… Include the tileset in your zip and upload it again .
I like reviewing, so I’ll review this set now :P
TILESET
The tileset has some very well made graphics, but sadly it’s rather small. It doesn’t have enough stuff to make an interesting level at all. Like said before, the graphics are nice, but the background is confusing and hard to use. Also I don’t really know what it should be in general. There isn’t any foreground stuff, and only one thing to use at the background. That’s too less to make good eyecandy with this set.
SCORE: 6.0 out of 10
LEVEL
The example level is ok, it shows what you can do with some tiles (hooks, hurts and stuff), but it doesn’t have enemys, food and all that other stuff you need in a level. Also, as I played the level I didn’t realize that weird thing was supposed to be a sucker tube :P All in all, the level could be more detailed, tough I think it uses all the tiles.
3.0 out of 5
MUSIC
The level uses the Hell music, which surprisingly fits very well.
4.0 out of 5
CONCLUSION
Well, this set has an interesting idea, but it’s too small and there isn’t enough stuff to do with it. Tough, keep in mind that I have seen much worther tilesets than this, and it isn’t very hard to use (except the background, which I couldn’t get like I wanted it to be). Use this? Well, maybe for a battle level once. But for single player it just doesn’t have enough stuff.
SCORE: 6.0
Have fun
NOTES:
Cooba: In my opinion rating example levels is ok, as long as it doesn't affect the final score as much as the tileset itself. ALSO DON'T CALL ME PARP OR A POLAR BEAR WILL COME AND EAT YOU :P
ToxicBunny: I’ll vote for the set on the poll now, good luck.
EDIT:
GOOD
-better example level
-better background
-sucker tube now looks more like a sucker tub
-some new tiles
BAD
-background has the same color than the normal walking ground (it should be a bit darker)
-background is the same as the sprite layer ground in smaller
I like this set a lot more now, and I’ve also finished my own level with this set today. Rating raised to 6.7
[This review has been edited by PHT]
Cooba, Spazie: No, the quicksand is not ripped from JJ1. I can easily create hundreds of duplicate tiles in no time at all, if you’d like me to prove that. Few things are more simple than drawing that tile. Your confusion may be due to the fact that I used palette swapping for animation, like in JJ1.
Moonblaze: YES! I forgot a SUN! I ROCK!!!!!!!!!!!!!!!!!! …the textured background colors are the sunset itself, though.
PHT: The example level is a race level. Races have ice ammo and no enemies. Ask anyone except maybe Bjarni.
I won’t rate this but:
PLEASE PUT YOUR TILESET IN YOUR .zip FILE!!
I really like this tileset, you did a good job with it. A nice variety of tiles, lots of different colours, the texture is sweet and enough background layer eyecandy to prevent it all from looking boring. Don’t see any problems in the mask either.
Nice drawing style too, I can see some sweet levelmaking potential here. Good luck to you in the contest, personally I think you did a better job than me.
No eyecandy??
Note that Quicksand is ripped from JJ1.
PHT : Bjarni, is NOT autistic, after all. Also, this article is JelZe’s, not JSZ Jazz’s.[This review has been edited by Cooba]
I agree with Moonblaze, I don’t think this is a 9.7
We’ll see, here’s my review.
TILESET
When I was looking on the set the first time in the example level I thought ‘Wow! This tileset looks great!’
But when I tried to make a level with it I fastly noticed that there just wheren’t the tiles I needed.
Spazie sais: ‘You included all the needed tiles, hooks blabla…’
All needed tiles?
There’s a txt sign but only for one background, I would’ve needed a text sign for the stones. Also I miss some platforms with thin masking, but not too thin for a puzzle. I tried the cactus tiles, but they don’t work for it.
Also, what Moonblaze said, the background looks weird, the sand is lighter than the sprite layer ground, the clouds don’t look like clouds.
What I like is the foreground. The sandstorm and the rain looks cool. But what is good foreground without good background? Nope!
The houses for layer 4 are ok, though they remind me a bit on one of Blades tilesets. However, the whole tileset reminds me on one of Blades tilesets :P
Well, to say something good (don’t wanna see Violet crying :P) the ground looks good (tough, darker than the bg sand) and I like the quicksand.
SCORE: 6.5 out of 10
LEVEL
The example level isn’t bad, tough I don’t understand why there’s all those regenerating ice ammo. The level doesn’t have enemies, but shows well how to use the tileset. I really like how Violet did the Quicksand, and I didn’t knew that you can use sucker tube speed 0 (I thought 1 is the lowest).
SCORE: 4.0 out of 5
MUSIC
I really like the music Violet found, it fits perfectly.
SCORE: 5.0 out of 5
CONCLUSION
So, I hope these are enough reasons why this tileset doesn’t deserve 9.7 (Beware!). Don’t get mad please, I know you can do it, Violet. You have the ability to make very good sets (and not many people have that ability). Your next tileset will be better I think :D
FINAL SCORE: 6.7
See ya, PHT
EDIT: lol, Spazie started with rating it 9.7, now it’s 8.2 lol!
@ Cooba: Even if it’s ripped from JJ1, does it matter? No! (in my opinion)
@ Violet: It is a race level? OH! sorry :D I didn’t knew that :P
Rating raised to 7 because I’m dumb :P
Oh, and another note to Violet, please don’t mind Bjarni, it isn’t his fault (read JSZ Jazz’ article about autism)[This review has been edited by PHT]
Holy pancakes. I was expecting more for a 9.7 tileset.
Funny enough, if this is supposed to be a sunset then why is there no sun? The absent of a sunset in the tileset colors is quite sad, in fact the clouds rather look like floating rocks and the cactus rather looks like spiked jelly. Sorry.
Speaking of sand, I think the ground is supposed to be sand? Or is it dirt? I can’t tell, it’s too blurry to see. Being an artist, I find it strange that the background sand is lighter than the walkable sand, which made my level look quite confusion. Peharps it is a reversed world? Who knows.
The tileset is decent. It is not worth to consider over Agama’s Egypt tileset because some of the unique details Violet CLM tried to draw are rather messed, the snake looks more like a rope of rotten bananas than it looks like a snake. If it had border lines and possibly been a bit animated it would’ve been cooler. I only suggest you download this if you feel like create a world of confusion with jelly plants and floating rocks.[This review has been edited by Moonblaze]
Cool!
Image quality
This is really good, especially the ground tiles and the Quicksand/fountains with sand. Although the clouds look a little strange. They look alittle like stones. But if they are stones then don’t mind me.
1.7/2.5
Basic Tiles
You included almost all the needed tiles, hooks, vines, poles and blocks, but you do miss some of the weapon blocks.
1.7/2.0
Animations
This tileset has animations. Quicksand and Fountains. They all look great. The dust storm looks a little strange.
1.5/2.0
Tiles
You can use the same tiles, yet it doesn’t become boring. They are of high quality. The stones are really good, and you can make any shape with them. You also have poles with stuff on them, likes a snake and stones. You included Exit signs. Furthermore you have some decorations (Snakes and stones..)
2.5/2.5
Easy to use
This is quite easy to use. The tileset is small, so you can quickly find the tiles you need. I think that newbies can make quite good levels with this cool tileset.
1.0/1.0
Example Level
You have used all the tiles in your level! Really great! You have shown what we can do with it, and what for effects you can make. The background is used well.
The tileset gets an 8.5!
This is really great. Making levels with it is quite easy.
The level gets an 10, just because it shows everything you can do with the tileset!
^^
[This review has been edited by Spazie]
PERFECT
(Unsupported rating removal. You may not know this, but there has to be at least a little review to go along with the rating. ~Violet)[This review has been edited by Violet CLM]
Most importantly add more food, and make it harder to get to the base. It’s too easy a run from left to right and vice versa.
Why add food? Most levels in MP that had food in it got a comment with “No food, people don’t need a sugar rush”.
Ok let’s see here, graphics are great, gameplay is great, and basically this level is great. Good weapon placement, more food would have been nice. Interesting and somewhat pointless secrets soemtimes, nice medium size well-rounded level. 8.2 for you.
Most importantly add more food, and make it harder to get to the base. It’s too easy a run from left to right and vice versa.
BAD MAPS
(Unacceptable rating removal. You receive a warning for this. -Trafton)[This review has been edited by Trafton AT]
I don’t know if I should give you rating or not. Since this really isn’t your level I probably won’t.
And anyway you shall get a review later if I bother to fix my JJ2 today.
^^^
You have proof that It’s not his level?
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