Review by Felix

Posted:
Posted more than 21 years ago
For: Molten Meateor
Level rating: 3.5
Rating
N/A

i paint chips(me and Felix share an acount not enough computers)say rate now rate me for free dont delete this also this is a good level i hope you rate it good to =D

Review by Thanatos

Posted:
Posted more than 21 years ago
For: Tides of Blood CTF (Edited Plz Rate)
Level rating: 7.2
Rating
N/A

This is my brother’s map. It is pretty good though but it needs A better flow.
(Unsupported rating removal. What makes this “map” be “pretty good”? The design? Eyecandy? Originality? Gameplay? What are those like, then? What’s wrong with the flow, and what could be improved? Is the flow the only con? ~Violet)[This review has been edited by Violet CLM]

Review by Acid Psy

Posted:
Posted more than 21 years ago
For: Tides of Blood CTF (Edited Plz Rate)
Level rating: 7.2
Rating
N/A

Felix this is a good level for a Starter i think

Eyecandy: well i did not see much work on Eyecandy but remember Eye candy just adds to rateing not the game play !

Gameplay: this need more work Red base Has the Crapyest Flow i ever Bared blues bese is better but still

over all FLOW IS CRAPY

Music: Costem music plz !

Ammo: man thats uhhhhhh Too much

Over all: 6.5 i wod have given you 7.0 if not for the music

Also Make it harder too lose the flag runners and make it biger !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

(Is it just me or does the rating have nothing to do whatsoever with the review? By this review, I would have expected a 3.5 at best. Feel free to reinstate your rating if you can explain why it is applicable in this case. Original rating 7.7. ~Violet)[This review has been edited by Violet CLM]

Review by Olsen

Posted:
Posted more than 21 years ago
For: Tides of Blood CTF (Edited Plz Rate)
Level rating: 7.2
Rating
8.2
Review:

Ammo placement: 2.5 Pretty good ammo placement!

Design: 2 i havent seen another level with this kinda design but it misses the flow! faster level flow pls!

Fun: 3.7 Pretty fun level but the design put down the levels fun rating a bit. But still a lot fun!

Overall: 2.5 + 2 + 3.7 = 8.2 Well, pretty good but the design needs to be fixed a bit!

_________________________ OLsen left some nuke here! [This review has been edited by olsen]

Review by Blackraptor

Posted:
Posted more than 21 years ago
For: Exoticus
Level rating: 8.6
Rating
8.7

Might as well review it since I betatested it. Apologies for the late review.

Note before review: I had to copy the original tileset and example level onto another place so it wouldn’t get replaced by the new one. I have a disorder with keeping stuff. =P.

First Impression: Pretty good. I wasn’t too surprised since I’ve seen this before, but it still managed to impress me. Pretty good.

Tileset completeness: Definately, and so much more. Got the ground tiles, got the blocks, the green toxic stuff. Plus it has them with 3 different backrounds. You’ve also took the time to make every single block combination as well (and with 4 different backrounds too, nice). Anyways, Im not going to ramble on further and torment you with a long review, so I’ll finish off saying that you did an amazing job in this area.

Extra added stuff: You took my advice and put in weapon based destruct blocks ( =))))) ), there are invisible tiles (one full one next to the ice block, two under the sunflower at the bottom). The diagonal invisible tiles require flipping, though, and you probably could’ve removed some useless/double versions of tiles to fit actual versions in. The water looks nice and well textured, except that it looks more like a sheet of blue shiny stuff or paint then water. Hook events are there, and in an original way, but require the use of a foreground layer (3) to look properly. You did a nice job on the elevators (and took the time to add them in; not many people do). Not all the destruct blocks are there, but they’re good enough, and considering the fact that you didnt have any space left to fit the rest in, and the fact that you made space to fit in as many as you could made up for that. Poles are there, and work fine. Hurt events, check. Vines, check (rux job on them too). Suckers look a bit like some flattened tree stumps, but at least they are there =P. Textured BG and BG eyecandy are there, but I question the use of those loop like things above the BG. Overall, you scored decentely on this category, except you could’ve increased the tile count to 1000 to add in 10 extra tiles (presumably the rest of the invisible blocks, the rest of the destruct blocks, and whatever else you think is important and you left out), but that would’ve left room for less animations, so I guess its fine the way it is.

Animations: Yes. To list some: Various toxic waterfall tiles, various toxic puddles/rivers/whatever you want to call them tiles, waterfalls, elevators, spikes, destruct blocks, arrows, torches, signs, and potential for more. Plus the animations look good, and are detailed. Great Job.

Technicalities: Hmm..Lets see. Jungle Pole works, and doesn’t look too bad, aside from the fact that it looks like some sort of aluminum, silver, or metal..Carrotus pole works really well, Psych pole is a nice shade of blue, but it seems a tad out of place (still usable though), Pin 500 bump works nicely, Carrot bump looks a bit strange, left and right pad work. Snow works really well. Water works. The Small Tree looks a bit strange. The Jungle Pole, Psych pole, small tree, and pinball all look better in the winter version imo.

Winter Version: Its alright, the poles, snow, tree and bump look good here, although I question why the leaves are blue, the grass a wood looking green, and the waterfalls red (O.o). Looks a bit more like some fantasy land then like winter =P. Still, at least its there, and it works. Some icycles hanging off the leaves + vines, maybe a polar bear and a snowman, and the grass being white instead of pale green, would’ve made it seem a lot more like winter.

Userfriendliness: When I first saw the tileset in JCS, parts of it looked a bit like a garbled mess of tiles. Looking over it a bit more, I got to understand some of it. Still could’ve been a bit simpler, though. Big tilesets usually don’t score too high here =P.

Color (Note: This only applies to the winter version and the extra tiles): Like I mentioned before for the winter, it just doesnt really look like winter. The ground is covered with white, fluffy snow in winter. The ground in Exoticus is pale green. Although if you use your imagination, it sorta looks like the grass is frozen. So it could be some really cold, snowless winter. Imo the waterfalls should’ve been dark blue or so instead of red, they just look freaky like that. The red BG is also strange, and the leaves could’ve had traces of frost and/or icycles on them. Ok, I’ll stop critisizing the poor winter version now ;P. The color of the extra tiles in the normal exoticus tileset is pretty good. I like the nice, calm shades of purple, and the waterfalls.

Overall (not an average): The best exoticus set out there, and I’m probably going to use it sooner or later (whenever I find enough inspiration or time). It doesn’t really suffer from anything major, aside from the amount of tiles it has. Next time, when planning to make/convert a large set, plan ahead and take out as many unneeded tiles/doubled tiles as possible, and replace them with useful tiles. Otherwise, an excellent job.

Now, time for the rating >D:
Tileset Completeness: 9.5 (everything is there, but you could’ve conserved some space).
Extra added stuff: 8.5
Animations: 8.7
Technicalities: 8.9
Extra (winter) version: +0.2
Userfriendliness: 8
Color: 8.3
Overall (not an average): 8.4
And the final rating comes down to…8.614, rounded down to 8.6, and +0.2 for the not-so-winter looking version.
8.8~8.7, a definite download reccomendation, and keep up the awesome conversions. And next time, include a polar bear instead of the masking text ;D. Canada owns.
~Blackraptor

Review by Felix

Posted:
Posted more than 21 years ago
For: A Huge Treasure MAZE!
Level rating: N/A
Rating
N/A

Same As The Other People Needs More jems For A Good Game.Also The Maze Is well……….. Bit Big And Confuseing.Tell your Freind to Do Better in other Reviews!

Review by Felix

Posted:
Posted more than 21 years ago
For: Thanatos battle pack
Level rating: 3.2
Rating
N/A

I Have One Thing To Say About This TOOOOOO SMALLLLLLLL! Make Em Bigger Dont Worry About Quantity Get Quality!

Review by PHT

Posted:
Posted more than 21 years ago
For: Castle Eclipse Race
Level rating: N/A
Rating
N/A

Leole, 8.7???
Way to high for this untested level. If you get into the time warp you get stuck in some warps which always warp you on the same place and right after you get out of the warp you get in again. If you didn’t enter it you get to some hellraisers. But if you wanna jump above them you float up into some springs, get pushed into the hellraisers and get warped back. There’s no way to overcome this in my opinion, so that’s bad.

Also the background is done kinda wrong. Alex, NEVER MAKE THE SPEED OF THE BACKGROUND FASTER THAN LAYER 4! Layer 4 has speed 1, so for the background you have to set 1 for an immediate background layer or something slower. Speed 0 doesn’t move (the background is always at the same position, often used for layer 8). So you have to put something between 1 and 0 for your background layer. For example 0.5 works fine.

Please fix that level and TEST IT YOURSELF! Make sure it’s possible to beat.

Leole, I really can’t understand you.

No rating

Review by Delvour

Posted:
Posted more than 21 years ago
For: Diamondus MIDI
Level rating: 7.5
Rating
6.7

Well, It would be mush easier to rate this if I liked the original song…

I didn’t either found any good instruments in the GS wavetable… So I just can’t complain about that… But I think that the bass is a little bit to high, and it all sounds a bit wrong I think, I don’t know why… =/

6.7 rating![This review has been edited by Delvour]

Review by JelZe

Posted:
Posted more than 21 years ago
For: Diamondus MIDI
Level rating: 7.5
Rating
6.7

Yet again, a JJ1 midi. Guys, how about something other than midi’‘s? Heh, only kidding. Nothing wrong with midi’s, aside from the fact you can’t use them in JJ2 (I can’t say that enough :P) and the fact they can be annoying… O well, review time again.

Melody
For those who only have JJ2, this is JJ1 Diamondus, not the JJ2 one. The original melody is an active one, perfect since Diamondus is the first planet of the first episode in JJ1. In this midi, the melody is completely there, nothing’s off. Nice job.

Instruments
The instruments used may vary from driver to driver. AcId, you may wanna practice picking instruments a little more, or at least pick some louder ones. The ones chosen (Flutes, drums, and the like) make the otherwise active song a rather tame one (quite a feat, but not one I appreciate :p). I know, most midi’s sound rather tame compared to the original songs, but still, given the Tubelectric midi by MaliceX and Stevne Picken, a midi can sound just like the original, if composed right.

Verdict
Like AcId said, a half decent midi, but that’s it. Next time, I’d like to hear the instruments in the background a little more, that would make it a little more active. Mildly recommended, due to the tameness.

- JelZe GoldRabbit =:3

Review by chandie

Posted:
Posted more than 21 years ago
For: The Froggy Quest
Level rating: 8.8
Rating
N/A

in the first level you don’t have to fight with the queen. the queen is there because of the story. she’s there to capture you and put you to the castle dungeon
if you don’t play it in the medium mode you may not be able to fight with the end boss on the 3. level

Review by DanYjel

Posted:
Posted more than 21 years ago
For: Castle Treasure Hunt
Level rating: 7
Rating
6

I am apparentely underrater. And BloodRabbit is overrater ;p

Eyecandy
It’s totally amateur. Oh yes, nice raining… But layer 5-5-5-5-5-5-5-5-5-5-3 is n00bish “trick”…

Goodies placement
LOL. Don’t ask why, there is one word how to say it. It starts with “n”… But it’s so easy to put only 6 usable-weapons-tiles…

Design
N…
There is one room where you are still warped so it makes this boring. But yes, maybe it’s huge, only without order…

Overall
It’s in TSF and in TSF are only n00bish servers, so, asdfghjkl, host it!!!
No. This level is nice for some from first pocuses, yes. But I don’t like it. That’s all.

Review by WaterRabbit

Posted:
Posted more than 21 years ago
For: Castle Treasure Hunt
Level rating: 7
Rating
8

Wow!This level is execellent. Really good eyecandy. This level is huge. There is lots of room to move in. The gems are placed really well. Try making more levels like this fearofdark.
I give this an 8.
Download Reccomendation: Yes!
Host this: Lots of times

~ Bloodrabbit

Review by Alicia

Posted:
Posted more than 21 years ago
For: The Froggy Quest
Level rating: 8.8
Rating
N/A

I don’t know did PHT say this in the review, but in the first level, you can skip the queen by just running forward.
I played with the ‘easy’ setting so I don’t know is there the problem in the other settings..

Review by snzspeed

Posted:
Posted more than 21 years ago
For: Lost Pyramid
Level rating: 6.8
Rating
N/A

acid psy, please stop reviewing my levels. i can’t even understand why your rating number is 6.5. well, its still underrating.

[This review has been edited by Snooz]

Review by Acid Psy

Posted:
Posted more than 21 years ago
For: Lost Pyramid
Level rating: 6.8
Rating
6.5

Snooz !

Game play: Ah you can get the flag in 13 Secs Too Ez too get to ech Side

Flow: Nice Flow you can keep going and going Ezly

Ammo and Ups: Ammo placement Liveable
Ups too Ez to get

Music: fits Well

Tile Set: uhhhh ill skip this Part for a good Resen

when Entering: Cool ! this looks fun
After playing some: Boring

Over all: 5
ment be good for Team battle

Download: Up too you
Host: maby for Duels

Review by Acid Psy

Posted:
Posted more than 21 years ago
For: Foundation Ship(contest entry)
Level rating: 7.3
Rating
7.2

Da man heres A REVIEW OF RACONING j/k

Eye candy : …….. i dont see much you code of done better i think

game play: petty nice you go navageat Ez after you know where things are Flow is good too

Ammo and Ups: SEEKERS (i dont like)
good ammo place ment Good job with the other too ups

Music : I enjoyed it

Download: too see what you can doo with this Tileset

Host: Maby if you dont have any other level in mind

Over all 7.2

Review by blurredd

Posted:
Posted more than 21 years ago
For: Foundation Ship(contest entry)
Level rating: 7.3
Rating
7

If I was relatively new to JJ2 and I was entering a contest, I wouldn’t submit a level that uses a game mode I’m unfamiliar with. But that’s irrelevant. Here’s my review:

GAMEPLAY:

The symmetry is slightly off, but I’d be the only one that cares about it. The flow is a bit bumpy in places, such as with the narrow passages to different parts of the level. The top half of the level consists mostly of huge sloped platforms and cramped spaces here and there. What I disliked the most was how the bottom half of this level was designed. The design allows for players to take advantage of camping at certain spots. An extra route up and/or a +1 carrot added at the top would solve most potential problems.

EYE CANDY:

The eye candy is a little random in places, but it’s more or less average, which can be expected with levels using JJ1 tilesets. Of course, typical eye candy means no bonus points in creativity, but the eye candy does do its job.

CARROT AND AMMO PLACEMENT:

The full energy carrot should’ve been made a little easier to reach, but it’s not too bad as it is. Certain strategic moves can be used where the carrot is placed, such as shooting the carrot down after using the warp at the top middle. Still, I think the full energy carrot should’ve been complemented by a +1 carrot. The powerups used (which is the final proof that my Security Breach level influenced this level in one way or another) were placed well enough, but I wouldn’t say the ammo placement is near perfect.

HOST THIS OFTEN?

Rarely at the most. 7.

Review by WaterRabbit

Posted:
Posted more than 21 years ago
For: Foundation Ship(contest entry)
Level rating: 7.3
Rating
8

This level is great. The eyecandy is execellent. The weapons palcement is really good. The use of the the tileset is execellent. This level is big. Try mking more levels like this da man.
I give this an 8.
Download Reccomendation: Yes!

~Bloodrabbit

Review by Thanatos

Posted:
Posted more than 21 years ago
For: Thanatos battle pack
Level rating: 3.2
Rating
N/A

Go download RHG The fortress for the first one.

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