Uh-oh! Error! When I exit for the house of mud, I end up at the library. Check for problems, fix, then reupload.
Wow. This is pretty good Gry. I have to agree with Vegito, because when I host, I seem to have to open like 4 different programs to keep the server in good condition. This helps with many different things, and cuts down on the number of programs I (personally) have to open.
This has been rated a 9.2 for the above reasons.
Keep it up
I think this is much better then the last Lava Song you made. It sounds more strong, like it would be used in a level. Its beats are firm and go at a great rate. Ture it does repeat somewhat, but it has enough diversity in it’s rythem to make it up. I think it’s great. GJ. I recommend this song for downloading just like the last version.
Danyjel, how many programs do you want to open when you want to play a game of jj2? well, I’ll have to open 3 when Im not host, 4 when I am host like this. ;P I prefer having one ‘good’ jj2 >_<
Maybe because it isn’t in this download? =O
can`t find the fortress.j2l
Sir, it’s not about the demo level, it’s about the tileset ;P.
Full credits:
Airboard Pilots (Chiyu & Vegito)
Spooky Towers (Chiyu)
L.S.P. (Chiyu & Ragnarok)
Frozen Castle (Chiyu)
Pinball Wizard (Dx)
Waterfall of Diamonds (Spybunny)
Not SBv2 Either (Chiyu)
The Temple of the Assclowns (Chiyu)
Metalbattle (Spybunny)
Future of the Past (Chiyu)
In Another Vision (Dx)
Brick House (Spybunny)
Air Wrestling (Chiyu)
Make a Choice (Chiyu)
Electrical Storm (Spybunny)
Apeman (Chiyu)
Lunar Survivor (Chiyu)
Serious (Chiyu)
Merry Christmas 2005! (Chiyu)
Lockdown (Ragnarok)
Lake in the Jungle (Chiyu)
River in the Night (Chiyu)
Icey Pool (Chiyu)
Grotto! (Chiyu)
Advanced Dome (Chiyu)
Plants ‘n Insects (Chiyu)
Tropical Island (Chiyu)
Survivin’ in Texas (Chiyu)
Surviving Between Flames & Ice (Chiyu)
Cracco Ground Force (ET)
This is great but just one problem, whenever I go to the 1st bonus level in Diamondus (Carrot Hills) and then go to the 2nd Bonus level in Lagunicus (Sea Water Caves) I get an error saying “Secret level cannot warp to another secret level.” Can this be fixed?
Also, I like the way the timer is used in the Bonus levels. How do you do that?
I can’t fix them until I know which ones don’t work. The Diamondus intro is fixed.
Can’t rate this at the moment as I haven’t finished it yet. I seem to keep getting a “Fatal Application Error” in the Sticks & Stones level.
Yes,indeed.It’s very usefull and if I forgot to turn Weapon Project on,I don’t have to bother.You made my/others life more comfortable ;D
Jeez… I might be a skilled level creator myself but- WHOA! I could never make something like this.
Lets all give Blade a rond of applause!!!
(Unsupported rating (9.5) removal. ~Violet)
Well these levels where pretty good. but i’m not going to rate them because half of them didn’t work, when they get fixed i’ll rate the levels.
Well these remixes where kind of hard to make a review about in a way…sort of.
Dreempipe Bonus
beat: it has a steady beat that stays steady,lol.Over all the beat it has is pretty good.
*The music:*pretty good not all that repetative( wich is good).
length: It’s kind of short, just when i thought a new part was coming in the song it abruptly ended.
score:7.0
Tubonus
beat: this one has a beat but it’s not as strong as it probly should be.
the music: sort of repetitive, it reapeats these not so nice sounding sounds.
length: the songs going going BAM! it’s over, i thought the song was going to be longer.
score:4.5
*total score:*5.75 rounded: 6
6= sort of good, i would try again.
What i think need improving: The beat in Tubonus. And the length in all of them, and try to make Tubonus less repetative in some parts (sometimes repeatinging is good, but sometimes it makes it sound worse).
I can’t find the music and tilesets for this level pack anywhere.
(Winterland Wonder contained within
Jazzed Realm contained within
Slimy Land ~Violet)
EDIT: It’s working now. Thanks for the tilesets Violet! :-)
Grytolle… This is better than I expected from you! The program is simple, but still very, very good for internet players, because its annoying, when you change weapon to new one every time you get new weapon… It have killed me many times. But the many instances thing… Can you join same server multiple times or make many own server or join all servers on list with different instances? When I tried the program, there was no servers up, so I couldnt try it…
But excellent work with this. 9+ = 9.2.
Theme – 4 out of 5
The theme of this particular tileset is apparently a dreamland. The way Birdie depicted the tileset is however much different than how Epic imagined it (as Jeh once said.) This tileset consists of sets of temples scattered over a cloudy landscape. While that may sound like something similar to Heaven, it’s the clouds which will take up the most part of the level (unlike Heaven’s clouds which are usable only as background layer eyecandy). Nothing much to complain in here.
Graphical Quality – 2 out of 5
This is where the tileset falls so prey that it burns. As it was said, the clouds will take up most of the level if one decides to use this. However, the clouds themselves have next to no additional eyecandy at all, and thus it will look very bland. The additional temple tiles possibly look a bit better and offer more variety than the clouds, but their background tiles still leave much space for improvement, in that they’re just a grid of two colored bricks. None of the additional content looks good enough (the JJ1-style Now Approaching screen, a badly dithered rainbow, and background clouds), so the tileset should’ve got 2 points on this part… if it wasn’t for the awful, awful palette. I have always been avidly opposed to randomly recoloring sprite palette indexes (and thus don’t like tilesets like Swamps too much), but this tileset is the peak of randomness. The red gradient has been turned into a yucky shade of green, which looks so ugly in combination with pink tiles, that words cannot describe that. The rest of the sprite indexes also gets affected (though not that much) and looks distracting. But, still, light pink and dark green. Blargh.
Edit: Now the tileset has been editd, the palette has been changed around and a waterfall has been added. However, call me a nitpicker, but the waterfall doesn’t work as it should (the last frame doesn’t match up to the first), and the palette change isn’t all that big. Why couldn’t you just give it the default palette? I’ll leave this as it is and give you the 6 anyway. This is because I’m nice.
Functionality – 4 out of 5
Dreamland’s functionality, on the contrary, is apparently well done. The mask is smooth, this is easy to use, and laid out fairly well. My only gripe is that sucker tubes could use a thin mask like Labrat’s tubes did, but that’s not too much of a problem anyway.
Event Compatibility – 3 out of 5
The poles all mostly work (aside from the Psych one). They all use similars shades of pink, which looks good in comparison to the rest of tileset, but if one had to use all of them in a level, it would appear monochrome (as if it doesn’t already…) and kind of amateurishly done. The textured background, while works well, clashes a bit with the rest of the tileset, in that it’s detailed as heck (while the rest of the set quite isn’t).
SummaryOverall
This set isn’t all that bad. It’s only a bit too pink (not as bad as one of Disguise’s tilesets though), and could use more detail. That’s all I have to say.
i agree with n00b for a part.
the level has a very bad eyecandy, wrong background etc. the music is nice, i realy have to say that. but when you say it’s getting dark, you should have a “set light” over there, but there wasn’t. your english is not that good by the way. But i appreciate
your hard work and ít’s not that bad for a second upload.
6
Wow Gry! This is excellent! I hate having to run loads of programs and an actual ASM patched exe is a lot nicer =D
Good job man!
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