Battle Game (1)
This is just the too many times hosted B1 but now it’s the True Rabbit Hotel tileset. Nothing is really changed, it’s more fun but a better BG and that’s it. It has some things like beds and chairs too.
Battle Game (2)
This is B2 with the heaven tileset. There are things changed, like a bouncer PU added and things like that. I like it more than the orginal, but most jump don’t work, sadly. The background could be better this time, too. There are some invisible destruct blocks which are fun, but does nothing. Lol.
Under Siegeness
Wow, this was truly easy for SpyBunny. It’s the old level, but with coins and a bonus added. It’s the Castle 2 Eclipse tileset now and a flash of thunder is added.
Foo instagib level
This is a tiny level for instagib and there are airboards and too many PUs in it. Mez. It’s fun, though.
Overall: a funny level pack. download this if you dont watch eyecandy but gameplay.
Agree with this text
MAIN POINTS:
The first thing I noticed that the level name was “Wortel1”. Are their more levels coming or only 1? The gameplay is quite good. The name has been used will with “Small easter level” couse the level is quite small.
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The eyecandy is basic. Too basic. Some tiles are bad worked of, but some of the details like carrots or eggs, are quite good worked out. In line 24 are some hurt spikes. The autor did’nt make them very well, their flying actually. Their also some flying eggs with 4 coins in it, also a small detail. In eyecandy overall is it too basic, so and 5. Also misses background. But because your Dutch, +0.2. ;) Just kidding.
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Gameplay is not bad, good actualy. To bad the level is so small, the autor can get higher points if he maked his level bigger I think. You can jump good in this level, hop around freely, and their even some secrets here and their. Good use of warps, everything works good and not so much action, that pitty. No realy bugs in the gameplay, but to short so a 6.5.
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Item placement is below-normal. Their are lighing some coins but their isn’t a bonus warp. That’s a small detail that some people forget and that lowers points, that’s here also the case. Some food stuff, for eyecandy I guess because you can’t get a Sugar-rush from it, but I like some cherry’s here and there, good spreaded. Also some jummy donuts. :) What I realy miss are gems and ammo. Their are I thought 12 gems in the whole level, that’s far to less. A basic level has at least 70 gems in it. Okay, and now the ammo. Particually nothing, 2 boxes of Seeker (gun 4) ammo. That’s all. For the rest you have to use your blaster. In overall food, can do better but okay. Gems and ammo, to less. A 4 for this. Practice with it.
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The fun factor is not bad. You can have some fun with it but not to much because of the size of it. Not to much 1 line stuff, so this deserves an 5.7 for the fun.
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Enemy placement is bad. In one part to much enemies and in the other part you can run freely around. In the end you face 3 Tuf bosses, a bit to much if you have only low weapon 4 ammo and a blaster left if you ask me. A 4 for this.
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The result of this level is below-normal. It has some good points, but to much bad points. I enjoyd it the 3 minutes I have played it. Here are the ratings, I will give an average rating:
Eyecandy: 5
Gameplay: 6.5
Item Placement: 4
Fun Factor: 5.7
Enemy placement: 4
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Total: 25,2 points : 5 is an 5,04 so an 5.
Hmm very nice and big levels, i think you must make more likes this!
Wow! a very nice level! this use castle 1 and use it very nice! downkload reccomination
Hmm your first tileset, it isnt nice, first tilesets are never nice! but i dont think you use Psp7 (or lower or higher) when you use that you first is always a bit better, the pallete is bad, no effect not vine places and no sucker tubes…. to small
Again a tileset from the GREAT hotel heroes
Lets start:
the tileset is verry nice and i like the blocks tiles from old hotel versions from you changed.
I LUV PINGUINES :D:D:D=)
i think i make a battle with it
i like more that you can use the tiles.
That you can go in the bank
like the other hotels
an 8.5 from me
~spybunny
Hmm nice! very nice pallete. I know from Disguise and Mirrow that they can make nice timelsets, but i never dreamed its gonna so far. the pinguins are very nice:) i need some budlers :D i hope for you (Disguise,Mirrow) nobody rate lower then a 7.7 good work!
Not bad for a first CTF level. But its not good at all you know. There were many bugs such as the H-pole you cant see. There were way too many platforms and the base placement? way too far away from each other. The Full NRG was bad placed, it`s closer to the base in the top corner. Eyecandy could be better of course, the level doesnt use backgrounds, only layer 8 lol you need layer 8. Gameplay sucked its spaz biased and its hard to get up.
Ammo placement was ok it uses TNT which is needed for power-ups and some ice. Maybe were there too many power-ups.
My first CTF level got a 3.6 so this is much better. Try to make some more CTF levels I never wanted to make them but I tried it and got a 6,2 on my second CTF level.
Rating: 5,5
OMG. Everything Hotel Dream had and less, with a basic idea taken from Mirrow’s Kingdom, and ratings such as would impress Eagle. Or someone. What more is needed in a tileset?
GRAPHIC QUALITY: Imagine a mix between Mirrow’s Kingdom and Hotel Dream. Hotel Dream’s tiles (quite literally, in several cases) with Mirrow’s Kingdom’s color scheme. Basically this is a yellow, white and blue tileset with hints of red. And it’s for hotels.
As for the actual quality, this varies between tiles. The authors have brought over Mirrow’s Fire animation, AGAIN, and it almost manages to look ok when placed inside a fireplace. There’s an ugly folding chair, some penguins who change color when they animate movement, a weird pillar..
ok, I’ll be honest. That’s just the bad stuff. And the good stuff, which is annoying because I really wanted this tileset to be bad, is probably the majority. You’ve got your luxurious bed in three colors, various one tile high furniture thingies, an interesting textured background (which WORKS) a few nice textures here or there, and a wardrobe which would look lovely if it was attached to anything.
Oh, and of course, there’s a lot of stuff taken from previous tilesets. All the kitchen stuff, the shower (parts of it, anyway), the tiled wallpaper, Disguise’s font, Mirrow’s fire, Mirrow’s Babe, the |’‘ pipes, the mailbox, text signs ripped from JJ2 tilesets…
All in all, the graphics quality is pretty good, but a few of the tiles you should avoid putting in your levels. For example, the !Tuxedo Penguin, or (depending on the length) the green table.
Pros: The candles, the blue pillars, the ornate stuff, the umbrella.
Cons: The floor texture, the folding chair.
Rating: 8.7
VARIETY: Hotel tilesets should have variety, right? Lots of everything? Of course. But Disguise and Mirrow may not have heard that. There is one type of wall, though you can put a carpet on it if you really like. The platforms can’t be removed from the brick wall, and to be honest, the whole tileset has a “been there, done that, ignored the t-shirt” feel.
Fortunately, Disguise/Mirrow make up for this at least in part by including at least a few helpful tiles. Pillars, golden pipes, that spirally gold stuff, fireplace siding and the letter bars all could concievably twisted into bizarre and interesting eyecandy effects. But not enough. And seeing as there is no official Foreground OR Background eyecandy, levels made with this may end up feeling kind of… empty somehow.
Pros: Some easily usable tiles.
Cons: Mostly one-use-only, no official eyecandy.
Rating: 7.2
MASKING: Disguise (maybe?) saves the day with a masking job! Or so it seems at first glance. There’s stuff in the background, the walls are masked logically with no apparent bugs… but the hotel stuff. Oh yes, the hotel stuff. None of it is masked at all. You cannot stand on the couches, bask in the shower, sit on the chairs, lay in the bath, swing from the chandelier, or even climb onto the umbrella. It is all unmasked. How boring. Oh, and the stairs don’t work too well.
Pros: Most things work.
Cons: Stairs, unmasked thingies.
Rating: 7.5
POSSIBILITIES AND/OR INVENTORY: Inventory first. This tileset has a Vine, a V-Pole (no H-Pole, and it doesn’t work off of a wallpaper), water tiles, sucker tubes and a textured BG, but that’s really about it. None of the poles really work, nor does snow. The tileset is missing lots of absolutely essential things.
As for possibilities? As a direct result of above factors, this tileset is regrettably unusable. It’s too bland for a hotel, too flashy for a battle, missing too many tiles, and of course other tilesets can do basically anything this can do better.
Pros: It has a few things.
Cons: Spikes, H-Poles, better V-Poles, hooks, keys and locks to go with those (distinctly non-working) doors, a better palette… you know, there is a reason for beta testing.
Rating: 6.7
OVERALL (not a batting average): At first glance, you should love this tileset. But it’s a crowd pleaser and little more. Good for those who want to impress everyone graphically, but too lacking if you want more than that. Download recommendation to look at, but if you want to make a hotel, use Dream or True. Or even something else.
Pros: Ok, I’ll admit it. The graphics ARE great.
Cons: Gimme a B! Gimme an E! Himme a T! Gimme an A!
Rating: 8.2
Okey.
1-blocks from DREAM HOTEL :D
2-BLOCKS of TRUE RABBIT HOTEL :D:D:D
3-good ani-tiles!
4-good ex-level ( just kidding. )
its good, but i dont think i will make levels with it, mayby ;)
eh.
a 10?!
hmm
nope
an
9
is
that
enough?
hehe
an 9 from me!!!
NIEK dont give a review of 1 LINE it will be delete ( i think ) a review must be 3 lines[This review has been edited by dx dc]
Ummm, heh, SUPRIIISE!
I (Disguise) kinda messed up when I uploaded the tileset, the original version has some major masking bugs and some minor alignment bugs.
—==IF YOU DOWNLOADED THIS TILESET BEFORE THIS REVIEW THEN PLEASE REDOWNLOAD IT BECAUSE IT IS BROKEN AND BUGGED!==—
How to know if you have the fixed version? Easy! The fixed version is named ‘Hotel Deluxe (fix)’ instead of ‘Hotel Deluxe’. It also has the filename ‘HotelDeluxefix.j2t’ instead of ‘HotelDeluxe.j2t’
If you have the original version then PLEASE DELETE HotelDeluxe.j2t from your Jazz2 directory and enjoy the greatness of the fixed version! :D
HotelDeluxe.j2t = BROKEN DELETE!
HotelDeluxefix.j2t = GOOD KEEP IT!
hmm…
While this is quite overrated, I do say this is an above average tileset (or at least above the average we have recently… LACK OF GOOD TILESETS HAS DRIVEN ME MAD!!!!). It has two types of surfaces for the marble ground- golden and vervet-carpeted. There are two types of layer 4 backgrounds- tile and some wallpaperish thing. There are vines, hooks, signs, and tubes. There are no destruct blocks, or spikes. But then again, hotel tilesets rarely need those. And for eyecandy, you would expect there to be a lot, right, since eyecandy is what hotel tilesets are more or less about? Correct. There is a lot of eyecandy. You have a lot of hotel cabinets, refrigerators, chairs, sinks, toilets, ect (most of which seem to just be golden re-colors of stuff from the previous hotel tilesets you made- shame on you). There, however, is no scenery for the background layers besides 8 (OMG MINUS MINUS POINTS!!!!!111). However, there are penguin butlers and stuff- including a penguin with it’s ‘tuxedo’ off (OMG PLUS PLUS POINTS!!!!!111). But really, I like the ‘golden’ trim around everything and that toilet (is it a toilet? It kinda looks like some sorta TV. also…) is… original. And that chan…. wow! is that a penguin bowing! Kewl. What was I saying? Oh yessss…. that chandelier (sp?) is nifty. Since my brain is obviously messing up now I will just say I shall give this tileset a 8.5…… oh yea, and that that euro is OBVIOUSLY on steroids.
Hooray. The fifth good hotel tileset is finally here! :D
Colors: Very good
I love the colors… all most like the colors in Mirrow’s Kingdom.
Masking: Very Good.
Great masking. The only thing I dislike about the masking is the edges of the ground tiles. Tsk, Violet’s right. I thought it was just me, but the stairs are masked very poorly. I won’t take off anything because I’m nice.
Animations: Good / very good
It doesn’t have too much, but what there is is wonderful. It uses Mirrow’s 1337 fire animation from Wisetyness, and a lovely gold shower animation that looks edited from True Rabbit Hotel.
Graphics: Very good
Must I explain?
Compatabiltity: Good / very good
Well, first off, the snow does not work, but you don’t need snow here.
Water works in 8bit! :D
COOL POLES! :D I’m giving you points for the 1337ness of the poles! :D The jungle pole looks kind of funny, though.
Pinball bumpers do not work. =(
Pinball flippers work, and look awesome in the process! :D
Eyecandy tiles: Very good
Not that it matters; people usually don’t put eyecandy into hotels, anyway. There is no background, though. Why? =(
Palette: N/A
N/A
Overall: Very good
Great tileset. You don’t see many beauties like this anymore… a must download for noobs and experienced level makers alike.
Download: Yes.
Build with this: Yes.[This review has been edited by labratkid]
Uh, oh. I have discovered many weak points while building a level with this. You can have thirteen animations, which is most definetely not enough. The person I was building the level with deserted me and the project because of this. Here’s your -.3. Sorry.[This review has been edited by labratkid]
wowee!!!!
this is great!!!!
DEFINATLY THE BEST HOTEL TILESET EVER!!!
I WILL MAKE TONS OF HOTELS WITH IT!!
GREAT TILES!!!
I FEEL LIKE I AM ABOUT TO PASs OUT BECAUSE IT’S SOO GOOD! faints
A general comment about this level: I LOVE IT!
At first, the name implied that it was just going to be about a frozen cave presumably using a new tileset or something. After I dled it since it didnt have a tileset in the file it had to be frozen inferno. When I started the level, I was just shocked. The ambient lighting together with the eyecandy (which was also very well done) made the level look ruxor. The layout of this level was a bit crowded, didnt really have much room but I dont mind that. It was mostly just going one way but had some other routes leading to some pickups. There could of been more passages since that could’ve made the level funner to play. Near half way into the level it developed a small storyline (basically youre in a cave,see these alein eggs and need to blow them up). There are so many movies with these kinds of alien eggs that I can’t even begin to guess which one of them gave MB this idea. There were some nice secrets in the layout and stuff, which made the level a bit more interesting. Though, I thought the eggs would hatch into crab’s or something else, but Floating suckers are a great idea. The ending of the level was fabolous, btw. Where you had to place TNT next to a wall and see all these explosions. I love the rumbling, btw. And the falling rocks and all. Though its nearly impossible to get hurt near the end. The music fit ok, could of been a better one, but could of been a lot worse. Overally this level is quite small and crowded yet looks amazing and is fun to play. This feels 8ish, better yet 8.2ish. This is basically an original inferno level. Despite the size of it, it is still very fun and original, and you should download it since it is a good collection to your jj2 folder, and would help on those rainy days. Download Reccomendation. (I need to review more)Your first CTF level… not too bad.
Eyecandy – Okay
I suppose the eyecandy is okay but I won’t go any higher then ‘okay’ until you begin putting backgrounds in your levels.
Gameplay – Very bad
Gameplay is bad, and slow moving. Spaz biased, lack of springs…. no good.
Flow – Very bad
Classic bad flow. Especially the carrot that moves up and down, preventing you from getting in and out of the base over half of the time.
Layout – Very bad
You know what I mean.
Ammo placement – Bad / okay
Somewhere between bad and okay. Not very good, but not TOO bad.
Bugs – Very bad
Well, if you get stuck in the carrot that moves, and then hold jump, you’ll get stuck in the wall, and you can get a flag bug here because DX didn’t put a mask, and there are other bugs.
Overall: Bad
Not too bad for your first CTF level, but not as good as some. Nice try. Next time, make sure Jazz can play this easy, and that it’s fast moving, and host it online a couple times before uploading it, to make sure it’s fun to play. What good is a level when it’s boring to play?
Download reccomendation: No
Host this often: Never.
It’s my problem too. I have lot levels in work and noone is complete…
—-
Ok. Here is my review.
This level is like all by Bjarni. It’s very, very short, very buggy, and boring. But, like your all levels, little original. I know it’s hard for you to make some good level, but… This level is better than your olders. From your all levels My favoritest is still Jungle Rabbit. Look to it, and look to other levels, and try to make something similar. You can be good designer, Bjarni!
JUST ONE THING WHAT I WANT TO SAY:
PLEASE DO NOT MAKE TILESETS WITH TSF-JCS. DOWNLOAD A 1.23 JCS.
(Warez content removal. Please do not suggest where to get Warez, as it is illegal and you do not have any such permission from Epic. -Trafton)[This review has been edited by Trafton AT]
What did i have say? biarni can`t make good levels because he didnt think on the gameplay! A level has to be not to Hard and not to Easy. It is good when there are one or two places which are hard like in Sonic 3 Casino zone, the thing with these barrel! That was good! But not these here! No. No-no-no-no-no. Er……….. No.
Bad, VERY bad. Bad background (-0.5), no waterm vines, hooks, belts, water blocks and a palette (-4). No example level (-0.5) etc. etc……
Gr. BackSlash
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