RecommendedQuick Review by DarkSonic

Posted:
26 Feb 2015, 14:17
For: Forgotten Civilisation
Level rating: 8.6
Rating
8.5

A very good and also original level by PurpleJazz. It uses a tileset that is really limited, but he made a really good theme out of it with fitting eye candy. The layout is pretty unusual, but very good. The level should play well in small team games, not sure about JDC events. Also, really nice script and level name (xP)

Download recommended.

RecommendedReview by Jelly Jam

Posted:
26 Feb 2015, 14:06 (edited 30 Apr 20, 18:22)
For: Murder of Crows
Level rating: 8
Rating
8

EDIT 30th April 2020 – My opinion on the map has changed a bit, but it’s mostly still pretty good. Despite what I said in my old review, this wouldn’t be something I’d use in a duel tournament. Though, there’s no use in me judging the level by requirements from a contest that ended years ago. It’s still overall a very good battle with good powerup and carrot placement. You capture the classic levelmaking style very well with this level and improve on it.

Quick Review by Sqwky

Posted:
22 Feb 2015, 14:51
For: Jazz Jackrabbit Main Theme (Outbreak Remix)
Level rating: 9.4
Rating
9.5

lalalala

Review by ShadowGPW

Posted:
21 Feb 2015, 15:53
For: Medieval Duels
Level rating: 5.7
Rating
5.7

Jelly Jam’s ODT entry!

First of all Jelly Jam, don’t be to harsh on yourself! I get what you are trying to do with this level. You need to climb towers by jumping on springs boosting yourself up. Trying to have a vertical gameplay instead of the 10.000 horizontal based levels.

Level has for duels/2on2’s enough power ups, enough carrots, plenty of ammo to go around. The gameplay feels fast and has some what of a nice flow to it. Seekers will be a complete pain in the bunny butt during some intensive battles.

But there are 2 major flaws in the design. It’s the 2 huge dead ends. You cannot escape it on any way, if you accidentally end up in 1 of the 2 deadends you will be completely rekt. If you look at the design you hoped that Jelly Jam would have made a small tunnel from the left side to the right side. This would have solved the issue and brings a little more dynamic to the level.

Eyecandy isn’t important since it’s made for ODT, however.. ugh, it barely has any. It is blunt and boring. Absolutely no use of layers.

Anyway, keep on JCSing, you have some original ideas in mind and if you put a bit more attention for detail in a level and try to experiment with eyecandy.. I think you can come pretty far. Please do not be dis-encouraged with building levels!

Not recommendedQuick Review by ShadowGPW

Posted:
21 Feb 2015, 15:32
For: Windows 98 Redesigned
Level rating: 7
Rating
4

Tilesets like these are fun in 1998.

Review by ShadowGPW

Posted:
21 Feb 2015, 15:21 (edited 21 Feb 15, 15:26 by ShadowGpW)
For: Graesy
Level rating: 8.1
Rating
7

First glimpse of this tileset is, colorful and happy. You can clearly see that some parts are hand drawn. Some tiles been borrowed from Nick Stadler’s tilesets but most are original made. I really like the countless of bunnies and that some are even animated!

This tileset is screaming for a single player level.. perhaps for an episode that is story heavy. I mean, there are so many bunnies, you can use them for small dialogs, which is perfect for story telling. The tileset can be used for multiplayer things like.. hotel levels, remember them 90’s and early 00’s Jazz Jackrabbit players?

What this tileset lacks is a proper use of layer 1 and 2. zapS, went the easy way by using rain for the first layers, which is sad..it limits the possibility for some nifty eyecandy.

I do honestly believe that zapS does have some love and put some passion in the tileset. You can make some decent levels out of it, but don’t expect to much out of it.

Not recommendedQuick Review by ShadowGPW

Posted:
21 Feb 2015, 15:06
For: Pacman World
Level rating: 1.7
Rating
1.7

I wouldn’t download this and build any level out of it. Pretty much impossible to build a level with this, it is way to simple.

Quick Review by Toni_

Posted:
21 Feb 2015, 14:41
For: War of the Bunnies for Life!
Level rating: 8.2
Rating
8.2

Castle bunnies for life – This level has good gameplay, I like the concept and theme but I dislike the ammo placement and that you don’t have ceiling. It could be buggy sometimes. I give it 7.7

Hell’s foundery – Better level than castle, but again you don’t have ceiling. I give it 8.7.

Average rate is 8.2

RecommendedReview by ShadowGPW

Posted:
19 Feb 2015, 22:54 (edited 19 Feb 15, 22:59 by ShadowGpW)
For: Desert Serpent
Level rating: 8
Rating
7.7

As a JDC entry I’m going to judge it as a ODT. As since this level follows what JDC wants.

The level is short, fast and tricky, it keeps the flow inside. The carrots forces you to think about your actions and calculate what your enemy is going to do. Total map control is absolutely needed in order to win at this map. Well done.

Camping is minimalistic, there are a few tiny spots but you can easly counter that if you just think a bit.

The eyecandy is a bit blant and very dull, but as the tournament admins said. Don’t pay to much attention to it. So i’m not really looking at it, it is functional atleast.

Music choice is purely optional and personal. Won’t remove any points because of this. However I wouldn’t use this track for this tileset/level. It doesn’t feel right.

What I absolutely dislike is the chopper area, this will effect the flow to much. I feel cornered in a dead end as a Jazz player. It should be a help, not a necessary gimmic.

Anyway thumbs up, you are absolutely in the run of being the winner in my eyes.

RecommendedReview by Anubis

Posted:
19 Feb 2015, 22:26
For: Desert Serpent
Level rating: 8
Rating
8.5

The level plays well, much of the gameplay is concentrated around timing the three carrots, which can all be shot further down to make things more tactical. Just as the author intended, it’s not campy at all, the only place where I would think of camping is the right-most area because of the stairs and the proximity to the bouncer PU and one of the carrots.
There isn’t really time to pay attention to the coins, so sometimes you end up randomly walking through the coin warp and taking the shield. The warp also works nicely as an escape route in the biggest open area of the map.

Eyecandy looks nice despite being rushed, interesting decorations inside the walls. Overall the level is worth trying for a duel or teambattle 2vs2.

RecommendedQuick Review by Jelly Jam

Posted:
19 Feb 2015, 21:17 (edited 30 Apr 20, 18:04)
For: Desert Serpent
Level rating: 8
Rating
8

EDIT 30th April 2020 – Originally I gave this a 9, but after spending years of playing various quality battle levels, this one is probably not as good as others of the same rating. It’s still a very good battle level definitely – eyecandy is OK and the layout is good. Though the music choice is not my cup of tea.

RecommendedQuick Review by Toni_

Posted:
18 Feb 2015, 22:14
For: Jazz Jackrabbit Main Theme (Outbreak Remix)
Level rating: 9.4
Rating
9.2

This is something funky, pretty well, tho! I’d recommend this to everyone because it’s great mix and you really got potential with this stuff! I’d like you to try to make a trap remix of any JJ2 song. I only disliked the part between 2:17 – 2:25, but I still like the YUMMY and the drop after that.

RecommendedQuick Review by Toni_

Posted:
18 Feb 2015, 22:07
For: Medieval Jam (Outbreak Remix)
Level rating: 9.4
Rating
9.7

Exactly what Ninja said! I hope you keep working on remixes of JJ2 songs. I’m gonna give it 9.7 because it doesn’t loop very well – there’s a big pause between end and beginning.

Not recommendedReview by ShadowGPW

Posted:
10 Feb 2015, 12:24
For: Mario CTF(my first level)
Level rating: 3.2
Rating
3.2

Yikes, this map is unplayable. Don’t get me wrong, I encourage the use of JCF and people uploading maps but be honest here, would YOU enjoy playing this in a 2 on 2 CTF map?

I noticed you’ve used some single player events (so you can start it up in SP), but shouldn’t you focus on a balaced CTF map instead of trying to make it SP with some CTF elements.

Anyway, i’ve seen worse maps being uploaded in the years that have been past. But I cannot recommend this map to anyone that wants to play CTF.

Not recommendedQuick Review by ShadowGPW

Posted:
10 Feb 2015, 12:17
For: Jazz's House
Level rating: 2.1
Rating
2.2

It’s not THE worst ever.

RecommendedReview by ShadowGPW

Posted:
10 Feb 2015, 10:24
For: Decimation
Level rating: 8.5
Rating
8.2

This level is the first time in my life that i’ve encountered scripting. This is absolutely amazing, I love what you have done with the weapons and how it behaves. In my opinion this feels much more fair then the traditional hearths system as we know and love from vanilla Jazz.

The eyecandy is flatout simple and doesn’t realy stand out in any way, this however has more to do with the limited tileset then with the creator. The level design is fine for the script the level uses. It makes the level so much more fun.

I absolutely recommend downloading this level and give it a spin. It is so much fun.

Note to author, please make more levels with this script. I just adore it!

RecommendedQuick Review by Seren

Posted:
7 Feb 2015, 00:05
For: Medieval Jam (Outbreak Remix)
Level rating: 9.4
Rating
9.2

I deliberately chose not to download this when I first saw it, knowing how newcomers tend to upload the most awful of things they believe are remixes. Ninja’s recommendation made me change my mind and I have to say I would have missed out if I didn’t, because this piece is altogether incredible. Hoping to hear more from this artist in the future.

RecommendedReview by Ninja

Posted:
6 Feb 2015, 22:22
For: Medieval Jam (Outbreak Remix)
Level rating: 9.4
Rating
N/A

dude… this is so sick.

RecommendedQuick Review by PurpleJazz

Posted:
2 Feb 2015, 14:56
For: Daybreak
Level rating: 8.5
Rating
9

Incredibly fun level with a simple yet well designed layout that encourages tactical play. I especially like the overall utility of both RF and EB here. This is one of the best levels for 2vs2s/3vs3s at the moment, so downloading is thoroughly recommended.

Quick Review by PurpleJazz

Posted:
2 Feb 2015, 14:23 (edited 2 Feb 15, 14:26)
For: Castle of camp
Level rating: 7.8
Rating
5.5

foly’s review summed up the level quite nicely. however given the obviously biased rating that this level has been given i feel the need to downrate this a bit. seriously overrated

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