorter than invasion of Deserto
I am a mediocre reviewer, so I cannot go into detail on various level traits, but Level 2 (Deserto Orbital Base) is my all-time favorite. The eyecandy is jaw-dropping, and the constant use of “features” throughout the series will mean this will be a must-download for a long time.
Keep up the good work. We will be eagerly awaiting the next episode.
Time to fulfill my part of the review exchange deal ;P.
Atom Heart 243.5 by SJ
I’ve already had a 2vs2 here (which I lost but ;|) and I’ve gotten a good impression of what I’m going to give this already, but I’m playing it again anyways >O.
First, eyecandy is really nice in this level. Everything is pleasant to look at (even the backround has a nice fade color) which makes playing here enjoyable because nothing distracts you or hurts your eyes or anything. It’s also different from other eyecandy I’ve seen using this set so that’s nice.
Gameplay, let’s see. The level requires you to jump in several places, but still uses a lot of springs to keep the flow good. There are some out of the way passages which I saw people camp at sometimes because nobody goes there and they aren’t that hard to defend, but SJ did use some things to try to prevent camping, which I’ll touch on later. Everytime I run by the large tubes in the top right/left with seekers in them I always jump into them because i think they’ll take me somewhere, instead of jutting me back out :(. Otherwise, some passages might be a bit too small and could be annoying to get into during the heat of battle. Otherwise, gameplay is good enough.
One of the things which I like the most about this level is actually the carrot placement. There are two full energies in the middle of the level, one on top and other on bottom. Both can be reached through the middle of the level but also through top/bottom routes. This really takes off a lot of stress during games when you have 1h and your opponent is camping at the carrot, and I greately prefer this placement in this level rather than a full energy and +1 carrot(s) or something. It worked good in the 2vs2 and it prevents carrot camping which gets annoying.
Ammo is placed nicely and powerup placement makes sense. Ammo is also placed creatively instead of in boring clumps so that’s good too. Music is a really nice choice too, and I don’t see .mtm files being used often.
To conclude this review, Atom Heart is a pretty good level, and will probably provide at least a handful of JDC matches (i’ve already been in one, heh =P). Nothing here is really outstanding or completely new, but it is a solid level and it plays well, and has no major flaws or anything. I’d give this an 8.4 and a download reccomendation.
~Blacky
Edit: After further playing and careful consideration (and threats from FS) I’ve decided this level deserves more than an 8.4. 0.2 points more, specifically.
Rating The Godaiku Pack
Rating:
Well done! You’ve created a level-pack that IS difficult, but without hurting obstacles. The only obstacle is: finding all objects and go to the exit.
That is very original.
This pack contains 12 levels. That is great. Also that is not good, but extremely great.
The eyecandy is good: there is a nice background and you have created beautiful paths with all the tileset.
The only bad point is: no endboss.
Conclusion:
It is a good, long pack. You can’t die in this episode, but it is still hard.
There are almost no bad points.
Mark: 9,3
Download recommendation: YES!
I’ve wrote my real rating in The Godaiku Pack, because that is the complete episode.
It’s more than milk, but not quite a milkshake, know what I mean? I like it, but it doesn’t move me as much as your Labrat mix did. Good job, anyway, and keep bringing up those remixes! Don’t let these (semi-)negative reviews get to you. It’s just a matter of taste.
[Let’s not start adding signature images to this site – FQuist]
As much as I like the tune, I can’t help but feel it’s just a sample change. It doesn’t have the feel of freshness the original Castle Funk remix had, nor the uniqueness/awesomeness of it’s succesors.
It’s excellent for listening, and for playing, but it just doesn’t bring anything new to the plate.
DR- Yeah, it’s sounds excellent, but compared to your other tunes, this one falls short.
EDIT @Crimi- I like it, but I also like the JJ2 Diamondus tune. There’s just little difference between the two for me to rate it high.
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Eat your lima beans, Johnny.