Quick Review by PurpleJazz

Posted:
25 Feb 2018, 13:55 (edited 25 Feb 18, 13:56)
For: Easter Islands (updated)
Level rating: 8.2
Rating
7

Rather cute theme even if the tileset is rather lacking in terms of versatility, especially when in comparison with Mystic Isle 2. The art style is decent overall but a bit inconsistent.

Review by PurpleJazz

Posted:
23 Feb 2018, 09:17
For: Teutoburger Wald
Level rating: N/A
Rating
N/A

I’m not sure what you were thinking making this level so dark. As you can see from the screenshots, this level is so dark that it’s virtually unplayable with ambient lighting on; even worse, it has pits that are easy to fall in regardless.

RecommendedQuick Review by PurpleJazz

Posted:
17 Feb 2018, 12:54
For: Multi-Layer Level Editor (v2.20)
Level rating: 9.6
Rating
10

Absolutely essential for modern JJ2 level design.

RecommendedQuick Review by ForthRightMC

Posted:
14 Feb 2018, 11:23
For: Holiday Hare '17
Level rating: 8.8
Rating
10

Superb pack! I really like it.

10/10 HYPE

By the way, I inserted dragon explosion sample in code of Guardian level. Now I know how to insert custom sounds in JJ2 using AngelScript.

Quick Review by SmokeNC

Posted:
31 Jan 2018, 14:59
For: Welcome to Chaostopia!
Level rating: 7.4
Rating
8

funny level and nice boss, I personally enjoyed it

RecommendedQuick Review by (SF)-SteFan-BG

Posted:
26 Jan 2018, 13:41
For: RabbitCity Remastered
Level rating: 7.5
Rating
10

Your Levels Remastered is Interesting, Great job!

Btw can’t loaded on JCS.

RecommendedReview by Slaz

Posted:
24 Jan 2018, 13:00 (edited 24 Jan 18, 13:01)
For: Devan's Revenge (Intro)
Level rating: 9.6
Rating
N/A

The AngelScript usage in the cinematic intro here is pretty impressive. The threatening red text, the sprite manipulations, the ‘acting’ rabbits. All convincingly good stuff.

Although there isn’t a lot of finished gameplay in here (yet), being able to play as Devan briefly while you storm the castle felt powerful for the most part. Maybe his gun and fireball attack (while transformed) felt a little slow and I’m not sure if Spaz’s double jump fits him.

For an actual review this would need more gameplay, but for now my (imaginative) hat’s off to the effortful visuals that went into this. I recommend this to everyone even though seeing it obviously makes you prolong for more!

RecommendedReview by Jelly Jam

Posted:
24 Jan 2018, 12:48 (edited 24 Jan 18, 12:48)
For: Devan's Revenge (Intro)
Level rating: 9.6
Rating
N/A

This intro really is pretty damn impressive. There’s only one bug in saldr5 where you can move (as your default character), but it doesn’t actually change anything.

I like how you presented the whole war thing between Devan’s minions and the rabbits, the atmosphere in general is simply brilliant.

I like the playable (tutorial?) level as well. Makes me wonder how levels with this gameplay style may look like.

I hope you finish this.

RecommendedReview by Slaz

Posted:
24 Jan 2018, 12:44
For: Welcome to Chaostopia!
Level rating: 7.4
Rating
7

The majority of gameplay here feels like a test level mixed with the early years of JJ2, all while it wants to surprise the player and doesn’t abide to logic and let’s things happen just because they do. Maybe the swinging spikeballs section and sudden tube events with varying speeds can be a bit tedious when enemies are nearby.

The highlight sure is the bossfight, although at first I didn’t exactly know what to hit in order to progress, with my seekers homing into the cow. It was nice to have a fight without buttstomping for once.

The level may be on the short side, and the tileset still has unused potential with additional characters like the superhero cows. But it still manages to feel fun and fresh for what it is, and I recommend this level if you’re in the mooooooooooood for a laugh.

Got MooGoo?

RecommendedReview by sAlAmAnDeR

Posted:
24 Jan 2018, 04:47 (edited 24 Jan 18, 04:50)
For: Welcome to Chaostopia!
Level rating: 7.4
Rating
8

This level is really quite charming in its own way. It captures a lot of what it was like to play JJ2 back when it was a new game: It’s zany and random, it has whimsical music, and puzzles that are slightly frustrating – but somehow in the end the experience is fun and addicting. It also has some nice scripting, including a custom cow oriented boss. Who can complain about that?

Okay, it’s not going to blow you away with it’s level design or fancy graphics, but I don’t think that’s what this level is trying to do anyway. And in what it wants to do, it succeeds.

RecommendedQuick Review by Digitalmozart

Posted:
23 Jan 2018, 23:56
For: Welcome to Chaostopia!
Level rating: 7.4
Rating
5

This level was rather interesting. It felt partly like an Earthworm Jim level, and also like a joke WAD in Doom. The swirling background could give some motion sickness, especially when you get shot around all over the place. I did really like the boss and thought that having waves of enemies be the boss was a neat idea. I’d say it’s worth a shot.

RecommendedQuick Review by TanKanT

Posted:
15 Jan 2018, 06:10
For: Orbital Barrage v2.5
Level rating: 9.1
Rating
N/A

its here :D

[Please provide more support for your rating. For more information on writing a proper review, see the review rules.

RecommendedQuick Review by Jelly Jam

Posted:
14 Jan 2018, 04:44
For: Between Fire and Steel (Medivo remix)
Level rating: 10
Rating
10

Probably one of the best Medivo remixes out there, if not the best.

RecommendedQuick Review by Bloody_Body

Posted:
12 Jan 2018, 14:26
For: Between Fire and Steel (Medivo remix)
Level rating: 10
Rating
10

I love both the remix and the poster. Seems like their author is a multitalented person! Is Sidnify an artist as well?

RecommendedReview by cooba

Posted:
12 Jan 2018, 12:50 (edited 12 Jan 18, 12:50)
For: War for Christmas
Level rating: 7
Rating
7

It’s a rather nice level, as vanilla as it gets but still competently made. It felt almost like a secret level from the official episode 4 (exiting to Hell2 made this feeling stronger), but one that made better use of the ideas in Hell1.

I wasn’t too crazy about some things, like needing to find every single coin for the bonus warp, some blind falls onto spikes, and some eyecandy errors, but I enjoyed it anyway. And I have to give you props for using Inferno!

RecommendedQuick Review by cooba

Posted:
10 Jan 2018, 23:38
For: Box Sanctuary
Level rating: 7.5
Rating
7

This one is still really cool.

RecommendedReview by Bloody_Body

Posted:
9 Jan 2018, 16:48
For: Holiday Hare '17
Level rating: 8.8
Rating
9

Seems like I’m a slowpoke as I’m a little bit late with this review – most of pros and cons have already been described, but, WOW, this experience was amazing!

What I liked
As I’m a big fan of traditional JJ2 gameplay, I always wanted to see more content – more enemies, more mechanics, ect, though I wanted them to fit the original gameplay and Stadler’s drawing style. Among my favorite mechanics of this pack I can name the presents that open only after hitting the ground, ice blocks that break with a sound of broken ice, enemies sitting on moving plates, infinite corridor and some new mechanics of old enemies, especially the one of floating suckers. This levelpack is a good example of common work’s effectiviness. The work of programmers is obviously skillful. Skripting is probably the strongest point of the pack.

What I… Er… Not disliked, but my inner perfectionist makes me mention that.
There are some new enemies (or better to say, our old acquaintances from JJ1) – the only thing I don’t like within them is the fact that their grafics differ from later Nick Stadler’s works. Enemies and tilesets of JJ1 and JJ2 don’t fit each other. The dragon boss is a masterpiece, thow his drawing style is also different. These small style discrepancies slightly damage the harmony of the level sequence. Gameplay also vary from level to level, but it’s not a problem since each level was made by different author.

My game crushed at “Bah, humbirds” level, but when I was replaying it, everything was OK. Most likely, crush was a result of my own PC issues.

I strongly recommend this episode to all SP fans! Merry Christmas and a Happy New Year to all of you!

Quick Review by TanKanT

Posted:
8 Jan 2018, 02:33 (edited 8 Jan 18, 17:24 by PurpleJazz)
For: Cool HaX 4 U2
Level rating: 9.1
Rating
N/A

Burrrrrp thanks morty xD tttimeee to get *urrrp schwifty up in here!

[Rating (5.0) clearance. No meme reviews please. ~PurpleJazz]

RecommendedReview by Bloody_Body

Posted:
7 Jan 2018, 10:18 (edited 22 Jan 18, 13:46)
For: Mystery of the Four Artifacts (Plus edition)
Level rating: 6.6
Rating
6.7

I agree with AvalancheMaster and PJ. I’d just like to whine a little bit more about graphics and gameplay.

Whining about grafics.
I highly appreciate the ideas of writing a proper storyline and creating brand-new tileset conversions, but the realisation of the last isn’t that good. The quality of graphic inclusions is far inferior than of the original Nick Stadler’s masterpieces. I think it would be much better just to combine original tilesets with each other – remember Rage of Aquarius or Scorpio Key? They are so harmonic! It would be really great if the inclusions fit the original drawing style but they don’t. And the quality of the recolors isn’t the best I’ve ever seen.

Whining about gameplay.
When I started playing the episode, my first reaction was like “WOW! What a great and original piece of work it is! I wonder why its rating is so low?” However the more I played the more I felt bored and the more I agreed with the rating. After 10th level or so I couldn’t help typing “JJNEXT” just in order to have a glimpse of all of the levels. How many of them you’ve made? 50? Oh, God. Sorry. It’s obvious that you’ve put a lot of effort in them, but the repetiveness kills all the gameplay. It’s simply tedious. Making true single player Jazzers endure this gameplay is like making Usein Bolt search for a lost sock in each of 50 huge and messy rooms. JJ2 is supposed to be a fast paced game, isn’t it?

P.S. It’s not easy to rate this episode as a higher rating could sometimes be given to a small level wich was done in one evening. And you’ve put so much effort in your work. I appreciate your enthusiasm, creativity and diligence!

RecommendedQuick Review by PurpleJazz

Posted:
6 Jan 2018, 13:08
For: Mystery of the Four Artifacts (Plus edition)
Level rating: 6.6
Rating
7

I agree that the level design is often rather laborious gameplaywise, and visually uneven (some colour mismatching, and that has to be the worst rain effect I’ve ever seen in JJ2). However, I enjoyed the variety of areas and the effort that went into visual storytelling, and I love the Arabius and Tibetius tilesets; alone they’re worth a download.

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