RecommendedQuick Review by PurpleJazz

Posted:
25 Dec 2015, 09:16
For: Jazzopoly
Level rating: 9
Rating
9

The concept is well executed and results in a level totally unlike anything else you’ll play this year. It can appeal to both casual players and “hardcore” JJ2ers alike. While this virtual version of monopoly doesn’t quite have the same staying power as the original board game, just the fact that it can be played online is enough of a niche. D/L!

RecommendedQuick Review by Primpy

Posted:
23 Dec 2015, 21:52
For: Holiday Hare '15
Level rating: 7.7
Rating
8.5

The maps aren’t flawless, there are some tilebugs but overall I had a great experience.

Review by DennisKainz

Posted:
18 Dec 2015, 10:04
For: Hard boss challenge (custom bosses)
Level rating: 5.6
Rating
N/A

“void yolo” … made me laugh

RecommendedQuick Review by Seren

Posted:
14 Dec 2015, 20:10
For: Pipe Dream
Level rating: 8.8
Rating
7.5

With so few tiles, I’m sure Obi could pull off much better art quality. I’m not even convinced this improves over the original Dreempipes. Basic ground looks cut off at the top. Inside corners for the metal background are missing and even the example level suffers from that. It’s still above average though, and palette rotation was a creative move.

Review by DennisKainz

Posted:
10 Dec 2015, 17:40
For: super spaz bros
Level rating: 2.2
Rating
N/A

Remaking SMB into JJ2 was a good idea, but you’ll need AngelScript to make a proper SMB remake/spinoff.

Review by DennisKainz

Posted:
10 Dec 2015, 16:03
For: Pacman World
Level rating: 1.7
Rating
N/A

I can give you some tileset making lessons if you want.

Quick Review by PurpleJazz

Posted:
6 Dec 2015, 21:18 (edited 30 Oct 18, 08:02)
For: Far Out Finished!
Level rating: 7.7
Rating
6

While not a terrible effort overall, the level design feels like something straight out of 1998, which is unsurprising considering its origin. It has gameplay that’s reminiscent of the official levels, albeit with less polish.

Review by DennisKainz

Posted:
6 Dec 2015, 20:05
For: Enemy Rush
Level rating: 2.2
Rating
N/A

I want to find TreyLina’s review a good review, but the button is missing.
Is there some kind of system to decide who can or cannot find reviews good or bad?

RecommendedQuick Review by DennisKainz

Posted:
6 Dec 2015, 17:07
For: RabbitCity 2
Level rating: 7.7
Rating
8

This is a true masterpiece of customization, unlike CrashLevel.
The only thing that bothers me is the tileset. I’m very picky about graphics.

RecommendedQuick Review by Ðx

Posted:
2 Dec 2015, 12:04
For: RabbitCity 2
Level rating: 7.7
Rating
9.5

Wauw.. Seriously.. Wow. Fantastisch!

Review by Blaze The Movie Fan

Posted:
1 Dec 2015, 21:37
For: Party In Castle! (updated version)
Level rating: 4.2
Rating
N/A

This is barely an improvement. This is an improved version, but the level is still too short, and there are too many enemies.

And yes I downloaded and played all the single player levels I made during my childhood, couldn’t resist I was that curious. But one thing’s for sure I’ll take these bad levels as learning experience, to make better levels in the future.

Not recommendedReview by Blaze The Movie Fan

Posted:
30 Nov 2015, 23:23
For: that after you die!!!!!
Level rating: 4
Rating
1

Ok this is the final straw, I’m not downloading any more of my own past levels as they’re all fucking terrible.

This has the exact same problems as my other levels, too many enemies, and the boss battle is too easy as the seekers there keep responding.

Ugh, the levels I made were just painful. Since I wanna have a good time I won’t be reviewing any more of my levels or even downloading them.

RecommendedReview by Blaze The Movie Fan

Posted:
30 Nov 2015, 19:55
For: Far Out Finished!
Level rating: 7.7
Rating
10

I know giving this level the rating 10 might be a bit overboard, but this is truly a perfect level in my opinion, I see no issue with it.

It takes a long time to finish it, and the placement of the enemies is perfect, so is the eye candy, I loved fighting all these monsters.

My favorite part of the level is when I had to find a couple of crates to unlock the next crate, that was so fun.

I did check the original version, and not only is it not finished, it feels like it barely even started.

As for this level it’s beyond awesome, I love every aspect of it. I can’t think of anything negative to say.

Not recommendedReview by Blaze The Movie Fan

Posted:
29 Nov 2015, 21:24
For: Remember with me! (please not delete this admin)
Level rating: 2.9
Rating
2.1

I’m reviewing my own levels so I can learn from the pat.

First off I’m gonna tell you what I think of the title, remember with me? Remember with me? The title alone shows laziness, it’s nothing but a bunch of levels from previous levelpacks put into one.

Welcome to Garden:
You are given seekers right on the fly, which proves laziness. Instead of having seekers throughout the level there is one by the beginning. But the biggest problem is the level is far too short, it doesn’t even take a minute to finish it.

Marinated Rabbit:
There is nothing going on in this level, absolutely nothing. Just a few fish and some dialog about Hercules? He has nothing to do with Atlantica, I wish I could comment on the text, but the grammar is so horrendous that it’s incomprehensible.

Super Spaz Bros:
This looks like a Mario game, and I can give the level credit for that, but it’s still way too easy to beat, and the worst part is there is a warp to bonus level that goes nowhere. You should have removed that from the level when you made this pack.

Hell Demo:
There is no point to this except reaching the boss. But seriously, you expect me to beat two of them? That’s too much. And the eye candy isn’t even that good.

A Cold Day in Heck:
The placement of enemies here is massive. Far too massive, seriously there shouldn’t be that many enemies at the same point of the level. And it’s also far too short.

Pokemon World
I will give this level credit for one thing, at least the Pokémon look cool, and PokéDex entries are pretty cool as well. But the grammar in the PokéDex entries are horrible. Oh and that bug with the boss makes the level impossible to beat.

Overall this is terrible levelpack, I do think I need to review the other levels I made in the past as well. Reviewing own content might be bad, but I think it’s necessary if I’m learning from past mistakes, which I am intending to.

Not recommendedReview by Blaze The Movie Fan

Posted:
28 Nov 2015, 23:43
For: Boss Practice Levels
Level rating: 1
Rating
1

This consists of nothing but empty levels that only have bosses. I seriously gotta ask what’s the point of this?

There is nothing to do but fight boss monsters. No weapons, just the boss.

And not to mention the lazy level design is so unpleasing to look at.

This would have worked if there were any tips on how to beat the bosses. Then it’d be proper training, but no I don’t get any of that.

RecommendedReview by Blaze The Movie Fan

Posted:
28 Nov 2015, 01:00 (edited 28 Nov 15, 01:02)
For: Urdung Levels Carrotus Chapter
Level rating: 8
Rating
7.5

This is my first review since 2004, and probably the first PROPER review I make. Anyway, I will talk about the gameplay but first I’m gonna talk about the looks of the level.

It looks great, it looks exactly like the Carrot levels in the main game, which isn’t a problem I love that.

But now for the gameplay. In all three levels there are a lot of paths to choose. It’s not straight forward in fact if you go a different path, you get different items, which I find great. And each level take around 15 minutes to beat, which is reasonable.

And the third level is very hard, which is great since I love a good challenge and this level has that for sure. But there is one big problem I have, and this is a major one that needs to be addressed. Early on in the third level when going up, there is a chance you can get stuck in the wall. And it’s impossible to off the walls without cheating or loading a save stage. Which is a bad thing because I wanna play legitimately.

Another issue that I have is the fact that all the text was in Hungrian. And google translate didn’t help much as it gave improper grammar, not your fault, Google Translate is a bad program. But could you next time maybe make an English version as well?

Overall this level is pretty awesome, and you did a good job with it. These problems I mentioned might be major, but I still had a lot of fun with the level overall.

RecommendedReview by Slaz

Posted:
25 Nov 2015, 15:10 (edited 25 Nov 15, 15:16)
For: Dilapidation
Level rating: 8.8
Rating
9

Dilapidation is (as said in description) a small battle level, and to my surprise a near perfect practical example of what Plus 5.x features can do to both atmosphere and gameplay.

But first let’s look at the gameplay value. The layout can roughly be divided into 2 height levels and 3 sections. The center section is a scripted ferris wheel that turns around at a speed calculated by the position and duration of players standing on it, which works as expected by common physics and gives a fresh twist to the level. The left section has a pinball paddle and bumper ‘balloon’ that helps players move to the upper part while evading their opponent, and the right has a hounted cave. The bottom has water but is used lightly to create small pools containing extra seekers (but not so much to become a seekfest). PU’s are a Toaster (upper left), Bouncer (lower middle), and RF (lower right). All 3 sections have a 1h carrot too which are about opposite of the PU positions, which is plenty for a duel level and forces players to move around instead of merely camping PU’s. Maybe the right corner (or right cave entrance for that matter) can be a little campy at times, but I’m by no means a duelling pro and overall it seems to me like a pretty balanced level.

Next let’s take a look at the eyecandy. First thing noticable are the lightning strikes that finally feel more like natural lightning as seen from a distance. Instead of turning the entire screen white like we know (and most of us despise) from earlier levels, it uses (I think) ambient light to blend a more transparent light in with the textured background. I also liked the silhouette crows flying in circles at 2 points in the background mountains. Next there’s a creepy clown (aren’t all clowns?) selling the ferris wheel ride as if he were a Coin Bunny, swinging vines that are colored to act like decaying rollercoaster foundation, and transparent enemy sprites decorating the haunted cave. There are some more smaller changes (like colored water, 4 custom sounds, etc) but these were the most profound. Lastly, the music is the classic Spire theme from Unreal, which sounds depressing and fits the eery theme of the level.

So there you have a fairly standard yet balanced battle level that wouldn’t really stand out from it’s equivalents if it weren’t for it’s groundbreaking AngelScript usage. I can’t say how much of the balance remains outside of duels, but I’m sure it can be a fun choice for small teams or maybe even small events. Download recommended and a 9 for the balance, atmosphere, and AngelScript efforts!

Not recommendedQuick Review by SaVn

Posted:
20 Nov 2015, 13:14
For: Hardware Database
Level rating: 7.8
Rating
N/A

this level is corrupt!!!!!!!!!!

repair this!!!!!!!!!!!!

wedcegrwrbt 6g57wcvt

[Don’t rate (or recommend) levels you can’t play.]

RecommendedReview by SaVn

Posted:
9 Nov 2015, 14:36 (edited 9 Nov 15, 14:37)
For: CaKeY
Level rating: 8.2
Rating
9

A nice tileset very sweet, delicious and beautiful.

Art Style
The art style is CakeLand, where the rabbits love cakes and pie.
There are sucker tubespipes that are similar to candles, also the propellers;
There’re blocks, vines, hook and a layout similiar from ground.

Rating: 9

Masks
Good!

Rating: 10

Example Level
It’s funny!

Rating: N/A

Overall
This tileset is good!!!!!!!!

I give him a super delicious 8 !!!!!!!!!!

DR?Yes!!

Review by Bloody_Body

Posted:
7 Nov 2015, 12:21 (edited 7 Nov 15, 13:28)
For: Urdung Levels Castle Chapter
Level rating: 7.2
Rating
7.5

Well, looks like you aimed to make something similar to the original levels. However, your remake is very specifical. I’ll speak mainly about the third level as it is the most problematic in my opinion.

Firsly, the original levels always had an obvious path to follow while in your levels the search of the exit from closed areas takes 90% of the time, wich is really tiring and annoying. I even don’t want to mention that these exits’ placement is really unpredictable partially cause all the hints are in Hungarian…
Secondly, level design. It’s not bad, but still inferior to original… The platforms have ripped edges wich doesn’t look pleasant. As for the tilebugs. I was stuck into the wall when I jumped into a float-up area in 9*37 in the last level.
Thirdly, the music of the third level doesn’t sound good… It’s like playing tetris, not JJ2.

Now, to the upsides. The difficulty is OK. The placement of secrets is great! I failed to collect all the coins in each level, but mainly cause I was tired of this gameplay. I also liked how rabbit smashes the wall after he is affected by a spring.

To sum it up I’d say that the levelpack is challenging, but too tiring to get a download recommendation…

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