@hoi:
Reggen saved the levels and tilesets in a folder, which was ectracted in your jazz folder too. You find all levels in: “your jazz folder/DnessOut/Dness”
(replace “your jazz folder)
SO!!! COOOOOOLLLLLL!!!!!!!!!!!!!
(Unsupported rating (7.5) removal. ~Violet)
i didn’t find the first level where to start from,then i looked for others and i didn’t find them so i don’t know ,you better tell what’s the name of the first level!!C1?
I think, Galavant do the good work!
I never saw that many character and this world are true paradise! Also I never saw that BIG tileset. You can bulid a perfect city, anceint palace’s, ruins in sunset town.. so I give you Gal for all, 10!. But I don’t now, why you need a e-mail…
I’m being kind to you because this is your first level. The general idea of your level is ok, but you need to:
-make the level entirely solid down there, so that you can’t fall off.
-make the walls thicker than one tile
-place the enemies in a better way (lab rats??? Skeletons??)
-make the level harder, longer and more challenging (because this was crappy short)
-at least fill in something in the music and next level entries
-remove the weak coop element
-USE the tileset and USE the different layers
-remove the exit sign near the endboss, ‘cause if you shoot it the level will be ended
-make the level more logical; is there anny point to what you’re playing through?
You will probably want to gain some more experience, but this isn’t bad for a first level! Mine was so much worse…
Some how I dont even have the tileset of the level!! so i can’t rate it!
OMG I LOVE THIS RMX i cant stop listening to it……… its danceish….i dont have the original so ill have trouble rating it. this is prob one of my fave danyjel RMXs. it quiet… makes u wait for the next section of the song… and its a fun song really…
>O
You finally decided to upload it, Congratz =D
Good Work,i like the trees and all the walls how you call those walls like from rome,well the tileset is really good,i like that there are many charackters, this teleset is good for Single player,and one think that i don’t like is that there is too much red ,so you can’t see where youre going sometimes.well 7 for the tileset 1.5 for the charackters!:)
Why do we need to mail you to use it
_____
You have build the super tileset.This tileset is super, but there it builds on it not best backgrounds.There is so super
(Unsupported rating (10) removal. Try explaining why the tileset is “super”. Also, if it has an obvious con (not best backgrounds), why give it a perfect score? ~Violet)
I might as well review this, since Mike wants more reviews. I’ve been putting this off for a while now (every time I was about to play it, something/someone interrupted me and I ended up doing something else).
Basically, one of the first things that made me like this pack was that it had a storyline. Thankfully, it didnt have to do with Devan or saving Carrotus, and it was written well enough for a jj2 pack.
The levels were all either extremely huge or extremely short. Some were extremely hard to beat, some were relatively easy providing you were a bit careful. Lots of them had some original stuff in them.
The structure of the levels was nice. They weren’t extremely linear, but often times I had no idea what to do in certain parts (like what to bomb with my TNT, in the castle level). The difficulty was kinda insane though. Some things seemed almost unavoidable, and I lost over 15 lives trying to beat this pack.
The eyecandy of the levels ranged from average to beautiful. I loved the eyecandy in the level using Dark Reign, and the level based around a really old part of the temple. The only thing that brought down the rating a bit was the repetetiveness. Because the storyline was based around Deserto, most levels were forced to use the Deserto set, and seeing Deserto almost everywhere kinda got dull. Otherwise, Mike did a great job on eyecandy throughout the pack.
The originality of the pack was one of the things that I found shined to me the most. Where else could you find a level where you had to chase down a Rocket Turtle, or jump through a part that looked like it had no gravity in it (in terms of the secret level)? To sum it up, this is one of the most original packs I’ve seen (Along with Blur’s Unleashed Demo).
The placement of stuff was alright. I didn’t really mind the lack of things like non-purple gems (in fact, I didn’t even notice it really). Carrots were a bit sparce when I played in medium mode, but they were still there when I needed them in areas. I don’t think I’ve ever gotten 20 purple gems in any of the levels yet, but I came pretty close a few times.
To sum up my review, The Invasion of Deserto is a must download pack. It has a lot of great ideas implemented in it, that guaranteed you probably won’t see anywhere else, and it was (at least for me) an enjoyment to play. I’ll give this pack a 9.2, and definately a download reccomendation. Hopefully Mike will release more stuff like this in the future.
This level keeps giving access violations! :-(
I meant to place a way to smash the crate at the very beginning, but I forgot how. bleh.
Boring level,too much of every thing guns shooting jazzes flying.I hate levels like that So I will give you for the stupid level…….3 !!!
The level was nice although it’s small I still like this level bacouse its has a small story in it and that you start with frog.This kind of levels I REALLY LIKE!
(Unsupported rating (7) removal. Make sure, when writing a review, that your audience will be able to understand what you’re saying and get a good idea of what the upload is like. ~Violet)
Cooooooooooool ;]
[Unsupported rating (10) removal. You have to give good, valid reasons for your rating. Especially for a rating as high as the one you gave, you have to provide convincing reasons as to what makes it this good. If you want examples on how to create a better review, check out some other reviews, especially ones with high helpfulness ratings. -FQuist]
Yes, the mechanism is good, but the candy gets blown into the wall, and will stay there because you cannot get there.
Handy for a hotel or something…
So,what do you think?Is in good no?
I really liked the first level, the big number of baddies and all that, I liked the other levels too, no doubt about it, the only minor thing that those levels were indeed short. If you all can give me some tips/hints about making levels, please let me know. I’m currently working on an idea of a VERY callenging Treasure Hunt level. If you let me know some tips by my e-mailaddress, I may reveal something that I have in mind… but of course, that is depending on my free time…
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