Review by Mr. Wolf

Posted:
8 Dec 2005, 09:51 (edited 8 Dec 05, 18:55 by Violet CLM)
For: Ice Cap Zone
Level rating: 4
Rating
N/A

How dare you use MY fravorit Sonic 3 zone’s name! And I have to say that its a (FB)!!!! >:(
(Unsupported rating (0.1) removal. Filter bypass edit. ~Violet)

RecommendedReview by Ragnarok!

Posted:
7 Dec 2005, 20:50
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
8

Another level which deserves a review, only this time, its about as overrated as the other level. I think personally this beats quite a lot of levels but lets just see.

Eyecandy :
Rating : 7.5
Comments :
The eyecandy is okay, but bland in areas, and the background would have owned if it was textured.. I like the falling lava.. I only realised what that was when I was playing about on the server and someone pointed it out. The eyecandy is alright and you didn’t use those UGLY balls everyone uses to make it look like a Lava Lamp. Also, the lower area looks nice like a bridge. =D

Gameplay :
Rating : 9.5
Comments :
The level was generally really smooth with almost perfect flow in my opinion. I liked it so much. It is a LOT of fun playing with about 4 – 10 people in this level. I would probably suggest using this for JDC in an XLRS (so much fun) anyway.. ;p The springs all lead to eachother and yeah this is one of those levels with tactic.. Consists of good camperproof areas. Its camperproof if you know how to be a person that can destroy those people and what I said just sucked but rucked ;p

Layout :
Rating : 8.0
Comments :
The layout and the level was quite nice and I think it was quite an amazing level. It all fits together and quite a thick – solid level. Not so platformy and yeah it all fits together. Not really any dead-ends around but yeah.. lets keep going.

Placement :
Rating : 7.5
Comments :
The only part that I didnt like so much. The EB PU was of no use in this level.. Unless I just never found a use but oh well.. ;( And yet all the other PUs were placed excellently and fit well and contribute to my final rating to this level.

Overall :
Final Rating : 8.0
Comments :
Its a nice level and download it or I will slap you =D

RecommendedReview by CrimiClown

Posted:
5 Dec 2005, 22:14
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
9

Starting Comments
I downloaded the level. Before I played it, I already saw this for a minute or two in a battle server I joined yesterday. I think it’s time to review it.

Gameplay
The gameplay of this level is nothing more than plain brilliant. You can just hold your shift-button and one direction and you will get about everywhere easily. The flow is great. The speed is great! I only had to jump one or two times before I could see the whole level!
_Gameplay = Magnificent! _

Placement
The ammo placement was also very good. Nicely spread around, no useless weapons, some fastfires were placed a bit close to eachother, but the rest was okay. What I didn’t like was the PU placement. The Seeker PU was too easy to get. The ElectroBlaster PU is quite useless, exept for the fact that it gives you ammo. The RF PU was nice, though. Placed under a spring, you stomp it automaticly when you just run up some staircases. That was cool.
_Placement = Good _

Eyecandy
First of all, your use of the background wasn’t quite what I expected. I just though: “What? Only smoke and a black background?” When I looked at the tileset, I saw that you didn’t had much of a chance. You did a good job with it. The layer 3 eyecandy was also good, I like the curvy edges in front of the wall.
_Eyecandy = Quite good _

Music
Music choice wasn’t the best. It fitted in with the level perfectly. It has the agression that your level shows, but still, I would go with another music file, but that’s personal preferrance. It was a bit too agressive, in my opinion ofcourse. Strangely enough, I knew the music, while it wasn’t even in my folder… Strange. Did you rename it or something? =D
_Music = So-so… _

Originality
What can I say? It’s a battle level, I’ve seen this kind of structure before. Still, the springs+wind are quite original, just like the ‘run into your PU’ idea. I quite enjoyed playing this.
_Originality = Good _

Score
If it was an eyecandy contest, I’d give you a 10. Simply because it’s not, I’ll give you an 8.5 on basic score.
_Score = 8.5 _

Bonusses/substractions
I just can’t seem to forget the ‘run into your PU’ thing… That really made my day. =D
_Added Score = +0.5 _

Download Recommendation
Sure, it’s fun to host with about 5 people. Then again, I wouldn’t wanna host this on friday evening or something.

Further comment
I see that you have made time for this within your busy schedule for Jazz X. Still, you got talent. Use it wisely. =D

Review by Ragnarok!

Posted:
5 Dec 2005, 21:28
For: Bluelight Battleships V2
Level rating: 8.2
Rating
6.7

Sometimes levels actually deserve a review. And sometimes I’m too lazy to do them. I think that this is one of them that deserve a review. The other ratings are FAR too high in my opinion. After playing here a few times and testing flow on a super fun server.. I feel that..

Eyecandy :
Rating : 8.5
Comments :
Eyecandy and atmosphere is really all you concentrated on, as in the environment looks nice, bland in some areas, and a bit bugged in a few other areas. I think the environment looks really good and deserves a few ups. But also, it has a few unrealistic effects.. Like mini battleships right next to it moving at the exact same speed. Anyway.. Try and make it less bugged and focus more on other parts.

Gameplay :
Rating : 6.7
The general fun-factor is pretty nice and high. You always love gliding off battleships into the air or going on an airboard about to explore the outside. A few passages that I kept finding around everywhere. The flow isn’t so good. As you can run into dead-ends quite a bit like THAT. Some tubes are annoying to get into and some actually are SO useful. ;)

Layout :
Rating : 5.5
Sorry, but the layout was awful. It had a few nice parts, but SO many dead ends. I liked the drop part and also the airboard area, its nice and fun to fly about in. But also you need to concentrate on making dead-ends a bit more easy to evade or non existent or even pointful. It has a few nice parts like nailing players in the corner, but its annoying being that player being nailed in a deadend. Anyway not such a good layout.

Placement :
Rating : 6.7
Comments :
Yeah, as I heard before this level would benefit from better ammo placement. When placing ammo, putting it in nice shapes is a wise choice and also, putting PUs in nice places are needed too. There are a few pointless springs about. I think the level is good otherwise.

Overall :
Rating : 6.7
Final Comments :
Well, great job.. Try to focus more on layout and flow, and your levels will rock. Keep trying.

- Raggy ;D

Review by Ðx

Posted:
5 Dec 2005, 19:32 (edited 8 Dec 05, 06:45)
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
N/A

V2 released

Crimiclown: I made this in 4 days, Jazz X is far from finishd and it will take a long time because i’m making movies and school.

You can espect more Battle/Single Player levels from me first. Mayby TTE3 to?

V2.4 released

Review by Mr. Wolf

Posted:
5 Dec 2005, 18:53 (edited 5 Dec 05, 20:18 by Violet CLM)
For: Super Mario 3
Level rating: 1.6
Rating
N/A

Yuck! You name bad the tileset. First its need to be renamed.
(…it’s a LEVEL. Totally unsupported rating (1.5) removal. Consider reviewing the upload next time. ~Violet)

Review by FireSworD

Posted:
5 Dec 2005, 18:16 (edited 5 Dec 05, 18:18 by Fire Sword!)
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
N/A

We should be seeing a lot more of this level; it’s fun, smooth, even a little strategy is involved. However, there are a few quriks you should consider for it to become popular:

I suggest making a v2. Get rid of the carrot barrel by the bouncer powerup, it’s critical you do this. Take that extra green spreen out at the top left, you know which one, it disrupts the flow. There are some tiles you can get caught on at around the pos 26,31, they are annoying. The +1 and ANOTHER Bouncer powerup at the right side should definitely be taken care of: rid of or move the +1 and replace the bouncer power with some other powerup.

Review by Jarno vos

Posted:
5 Dec 2005, 15:13 (edited 6 Dec 05, 16:23)
For: Beneath the XLM Castle V2.4
Level rating: 8.5
Rating
N/A

Begin Comment
WOW!
Great this level is one i really need to review!
here you go.

Gameplay
Great!
sucker tubes good weapon placement shortly : SUPER!
GOOD JOB!

Gameplay Rating 9.8

Eyecandy
Whee i love good eyecandy.
some lava falls good suckertubes
and secret areas its got all eyecandy the tileset gots!!
EVEN MORE!

EYECANDY 10!!!!

Bonus Stuff
no that not but but that doesnt matter.

Bonus Stuff N/A

Music
Yipeee thats music i love!!
Here you go a 10 for music!

Music Rating 10!!!

Download Recommedation?
SURE!!!!!!!!!

End Comment
I did really like to play this this one NEVER leaves my Harddisk!

End Rating 9.9!

~Jarno

[Just using a lot of line breaks isn’t going to make this a good review. Badly reviewed and overrated.]

Edit : Sorry!

RecommendedReview by The - Wrath

Posted:
5 Dec 2005, 14:16 (edited 6 Dec 05, 03:14 by Violet CLM)
For: Bluelight Battleships V2
Level rating: 8.2
Rating
9

This is my favourite battle level that anyone (but me :P) has created.

Its layout it very impressive, it looks like a cool ship from the outside and the background makes it look likes it moving!

The eyecandy i cannot fault in any real way. Its totally amazing. You must have put a lot of work into this level.

Gameplay is great. However, for me its not something that could be like an official duel level or w/e.

Nice level.
(Just for what it’s worth, you seem to be describing the graphics in both Layout and Eyecandy. Layout usually deals more with the level’s mask. ~Violet)

RecommendedReview by Ðx

Posted:
5 Dec 2005, 13:17
For: Bluelight Battleships V2
Level rating: 8.2
Rating
9

Hey! Awsome level, XLM is getting active again :)

Eyecandy

Awsome, wicked! ts perfect. I like the idea’s in the ship effects with the ammo around and on it.

Gameplay

Wicked flow. I like it. Its not spaz or special jazz based. Also i like idea of the airboard going outside in space and play football.

Ammo

Nice placed, found the bouncher power-up. The rest is fine. Could be fun in instagib mode to the 60 :D

Overall :: 9.0

Download this :D

RecommendedReview by Arti

Posted:
4 Dec 2005, 14:00
For: Grass Bash
Level rating: 8
Rating
8

:D

Eyecandy:
Good :D There’s caves and plants. The level does look a little bit empty at a few places, but most part has eyecandy :D

Gameplay:
Really good. The level flows and there are a few dead ends, but most of those are filled with goodies or a warp to a goodie. there are a few obstacles which slow the player down (Stomp-Block/Destructoblock) which is good. Copters might be a problem for Lori players, since Lori can’t use copters.

Weapons: Nicely placed. There is enough ammo for lots of players (Played in server :D). There’s only ice, which practically is useless in battle :S

Bugs: Copter for Lori (Not a big deal though) and a little more eyecandy. That’s it.

Comment overall level: Great! I recommend you download it, or buy pie. Take the 8 :D

Review by The - Wrath

Posted:
2 Dec 2005, 22:02
For: Like... dude
Level rating: 7.7
Rating
N/A

im pleased, u gave this 7.7. this is probably my least faourite level ive made lol

Review by PakoMegaN00b

Posted:
2 Dec 2005, 21:28
For: Jazz 1 TPPATCH
Level rating: N/A
Rating
N/A

meh, seems like my S32EVNT1.dll file is broken, even if i downloaded it again…

RecommendedReview by fearofdark

Posted:
2 Dec 2005, 20:49
For: Like... dude
Level rating: 7.7
Rating
7.7

The weather whist this review was posted was raining but thats not important. On with the review:

EYECANDY: 14/20

Like many levels there is not a lot of foreground eyecvandy in the level but the backround is filled. Tilebug at position 60,75. Is that meant to be there??

GAMEPLAY: 17/20

Some areas lack gameplay but you stuck loads of vines in and used springs sparingly. Good use of fireballs.

ITEMS: 16/20

Some areas lack items but you stuck a good amount in places and used powerups sparingly.

SIZE: 18/20

Good medium sized. Loads of space despite vines.

OTHERS: 17/20

Not bad music file used. Good tileset used but you could have stuck in more of the features it included such as the fountain.

BONUSSES/SUBTRACTIONS:

Fireballs +2 points.

TOTAL SCORE: 78/100

RATING: 7.7

FINAL COMMENT:

I mainly get 7’s so I recommend staying out of the 7 area. I would download this though.

Review by fearofdark

Posted:
2 Dec 2005, 20:24
For: 4.Waterfall Gardens
Level rating: 6.7
Rating
N/A

Er……..Thanks anyway!!

RecommendedReview by The - Wrath

Posted:
2 Dec 2005, 19:47
For: Ice Temple Ruins
Level rating: 8.2
Rating
8.2

Well heres a review for you :).

Good good level…

EYECANDY: 10/10

GAMEPLAY 7/10

Why?

The eyecandy and style of this level is amazing, you have put a lot of time into it and its great! The colours go0 together very well, the background layers suit the sprite layer and the music is techno, which suits the modern look of the level. For me, its perfect on the eyecandy part.

However, this levels gameplay, (tho good :)), isn’t great in my opinion. Its not characteristic in strategy and looks a little platformy. Other ppl may think the gameplay is better than ive said here; however, your lucky to actually get such a high rating from me with the type of level uve made :P im not a fan of these platformy levels, but ive got to hand it to you, WELDONE. If i can say anything now, try to make your levels have certain areas like in battle 1, instead of it look samey all over.

DOWNLOAD THIS LEVEL-

RecommendedReview by CrimiClown

Posted:
2 Dec 2005, 18:22 (edited 2 Dec 05, 18:23)
For: Bricky Planet
Level rating: 7
Rating
7

EDIT:
Forgot: Download recommendation! It’s nice and easy to use, you have no excuse for not viewing this!

Starting comments:
Long time since I reviewed a tileset… Here goes.

The looks
The tileset doesn’t quite look like a ‘planet’, but it can be used for an office or building pretty well. The background in the example level was really neat. It doesn’t look too bad. But still, I’ve seen better tilesets using a block theme. (Mez tilesets)

Completeness
-Poles
-Tubes
-Path
-Ground
-Ramps
-Spikes
-Edges
-Background (although it’s not a textured background, it looks pretty neat)
-No vines, but the poles could be used for vines.
-Also no destruct-blocks
-Signs
-Spikes
-Even a HareKing logo. :)

Yep, quite complete.

Eyecandy
Sadly enough, besides the good looking background, there are no eyecandy tiles. Although you could make complex looking walls and backgrounds with the normal ground tiles, you could have added a few eyecandy tiles, such as life wires, broken blocks, etc.

Originality
Not the most original concept I ever saw, but the idea was nice. It seems to miss the form of a ‘planet’, though. The signs look totally l33t though. :)

Example level
Good example level, a bit too linear. but it shows the benefits of the level very well.

Music
You added music with the tileset name, so I figure it must be rated, too.

The music really wasn’t that good. It’s a simple beat, only drums, which continues all the time. But, for some reason, it fits. It’d fit a treasure level more than a SP level, though.

Overall
Nice looking tileset, ideal to work with if you are a ‘JCS Newbie’. It’s worth a 7, in my opinion.

Further comment
The music seems a bit… rushed. Spend more time on it next time. =)

Review by The - Wrath

Posted:
1 Dec 2005, 23:39
For: High Voltage
Level rating: N/A
Rating
N/A

Props to the moderator who deleted all the spam.

Review by The - Wrath

Posted:
1 Dec 2005, 21:06
For: Grass Bash
Level rating: 8
Rating
N/A

Please rate this level, i spent more than usual time on it :D

cheers…

Review by The - Wrath

Posted:
1 Dec 2005, 20:15
For: Heaven v.1.1
Level rating: 9.6
Rating
N/A

Agama – the best female tileset creator…

hmmmmmm….. no

….probably the best tileset creator – she has the top 3 rated tilesets.

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