I feel like reviewing today, and my evil fingers grabbed this upload today :P
LVL DESIGN
The level design was converted very well, I saw no errors or something. I didn’t get stuck, or had any problems.
EYECANDY
The eyecandy is the bad part of the level, but a very important one in level conversions. The author said in his descriptions he had problems with the background, so I’ll try to help out.
I think your problem is, that you did not edit the layer properties. Layer properties??? What da hell is that??? Go into a layer (for example layer 5). Now right click and click on properties. Now you see a bunch of fields. You should now close the layer properties and load a second JCS. Open a psych level (for example psych1) and go to layer 5. Now copy the properties of the original psych level into your level and close the level properties. Now put in a background which fits. If you are more experienced you can use the same layer speeds (how fast a layer is moving) and put in other things as background. If the size is wrong, modify it so that it fits to the things you want to put in.
So, left is the sprite eyecandy, which is, sadly kinda empty. One part of Cliffy’s Battle1 had bricks in the background, but I don’t see them here. Well, in Psych there isn’t any layer 4 background, so I suggest you to use those bricks with layer 5 (make layer 5 speed 1). Also not enough stuff in layer 3. I don’t see anything in layers 2 and 1, but in battle these two layers are kinda disturbing, because they hinder the view of the player, so I won’t detract points for that.
OTHER STUFF
Another bad point of this conversion is, that it has the same glitches than the original battle1. It has the bubbleshield (which everybody hates), the two deadends on the sides, the blaster powerup doesn’t respawn, and again it has that !%&§$# copter which makes the level unable to play with Lori.
GAMEPLAY
The gameplay is converted very well, but like already said it has the same glitches than the original Battle1.
AMMO AND OTHER WEAPONS STUFF
The ammo is exactly the same, again no glitches fixed.
USE OF TILESET
The tileset is used in an ok way, tough I really, really miss the background. You could for example have asked in the forum, before you uploaded it. Very few tilebugs, tough.
CONCLUSION
Well, I’m not really sure about that, it’s not great, but it’s also not bad. It’s just…average. I think the eyecandy could have a lot more detail in it, and the glitches should’ve been fixed. All the other things are allright, so here’s your 5.7 this time. Next time it will be better, I guess. :D
Have fun
PHT
EDIT
Changes I noticed:
GOOD:
-blaster pu does respawn now
-fast fire instead of the bubble shield
-instead of the copter event which Lori can’t grabb a sucker tubes takes you up now
-I noticed a part where there is a little bit on layer 5
BAD:
-I’m missing some ammo (toaster and ice)
-the room which had sprite background in Battle1 by Cliffy still is empty
-the dead ends still exist
-still too less things on layer 5
The level didn’t change too much at all, but enough to give + 0.3 points as a little thanks that Spazie even read my review I wrote so carefully :) (some dudes seem to not listen what others say at all)
Edited Final Rating: 6.0[This review has been edited by PHT]
This is pretty good. But let me give you some words of advice. When you upload a tileset ripped from a game, you should always include the essentials to every tileset. I’ll explain: Exit sign, text sign, maybe arrows, scenery trigger block, trigger block.. You get the point, there isn’t really much you can do with the tileset, so I don’t blame you there.
But good job, great conversion of the original game.
I still have to fix my JJ2 before I can really test this. But since I used to make levels all the time, this is a golden rule. Never make long filenames, and avoid spaces in the filename. You should reupload this to 1 simple short filename.
Ok it worked, good conversion as far as I can tell, but since It’s just a conversion and not really original, I’ll give you a 7.[This review has been edited by Rapcore]
It seems that it doesn`t have start positions.
Never heard about a good review >S
Good!
Here is the deal:
- Good eyecandy. However, I wouldn’t repeat those background trees so often. (-0.5)
- Level does not have a lot of ammo (-0.5)
- I would put a few carrots in the level (-0.5)
- Level is made for TSF. Next time do it for 1.23 (-0.5)
In total – 10-2=8.0
Good job, man!
this lvl SUX. the lvl way too short and the lvl is a straight one. There is a lot of ammo at the beginning and there is barely any later on. it takes ariund……………………… 50 seconds to finish the whole lvl, and who cares that u r a girl. As far as we know you could be a leprachaun.. no offence. BTW The Odin do you always give bad lvl’s high rating or is it because you like TIGER LILY?
this is one of the best city tilesets I have ever seen I also like the pink tileset……VERY original. enormous tileset and a very nice job!! :)
A fine tileset which is very detailed ad the most popular. It uses all layers and the eye candy is out of this world. Download it NOW!!
good Level
good background
good Ammo
(…Bad review. Rating removal. Please provide more details to support your rating. -Trafton)[This review has been edited by Trafton AT]
This level has two different ratings, 6.5 from Wadledee and 1.7 from Cooba.. I don’t know which is right so I will review this to find out.
LVL DESIGN AND EYECANDY AND STUFF
The level consists of various tests, in each you have to do something different. Let’s begin..
GAME 1
Here you have to jump from platform to platform and avoid some spikes and stuff. I dunno if the spikes hurt or if you get warped back, because I didn’t get hit of them. It’s very short and you don’t need the last platform to reach the trigger crate. Above the crate there’s a full NRG carrot so I guess the spikes hurt. NEVER DO THIS IN MULTIPLAYER!!
GAME 2
I don’t know why this one is called Trigger Blocks, because you just have to use TNT to smash the blocks. Also I think you don’t really know what a test is. A test is a parcour where you have to get through, but don’t hit the sides because they are filled with warp events. This one has nothing to do with the test mode.. However, it’s very easy and not a real challenge to collect TNT and press the shoot button.
GAME 3
In this one you have to jump over some weird things. It’s again too easy and if players that are not so good play easy levels they won’t get better in my opinion.
Well, after that three thingys I got to the level 2 challenges and got stuck in level 3 which is impossible because some platforms are moving too fast and I always fall down and get back to the start.
Eyecandy is not great either, the background is a bit dull, and the tileset is boring.
I expected a level with tests, but this is something totally other. Well, the idea is good, but it’s pointed out in a bad way. Also keep in mind that you should never use weapon blocks (for example for seekers) if the player has TNT :P
Overall, I don’t agree with Wadledee, he rated too high, but I also think Cooba rated too low. This deserves..maybe a 2.7 I think.
Keep up the good work ;)
Yet another pack :!.
All levels:
EYECANDY: NOT good on the first level, but exotcus is a hard tileset, so i wont complain about that. The other 3 levels are OK. (Like the idea for a storm)
ITEMS: Again, the first not so good, but it’s better then the eyecandy though. The 2 after that are OK (again!) But the 4th one, you thought more about TRIGGER CRATES than AMMO.
CARROT PLACEMENT:
For the last 3 levels have great carrot placement. But on level 1, there is hardly any carrots.
ENEMIES: Levels 1, 3 and 4 have great enemy placement. But you kind of overused the enemies on level 2. I keep getting killed because of the Monkies.
AND FINALLY, GAMEPLAY: Again, levels 2, 3 and 4 have exelent gameplay.
But for level 1, It’s is confusing because you have to do a maze whilst being covered up by layer 3. It took me 10 minutes to get confused, so i had to go to the level creator to find out what i had to do.
RATE……………
Oh, i forgot:
SIZE:
Level 1 is too short!!!! Level 2 is too big!! Level 3 and 4 are just right (3 bears rip off, it was a moment waiting to happen).
RATING: 7.2
FUN-O-METER: 7.7
FINAL COMMENT: Phew!! Level 1 is the dissapointment of the 4 levels there. Surprizingly, level 3 had no mistakes at all!!
This is good, but i dont think it should get a rating. With this file you can:
1) Use ASCII characters
2) color your name
3) Serverlist stuff
You would say: “Another test. Bleh…”, but this is not a test like that. You could improve the eyecandy, though… There are some tests witch are easy, very hard, and normal. At the end there is a test u cant play out. If you’re Spaz and you get in, you CANT get out. You have to walk over a racing line witch goes very fast! The problem is that it goes TOO FAST!! Spaz wont be able to get out there, so thats not very nice. But the rest is okay. Nice tube-background. You did work on this test. On some places you can get hurt…(.)And thats stupid: You have a test witch need weapons to get out. TNT bouncers RF… But if you didn’t get enough TNT at the first, and you get in another lvl like this, you cant get out! Your TNT is on another side of the wall where you’re playing on that moment. :-P But however, I will rate it. You get from me a… 6.5! If you work more on eyecandy, could improve your rating.
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